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+//===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Target/ThreadPlanStepOverRange.h"
+
+// C Includes
+// C++ Includes
+// Other libraries and framework includes
+// Project includes
+
+#include "lldb/lldb-private-log.h"
+#include "lldb/Core/Log.h"
+#include "lldb/Core/Stream.h"
+#include "lldb/Symbol/Block.h"
+#include "lldb/Symbol/CompileUnit.h"
+#include "lldb/Symbol/Function.h"
+#include "lldb/Symbol/LineTable.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadPlanStepOut.h"
+#include "lldb/Target/ThreadPlanStepThrough.h"
+
+using namespace lldb_private;
+using namespace lldb;
+
+
+//----------------------------------------------------------------------
+// ThreadPlanStepOverRange: Step through a stack range, either stepping over or into
+// based on the value of \a type.
+//----------------------------------------------------------------------
+
+ThreadPlanStepOverRange::ThreadPlanStepOverRange
+(
+ Thread &thread,
+ const AddressRange &range,
+ const SymbolContext &addr_context,
+ lldb::RunMode stop_others
+) :
+ ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others),
+ m_first_resume(true)
+{
+}
+
+ThreadPlanStepOverRange::~ThreadPlanStepOverRange ()
+{
+}
+
+void
+ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
+{
+ if (level == lldb::eDescriptionLevelBrief)
+ s->Printf("step over");
+ else
+ {
+ s->Printf ("stepping through range (stepping over functions): ");
+ DumpRanges(s);
+ }
+}
+
+bool
+ThreadPlanStepOverRange::ShouldStop (Event *event_ptr)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+
+ if (log)
+ {
+ StreamString s;
+ s.Address (m_thread.GetRegisterContext()->GetPC(),
+ m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
+ log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData());
+ }
+
+ // If we're out of the range but in the same frame or in our caller's frame
+ // then we should stop.
+ // When stepping out we only stop others if we are forcing running one thread.
+ bool stop_others;
+ if (m_stop_others == lldb::eOnlyThisThread)
+ stop_others = true;
+ else
+ stop_others = false;
+
+ ThreadPlanSP new_plan_sp;
+
+ FrameComparison frame_order = CompareCurrentFrameToStartFrame();
+
+ if (frame_order == eFrameCompareOlder)
+ {
+ // If we're in an older frame then we should stop.
+ //
+ // A caveat to this is if we think the frame is older but we're actually in a trampoline.
+ // I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are
+ // in a trampoline we think the frame is older because the trampoline confused the backtracer.
+ // As below, we step through first, and then try to figure out how to get back out again.
+
+ new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
+
+ if (new_plan_sp && log)
+ log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
+ }
+ else if (frame_order == eFrameCompareYounger)
+ {
+ // Make sure we really are in a new frame. Do that by unwinding and seeing if the
+ // start function really is our start function...
+ StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1);
+
+ // But if we can't even unwind one frame we should just get out of here & stop...
+ if (older_frame_sp)
+ {
+ const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything);
+
+ // Match as much as is specified in the m_addr_context:
+ // This is a fairly loose sanity check. Note, sometimes the target doesn't get filled
+ // in so I left out the target check. And sometimes the module comes in as the .o file from the
+ // inlined range, so I left that out too...
+
+ bool older_ctx_is_equivalent = true;
+ if (m_addr_context.comp_unit)
+ {
+ if (m_addr_context.comp_unit == older_context.comp_unit)
+ {
+ if (m_addr_context.function && m_addr_context.function == older_context.function)
+ {
+ if (m_addr_context.block && m_addr_context.block == older_context.block)
+ {
+ older_ctx_is_equivalent = true;
+ }
+ }
+ }
+ }
+ else if (m_addr_context.symbol && m_addr_context.symbol == older_context.symbol)
+ {
+ older_ctx_is_equivalent = true;
+ }
+
+ if (older_ctx_is_equivalent)
+ {
+ new_plan_sp = m_thread.QueueThreadPlanForStepOut (false,
+ NULL,
+ true,
+ stop_others,
+ eVoteNo,
+ eVoteNoOpinion,
+ 0);
+ }
+ else
+ {
+ new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
+
+ }
+ }
+ }
+ else
+ {
+ // If we're still in the range, keep going.
+ if (InRange())
+ {
+ SetNextBranchBreakpoint();
+ return false;
+ }
+
+
+ if (!InSymbol())
+ {
+ // This one is a little tricky. Sometimes we may be in a stub or something similar,
+ // in which case we need to get out of there. But if we are in a stub then it's
+ // likely going to be hard to get out from here. It is probably easiest to step into the
+ // stub, and then it will be straight-forward to step out.
+ new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
+ }
+ else
+ {
+ // The current clang (at least through 424) doesn't always get the address range for the
+ // DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says
+ // you are still in the source file of the inlining function. This is bad, because now you are missing
+ // the stack frame for the function containing the inlining, and if you sensibly do "finish" to get
+ // out of this function you will instead exit the containing function.
+ // To work around this, we check whether we are still in the source file we started in, and if not assume
+ // it is an error, and push a plan to get us out of this line and back to the containing file.
