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-rw-r--r--source/Symbol/Symtab.cpp1211
1 files changed, 1211 insertions, 0 deletions
diff --git a/source/Symbol/Symtab.cpp b/source/Symbol/Symtab.cpp
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+++ b/source/Symbol/Symtab.cpp
@@ -0,0 +1,1211 @@
+//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include <map>
+
+#include "lldb/Core/Module.h"
+#include "lldb/Core/RegularExpression.h"
+#include "lldb/Core/Section.h"
+#include "lldb/Core/Timer.h"
+#include "lldb/Symbol/ObjectFile.h"
+#include "lldb/Symbol/SymbolContext.h"
+#include "lldb/Symbol/Symtab.h"
+#include "lldb/Target/CPPLanguageRuntime.h"
+#include "lldb/Target/ObjCLanguageRuntime.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+
+
+Symtab::Symtab(ObjectFile *objfile) :
+ m_objfile (objfile),
+ m_symbols (),
+ m_file_addr_to_index (),
+ m_name_to_index (),
+ m_mutex (Mutex::eMutexTypeRecursive),
+ m_file_addr_to_index_computed (false),
+ m_name_indexes_computed (false)
+{
+}
+
+Symtab::~Symtab()
+{
+}
+
+void
+Symtab::Reserve(size_t count)
+{
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ m_symbols.reserve (count);
+}
+
+Symbol *
+Symtab::Resize(size_t count)
+{
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ m_symbols.resize (count);
+ return &m_symbols[0];
+}
+
+uint32_t
+Symtab::AddSymbol(const Symbol& symbol)
+{
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ uint32_t symbol_idx = m_symbols.size();
+ m_name_to_index.Clear();
+ m_file_addr_to_index.Clear();
+ m_symbols.push_back(symbol);
+ m_file_addr_to_index_computed = false;
+ m_name_indexes_computed = false;
+ return symbol_idx;
+}
+
+size_t
+Symtab::GetNumSymbols() const
+{
+ Mutex::Locker locker (m_mutex);
+ return m_symbols.size();
+}
+
+void
+Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
+{
+ Mutex::Locker locker (m_mutex);
+
+// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
+ s->Indent();
+ const FileSpec &file_spec = m_objfile->GetFileSpec();
+ const char * object_name = NULL;
+ if (m_objfile->GetModule())
+ object_name = m_objfile->GetModule()->GetObjectName().GetCString();
+
+ if (file_spec)
+ s->Printf("Symtab, file = %s%s%s%s, num_symbols = %lu",
+ file_spec.GetPath().c_str(),
+ object_name ? "(" : "",
+ object_name ? object_name : "",
+ object_name ? ")" : "",
+ m_symbols.size());
+ else
+ s->Printf("Symtab, num_symbols = %lu", m_symbols.size());
+
+ if (!m_symbols.empty())
+ {
+ switch (sort_order)
+ {
+ case eSortOrderNone:
+ {
+ s->PutCString (":\n");
+ DumpSymbolHeader (s);
+ const_iterator begin = m_symbols.begin();
+ const_iterator end = m_symbols.end();
+ for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
+ {
+ s->Indent();
+ pos->Dump(s, target, std::distance(begin, pos));
+ }
+ }
+ break;
+
+ case eSortOrderByName:
+ {
+ // Although we maintain a lookup by exact name map, the table
+ // isn't sorted by name. So we must make the ordered symbol list
+ // up ourselves.
