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-rw-r--r--source/Target/StackID.cpp144
1 files changed, 69 insertions, 75 deletions
diff --git a/source/Target/StackID.cpp b/source/Target/StackID.cpp
index 222b2d3f2aa8..0d215ed5c9c3 100644
--- a/source/Target/StackID.cpp
+++ b/source/Target/StackID.cpp
@@ -19,91 +19,85 @@
using namespace lldb_private;
-void
-StackID::Dump (Stream *s)
-{
- s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64 ", symbol_scope = %p",
- m_pc, m_cfa, static_cast<void*>(m_symbol_scope));
- if (m_symbol_scope)
- {
- SymbolContext sc;
-
- m_symbol_scope->CalculateSymbolContext (&sc);
- if (sc.block)
- s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID());
- else if (sc.symbol)
- s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID());
- }
- s->PutCString(") ");
+void StackID::Dump(Stream *s) {
+ s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64
+ ", symbol_scope = %p",
+ m_pc, m_cfa, static_cast<void *>(m_symbol_scope));
+ if (m_symbol_scope) {
+ SymbolContext sc;
+
+ m_symbol_scope->CalculateSymbolContext(&sc);
+ if (sc.block)
+ s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID());
+ else if (sc.symbol)
+ s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID());
+ }
+ s->PutCString(") ");
}
-bool
-lldb_private::operator== (const StackID& lhs, const StackID& rhs)
-{
- if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
- return false;
+bool lldb_private::operator==(const StackID &lhs, const StackID &rhs) {
+ if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
+ return false;
+
+ SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
+ SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
- SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
- SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
+ // Only compare the PC values if both symbol context scopes are nullptr
+ if (lhs_scope == nullptr && rhs_scope == nullptr)
+ return lhs.GetPC() == rhs.GetPC();
- // Only compare the PC values if both symbol context scopes are nullptr
- if (lhs_scope == nullptr && rhs_scope == nullptr)
- return lhs.GetPC() == rhs.GetPC();
-
- return lhs_scope == rhs_scope;
+ return lhs_scope == rhs_scope;
}
-bool
-lldb_private::operator!= (const StackID& lhs, const StackID& rhs)
-{
- if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
- return true;
+bool lldb_private::operator!=(const StackID &lhs, const StackID &rhs) {
+ if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
+ return true;
- SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
- SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
+ SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
+ SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
- if (lhs_scope == nullptr && rhs_scope == nullptr)
- return lhs.GetPC() != rhs.GetPC();
+ if (lhs_scope == nullptr && rhs_scope == nullptr)
+ return lhs.GetPC() != rhs.GetPC();
- return lhs_scope != rhs_scope;
+ return lhs_scope != rhs_scope;
}
-bool
-lldb_private::operator< (const StackID& lhs, const StackID& rhs)
-{
- const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress();
- const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress();
-
- // FIXME: We are assuming that the stacks grow downward in memory. That's not necessary, but true on
- // all the machines we care about at present. If this changes, we'll have to deal with that. The ABI is the
- // agent who knows this ordering, but the StackID has no access to the ABI. The most straightforward way
- // to handle this is to add a "m_grows_downward" bool to the StackID, and set it in the constructor.
- // But I'm not going to waste a bool per StackID on this till we need it.
-
- if (lhs_cfa != rhs_cfa)
- return lhs_cfa < rhs_cfa;
-
- SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
- SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
-
- if (lhs_scope != nullptr && rhs_scope != nullptr)
- {
- // Same exact scope, lhs is not less than (younger than rhs)
- if (lhs_scope == rhs_scope)
- return false;
-
- SymbolContext lhs_sc;
- SymbolContext rhs_sc;
- lhs_scope->CalculateSymbolContext (&lhs_sc);
- rhs_scope->CalculateSymbolContext (&rhs_sc);
-
- // Items with the same function can only be compared
- if (lhs_sc.function == rhs_sc.function &&
- lhs_sc.function != nullptr && lhs_sc.block != nullptr &&
- rhs_sc.function != nullptr && rhs_sc.block != nullptr)
- {
- return rhs_sc.block->Contains (lhs_sc.block);
- }
+bool lldb_private::operator<(const StackID &lhs, const StackID &rhs) {
+ const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress();
+ const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress();
+
+ // FIXME: We are assuming that the stacks grow downward in memory. That's not
+ // necessary, but true on
+ // all the machines we care about at present. If this changes, we'll have to
+ // deal with that. The ABI is the
+ // agent who knows this ordering, but the StackID has no access to the ABI.
+ // The most straightforward way
+ // to handle this is to add a "m_grows_downward" bool to the StackID, and set
+ // it in the constructor.
+ // But I'm not going to waste a bool per StackID on this till we need it.
+
+ if (lhs_cfa != rhs_cfa)
+ return lhs_cfa < rhs_cfa;
+
+ SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
+ SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
+
+ if (lhs_scope != nullptr && rhs_scope != nullptr) {
+ // Same exact scope, lhs is not less than (younger than rhs)
+ if (lhs_scope == rhs_scope)
+ return false;
+
+ SymbolContext lhs_sc;
+ SymbolContext rhs_sc;
+ lhs_scope->CalculateSymbolContext(&lhs_sc);
+ rhs_scope->CalculateSymbolContext(&rhs_sc);
+
+ // Items with the same function can only be compared
+ if (lhs_sc.function == rhs_sc.function && lhs_sc.function != nullptr &&
+ lhs_sc.block != nullptr && rhs_sc.function != nullptr &&
+ rhs_sc.block != nullptr) {
+ return rhs_sc.block->Contains(lhs_sc.block);
}
- return false;
+ }
+ return false;
}