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diff --git a/sys/contrib/dev/acpica/components/debugger/dbnames.c b/sys/contrib/dev/acpica/components/debugger/dbnames.c
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+++ b/sys/contrib/dev/acpica/components/debugger/dbnames.c
@@ -0,0 +1,1311 @@
+/*******************************************************************************
+ *
+ * Module Name: dbnames - Debugger commands for the acpi namespace
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999 - 2020, Intel Corp.
+ * All rights reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************
+ *
+ * Alternatively, you may choose to be licensed under the terms of the
+ * following license:
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Alternatively, you may choose to be licensed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ *****************************************************************************/
+
+#include <contrib/dev/acpica/include/acpi.h>
+#include <contrib/dev/acpica/include/accommon.h>
+#include <contrib/dev/acpica/include/acnamesp.h>
+#include <contrib/dev/acpica/include/acdebug.h>
+#include <contrib/dev/acpica/include/acpredef.h>
+#include <contrib/dev/acpica/include/acinterp.h>
+
+
+#define _COMPONENT ACPI_CA_DEBUGGER
+ ACPI_MODULE_NAME ("dbnames")
+
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiDbWalkAndMatchName (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbWalkForPredefinedNames (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbWalkForSpecificObjects (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbWalkForObjectCounts (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbIntegrityWalk (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbWalkForReferences (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiDbBusWalk (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+/*
+ * Arguments for the Objects command
+ * These object types map directly to the ACPI_TYPES
+ */
+static ACPI_DB_ARGUMENT_INFO AcpiDbObjectTypes [] =
+{
+ {"ANY"},
+ {"INTEGERS"},
+ {"STRINGS"},
+ {"BUFFERS"},
+ {"PACKAGES"},
+ {"FIELDS"},
+ {"DEVICES"},
+ {"EVENTS"},
+ {"METHODS"},
+ {"MUTEXES"},
+ {"REGIONS"},
+ {"POWERRESOURCES"},
+ {"PROCESSORS"},
+ {"THERMALZONES"},
+ {"BUFFERFIELDS"},
+ {"DDBHANDLES"},
+ {"DEBUG"},
+ {"REGIONFIELDS"},
+ {"BANKFIELDS"},
+ {"INDEXFIELDS"},
+ {"REFERENCES"},
+ {"ALIASES"},
+ {"METHODALIASES"},
+ {"NOTIFY"},
+ {"ADDRESSHANDLER"},
+ {"RESOURCE"},
+ {"RESOURCEFIELD"},
+ {"SCOPES"},
+ {NULL} /* Must be null terminated */
+};
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbSetScope
+ *
+ * PARAMETERS: Name - New scope path
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Set the "current scope" as maintained by this utility.
+ * The scope is used as a prefix to ACPI paths.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbSetScope (
+ char *Name)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ if (!Name || Name[0] == 0)
+ {
+ AcpiOsPrintf ("Current scope: %s\n", AcpiGbl_DbScopeBuf);
+ return;
+ }
+
+ AcpiDbPrepNamestring (Name);
+
+ if (ACPI_IS_ROOT_PREFIX (Name[0]))
+ {
+ /* Validate new scope from the root */
+
+ Status = AcpiNsGetNode (AcpiGbl_RootNode, Name,
+ ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ AcpiGbl_DbScopeBuf[0] = 0;
+ }
+ else
+ {
+ /* Validate new scope relative to old scope */
+
+ Status = AcpiNsGetNode (AcpiGbl_DbScopeNode, Name,
+ ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+ }
+
+ /* Build the final pathname */
+
+ if (AcpiUtSafeStrcat (AcpiGbl_DbScopeBuf, sizeof (AcpiGbl_DbScopeBuf),
+ Name))
+ {
+ Status = AE_BUFFER_OVERFLOW;
+ goto ErrorExit;
+ }
+
+ if (AcpiUtSafeStrcat (AcpiGbl_DbScopeBuf, sizeof (AcpiGbl_DbScopeBuf),
+ "\\"))
+ {
+ Status = AE_BUFFER_OVERFLOW;
+ goto ErrorExit;
+ }
+
+ AcpiGbl_DbScopeNode = Node;
+ AcpiOsPrintf ("New scope: %s\n", AcpiGbl_DbScopeBuf);
+ return;
+
+ErrorExit:
+
+ AcpiOsPrintf ("Could not attach scope: %s, %s\n",
+ Name, AcpiFormatException (Status));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDumpNamespace
+ *