+ s->PutCString (" (sorted by name):\n");
+ DumpSymbolHeader (s);
+ typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
+ CStringToSymbol name_map;
+ for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
+ {
+ const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString();
+ if (name && name[0])
+ name_map.insert (std::make_pair(name, &(*pos)));
+ }
+
+ for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
+ {
+ s->Indent();
+ pos->second->Dump (s, target, pos->second - &m_symbols[0]);
+ }
+ }
+ break;
+
+ case eSortOrderByAddress:
+ s->PutCString (" (sorted by address):\n");
+ DumpSymbolHeader (s);
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+ const size_t num_entries = m_file_addr_to_index.GetSize();
+ for (size_t i=0; i<num_entries; ++i)
+ {
+ s->Indent();
+ const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
+ m_symbols[symbol_idx].Dump(s, target, symbol_idx);
+ }
+ break;
+ }
+ }
+}
+
+void
+Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ const size_t num_symbols = GetNumSymbols();
+ //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
+ s->Indent();
+ s->Printf("Symtab %lu symbol indexes (%lu symbols total):\n", indexes.size(), m_symbols.size());
+ s->IndentMore();
+
+ if (!indexes.empty())
+ {
+ std::vector<uint32_t>::const_iterator pos;
+ std::vector<uint32_t>::const_iterator end = indexes.end();
+ DumpSymbolHeader (s);
+ for (pos = indexes.begin(); pos != end; ++pos)
+ {
+ size_t idx = *pos;
+ if (idx < num_symbols)
+ {
+ s->Indent();
+ m_symbols[idx].Dump(s, target, idx);
+ }
+ }
+ }
+ s->IndentLess ();
+}
+
+void
+Symtab::DumpSymbolHeader (Stream *s)
+{
+ s->Indent(" Debug symbol\n");
+ s->Indent(" |Synthetic symbol\n");
+ s->Indent(" ||Externally Visible\n");
+ s->Indent(" |||\n");
+ s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n");
+ s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
+}
+
+
+static int
+CompareSymbolID (const void *key, const void *p)
+{
+ const user_id_t match_uid = *(user_id_t*) key;
+ const user_id_t symbol_uid = ((Symbol *)p)->GetID();
+ if (match_uid < symbol_uid)
+ return -1;
+ if (match_uid > symbol_uid)
+ return 1;
+ return 0;
+}
+
+Symbol *
+Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ Symbol *symbol = (Symbol*)::bsearch (&symbol_uid,
+ &m_symbols[0],
+ m_symbols.size(),
+ (uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0],
+ CompareSymbolID);
+ return symbol;
+}
+
+
+Symbol *
+Symtab::SymbolAtIndex(size_t idx)
+{
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ if (idx < m_symbols.size())
+ return &m_symbols[idx];
+ return NULL;
+}
+
+
+const Symbol *
+Symtab::SymbolAtIndex(size_t idx) const
+{
+ // Clients should grab the mutex from this symbol table and lock it manually
+ // when calling this function to avoid performance issues.
+ if (idx < m_symbols.size())
+ return &m_symbols[idx];
+ return NULL;
+}
+
+//----------------------------------------------------------------------
+// InitNameIndexes
+//----------------------------------------------------------------------
+void
+Symtab::InitNameIndexes()
+{
+ // Protected function, no need to lock mutex...
+ if (!m_name_indexes_computed)
+ {
+ m_name_indexes_computed = true;
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ // Create the name index vector to be able to quickly search by name
+ const size_t num_symbols = m_symbols.size();
+#if 1
+ m_name_to_index.Reserve (num_symbols);
+#else
+ // TODO: benchmark this to see if we save any memory. Otherwise we
+ // will always keep the memory reserved in the vector unless we pull
+ // some STL swap magic and then recopy...
+ uint32_t actual_count = 0;
+ for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
+ pos != end;
+ ++pos)
+ {
+ const Mangled &mangled = pos->GetMangled();
+ if (mangled.GetMangledName())
+ ++actual_count;
+
+ if (mangled.GetDemangledName())
+ ++actual_count;
+ }
+
+ m_name_to_index.Reserve (actual_count);
+#endif
+
+ NameToIndexMap::Entry entry;
+
+ // The "const char *" in "class_contexts" must come from a ConstString::GetCString()
+ std::set<const char *> class_contexts;
+ UniqueCStringMap<uint32_t> mangled_name_to_index;
+ std::vector<const char *> symbol_contexts(num_symbols, NULL);
+
+ for (entry.value = 0; entry.value<num_symbols; ++entry.value)
+ {
+ const Symbol *symbol = &m_symbols[entry.value];
+
+ // Don't let trampolines get into the lookup by name map
+ // If we ever need the trampoline symbols to be searchable by name
+ // we can remove this and then possibly add a new bool to any of the
+ // Symtab functions that lookup symbols by name to indicate if they
+ // want trampolines.
