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-rw-r--r--source/Symbol/TypeList.cpp356
1 files changed, 356 insertions, 0 deletions
diff --git a/source/Symbol/TypeList.cpp b/source/Symbol/TypeList.cpp
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+//===-- TypeList.cpp --------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+
+// C Includes
+// C++ Includes
+#include <vector>
+
+// Other libraries and framework includes
+#include "clang/AST/ASTConsumer.h"
+#include "clang/AST/ASTContext.h"
+#include "clang/AST/Decl.h"
+#include "clang/AST/DeclCXX.h"
+#include "clang/AST/DeclGroup.h"
+
+#include "clang/Basic/Builtins.h"
+#include "clang/Basic/IdentifierTable.h"
+#include "clang/Basic/LangOptions.h"
+#include "clang/Basic/SourceManager.h"
+#include "clang/Basic/TargetInfo.h"
+
+#include "llvm/Support/FormattedStream.h"
+#include "llvm/Support/raw_ostream.h"
+
+// Project includes
+#include "lldb/Symbol/SymbolFile.h"
+#include "lldb/Symbol/SymbolVendor.h"
+#include "lldb/Symbol/Type.h"
+#include "lldb/Symbol/TypeList.h"
+
+using namespace lldb;
+using namespace lldb_private;
+using namespace clang;
+
+TypeList::TypeList() :
+ m_types ()
+{
+}
+
+//----------------------------------------------------------------------
+// Destructor
+//----------------------------------------------------------------------
+TypeList::~TypeList()
+{
+}
+
+void
+TypeList::Insert (const TypeSP& type_sp)
+{
+ // Just push each type on the back for now. We will worry about uniquing later
+ if (type_sp)
+ m_types.insert(std::make_pair(type_sp->GetID(), type_sp));
+}
+
+
+bool
+TypeList::InsertUnique (const TypeSP& type_sp)
+{
+ if (type_sp)
+ {
+ user_id_t type_uid = type_sp->GetID();
+ iterator pos, end = m_types.end();
+
+ for (pos = m_types.find(type_uid); pos != end && pos->second->GetID() == type_uid; ++pos)
+ {
+ if (pos->second.get() == type_sp.get())
+ return false;
+ }
+ }
+ Insert (type_sp);
+ return true;
+}
+
+//----------------------------------------------------------------------
+// Find a base type by its unique ID.
+//----------------------------------------------------------------------
+//TypeSP
+//TypeList::FindType(lldb::user_id_t uid)
+//{
+// iterator pos = m_types.find(uid);
+// if (pos != m_types.end())
+// return pos->second;
+// return TypeSP();
+//}
+
+//----------------------------------------------------------------------
+// Find a type by name.
+//----------------------------------------------------------------------
+//TypeList
+//TypeList::FindTypes (const ConstString &name)
+//{
+// // Do we ever need to make a lookup by name map? Here we are doing
+// // a linear search which isn't going to be fast.
+// TypeList types(m_ast.getTargetInfo()->getTriple().getTriple().c_str());
+// iterator pos, end;
+// for (pos = m_types.begin(), end = m_types.end(); pos != end; ++pos)
+// if (pos->second->GetName() == name)
+// types.Insert (pos->second);
+// return types;
+//}
+
+void
+TypeList::Clear()
+{
+ m_types.clear();
+}
+
+uint32_t
+TypeList::GetSize() const
+{
+ return m_types.size();
+}
+
+// GetTypeAtIndex isn't used a lot for large type lists, currently only for
+// type lists that are returned for "image dump -t TYPENAME" commands and other
+// simple symbol queries that grab the first result...
+
+TypeSP
+TypeList::GetTypeAtIndex(uint32_t idx)
+{
+ iterator pos, end;
+ uint32_t i = idx;
+ for (pos = m_types.begin(), end = m_types.end(); pos != end; ++pos)
+ {
+ if (i == 0)
+ return pos->second;
+ --i;
+ }
+ return TypeSP();
+}
+
+void
+TypeList::ForEach (std::function <bool(const lldb::TypeSP &type_sp)> const &callback) const
+{
+ for (auto pos = m_types.begin(), end = m_types.end(); pos != end; ++pos)
+ {
+ if (!callback(pos->second))
+ break;
+ }
+}
+
+void
+TypeList::ForEach (std::function <bool(lldb::TypeSP &type_sp)> const &callback)
+{
+ for (auto pos = m_types.begin(), end = m_types.end(); pos != end; ++pos)
+ {
+ if (!callback(pos->second))
+ break;
+ }
+}
+
+
+bool
+TypeList::RemoveTypeWithUID (user_id_t uid)
+{
+ iterator pos = m_types.find(uid);
+
+ if (pos != m_types.end())
+ {
+ m_types.erase(pos);
+ return true;
+ }
+ return false;
+}
+
+
+void
+TypeList::Dump(Stream *s, bool show_context)
+{
+ for (iterator pos = m_types.begin(), end = m_types.end(); pos != end; ++pos)
+ {
+ pos->second->Dump(s, show_context);
+ }
+}
+
+// depending on implementation details, type lookup might fail because of
+// embedded spurious namespace:: prefixes. this call strips them, paying
+// attention to the fact that a type might have namespace'd type names as
+// arguments to templates, and those must not be stripped off
+static bool
+GetTypeScopeAndBasename(const char* name_cstr, std::string &scope, std::string &basename, bool *exact_ptr)
+{
+ // Protect against null c string.
