diff options
Diffstat (limited to 'test/CodeGen/X86/sse41.ll')
-rw-r--r-- | test/CodeGen/X86/sse41.ll | 1096 |
1 files changed, 782 insertions, 314 deletions
diff --git a/test/CodeGen/X86/sse41.ll b/test/CodeGen/X86/sse41.ll index 986488f531ec..9c0c2221cb7f 100644 --- a/test/CodeGen/X86/sse41.ll +++ b/test/CodeGen/X86/sse41.ll @@ -1,30 +1,47 @@ -; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X32 --check-prefix=CHECK -; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s -check-prefix=X64 --check-prefix=CHECK +; RUN: llc < %s -mtriple=i686-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s --check-prefix=X32 +; RUN: llc < %s -mtriple=x86_64-apple-darwin9 -mattr=sse4.1 -mcpu=penryn | FileCheck %s --check-prefix=X64 @g16 = external global i16 define <4 x i32> @pinsrd_1(i32 %s, <4 x i32> %tmp) nounwind { - %tmp1 = insertelement <4 x i32> %tmp, i32 %s, i32 1 - ret <4 x i32> %tmp1 ; X32-LABEL: pinsrd_1: -; X32: pinsrd $1, 4(%esp), %xmm0 - +; X32: ## BB#0: +; X32-NEXT: pinsrd $1, {{[0-9]+}}(%esp), %xmm0 +; X32-NEXT: retl +; ; X64-LABEL: pinsrd_1: -; X64: pinsrd $1, %edi, %xmm0 +; X64: ## BB#0: +; X64-NEXT: pinsrd $1, %edi, %xmm0 +; X64-NEXT: retq + %tmp1 = insertelement <4 x i32> %tmp, i32 %s, i32 1 + ret <4 x i32> %tmp1 } define <16 x i8> @pinsrb_1(i8 %s, <16 x i8> %tmp) nounwind { - %tmp1 = insertelement <16 x i8> %tmp, i8 %s, i32 1 - ret <16 x i8> %tmp1 ; X32-LABEL: pinsrb_1: -; X32: pinsrb $1, 4(%esp), %xmm0 - +; X32: ## BB#0: +; X32-NEXT: pinsrb $1, {{[0-9]+}}(%esp), %xmm0 +; X32-NEXT: retl +; ; X64-LABEL: pinsrb_1: -; X64: pinsrb $1, %edi, %xmm0 +; X64: ## BB#0: +; X64-NEXT: pinsrb $1, %edi, %xmm0 +; X64-NEXT: retq + %tmp1 = insertelement <16 x i8> %tmp, i8 %s, i32 1 + ret <16 x i8> %tmp1 } - define <2 x i64> @pmovsxbd_1(i32* %p) nounwind { +; X32-LABEL: pmovsxbd_1: +; X32: ## BB#0: ## %entry +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: pmovsxbd (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: pmovsxbd_1: +; X64: ## BB#0: ## %entry +; X64-NEXT: pmovsxbd (%rdi), %xmm0 +; X64-NEXT: retq entry: %0 = load i32* %p, align 4 %1 = insertelement <4 x i32> undef, i32 %0, i32 0 @@ -35,16 +52,19 @@ entry: %6 = tail call <4 x i32> @llvm.x86.sse41.pmovsxbd(<16 x i8> %5) nounwind readnone %7 = bitcast <4 x i32> %6 to <2 x i64> ret <2 x i64> %7 - -; X32: _pmovsxbd_1: -; X32: movl 4(%esp), %eax -; X32: pmovsxbd (%eax), %xmm0 - -; X64: _pmovsxbd_1: -; X64: pmovsxbd (%rdi), %xmm0 } define <2 x i64> @pmovsxwd_1(i64* %p) nounwind readonly { +; X32-LABEL: pmovsxwd_1: +; X32: ## BB#0: ## %entry +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: pmovsxwd (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: pmovsxwd_1: +; X64: ## BB#0: ## %entry +; X64-NEXT: pmovsxwd (%rdi), %xmm0 +; X64-NEXT: retq entry: %0 = load i64* %p ; <i64> [#uses=1] %tmp2 = insertelement <2 x i64> zeroinitializer, i64 %0, i32 0 ; <<2 x i64>> [#uses=1] @@ -52,63 +72,59 @@ entry: %2 = tail call <4 x i32> @llvm.x86.sse41.pmovsxwd(<8 x i16> %1) nounwind readnone ; <<4 x i32>> [#uses=1] %3 = bitcast <4 x i32> %2 to <2 x i64> ; <<2 x i64>> [#uses=1] ret <2 x i64> %3 - -; X32: _pmovsxwd_1: -; X32: movl 4(%esp), %eax -; X32: pmovsxwd (%eax), %xmm0 - -; X64: _pmovsxwd_1: -; X64: pmovsxwd (%rdi), %xmm0 } - - - define <2 x i64> @pmovzxbq_1() nounwind { +; X32-LABEL: pmovzxbq_1: +; X32: ## BB#0: ## %entry +; X32-NEXT: movl L_g16$non_lazy_ptr, %eax +; X32-NEXT: pmovzxbq (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: pmovzxbq_1: +; X64: ## BB#0: ## %entry +; X64-NEXT: movq _g16@{{.*}}(%rip), %rax +; X64-NEXT: pmovzxbq (%rax), %xmm0 +; X64-NEXT: retq entry: %0 = load i16* @g16, align 2 ; <i16> [#uses=1] %1 = insertelement <8 x i16> undef, i16 %0, i32 0 ; <<8 x i16>> [#uses=1] %2 = bitcast <8 x i16> %1 to <16 x i8> ; <<16 x i8>> [#uses=1] %3 = tail call <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8> %2) nounwind readnone ; <<2 x i64>> [#uses=1] ret <2 x i64> %3 - -; X32: _pmovzxbq_1: -; X32: movl L_g16$non_lazy_ptr, %eax -; X32: pmovzxbq (%eax), %xmm0 - -; X64: _pmovzxbq_1: -; X64: movq _g16@GOTPCREL(%rip), %rax -; X64: pmovzxbq (%rax), %xmm0 } declare <4 x i32> @llvm.x86.sse41.pmovsxbd(<16 x i8>) nounwind readnone declare <4 x i32> @llvm.x86.sse41.pmovsxwd(<8 x i16>) nounwind readnone declare <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8>) nounwind readnone - - - define i32 @extractps_1(<4 x float> %v) nounwind { +; X32-LABEL: extractps_1: +; X32: ## BB#0: +; X32-NEXT: extractps $3, %xmm0, %eax +; X32-NEXT: retl +; +; X64-LABEL: extractps_1: +; X64: ## BB#0: +; X64-NEXT: extractps $3, %xmm0, %eax +; X64-NEXT: retq %s = extractelement <4 x float> %v, i32 3 %i = bitcast float %s to i32 ret i32 %i - -; X32: _extractps_1: -; X32: extractps $3, %xmm0, %eax - -; X64: _extractps_1: -; X64: extractps $3, %xmm0, %eax } define i32 @extractps_2(<4 x float> %v) nounwind { +; X32-LABEL: extractps_2: +; X32: ## BB#0: +; X32-NEXT: extractps $3, %xmm0, %eax +; X32-NEXT: retl +; +; X64-LABEL: extractps_2: +; X64: ## BB#0: +; X64-NEXT: extractps $3, %xmm0, %eax +; X64-NEXT: retq %t = bitcast <4 x float> %v to <4 x i32> %s = extractelement <4 x i32> %t, i32 3 ret i32 %s - -; X32: _extractps_2: -; X32: extractps $3, %xmm0, %eax - -; X64: _extractps_2: -; X64: extractps $3, %xmm0, %eax } @@ -117,106 +133,152 @@ define i32 @extractps_2(<4 x float> %v) nounwind { ; is bitcasted to i32, but unsuitable for much of anything else. define float @ext_1(<4 x float> %v) nounwind { +; X32-LABEL: ext_1: +; X32: ## BB#0: +; X32-NEXT: pushl %eax +; X32-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] +; X32-NEXT: addss LCPI7_0, %xmm0 +; X32-NEXT: movss %xmm0, (%esp) +; X32-NEXT: flds (%esp) +; X32-NEXT: popl %eax +; X32-NEXT: retl +; +; X64-LABEL: ext_1: +; X64: ## BB#0: +; X64-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] +; X64-NEXT: addss {{.*}}(%rip), %xmm0 +; X64-NEXT: retq %s = extractelement <4 x float> %v, i32 3 %t = fadd float %s, 1.0 ret float %t - -; X32: _ext_1: -; X32: pshufd $3, %xmm0, %xmm0 -; X32: addss LCPI7_0, %xmm0 - -; X64: _ext_1: -; X64: pshufd $3, %xmm0, %xmm0 -; X64: addss LCPI7_0(%rip), %xmm0 } define float @ext_2(<4 x float> %v) nounwind { +; X32-LABEL: ext_2: +; X32: ## BB#0: +; X32-NEXT: pushl %eax +; X32-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] +; X32-NEXT: movss %xmm0, (%esp) +; X32-NEXT: flds (%esp) +; X32-NEXT: popl %eax +; X32-NEXT: retl +; +; X64-LABEL: ext_2: +; X64: ## BB#0: +; X64-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3] +; X64-NEXT: retq %s = extractelement <4 x float> %v, i32 3 ret float %s - -; X32: _ext_2: -; X32: pshufd $3, %xmm0, %xmm0 - -; X64: _ext_2: -; X64: pshufd $3, %xmm0, %xmm0 } define i32 @ext_3(<4 x i32> %v) nounwind { +; X32-LABEL: ext_3: +; X32: ## BB#0: +; X32-NEXT: pextrd $3, %xmm0, %eax +; X32-NEXT: retl +; +; X64-LABEL: ext_3: +; X64: ## BB#0: +; X64-NEXT: pextrd $3, %xmm0, %eax +; X64-NEXT: retq %i = extractelement <4 x i32> %v, i32 3 ret i32 %i - -; X32: _ext_3: -; X32: pextrd $3, %xmm0, %eax - -; X64: _ext_3: -; X64: pextrd $3, %xmm0, %eax } define <4 x float> @insertps_1(<4 x float> %t1, <4 x float> %t2) nounwind { - %tmp1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %t1, <4 x float> %t2, i32 1) nounwind readnone - ret <4 x float> %tmp1 -; X32: _insertps_1: -; X32: insertps $1, %xmm1, %xmm0 - -; X64: _insertps_1: -; X64: insertps $1, %xmm1, %xmm0 +; X32-LABEL: insertps_1: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1,2,3] +; X32-NEXT: retl +; +; X64-LABEL: insertps_1: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1,2,3] +; X64-NEXT: retq + %tmp1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %t1, <4 x float> %t2, i32 1) nounwind readnone + ret <4 x float> %tmp1 } declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i32) nounwind readnone define <4 x float> @insertps_2(<4 x float> %t1, float %t2) nounwind { - %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 - ret <4 x float> %tmp1 -; X32: _insertps_2: -; X32: insertps $0, 4(%esp), %xmm0 - -; X64: _insertps_2: -; X64: insertps $0, %xmm1, %xmm0 +; X32-LABEL: insertps_2: +; X32: ## BB#0: +; X32-NEXT: insertps $0, {{[0-9]+}}(%esp), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_2: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] +; X64-NEXT: retq + %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 + ret <4 x float> %tmp1 } - define <4 x float> @insertps_3(<4 x float> %t1, <4 x float> %t2) nounwind { - %tmp2 = extractelement <4 x float> %t2, i32 0 - %tmp1 = insertelement <4 x float> %t1, float %tmp2, i32 0 - ret <4 x float> %tmp1 -; X32: _insertps_3: -; X32: insertps $0, %xmm1, %xmm0 - -; X64: _insertps_3: -; X64: insertps $0, %xmm1, %xmm0 +; X32-LABEL: insertps_3: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] +; X32-NEXT: retl +; +; X64-LABEL: insertps_3: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] +; X64-NEXT: retq + %tmp2 = extractelement <4 x float> %t2, i32 0 + %tmp1 = insertelement <4 x float> %t1, float %tmp2, i32 0 + ret <4 x float> %tmp1 } define i32 @ptestz_1(<2 x i64> %t1, <2 x i64> %t2) nounwind { - %tmp1 = call i32 @llvm.x86.sse41.ptestz(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone - ret i32 %tmp1 -; X32: _ptestz_1: -; X32: ptest %xmm1, %xmm0 -; X32: sete %al - -; X64: _ptestz_1: -; X64: ptest %xmm1, %xmm0 -; X64: sete %al +; X32-LABEL: ptestz_1: +; X32: ## BB#0: +; X32-NEXT: ptest %xmm1, %xmm0 +; X32-NEXT: sete %al +; X32-NEXT: movzbl %al, %eax +; X32-NEXT: retl +; +; X64-LABEL: ptestz_1: +; X64: ## BB#0: +; X64-NEXT: ptest %xmm1, %xmm0 +; X64-NEXT: sete %al +; X64-NEXT: movzbl %al, %eax +; X64-NEXT: retq + %tmp1 = call i32 @llvm.x86.sse41.ptestz(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone + ret i32 %tmp1 } define i32 @ptestz_2(<2 x i64> %t1, <2 x i64> %t2) nounwind { - %tmp1 = call i32 @llvm.x86.sse41.ptestc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone - ret i32 %tmp1 -; X32: _ptestz_2: -; X32: ptest %xmm1, %xmm0 -; X32: sbbl %eax - -; X64: _ptestz_2: -; X64: ptest %xmm1, %xmm0 -; X64: sbbl %eax +; X32-LABEL: ptestz_2: +; X32: ## BB#0: +; X32-NEXT: ptest %xmm1, %xmm0 +; X32-NEXT: sbbl %eax, %eax +; X32-NEXT: andl $1, %eax +; X32-NEXT: retl +; +; X64-LABEL: ptestz_2: +; X64: ## BB#0: +; X64-NEXT: ptest %xmm1, %xmm0 +; X64-NEXT: sbbl %eax, %eax +; X64-NEXT: andl $1, %eax +; X64-NEXT: retq + %tmp1 = call i32 @llvm.x86.sse41.ptestc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone + ret i32 %tmp1 } define i32 @ptestz_3(<2 x i64> %t1, <2 x i64> %t2) nounwind { - %tmp1 = call i32 @llvm.x86.sse41.ptestnzc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone - ret i32 %tmp1 -; X32: _ptestz_3: -; X32: ptest %xmm1, %xmm0 -; X32: seta %al - -; X64: _ptestz_3: -; X64: ptest %xmm1, %xmm0 -; X64: seta %al +; X32-LABEL: ptestz_3: +; X32: ## BB#0: +; X32-NEXT: ptest %xmm1, %xmm0 +; X32-NEXT: seta %al +; X32-NEXT: movzbl %al, %eax +; X32-NEXT: retl +; +; X64-LABEL: ptestz_3: +; X64: ## BB#0: +; X64-NEXT: ptest %xmm1, %xmm0 +; X64-NEXT: seta %al +; X64-NEXT: movzbl %al, %eax +; X64-NEXT: retq + %tmp1 = call i32 @llvm.x86.sse41.ptestnzc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone + ret i32 %tmp1 } @@ -227,6 +289,25 @@ declare i32 @llvm.x86.sse41.ptestnzc(<2 x i64>, <2 x i64>) nounwind readnone ; This used to compile to insertps $0 + insertps $16. insertps $0 is always ; pointless. define <2 x float> @buildvector(<2 x float> %A, <2 x float> %B) nounwind { +; X32-LABEL: buildvector: +; X32: ## BB#0: ## %entry +; X32-NEXT: movaps %xmm0, %xmm2 +; X32-NEXT: shufps {{.*#+}} xmm2 = xmm2[1,1,2,3] +; X32-NEXT: addss %xmm1, %xmm0 +; X32-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3] +; X32-NEXT: addss %xmm2, %xmm1 +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[2,3] +; X32-NEXT: retl +; +; X64-LABEL: buildvector: +; X64: ## BB#0: ## %entry +; X64-NEXT: movaps %xmm0, %xmm2 +; X64-NEXT: shufps {{.*#+}} xmm2 = xmm2[1,1,2,3] +; X64-NEXT: addss %xmm1, %xmm0 +; X64-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3] +; X64-NEXT: addss %xmm2, %xmm1 +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[2,3] +; X64-NEXT: retq entry: %tmp7 = extractelement <2 x float> %A, i32 0 %tmp5 = extractelement <2 x float> %A, i32 1 @@ -237,97 +318,124 @@ entry: %tmp11 = insertelement <2 x float> undef, float %add.r, i32 0 %tmp9 = insertelement <2 x float> %tmp11, float %add.i, i32 1 ret <2 x float> %tmp9 -; X32-LABEL: buildvector: -; X32-NOT: insertps $0 -; X32: insertps $16 -; X32-NOT: insertps $0 -; X32: ret -; X64-LABEL: buildvector: -; X64-NOT: insertps $0 -; X64: insertps $16 -; X64-NOT: insertps $0 -; X64: ret } define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +; X32-LABEL: insertps_from_shufflevector_1: +; X32: ## BB#0: ## %entry +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $48, (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_shufflevector_1: +; X64: ## BB#0: ## %entry +; X64-NEXT: insertps $48, (%rdi), %xmm0 +; X64-NEXT: retq entry: %0 = load <4 x float>* %pb, align 16 %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x float> %vecinit6 -; CHECK-LABEL: insertps_from_shufflevector_1: -; CHECK-NOT: movss -; CHECK-NOT: shufps -; CHECK: insertps $48, -; CHECK: ret } define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) { +; X32-LABEL: insertps_from_shufflevector_2: +; X32: ## BB#0: ## %entry +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_shufflevector_2: +; X64: ## BB#0: ## %entry +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[1],xmm0[3] +; X64-NEXT: retq entry: %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 3> ret <4 x float> %vecinit6 -; CHECK-LABEL: insertps_from_shufflevector_2: -; CHECK-NOT: shufps -; CHECK: insertps $96, -; CHECK: ret } ; For loading an i32 from memory into an xmm register we use pinsrd ; instead of insertps define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, <4 x i32>* nocapture readonly %pb) { +; X32-LABEL: pinsrd_from_shufflevector_i32: +; X32: ## BB#0: ## %entry +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $48, (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: pinsrd_from_shufflevector_i32: +; X64: ## BB#0: ## %entry +; X64-NEXT: insertps $48, (%rdi), %xmm0 +; X64-NEXT: retq entry: %0 = load <4 x i32>* %pb, align 16 %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %vecinit6 -; CHECK-LABEL: pinsrd_from_shufflevector_i32: -; CHECK-NOT: movss -; CHECK-NOT: shufps -; CHECK: pinsrd $3, -; CHECK: ret } define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) { +; X32-LABEL: insertps_from_shufflevector_i32_2: +; X32: ## BB#0: ## %entry +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[3],xmm0[2,3] +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_shufflevector_i32_2: +; X64: ## BB#0: ## %entry +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[3],xmm0[2,3] +; X64-NEXT: retq entry: %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 7, i32 2, i32 3> ret <4 x i32> %vecinit6 -; CHECK-LABEL: insertps_from_shufflevector_i32_2: -; CHECK-NOT: shufps -; CHECK-NOT: movaps -; CHECK: insertps $208, -; CHECK: ret } define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, float* %b) { -; CHECK-LABEL: insertps_from_load_ins_elt_undef: -; CHECK-NOT: movss -; CHECK-NOT: shufps -; CHECK: insertps $16, -; CHECK: ret +; X32-LABEL: insertps_from_load_ins_elt_undef: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $16, (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_load_ins_elt_undef: +; X64: ## BB#0: +; X64-NEXT: insertps $16, (%rdi), %xmm0 +; X64-NEXT: retq %1 = load float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 0, i32 4, i32 2, i32 3> ret <4 x float> %result } -define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { -; CHECK-LABEL: insertps_from_load_ins_elt_undef_i32: ; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr -;; aCHECK-NOT: movd -; CHECK-NOT: shufps -; CHECK: insertps $32, -; CHECK: ret +define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, i32* %b) { +; X32-LABEL: insertps_from_load_ins_elt_undef_i32: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movd (%eax), %xmm1 +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0],xmm0[3] +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_load_ins_elt_undef_i32: +; X64: ## BB#0: +; X64-NEXT: movd (%rdi), %xmm1 +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1],xmm1[0],xmm0[3] +; X64-NEXT: retq %1 = load i32* %b, align 4 %2 = insertelement <4 x i32> undef, i32 %1, i32 0 %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3> ret <4 x i32> %result } -;;;;;; Shuffles optimizable with a single insertps instruction +;;;;;; Shuffles optimizable with a single insertps or blend instruction define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_XYZ0: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $8 -; CHECK: ret +; X32-LABEL: shuf_XYZ0: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm1, %xmm1 +; X32-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; X32-NEXT: retl +; +; X64-LABEL: shuf_XYZ0: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm1, %xmm1 +; X64-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3] +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -339,11 +447,15 @@ define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_XY00: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $12 -; CHECK: ret +; X32-LABEL: shuf_XY00: +; X32: ## BB#0: +; X32-NEXT: movq %xmm0, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: shuf_XY00: +; X64: ## BB#0: +; X64-NEXT: movq %xmm0, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -354,11 +466,15 @@ define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_XYY0: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $104 -; CHECK: ret +; X32-LABEL: shuf_XYY0: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero +; X32-NEXT: retl +; +; X64-LABEL: shuf_XYY0: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -369,9 +485,15 @@ define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_XYW0: -; CHECK: insertps $232 -; CHECK: ret +; X32-LABEL: shuf_XYW0: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero +; X32-NEXT: retl +; +; X64-LABEL: shuf_XYW0: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -383,11 +505,15 @@ define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_W00W: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $198 -; CHECK: ret +; X32-LABEL: shuf_W00W: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] +; X32-NEXT: retl +; +; X64-LABEL: shuf_W00W: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 3 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -397,11 +523,19 @@ define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_X00A: -; CHECK-NOT: movaps -; CHECK-NOT: shufps -; CHECK: insertps $48 -; CHECK: ret +; X32-LABEL: shuf_X00A: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm2, %xmm2 +; X32-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3] +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X32-NEXT: retl +; +; X64-LABEL: shuf_X00A: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm2, %xmm2 +; X64-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm2[1,2,3] +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -411,11 +545,21 @@ define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_X00X: -; CHECK-NOT: movaps -; CHECK-NOT: shufps -; CHECK: insertps $48 -; CHECK: ret +; X32-LABEL: shuf_X00X: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm1, %xmm1 +; X32-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; X32-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm0[0] +; X32-NEXT: movaps %xmm1, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: shuf_X00X: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm1, %xmm1 +; X64-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] +; X64-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm0[0] +; X64-NEXT: movaps %xmm1, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -425,12 +569,23 @@ define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { } define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { -; CHECK-LABEL: shuf_X0YC: -; CHECK: shufps -; CHECK-NOT: movhlps -; CHECK-NOT: shufps -; CHECK: insertps $176 -; CHECK: ret +; X32-LABEL: shuf_X0YC: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm2, %xmm2 +; X32-NEXT: blendps {{.*#+}} xmm2 = xmm0[0],xmm2[1],xmm0[2,3] +; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1],xmm0[1],zero +; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm1[2] +; X32-NEXT: movaps %xmm2, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: shuf_X0YC: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm2, %xmm2 +; X64-NEXT: blendps {{.*#+}} xmm2 = xmm0[0],xmm2[1],xmm0[2,3] +; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1],xmm0[1],zero +; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm1[2] +; X64-NEXT: movaps %xmm2, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 @@ -440,11 +595,17 @@ define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { } define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_XYZ0: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $8 -; CHECK: ret +; X32-LABEL: i32_shuf_XYZ0: +; X32: ## BB#0: +; X32-NEXT: pxor %xmm1, %xmm1 +; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_XYZ0: +; X64: ## BB#0: +; X64-NEXT: pxor %xmm1, %xmm1 +; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -456,11 +617,15 @@ define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_XY00: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $12 -; CHECK: ret +; X32-LABEL: i32_shuf_XY00: +; X32: ## BB#0: +; X32-NEXT: movq %xmm0, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_XY00: +; X64: ## BB#0: +; X64-NEXT: movq %xmm0, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -471,11 +636,15 @@ define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_XYY0: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $104 -; CHECK: ret +; X32-LABEL: i32_shuf_XYY0: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_XYY0: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,1],zero +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -486,11 +655,15 @@ define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_XYW0: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $232 -; CHECK: ret +; X32-LABEL: i32_shuf_XYW0: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_XYW0: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,3],zero +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 @@ -502,11 +675,15 @@ define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_W00W: -; CHECK-NOT: pextrd -; CHECK-NOT: punpckldq -; CHECK: insertps $198 -; CHECK: ret +; X32-LABEL: i32_shuf_W00W: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_W00W: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[3],zero,zero,xmm0[3] +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 3 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -516,11 +693,19 @@ define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_X00A: -; CHECK-NOT: movaps -; CHECK-NOT: shufps -; CHECK: insertps $48 -; CHECK: ret +; X32-LABEL: i32_shuf_X00A: +; X32: ## BB#0: +; X32-NEXT: pxor %xmm2, %xmm2 +; X32-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_X00A: +; X64: ## BB#0: +; X64-NEXT: pxor %xmm2, %xmm2 +; X64-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -530,11 +715,21 @@ define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_X00X: -; CHECK-NOT: movaps -; CHECK-NOT: shufps -; CHECK: insertps $48 -; CHECK: ret +; X32-LABEL: i32_shuf_X00X: +; X32: ## BB#0: +; X32-NEXT: pxor %xmm1, %xmm1 +; X32-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; X32-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm0[0] +; X32-NEXT: movaps %xmm1, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_X00X: +; X64: ## BB#0: +; X64-NEXT: pxor %xmm1, %xmm1 +; X64-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7] +; X64-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm0[0] +; X64-NEXT: movaps %xmm1, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -544,12 +739,21 @@ define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { } define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { -; CHECK-LABEL: i32_shuf_X0YC: -; CHECK: shufps -; CHECK-NOT: movhlps -; CHECK-NOT: shufps -; CHECK: insertps $176 -; CHECK: ret +; X32-LABEL: i32_shuf_X0YC: +; X32: ## BB#0: +; X32-NEXT: pmovzxdq %xmm0, %xmm2 +; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1],xmm0[1],zero +; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm1[2] +; X32-NEXT: movaps %xmm2, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: i32_shuf_X0YC: +; X64: ## BB#0: +; X64-NEXT: pmovzxdq %xmm0, %xmm2 +; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1],xmm0[1],zero +; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm1[2] +; X64-NEXT: movaps %xmm2, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 @@ -560,11 +764,19 @@ define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { ;; Test for a bug in the first implementation of LowerBuildVectorv4x32 define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { -; CHECK-LABEL: test_insertps_no_undef: -; CHECK: movaps %xmm0, %xmm1 -; CHECK-NEXT: insertps $8, %xmm1, %xmm1 -; CHECK-NEXT: maxps %xmm1, %xmm0 -; CHECK-NEXT: ret +; X32-LABEL: test_insertps_no_undef: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm1, %xmm1 +; X32-NEXT: blendps {{.*#+}} xmm1 = xmm0[0,1,2],xmm1[3] +; X32-NEXT: maxps %xmm1, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: test_insertps_no_undef: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm1, %xmm1 +; X64-NEXT: blendps {{.*#+}} xmm1 = xmm0[0,1,2],xmm1[3] +; X64-NEXT: maxps %xmm1, %xmm0 +; X64-NEXT: retq %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 @@ -578,48 +790,75 @@ define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { } define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) { -; CHECK-LABEL: blendvb_fallback -; CHECK: blendvb -; CHECK: ret +; X32-LABEL: blendvb_fallback: +; X32: ## BB#0: +; X32-NEXT: psllw $15, %xmm0 +; X32-NEXT: psraw $15, %xmm0 +; X32-NEXT: pblendvb %xmm1, %xmm2 +; X32-NEXT: movdqa %xmm2, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: blendvb_fallback: +; X64: ## BB#0: +; X64-NEXT: psllw $15, %xmm0 +; X64-NEXT: psraw $15, %xmm0 +; X64-NEXT: pblendvb %xmm1, %xmm2 +; X64-NEXT: movdqa %xmm2, %xmm0 +; X64-NEXT: retq %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y ret <8 x i16> %ret } -define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { -; CHECK-LABEL: insertps_from_vector_load: ; On X32, account for the argument's move to registers -; X32: movl 4(%esp), %eax -; CHECK-NOT: mov -; CHECK: insertps $48 -; CHECK-NEXT: ret +define <4 x float> @insertps_from_vector_load(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +; X32-LABEL: insertps_from_vector_load: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $48, (%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_vector_load: +; X64: ## BB#0: +; X64-NEXT: insertps $48, (%rdi), %xmm0 +; X64-NEXT: retq %1 = load <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) ret <4 x float> %2 } ;; Use a non-zero CountS for insertps -define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { -; CHECK-LABEL: insertps_from_vector_load_offset: -; On X32, account for the argument's move to registers -; X32: movl 4(%esp), %eax -; CHECK-NOT: mov ;; Try to match a bit more of the instr, since we need the load's offset. -; CHECK: insertps $96, 4(%{{...}}), % -; CHECK-NEXT: ret +define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, <4 x float>* nocapture readonly %pb) { +; X32-LABEL: insertps_from_vector_load_offset: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $96, 4(%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_vector_load_offset: +; X64: ## BB#0: +; X64-NEXT: insertps $96, 4(%rdi), %xmm0 +; X64-NEXT: retq %1 = load <4 x float>* %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) ret <4 x float> %2 } -define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { -; CHECK-LABEL: insertps_from_vector_load_offset_2: -; On X32, account for the argument's move to registers -; X32: movl 4(%esp), %eax -; X32: movl 8(%esp), %ecx -; CHECK-NOT: mov ;; Try to match a bit more of the instr, since we need the load's offset. -; CHECK: insertps $192, 12(%{{...}},%{{...