+ if (symbol->IsTrampoline())
+ continue;
+
+ const Mangled &mangled = symbol->GetMangled();
+ entry.cstring = mangled.GetMangledName().GetCString();
+ if (entry.cstring && entry.cstring[0])
+ {
+ m_name_to_index.Append (entry);
+
+ const SymbolType symbol_type = symbol->GetType();
+ if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver)
+ {
+ if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' &&
+ (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name
+ entry.cstring[2] != 'G' && // avoid guard variables
+ entry.cstring[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back)
+ {
+ CPPLanguageRuntime::MethodName cxx_method (mangled.GetDemangledName());
+ entry.cstring = ConstString(cxx_method.GetBasename()).GetCString();
+ if (entry.cstring && entry.cstring[0])
+ {
+ // ConstString objects permanently store the string in the pool so calling
+ // GetCString() on the value gets us a const char * that will never go away
+ const char *const_context = ConstString(cxx_method.GetContext()).GetCString();
+
+ if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty())
+ {
+ // The first character of the demangled basename is '~' which
+ // means we have a class destructor. We can use this information
+ // to help us know what is a class and what isn't.
+ if (class_contexts.find(const_context) == class_contexts.end())
+ class_contexts.insert(const_context);
+ m_method_to_index.Append (entry);
+ }
+ else
+ {
+ if (const_context && const_context[0])
+ {
+ if (class_contexts.find(const_context) != class_contexts.end())
+ {
+ // The current decl context is in our "class_contexts" which means
+ // this is a method on a class
+ m_method_to_index.Append (entry);
+ }
+ else
+ {
+ // We don't know if this is a function basename or a method,
+ // so put it into a temporary collection so once we are done
+ // we can look in class_contexts to see if each entry is a class
+ // or just a function and will put any remaining items into
+ // m_method_to_index or m_basename_to_index as needed
+ mangled_name_to_index.Append (entry);
+ symbol_contexts[entry.value] = const_context;
+ }
+ }
+ else
+ {
+ // No context for this function so this has to be a basename
+ m_basename_to_index.Append(entry);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ entry.cstring = mangled.GetDemangledName().GetCString();
+ if (entry.cstring && entry.cstring[0])
+ m_name_to_index.Append (entry);
+
+ // If the demangled name turns out to be an ObjC name, and
+ // is a category name, add the version without categories to the index too.
+ ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true);
+ if (objc_method.IsValid(true))
+ {
+ entry.cstring = objc_method.GetSelector().GetCString();
+ m_selector_to_index.Append (entry);
+
+ ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true));
+ if (objc_method_no_category)
+ {
+ entry.cstring = objc_method_no_category.GetCString();
+ m_name_to_index.Append (entry);
+ }
+ }
+
+ }
+
+ size_t count;
+ if (!mangled_name_to_index.IsEmpty())
+ {
+ count = mangled_name_to_index.GetSize();
+ for (size_t i=0; i<count; ++i)
+ {
+ if (mangled_name_to_index.GetValueAtIndex(i, entry.value))
+ {
+ entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
+ if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end())
+ {
+ m_method_to_index.Append (entry);
+ }
+ else
+ {
+ // If we got here, we have something that had a context (was inside a namespace or class)
+ // yet we don't know if the entry
+ m_method_to_index.Append (entry);
+ m_basename_to_index.Append (entry);
+ }
+ }
+ }
+ }
+ m_name_to_index.Sort();
+ m_name_to_index.SizeToFit();
+ m_selector_to_index.Sort();
+ m_selector_to_index.SizeToFit();
+ m_basename_to_index.Sort();
+ m_basename_to_index.SizeToFit();
+ m_method_to_index.Sort();
+ m_method_to_index.SizeToFit();
+
+// static StreamFile a ("/tmp/a.txt");
+//
+// count = m_basename_to_index.GetSize();
+// if (count)
+// {
+// for (size_t i=0; i<count; ++i)
+// {
+// if (m_basename_to_index.GetValueAtIndex(i, entry.value))
+// a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
+// }
+// }
+// count = m_method_to_index.GetSize();
+// if (count)
+// {
+// for (size_t i=0; i<count; ++i)
+// {