+ * PARAMETERS: StartArg - Node to begin namespace dump
+ * DepthArg - Maximum tree depth to be dumped
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump entire namespace or a subtree. Each node is displayed
+ * with type and other information.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDumpNamespace (
+ char *StartArg,
+ char *DepthArg)
+{
+ ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
+ UINT32 MaxDepth = ACPI_UINT32_MAX;
+
+
+ /* No argument given, just start at the root and dump entire namespace */
+
+ if (StartArg)
+ {
+ SubtreeEntry = AcpiDbConvertToNode (StartArg);
+ if (!SubtreeEntry)
+ {
+ return;
+ }
+
+ /* Now we can check for the depth argument */
+
+ if (DepthArg)
+ {
+ MaxDepth = strtoul (DepthArg, NULL, 0);
+ }
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+
+ if (((ACPI_NAMESPACE_NODE *) SubtreeEntry)->Parent)
+ {
+ AcpiOsPrintf ("ACPI Namespace (from %4.4s (%p) subtree):\n",
+ ((ACPI_NAMESPACE_NODE *) SubtreeEntry)->Name.Ascii, SubtreeEntry);
+ }
+ else
+ {
+ AcpiOsPrintf ("ACPI Namespace (from %s):\n",
+ ACPI_NAMESPACE_ROOT);
+ }
+
+ /* Display the subtree */
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth,
+ ACPI_OWNER_ID_MAX, SubtreeEntry);
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDumpNamespacePaths
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump entire namespace with full object pathnames and object
+ * type information. Alternative to "namespace" command.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDumpNamespacePaths (
+ void)
+{
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf ("ACPI Namespace (from root):\n");
+
+ /* Display the entire namespace */
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiNsDumpObjectPaths (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY,
+ ACPI_UINT32_MAX, ACPI_OWNER_ID_MAX, AcpiGbl_RootNode);
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDumpNamespaceByOwner
+ *
+ * PARAMETERS: OwnerArg - Owner ID whose nodes will be displayed
+ * DepthArg - Maximum tree depth to be dumped
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump elements of the namespace that are owned by the OwnerId.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbDumpNamespaceByOwner (
+ char *OwnerArg,
+ char *DepthArg)
+{
+ ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
+ UINT32 MaxDepth = ACPI_UINT32_MAX;
+ ACPI_OWNER_ID OwnerId;
+
+
+ OwnerId = (ACPI_OWNER_ID) strtoul (OwnerArg, NULL, 0);
+
+ /* Now we can check for the depth argument */
+
+ if (DepthArg)
+ {
+ MaxDepth = strtoul (DepthArg, NULL, 0);
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf ("ACPI Namespace by owner %X:\n", OwnerId);
+
+ /* Display the subtree */
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth,
+ OwnerId, SubtreeEntry);
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkAndMatchName
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find a particular name/names within the namespace. Wildcards
+ * are supported -- '?' matches any character.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkAndMatchName (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ char *RequestedName = (char *) Context;
+ UINT32 i;
+ ACPI_BUFFER Buffer;
+ ACPI_WALK_INFO Info;
+
+
+ /* Check for a name match */
+
+ for (i = 0; i < 4; i++)
+ {
+ /* Wildcard support */
+
+ if ((RequestedName[i] != '?') &&
+ (RequestedName[i] != ((ACPI_NAMESPACE_NODE *)
+ ObjHandle)->Name.Ascii[i]))
+ {
+ /* No match, just exit */
+
+ return (AE_OK);
+ }
+ }
+
+ /* Get the full pathname to this object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n",
+ ObjHandle);
+ }
+ else
+ {
+ Info.Count = 0;
+ Info.OwnerId = ACPI_OWNER_ID_MAX;
+ Info.DebugLevel = ACPI_UINT32_MAX;
+ Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
+
+ AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
+ (void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, &Info, NULL);
+ ACPI_FREE (Buffer.Pointer);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbFindNameInNamespace
+ *
+ * PARAMETERS: NameArg - The 4-character ACPI name to find.