}}), % -; CHECK-NEXT: ret +define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x float>* nocapture readonly %pb, i64 %index) { +; X32-LABEL: insertps_from_vector_load_offset_2: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx +; X32-NEXT: shll $4, %ecx +; X32-NEXT: insertps $-64, 12(%eax,%ecx), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_vector_load_offset_2: +; X64: ## BB#0: +; X64-NEXT: shlq $4, %rsi +; X64-NEXT: insertps $-64, 12(%rdi,%rsi), %xmm0 +; X64-NEXT: retq %1 = getelementptr inbounds <4 x float>* %pb, i64 %index %2 = load <4 x float>* %1, align 16 %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) @@ -627,13 +866,21 @@ define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, <4 x floa } define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocapture readonly %fb, i64 %index) { -; CHECK-LABEL: insertps_from_broadcast_loadf32: -; On X32, account for the arguments' move to registers -; X32: movl 8(%esp), %eax -; X32: movl 4(%esp), %ecx -; CHECK-NOT: mov -; CHECK: insertps $48 -; CHECK-NEXT: ret +; X32-LABEL: insertps_from_broadcast_loadf32: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx +; X32-NEXT: movss (%ecx,%eax,4), %xmm1 +; X32-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_broadcast_loadf32: +; X64: ## BB#0: +; X64-NEXT: movss (%rdi,%rsi,4), %xmm1 +; X64-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X64-NEXT: retq %1 = getelementptr inbounds float* %fb, i64 %index %2 = load float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -645,12 +892,20 @@ define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, float* nocap } define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float>* nocapture readonly %b) { -; CHECK-LABEL: insertps_from_broadcast_loadv4f32: -; On X32, account for the arguments' move to registers -; X32: movl 4(%esp), %{{...}} -; CHECK-NOT: mov -; CHECK: insertps $48 -; CHECK-NEXT: ret +; X32-LABEL: insertps_from_broadcast_loadv4f32: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movups (%eax), %xmm1 +; X32-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_broadcast_loadv4f32: +; X64: ## BB#0: +; X64-NEXT: movups (%rdi), %xmm1 +; X64-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[0] +; X64-NEXT: retq %1 = load <4 x float>* %b, align 4 %2 = extractelement <4 x float> %1, i32 0 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -663,20 +918,33 @@ define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, <4 x float ;; FIXME: We're emitting an extraneous pshufd/vbroadcast. define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, float* nocapture readonly %fb, i64 %index) { -; CHECK-LABEL: insertps_from_broadcast_multiple_use: -; On X32, account for the arguments' move to registers -; X32: movl 8(%esp), %eax -; X32: movl 4(%esp), %ecx -; CHECK: movss -; CHECK-NOT: mov -; CHECK: insertps $48 -; CHECK: insertps $48 -; CHECK: insertps $48 -; CHECK: insertps $48 -; CHECK: addps -; CHECK: addps -; CHECK: addps -; CHECK-NEXT: ret +; X32-LABEL: insertps_from_broadcast_multiple_use: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx +; X32-NEXT: movss (%ecx,%eax,4), %xmm4 +; X32-NEXT: shufps {{.*#+}} xmm4 = xmm4[0,0,0,0] +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm4[0] +; X32-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm4[0] +; X32-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm4[0] +; X32-NEXT: insertps {{.*#+}} xmm3 = xmm3[0,1,2],xmm4[0] +; X32-NEXT: addps %xmm1, %xmm0 +; X32-NEXT: addps %xmm2, %xmm3 +; X32-NEXT: addps %xmm3, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_from_broadcast_multiple_use: +; X64: ## BB#0: +; X64-NEXT: movss (%rdi,%rsi,4), %xmm4 +; X64-NEXT: shufps {{.*#+}} xmm4 = xmm4[0,0,0,0] +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0,1,2],xmm4[0] +; X64-NEXT: insertps {{.*#+}} xmm1 = xmm1[0,1,2],xmm4[0] +; X64-NEXT: insertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm4[0] +; X64-NEXT: insertps {{.*#+}} xmm3 = xmm3[0,1,2],xmm4[0] +; X64-NEXT: addps %xmm1, %xmm0 +; X64-NEXT: addps %xmm2, %xmm3 +; X64-NEXT: addps %xmm3, %xmm0 +; X64-NEXT: retq %1 = getelementptr inbounds float* %fb, i64 %index %2 = load float* %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 @@ -694,10 +962,20 @@ define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x fl } define <4 x float> @insertps_with_undefs(<4 x float> %a, float* %b) { -; CHECK-LABEL: insertps_with_undefs: -; CHECK-NOT: shufps -; CHECK: insertps $32, %xmm0 -; CHECK: ret +; X32-LABEL: insertps_with_undefs: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: movss (%eax), %xmm1 +; X32-NEXT: insertps {{.*#+}} xmm1 = xmm1[0],zero,xmm0[0],xmm1[3] +; X32-NEXT: movaps %xmm1, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_with_undefs: +; X64: ## BB#0: +; X64-NEXT: movss (%rdi), %xmm1 +; X64-NEXT: insertps {{.