+// if (m_method_to_index.GetValueAtIndex(i, entry.value))
+// a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
+// }
+// }
+ }
+}
+
+void
+Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
+ bool add_demangled,
+ bool add_mangled,
+ NameToIndexMap &name_to_index_map) const
+{
+ if (add_demangled || add_mangled)
+ {
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ Mutex::Locker locker (m_mutex);
+
+ // Create the name index vector to be able to quickly search by name
+ NameToIndexMap::Entry entry;
+ const size_t num_indexes = indexes.size();
+ for (size_t i=0; i<num_indexes; ++i)
+ {
+ entry.value = indexes[i];
+ assert (i < m_symbols.size());
+ const Symbol *symbol = &m_symbols[entry.value];
+
+ const Mangled &mangled = symbol->GetMangled();
+ if (add_demangled)
+ {
+ entry.cstring = mangled.GetDemangledName().GetCString();
+ if (entry.cstring && entry.cstring[0])
+ name_to_index_map.Append (entry);
+ }
+
+ if (add_mangled)
+ {
+ entry.cstring = mangled.GetMangledName().GetCString();
+ if (entry.cstring && entry.cstring[0])
+ name_to_index_map.Append (entry);
+ }
+ }
+ }
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i)
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
+ indexes.push_back(i);
+ }
+
+ return indexes.size() - prev_size;
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i)
+ {
+ if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
+ indexes.push_back(i);
+ }
+
+ return indexes.size() - prev_size;
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ uint32_t prev_size = indexes.size();
+
+ const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
+
+ for (uint32_t i = start_idx; i < count; ++i)
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
+ {
+ if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
+ indexes.push_back(i);
+ }
+ }
+
+ return indexes.size() - prev_size;
+}
+
+
+uint32_t
+Symtab::GetIndexForSymbol (const Symbol *symbol) const
+{
+ const Symbol *first_symbol = &m_symbols[0];
+ if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
+ return symbol - first_symbol;
+ return UINT32_MAX;
+}
+
+struct SymbolSortInfo
+{
+ const bool sort_by_load_addr;
+ const Symbol *symbols;
+};
+
+namespace {
+ struct SymbolIndexComparator {
+ const std::vector<Symbol>& symbols;
+ std::vector<lldb::addr_t> &addr_cache;
+
+ // Getting from the symbol to the Address to the File Address involves some work.
+ // Since there are potentially many symbols here, and we're using this for sorting so
+ // we're going to be computing the address many times, cache that in addr_cache.
+ // The array passed in has to be the same size as the symbols array passed into the
+ // member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS.
+ // NOTE: You have to make addr_cache externally and pass it in because std::stable_sort
+ // makes copies of the comparator it is initially passed in, and you end up spending
+ // huge amounts of time copying this array...
+
+ SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) {
+ assert (symbols.size() == addr_cache.size());
+ }
+ bool operator()(uint32_t index_a, uint32_t index_b) {
+ addr_t value_a = addr_cache[index_a];
+ if (value_a == LLDB_INVALID_ADDRESS)
+ {
+ value_a = symbols[index_a].GetAddress().GetFileAddress();
+ addr_cache[index_a] = value_a;
+ }
+
+ addr_t value_b = addr_cache[index_b];
+ if (value_b == LLDB_INVALID_ADDRESS)
+ {
+ value_b = symbols[index_b].GetAddress().GetFileAddress();
+ addr_cache[index_b] = value_b;
+ }
+
+
+ if (value_a == value_b) {
+ // The if the values are equal, use the original symbol user ID
+ lldb::user_id_t uid_a = symbols[index_a].GetID();
+ lldb::user_id_t uid_b = symbols[index_b].GetID();
+ if (uid_a < uid_b)
+ return true;
+ if (uid_a > uid_b)
+ return false;
+ return false;
+ } else if (value_a < value_b)
+ return true;
+
+ return false;
+ }
+ };
+}
+
+void
+Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
+ // No need to sort if we have zero or one items...
+ if (indexes.size() <= 1)
+ return;
+
+ // Sort the indexes in place using std::stable_sort.
+ // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
+ // not correctness. The indexes vector tends to be "close" to sorted, which the
+ // stable sort handles better.