+ * wildcards are supported.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Search the namespace for a given name (with wildcards)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbFindNameInNamespace (
+ char *NameArg)
+{
+ char AcpiName[5] = "____";
+ char *AcpiNamePtr = AcpiName;
+
+
+ if (strlen (NameArg) > ACPI_NAMESEG_SIZE)
+ {
+ AcpiOsPrintf ("Name must be no longer than 4 characters\n");
+ return (AE_OK);
+ }
+
+ /* Pad out name with underscores as necessary to create a 4-char name */
+
+ AcpiUtStrupr (NameArg);
+ while (*NameArg)
+ {
+ *AcpiNamePtr = *NameArg;
+ AcpiNamePtr++;
+ NameArg++;
+ }
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbWalkAndMatchName, NULL, AcpiName, NULL);
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForPredefinedNames
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Detect and display predefined ACPI names (names that start with
+ * an underscore)
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkForPredefinedNames (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ UINT32 *Count = (UINT32 *) Context;
+ const ACPI_PREDEFINED_INFO *Predefined;
+ const ACPI_PREDEFINED_INFO *Package = NULL;
+ char *Pathname;
+ char StringBuffer[48];
+
+
+ Predefined = AcpiUtMatchPredefinedMethod (Node->Name.Ascii);
+ if (!Predefined)
+ {
+ return (AE_OK);
+ }
+
+ Pathname = AcpiNsGetNormalizedPathname (Node, TRUE);
+ if (!Pathname)
+ {
+ return (AE_OK);
+ }
+
+ /* If method returns a package, the info is in the next table entry */
+
+ if (Predefined->Info.ExpectedBtypes & ACPI_RTYPE_PACKAGE)
+ {
+ Package = Predefined + 1;
+ }
+
+ AcpiUtGetExpectedReturnTypes (StringBuffer,
+ Predefined->Info.ExpectedBtypes);
+
+ AcpiOsPrintf ("%-32s Arguments %X, Return Types: %s", Pathname,
+ METHOD_GET_ARG_COUNT (Predefined->Info.ArgumentList),
+ StringBuffer);
+
+ if (Package)
+ {
+ AcpiOsPrintf (" (PkgType %2.2X, ObjType %2.2X, Count %2.2X)",
+ Package->RetInfo.Type, Package->RetInfo.ObjectType1,
+ Package->RetInfo.Count1);
+ }
+
+ AcpiOsPrintf("\n");
+
+ /* Check that the declared argument count matches the ACPI spec */
+
+ AcpiNsCheckAcpiCompliance (Pathname, Node, Predefined);
+
+ ACPI_FREE (Pathname);
+ (*Count)++;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbCheckPredefinedNames
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Validate all predefined names in the namespace
+ *
+ ******************************************************************************/
+
+void
+AcpiDbCheckPredefinedNames (
+ void)
+{
+ UINT32 Count = 0;
+
+
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbWalkForPredefinedNames,
+ NULL, (void *) &Count, NULL);
+
+ AcpiOsPrintf ("Found %u predefined names in the namespace\n", Count);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForObjectCounts
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Display short info about objects in the namespace
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkForObjectCounts (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OBJECT_INFO *Info = (ACPI_OBJECT_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+
+
+ if (Node->Type > ACPI_TYPE_NS_NODE_MAX)
+ {
+ AcpiOsPrintf ("[%4.4s]: Unknown object type %X\n",
+ Node->Name.Ascii, Node->Type);
+ }
+ else
+ {
+ Info->Types[Node->Type]++;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForFields
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Display short info about objects in the namespace
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkForFields (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OBJECT *RetValue;