+
+ if (m_addr_context.line_entry.IsValid())
+ {
+ SymbolContext sc;
+ StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0);
+ sc = frame_sp->GetSymbolContext (eSymbolContextEverything);
+ if (sc.line_entry.IsValid())
+ {
+ if (sc.line_entry.file != m_addr_context.line_entry.file
+ && sc.comp_unit == m_addr_context.comp_unit
+ && sc.function == m_addr_context.function)
+ {
+ // Okay, find the next occurance of this file in the line table:
+ LineTable *line_table = m_addr_context.comp_unit->GetLineTable();
+ if (line_table)
+ {
+ Address cur_address = frame_sp->GetFrameCodeAddress();
+ uint32_t entry_idx;
+ LineEntry line_entry;
+ if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx))
+ {
+ LineEntry next_line_entry;
+ bool step_past_remaining_inline = false;
+ if (entry_idx > 0)
+ {
+ // We require the the previous line entry and the current line entry come
+ // from the same file.
+ // The other requirement is that the previous line table entry be part of an
+ // inlined block, we don't want to step past cases where people have inlined
+ // some code fragment by using #include <source-fragment.c> directly.
+ LineEntry prev_line_entry;
+ if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry)
+ && prev_line_entry.file == line_entry.file)
+ {
+ SymbolContext prev_sc;
+ Address prev_address = prev_line_entry.range.GetBaseAddress();
+ prev_address.CalculateSymbolContext(&prev_sc);
+ if (prev_sc.block)
+ {
+ Block *inlined_block = prev_sc.block->GetContainingInlinedBlock();
+ if (inlined_block)
+ {
+ AddressRange inline_range;
+ inlined_block->GetRangeContainingAddress(prev_address, inline_range);
+ if (!inline_range.ContainsFileAddress(cur_address))
+ {
+
+ step_past_remaining_inline = true;
+ }
+
+ }
+ }
+ }
+ }
+
+ if (step_past_remaining_inline)
+ {
+ uint32_t look_ahead_step = 1;
+ while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry))
+ {
+ // Make sure we haven't wandered out of the function we started from...
+ Address next_line_address = next_line_entry.range.GetBaseAddress();
+ Function *next_line_function = next_line_address.CalculateSymbolContextFunction();
+ if (next_line_function != m_addr_context.function)
+ break;
+
+ if (next_line_entry.file == m_addr_context.line_entry.file)
+ {
+ const bool abort_other_plans = false;
+ const bool stop_other_threads = false;
+ new_plan_sp = m_thread.QueueThreadPlanForRunToAddress(abort_other_plans,
+ next_line_address,
+ stop_other_threads);
+ break;
+ }
+ look_ahead_step++;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it:
+ ClearNextBranchBreakpoint();
+
+ if (!new_plan_sp)
+ m_no_more_plans = true;
+ else
+ m_no_more_plans = false;
+
+ if (!new_plan_sp)
+ {
+ // For efficiencies sake, we know we're done here so we don't have to do this
+ // calculation again in MischiefManaged.
+ SetPlanComplete();
+ return true;
+ }
+ else
+ return false;
+}
+
+bool
+ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr)
+{
+ // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us)
+ // handle the stop. That way the user can see the stop, step around, and then when they
+ // are done, continue and have their step complete. The exception is if we've hit our
+ // "run to next branch" breakpoint.
+ // Note, unlike the step in range plan, we don't mark ourselves complete if we hit an
+ // unexplained breakpoint/crash.
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+ StopInfoSP stop_info_sp = GetPrivateStopInfo ();
+ bool return_value;
+
+ if (stop_info_sp)
+ {
+ StopReason reason = stop_info_sp->GetStopReason();
+
+ switch (reason)
+ {
+ case eStopReasonTrace:
+ return_value = true;
+ break;
+ case eStopReasonBreakpoint:
+ if (NextRangeBreakpointExplainsStop(stop_info_sp))
+ return_value = true;
+ else
+ return_value = false;
+ break;
+ case eStopReasonWatchpoint:
+ case eStopReasonSignal:
+ case eStopReasonException:
+ case eStopReasonExec:
+ case eStopReasonThreadExiting:
+ default:
+ if (log)
+ log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step.");
+ return_value = false;
+ break;
+ }
+ }
+ else
+ return_value = true;
+
+ return return_value;
+}
+
+bool
+ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan)
+{
+ if (resume_state != eStateSuspended && m_first_resume)
+ {
+ m_first_resume = false;
+ if (resume_state == eStateStepping && current_plan)
+ {
+ // See if we are about to step over an inlined call in the middle of the inlined stack, if so figure
+ // out its extents and reset our range to step over that.
+ bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth();
+ if (in_inlined_stack)
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+ if (log)
+ log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.",
+ m_thread.GetCurrentInlinedDepth());
+ StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0);
+ if (stack_sp)
+ {
+ Block *frame_block = stack_sp->GetFrameBlock();
+ lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
+ AddressRange my_range;
+ if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range))
+ {
+ m_address_ranges.clear();
+ m_address_ranges.push_back(my_range);
+ if (log)
+ {
+ StreamString s;
+ const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo();
+ const char *name;
+ if (inline_info)
+ name = inline_info->GetName().AsCString();
+ else
+ name = "<unknown-notinlined>";
+
+ s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name);
+ DumpRanges(&s);
+ log->PutCString(s.GetData());
+ }
+ }
+
+ }
+ }
+ }
+ }
+
+ return true;
+}