+
+ std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
+
+ SymbolIndexComparator comparator(m_symbols, addr_cache);
+ std::stable_sort(indexes.begin(), indexes.end(), comparator);
+
+ // Remove any duplicates if requested
+ if (remove_duplicates)
+ std::unique(indexes.begin(), indexes.end());
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ if (symbol_name)
+ {
+ const char *symbol_cstr = symbol_name.GetCString();
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ return m_name_to_index.GetValues (symbol_cstr, indexes);
+ }
+ return 0;
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ if (symbol_name)
+ {
+ const size_t old_size = indexes.size();
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ const char *symbol_cstr = symbol_name.GetCString();
+
+ std::vector<uint32_t> all_name_indexes;
+ const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
+ for (size_t i=0; i<name_match_count; ++i)
+ {
+ if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
+ indexes.push_back (all_name_indexes[i]);
+ }
+ return indexes.size() - old_size;
+ }
+ return 0;
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
+ {
+ std::vector<uint32_t>::iterator pos = indexes.begin();
+ while (pos != indexes.end())
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
+ ++pos;
+ else
+ indexes.erase(pos);
+ }
+ }
+ return indexes.size();
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
+ {
+ std::vector<uint32_t>::iterator pos = indexes.begin();
+ while (pos != indexes.end())
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
+ ++pos;
+ else
+ indexes.erase(pos);
+ }
+ }
+ return indexes.size();
+}
+
+
+uint32_t
+Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ uint32_t prev_size = indexes.size();
+ uint32_t sym_end = m_symbols.size();
+
+ for (uint32_t i = 0; i < sym_end; i++)
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
+ {
+ const char *name = m_symbols[i].GetMangled().GetName().AsCString();
+ if (name)
+ {
+ if (regexp.Execute (name))
+ indexes.push_back(i);
+ }
+ }
+ }
+ return indexes.size() - prev_size;
+
+}
+
+uint32_t
+Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ uint32_t prev_size = indexes.size();
+ uint32_t sym_end = m_symbols.size();
+
+ for (uint32_t i = 0; i < sym_end; i++)
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
+ {
+ if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
+ continue;
+
+ const char *name = m_symbols[i].GetMangled().GetName().AsCString();
+ if (name)
+ {
+ if (regexp.Execute (name))
+ indexes.push_back(i);
+ }
+ }
+ }
+ return indexes.size() - prev_size;
+
+}
+
+Symbol *
+Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
+{
+ Mutex::Locker locker (m_mutex);
+
+ const size_t count = m_symbols.size();
+ for (size_t idx = start_idx; idx < count; ++idx)
+ {
+ if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
+ {
+ if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
+ {
+ start_idx = idx;
+ return &m_symbols[idx];
+ }
+ }
+ }
+ return NULL;
+}
+
+size_t
+Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ // Initialize all of the lookup by name indexes before converting NAME
+ // to a uniqued string NAME_STR below.
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name)
+ {
+ // The string table did have a string that matched, but we need
+ // to check the symbols and match the symbol_type if any was given.
+ AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
+ }
+ return symbol_indexes.size();
+}
+
+size_t
+Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ // Initialize all of the lookup by name indexes before converting NAME
+ // to a uniqued string NAME_STR below.
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name)
+ {
+ // The string table did have a string that matched, but we need
+ // to check the symbols and match the symbol_type if any was given.
+ AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
+ }
+ return symbol_indexes.size();
+}
+
+size_t
+Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression &regex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+ AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
+ return symbol_indexes.size();
+}
+
+Symbol *
+Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
+{
+ Mutex::Locker locker (m_mutex);
+
+ Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (name)
+ {
+ std::vector<uint32_t> matching_indexes;
+ // The string table did have a string that matched, but we need
+ // to check the symbols and match the symbol_type if any was given.
+ if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
+ {
+ std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
+ for (pos = matching_indexes.begin(); pos != end; ++pos)
+ {
+ Symbol *symbol = SymbolAtIndex(*pos);
+
+ if (symbol->Compare(name, symbol_type))
+ return symbol;
+ }
+ }
+ }
+ return NULL;
+}
+
+typedef struct
+{
+ const Symtab *symtab;
+ const addr_t file_addr;
+ Symbol *match_symbol;
+ const uint32_t *match_index_ptr;
+ addr_t match_offset;
+} SymbolSearchInfo;
+
+static int
+SymbolWithFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
+{
+ const Symbol *curr_symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
+ if (curr_symbol == NULL)
+ return -1;
+
+ const addr_t info_file_addr = info->file_addr;
+
+ // lldb::Symbol::GetAddressRangePtr() will only return a non NULL address
+ // range if the symbol has a section!