+ ACPI_REGION_WALK_INFO *Info = (ACPI_REGION_WALK_INFO *) Context;
+ ACPI_BUFFER Buffer;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node = AcpiNsValidateHandle (ObjHandle);
+
+
+ if (!Node)
+ {
+ return (AE_OK);
+ }
+ if (Node->Object->Field.RegionObj->Region.SpaceId != Info->AddressSpaceId)
+ {
+ return (AE_OK);
+ }
+
+ Info->Count++;
+
+ /* Get and display the full pathname to this object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
+ return (AE_OK);
+ }
+
+ AcpiOsPrintf ("%s ", (char *) Buffer.Pointer);
+ ACPI_FREE (Buffer.Pointer);
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ AcpiEvaluateObject (ObjHandle, NULL, NULL, &Buffer);
+
+ /*
+ * Since this is a field unit, surround the output in braces
+ */
+ AcpiOsPrintf ("{");
+
+ RetValue = (ACPI_OBJECT *) Buffer.Pointer;
+ switch (RetValue->Type)
+ {
+ case ACPI_TYPE_INTEGER:
+
+ AcpiOsPrintf ("%8.8X%8.8X", ACPI_FORMAT_UINT64 (RetValue->Integer.Value));
+ break;
+
+ case ACPI_TYPE_BUFFER:
+
+ AcpiUtDumpBuffer (RetValue->Buffer.Pointer,
+ RetValue->Buffer.Length, DB_DISPLAY_DATA_ONLY | DB_BYTE_DISPLAY, 0);
+ break;
+
+ default:
+
+ break;
+ }
+
+ AcpiOsPrintf ("}\n");
+
+ ACPI_FREE (Buffer.Pointer);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForSpecificObjects
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Display short info about objects in the namespace
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkForSpecificObjects (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
+ ACPI_BUFFER Buffer;
+ ACPI_STATUS Status;
+
+
+ Info->Count++;
+
+ /* Get and display the full pathname to this object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
+ return (AE_OK);
+ }
+
+ AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
+ ACPI_FREE (Buffer.Pointer);
+
+ /* Dump short info about the object */
+
+ (void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, Info, NULL);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayObjects
+ *
+ * PARAMETERS: ObjTypeArg - Type of object to display
+ * DisplayCountArg - Max depth to display
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display objects in the namespace of the requested type
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbDisplayObjects (
+ char *ObjTypeArg,
+ char *DisplayCountArg)
+{
+ ACPI_WALK_INFO Info;
+ ACPI_OBJECT_TYPE Type;
+ ACPI_OBJECT_INFO *ObjectInfo;
+ UINT32 i;
+ UINT32 TotalObjects = 0;
+
+
+ /* No argument means display summary/count of all object types */
+
+ if (!ObjTypeArg)
+ {
+ ObjectInfo = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_OBJECT_INFO));
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbWalkForObjectCounts, NULL,
+ (void *) ObjectInfo, NULL);
+
+ AcpiOsPrintf ("\nSummary of namespace objects:\n\n");
+
+ for (i = 0; i < ACPI_TOTAL_TYPES; i++)
+ {
+ AcpiOsPrintf ("%8u %s\n", ObjectInfo->Types[i],
+ AcpiUtGetTypeName (i));
+
+ TotalObjects += ObjectInfo->Types[i];
+ }
+
+ AcpiOsPrintf ("\n%8u Total namespace objects\n\n",
+ TotalObjects);
+
+ ACPI_FREE (ObjectInfo);
+ return (AE_OK);
+ }
+
+ /* Get the object type */
+
+ Type = AcpiDbMatchArgument (ObjTypeArg, AcpiDbObjectTypes);
+ if (Type == ACPI_TYPE_NOT_FOUND)
+ {
+ AcpiOsPrintf ("Invalid or unsupported argument\n");
+ return (AE_OK);
+ }
+
+ AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
+ AcpiOsPrintf (
+ "Objects of type [%s] defined in the current ACPI Namespace:\n",
+ AcpiUtGetTypeName (Type));
+
+ AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