+
+ if (name_cstr && name_cstr[0])
+ {
+ const char *basename_cstr = name_cstr;
+ const char* namespace_separator = ::strstr (basename_cstr, "::");
+ if (namespace_separator)
+ {
+ const char* template_arg_char = ::strchr (basename_cstr, '<');
+ while (namespace_separator != NULL)
+ {
+ if (template_arg_char && namespace_separator > template_arg_char) // but namespace'd template arguments are still good to go
+ break;
+ basename_cstr = namespace_separator + 2;
+ namespace_separator = strstr(basename_cstr, "::");
+ }
+ if (basename_cstr > name_cstr)
+ {
+ scope.assign (name_cstr, basename_cstr - name_cstr);
+ if (scope.size() >= 2 && scope[0] == ':' && scope[1] == ':')
+ {
+ // The typename passed in started with "::" so make sure we only do exact matches
+ if (exact_ptr)
+ *exact_ptr = true;
+ // Strip the leading "::" as this won't ever show in qualified typenames we get
+ // from clang.
+ scope.erase(0,2);
+ }
+ basename.assign (basename_cstr);
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void
+TypeList::RemoveMismatchedTypes (const char *qualified_typename,
+ bool exact_match)
+{
+ std::string type_scope;
+ std::string type_basename;
+ TypeClass type_class = eTypeClassAny;
+ if (!Type::GetTypeScopeAndBasename (qualified_typename, type_scope, type_basename, type_class))
+ {
+ type_basename = qualified_typename;
+ type_scope.clear();
+ }
+ return RemoveMismatchedTypes (type_scope, type_basename, type_class, exact_match);
+}
+
+void
+TypeList::RemoveMismatchedTypes (const std::string &type_scope,
+ const std::string &type_basename,
+ TypeClass type_class,
+ bool exact_match)
+{
+ // Our "collection" type currently is a std::map which doesn't
+ // have any good way to iterate and remove items from the map
+ // so we currently just make a new list and add all of the matching
+ // types to it, and then swap it into m_types at the end
+ collection matching_types;
+
+ iterator pos, end = m_types.end();
+
+ for (pos = m_types.begin(); pos != end; ++pos)
+ {
+ Type* the_type = pos->second.get();
+ bool keep_match = false;
+ TypeClass match_type_class = eTypeClassAny;
+
+ if (type_class != eTypeClassAny)
+ {
+ match_type_class = the_type->GetClangForwardType().GetTypeClass ();
+ if ((match_type_class & type_class) == 0)
+ continue;
+ }
+
+ ConstString match_type_name_const_str (the_type->GetQualifiedName());
+ if (match_type_name_const_str)
+ {
+ const char *match_type_name = match_type_name_const_str.GetCString();
+ std::string match_type_scope;
+ std::string match_type_basename;
+ if (Type::GetTypeScopeAndBasename (match_type_name,
+ match_type_scope,
+ match_type_basename,
+ match_type_class))
+ {
+ if (match_type_basename == type_basename)
+ {
+ const size_t type_scope_size = type_scope.size();
+ const size_t match_type_scope_size = match_type_scope.size();
+ if (exact_match || (type_scope_size == match_type_scope_size))
+ {
+ keep_match = match_type_scope == type_scope;
+ }
+ else
+ {
+ if (match_type_scope_size > type_scope_size)
+ {
+ const size_t type_scope_pos = match_type_scope.rfind(type_scope);
+ if (type_scope_pos == match_type_scope_size - type_scope_size)
+ {
+ if (type_scope_pos >= 2)
+ {
+ // Our match scope ends with the type scope we were lookikng for,
+ // but we need to make sure what comes before the matching
+ // type scope is a namepace boundary in case we are trying to match:
+ // type_basename = "d"
+ // type_scope = "b::c::"
+ // We want to match:
+ // match_type_scope "a::b::c::"
+ // But not:
+ // match_type_scope "a::bb::c::"
+ // So below we make sure what comes before "b::c::" in match_type_scope
+ // is "::", or the namespace boundary
+ if (match_type_scope[type_scope_pos - 1] == ':' &&
+ match_type_scope[type_scope_pos - 2] == ':')
+ {
+ keep_match = true;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ // The type we are currently looking at doesn't exists
+ // in a namespace or class, so it only matches if there
+ // is no type scope...
+ keep_match = type_scope.empty() && type_basename.compare(match_type_name) == 0;
+ }
+ }
+
+ if (keep_match)
+ {
+ matching_types.insert (*pos);
+ }
+ }
+ m_types.swap(matching_types);
+}
+
+void
+TypeList::RemoveMismatchedTypes (TypeClass type_class)
+{
+ if (type_class == eTypeClassAny)
+ return;
+
+ // Our "collection" type currently is a std::map which doesn't
+ // have any good way to iterate and remove items from the map
+ // so we currently just make a new list and add all of the matching
+ // types to it, and then swap it into m_types at the end
+ collection matching_types;
+
+ iterator pos, end = m_types.end();
+
+ for (pos = m_types.begin(); pos != end; ++pos)
+ {
+ Type* the_type = pos->second.get();
+ TypeClass match_type_class = the_type->GetClangForwardType().GetTypeClass ();
+ if (match_type_class & type_class)
+ matching_types.insert (*pos);
+ }
+ m_types.swap(matching_types);
+}