+ if (curr_symbol->ValueIsAddress())
+ {
+ const addr_t curr_file_addr = curr_symbol->GetAddress().GetFileAddress();
+ if (info_file_addr < curr_file_addr)
+ return -1;
+ if (info_file_addr > curr_file_addr)
+ return +1;
+ info->match_symbol = const_cast<Symbol *>(curr_symbol);
+ info->match_index_ptr = index_ptr;
+ return 0;
+ }
+
+ return -1;
+}
+
+static int
+SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
+{
+ const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
+ if (symbol == NULL)
+ return -1;
+
+ const addr_t info_file_addr = info->file_addr;
+ if (symbol->ValueIsAddress())
+ {
+ const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
+ if (info_file_addr < curr_file_addr)
+ return -1;
+
+ // Since we are finding the closest symbol that is greater than or equal
+ // to 'info->file_addr' we set the symbol here. This will get set
+ // multiple times, but after the search is done it will contain the best
+ // symbol match
+ info->match_symbol = const_cast<Symbol *>(symbol);
+ info->match_index_ptr = index_ptr;
+ info->match_offset = info_file_addr - curr_file_addr;
+
+ if (info_file_addr > curr_file_addr)
+ return +1;
+ return 0;
+ }
+ return -1;
+}
+
+static SymbolSearchInfo
+FindIndexPtrForSymbolContainingAddress(Symtab* symtab, addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
+{
+ SymbolSearchInfo info = { symtab, file_addr, NULL, NULL, 0 };
+ ::bsearch (&info,
+ indexes,
+ num_indexes,
+ sizeof(uint32_t),
+ (ComparisonFunction)SymbolWithClosestFileAddress);
+ return info;
+}
+
+
+void
+Symtab::InitAddressIndexes()
+{
+ // Protected function, no need to lock mutex...
+ if (!m_file_addr_to_index_computed && !m_symbols.empty())
+ {
+ m_file_addr_to_index_computed = true;
+
+ FileRangeToIndexMap::Entry entry;
+ const_iterator begin = m_symbols.begin();
+ const_iterator end = m_symbols.end();
+ for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
+ {
+ if (pos->ValueIsAddress())
+ {
+ entry.SetRangeBase(pos->GetAddress().GetFileAddress());
+ entry.SetByteSize(pos->GetByteSize());
+ entry.data = std::distance(begin, pos);
+ m_file_addr_to_index.Append(entry);
+ }
+ }
+ const size_t num_entries = m_file_addr_to_index.GetSize();
+ if (num_entries > 0)
+ {
+ m_file_addr_to_index.Sort();
+ m_file_addr_to_index.CalculateSizesOfZeroByteSizeRanges();
+
+ // Now our last symbols might not have had sizes because there
+ // was no subsequent symbol to calculate the size from. If this is
+ // the case, then calculate the size by capping it at the end of the
+ // section in which the symbol resides
+ for (int i = num_entries - 1; i >= 0; --i)
+ {
+ const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
+ // As we iterate backwards, as soon as we find a symbol with a valid
+ // byte size, we are done
+ if (entry.GetByteSize() > 0)
+ break;
+
+ // Cap the size to the end of the section in which the symbol resides
+ SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (entry.GetRangeBase()));
+ if (section_sp)
+ {
+ const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize();
+ const lldb::addr_t symbol_file_addr = entry.GetRangeBase();
+ if (end_section_file_addr > symbol_file_addr)
+ {
+ Symbol &symbol = m_symbols[entry.data];
+
+ symbol.SetByteSize(end_section_file_addr - symbol_file_addr);
+ symbol.SetSizeIsSynthesized(true);
+ }
+ }
+ }
+ // Sort again in case the range size changes the ordering
+ m_file_addr_to_index.Sort();
+ }
+ }
+}
+
+void
+Symtab::CalculateSymbolSizes ()
+{
+ Mutex::Locker locker (m_mutex);
+
+ if (!m_symbols.empty())
+ {
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+
+ const size_t num_entries = m_file_addr_to_index.GetSize();
+
+ for (size_t i = 0; i < num_entries; ++i)
+ {
+ // The entries in the m_file_addr_to_index have calculated the sizes already
+ // so we will use this size if we need to.
+ const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
+
+ Symbol &symbol = m_symbols[entry.data];
+
+ // If the symbol size is already valid, no need to do anything
+ if (symbol.GetByteSizeIsValid())
+ continue;
+
+ const addr_t range_size = entry.GetByteSize();
+ if (range_size > 0)
+ {
+ symbol.SetByteSize(range_size);
+ symbol.SetSizeIsSynthesized(true);
+ }
+ }
+ }
+}
+
+Symbol *
+Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
+{
+ Mutex::Locker locker (m_mutex);
+
+
+ SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
+
+ ::bsearch (&info,
+ indexes,
+ num_indexes,
+ sizeof(uint32_t),
+ (ComparisonFunction)SymbolWithClosestFileAddress);
+
+ if (info.match_symbol)
+ {
+ if (info.match_offset == 0)
+ {
+ // We found an exact match!