+
+ Info.Count = 0;
+ Info.OwnerId = ACPI_OWNER_ID_MAX;
+ Info.DebugLevel = ACPI_UINT32_MAX;
+ Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (Type, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
+ AcpiDbWalkForSpecificObjects, NULL, (void *) &Info, NULL);
+
+ AcpiOsPrintf (
+ "\nFound %u objects of type [%s] in the current ACPI Namespace\n",
+ Info.Count, AcpiUtGetTypeName (Type));
+
+ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbDisplayFields
+ *
+ * PARAMETERS: ObjTypeArg - Type of object to display
+ * DisplayCountArg - Max depth to display
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display objects in the namespace of the requested type
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDbDisplayFields (
+ UINT32 AddressSpaceId)
+{
+ ACPI_REGION_WALK_INFO Info;
+
+
+ Info.Count = 0;
+ Info.OwnerId = ACPI_OWNER_ID_MAX;
+ Info.DebugLevel = ACPI_UINT32_MAX;
+ Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
+ Info.AddressSpaceId = AddressSpaceId;
+
+ /* Walk the namespace from the root */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_LOCAL_REGION_FIELD, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbWalkForFields, NULL,
+ (void *) &Info, NULL);
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbIntegrityWalk
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Examine one NS node for valid values.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbIntegrityWalk (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_INTEGRITY_INFO *Info = (ACPI_INTEGRITY_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OPERAND_OBJECT *Object;
+ BOOLEAN Alias = TRUE;
+
+
+ Info->Nodes++;
+
+ /* Verify the NS node, and dereference aliases */
+
+ while (Alias)
+ {
+ if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
+ {
+ AcpiOsPrintf (
+ "Invalid Descriptor Type for Node %p [%s] - "
+ "is %2.2X should be %2.2X\n",
+ Node, AcpiUtGetDescriptorName (Node),
+ ACPI_GET_DESCRIPTOR_TYPE (Node), ACPI_DESC_TYPE_NAMED);
+ return (AE_OK);
+ }
+
+ if ((Node->Type == ACPI_TYPE_LOCAL_ALIAS) ||
+ (Node->Type == ACPI_TYPE_LOCAL_METHOD_ALIAS))
+ {
+ Node = (ACPI_NAMESPACE_NODE *) Node->Object;
+ }
+ else
+ {
+ Alias = FALSE;
+ }
+ }
+
+ if (Node->Type > ACPI_TYPE_LOCAL_MAX)
+ {
+ AcpiOsPrintf ("Invalid Object Type for Node %p, Type = %X\n",
+ Node, Node->Type);
+ return (AE_OK);
+ }
+
+ if (!AcpiUtValidNameseg (Node->Name.Ascii))
+ {
+ AcpiOsPrintf ("Invalid AcpiName for Node %p\n", Node);
+ return (AE_OK);
+ }
+
+ Object = AcpiNsGetAttachedObject (Node);
+ if (Object)
+ {
+ Info->Objects++;
+ if (ACPI_GET_DESCRIPTOR_TYPE (Object) != ACPI_DESC_TYPE_OPERAND)
+ {
+ AcpiOsPrintf ("Invalid Descriptor Type for Object %p [%s]\n",
+ Object, AcpiUtGetDescriptorName (Object));
+ }
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbCheckIntegrity
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Check entire namespace for data structure integrity
+ *
+ ******************************************************************************/
+
+void
+AcpiDbCheckIntegrity (
+ void)
+{
+ ACPI_INTEGRITY_INFO Info = {0,0};
+
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbIntegrityWalk, NULL, (void *) &Info, NULL);
+
+ AcpiOsPrintf ("Verified %u namespace nodes with %u Objects\n",
+ Info.Nodes, Info.Objects);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbWalkForReferences
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check if this namespace object refers to the target object
+ * that is passed in as the context value.
+ *
+ * Note: Currently doesn't check subobjects within the Node's object
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbWalkForReferences (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc = (ACPI_OPERAND_OBJECT *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+
+
+ /* Check for match against the namespace node itself */
+
+ if (Node == (void *) ObjDesc)
+ {
+ AcpiOsPrintf ("Object is a Node [%4.4s]\n",
+ AcpiUtGetNodeName (Node));
+ }
+
+ /* Check for match against the object attached to the node */
+
+ if (AcpiNsGetAttachedObject (Node) == ObjDesc)
+ {
+ AcpiOsPrintf ("Reference at Node->Object %p [%4.4s]\n",
+ Node, AcpiUtGetNodeName (Node));
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbFindReferences
+ *
+ * PARAMETERS: ObjectArg - String with hex value of the object
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Search namespace for all references to the input object
+ *
+ ******************************************************************************/
+
+void
+AcpiDbFindReferences (
+ char *ObjectArg)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_SIZE Address;
+
+
+ /* Convert string to object pointer */
+
+ Address = strtoul (ObjectArg, NULL, 16);
+ ObjDesc = ACPI_TO_POINTER (Address);
+
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbWalkForReferences, NULL,
+ (void *) ObjDesc, NULL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbBusWalk
+ *
+ * PARAMETERS: Callback from WalkNamespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Display info about device objects that have a corresponding
+ * _PRT method.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiDbBusWalk (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_STATUS Status;
+ ACPI_BUFFER Buffer;
+ ACPI_NAMESPACE_NODE *TempNode;
+ ACPI_DEVICE_INFO *Info;
+ UINT32 i;
+
+
+ if ((Node->Type != ACPI_TYPE_DEVICE) &&
+ (Node->Type != ACPI_TYPE_PROCESSOR))
+ {
+ return (AE_OK);
+ }
+
+ /* Exit if there is no _PRT under this device */
+
+ Status = AcpiGetHandle (Node, METHOD_NAME__PRT,
+ ACPI_CAST_PTR (ACPI_HANDLE, &TempNode));
+ if (ACPI_FAILURE (Status))
+ {
+ return (AE_OK);
+ }
+
+ /* Get the full path to this device object */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiNsHandleToPathname (ObjHandle, &Buffer, TRUE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could Not get pathname for object %p\n",
+ ObjHandle);
+ return (AE_OK);
+ }
+
+ Status = AcpiGetObjectInfo (ObjHandle, &Info);
+ if (ACPI_FAILURE (Status))
+ {
+ return (AE_OK);
+ }
+
+ /* Display the full path */
+
+ AcpiOsPrintf ("%-32s Type %X", (char *) Buffer.Pointer, Node->Type);
+ ACPI_FREE (Buffer.Pointer);
+
+ if (Info->Flags & ACPI_PCI_ROOT_BRIDGE)
+ {
+ AcpiOsPrintf (" - Is PCI Root Bridge");
+ }
+ AcpiOsPrintf ("\n");
+
+ /* _PRT info */
+
+ AcpiOsPrintf ("_PRT: %p\n", TempNode);
+
+ /* Dump _ADR, _HID, _UID, _CID */
+
+ if (Info->Valid & ACPI_VALID_ADR)
+ {
+ AcpiOsPrintf ("_ADR: %8.8X%8.8X\n",
+ ACPI_FORMAT_UINT64 (Info->Address));
+ }
+ else
+ {
+ AcpiOsPrintf ("_ADR: <Not Present>\n");
+ }
+
+ if (Info->Valid & ACPI_VALID_HID)
+ {
+ AcpiOsPrintf ("_HID: %s\n", Info->HardwareId.String);
+ }
+ else
+ {
+ AcpiOsPrintf ("_HID: <Not Present>\n");
+ }
+
+ if (Info->Valid & ACPI_VALID_UID)
+ {
+ AcpiOsPrintf ("_UID: %s\n", Info->UniqueId.String);
+ }
+ else
+ {
+ AcpiOsPrintf ("_UID: <Not Present>\n");
+ }
+
+ if (Info->Valid & ACPI_VALID_CID)
+ {
+ for (i = 0; i < Info->CompatibleIdList.Count; i++)
+ {
+ AcpiOsPrintf ("_CID: %s\n",
+ Info->CompatibleIdList.Ids[i].String);
+ }
+ }
+ else
+ {
+ AcpiOsPrintf ("_CID: <Not Present>\n");
+ }
+
+ ACPI_FREE (Info);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDbGetBusInfo
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Display info about system buses.
+ *
+ ******************************************************************************/
+
+void
+AcpiDbGetBusInfo (
+ void)
+{
+ /* Search all nodes in namespace */
+
+ (void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiDbBusWalk, NULL, NULL, NULL);
+}