+ return info.match_symbol;
+ }
+
+ const size_t symbol_byte_size = info.match_symbol->GetByteSize();
+
+ if (symbol_byte_size == 0)
+ {
+ // We weren't able to find the size of the symbol so lets just go
+ // with that match we found in our search...
+ return info.match_symbol;
+ }
+
+ // We were able to figure out a symbol size so lets make sure our
+ // offset puts "file_addr" in the symbol's address range.
+ if (info.match_offset < symbol_byte_size)
+ return info.match_symbol;
+ }
+ return NULL;
+}
+
+Symbol *
+Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
+{
+ Mutex::Locker locker (m_mutex);
+
+ if (!m_file_addr_to_index_computed)
+ InitAddressIndexes();
+
+ const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr);
+ if (entry)
+ return SymbolAtIndex(entry->data);
+ return NULL;
+}
+
+void
+Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
+{
+ // No need to protect this call using m_mutex all other method calls are
+ // already thread safe.
+
+ const bool merge_symbol_into_function = true;
+ size_t num_indices = symbol_indexes.size();
+ if (num_indices > 0)
+ {
+ SymbolContext sc;
+ sc.module_sp = m_objfile->GetModule();
+ for (size_t i = 0; i < num_indices; i++)
+ {
+ sc.symbol = SymbolAtIndex (symbol_indexes[i]);
+ if (sc.symbol)
+ sc_list.AppendIfUnique(sc, merge_symbol_into_function);
+ }
+ }
+}
+
+
+size_t
+Symtab::FindFunctionSymbols (const ConstString &name,
+ uint32_t name_type_mask,
+ SymbolContextList& sc_list)
+{
+ size_t count = 0;
+ std::vector<uint32_t> symbol_indexes;
+
+ const char *name_cstr = name.GetCString();
+
+ // eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup()
+ assert ((name_type_mask & eFunctionNameTypeAuto) == 0);
+
+ if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull))
+ {
+ std::vector<uint32_t> temp_symbol_indexes;
+ FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes);
+
+ unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
+ if (temp_symbol_indexes_size > 0)
+ {
+ Mutex::Locker locker (m_mutex);
+ for (unsigned i = 0; i < temp_symbol_indexes_size; i++)
+ {
+ SymbolContext sym_ctx;
+ sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]);
+ if (sym_ctx.symbol)
+ {
+ switch (sym_ctx.symbol->GetType())
+ {
+ case eSymbolTypeCode:
+ case eSymbolTypeResolver:
+ symbol_indexes.push_back(temp_symbol_indexes[i]);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if (name_type_mask & eFunctionNameTypeBase)
+ {
+ // From mangled names we can't tell what is a basename and what
+ // is a method name, so we just treat them the same
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (!m_basename_to_index.IsEmpty())
+ {
+ const UniqueCStringMap<uint32_t>::Entry *match;
+ for (match = m_basename_to_index.FindFirstValueForName(name_cstr);
+ match != NULL;
+ match = m_basename_to_index.FindNextValueForName(match))
+ {
+ symbol_indexes.push_back(match->value);
+ }
+ }
+ }
+
+ if (name_type_mask & eFunctionNameTypeMethod)
+ {
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (!m_method_to_index.IsEmpty())
+ {
+ const UniqueCStringMap<uint32_t>::Entry *match;
+ for (match = m_method_to_index.FindFirstValueForName(name_cstr);
+ match != NULL;
+ match = m_method_to_index.FindNextValueForName(match))
+ {
+ symbol_indexes.push_back(match->value);
+ }
+ }
+ }
+
+ if (name_type_mask & eFunctionNameTypeSelector)
+ {
+ if (!m_name_indexes_computed)
+ InitNameIndexes();
+
+ if (!m_selector_to_index.IsEmpty())
+ {
+ const UniqueCStringMap<uint32_t>::Entry *match;
+ for (match = m_selector_to_index.FindFirstValueForName(name_cstr);
+ match != NULL;
+ match = m_selector_to_index.FindNextValueForName(match))
+ {
+ symbol_indexes.push_back(match->value);
+ }
+ }
+ }
+
+ if (!symbol_indexes.empty())
+ {
+ std::sort(symbol_indexes.begin(), symbol_indexes.end());
+ symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end());
+ count = symbol_indexes.size();
+ SymbolIndicesToSymbolContextList (symbol_indexes, sc_list);
+ }
+
+ return count;
+}
+