*#+}} xmm1 = xmm1[0],zero,xmm0[0],xmm1[3] +; X64-NEXT: movaps %xmm1, %xmm0 +; X64-NEXT: retq %1 = load float* %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 4, i32 undef, i32 0, i32 7> @@ -707,9 +985,16 @@ define <4 x float> @insertps_with_undefs(<4 x float> %a, float* %b) { ; Test for a bug in X86ISelLowering.cpp:getINSERTPS where we were using ; the destination index to change the load, instead of the source index. define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) { -; CHECK-LABEL: pr20087: -; CHECK: insertps $48 -; CHECK: ret +; X32-LABEL: pr20087: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: insertps $-78, 8(%eax), %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: pr20087: +; X64: ## BB#0: +; X64-NEXT: insertps $-78, 8(%rdi), %xmm0 +; X64-NEXT: retq %load = load <4 x float> *%ptr %ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> <i32 4, i32 undef, i32 6, i32 2> ret <4 x float> %ret @@ -717,18 +1002,201 @@ define <4 x float> @pr20087(<4 x float> %a, <4 x float> *%ptr) { ; Edge case for insertps where we end up with a shuffle with mask=<0, 7, -1, -1> define void @insertps_pr20411(i32* noalias nocapture %RET) #1 { -; CHECK-LABEL: insertps_pr20411: -; CHECK: movaps {{[^,]*}}, %[[REG1:xmm.]] -; CHECK: pshufd {{.*}} ## [[REG2:xmm.]] = mem[3,0,0,0] -; CHECK: insertps {{.*}} ## xmm1 = [[REG2]][0],[[REG1]][3]{{.*}} - +; X32-LABEL: insertps_pr20411: +; X32: ## BB#0: +; X32-NEXT: movl {{[0-9]+}}(%esp), %eax +; X32-NEXT: pshufd {{.*#+}} xmm0 = mem[3,1,2,3] +; X32-NEXT: insertps $-36, LCPI49_1+12, %xmm0 +; X32-NEXT: movups %xmm0, (%eax) +; X32-NEXT: retl +; +; X64-LABEL: insertps_pr20411: +; X64: ## BB#0: +; X64-NEXT: pshufd {{.*#+}} xmm0 = mem[3,1,2,3] +; X64-NEXT: insertps $-36, LCPI49_1+{{.*}}(%rip), %xmm0 +; X64-NEXT: movups %xmm0, (%rdi) +; X64-NEXT: retq %gather_load = shufflevector <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>, <8 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %shuffle109 = shufflevector <4 x i32> <i32 4, i32 5, i32 6, i32 7>, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; 4 5 6 7 - %shuffle116 = shufflevector <8 x i32> %gather_load, <8 x i32> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef> ; 3 x x x %shuffle117 = shufflevector <4 x i32> %shuffle109, <4 x i32> %shuffle116, <4 x i32> <i32 4, i32 3, i32 undef, i32 undef> ; 3 7 x x - %ptrcast = bitcast i32* %RET to <4 x i32>* store <4 x i32> %shuffle117, <4 x i32>* %ptrcast, align 4 ret void } + +define <4 x float> @insertps_4(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_4: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_4: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 + %vecext2 = extractelement <4 x float> %B, i32 2 + %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @insertps_5(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_5: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_5: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[1],zero,zero +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %B, i32 1 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @insertps_6(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_6: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1],xmm1[2],zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_6: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[1],xmm1[2],zero +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 1 + %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 + %vecext1 = extractelement <4 x float> %B, i32 2 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 2 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit3 +} + +define <4 x float> @insertps_7(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_7: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[1],zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_7: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[1],zero +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 + %vecext2 = extractelement <4 x float> %B, i32 1 + %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @insertps_8(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_8: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],zero,zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_8: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],xmm1[0],zero,zero +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 0 + %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 + %vecext1 = extractelement <4 x float> %B, i32 0 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 2 + %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit4 +} + +define <4 x float> @insertps_9(<4 x float> %A, <4 x float> %B) { +; X32-LABEL: insertps_9: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero +; X32-NEXT: movaps %xmm1, %xmm0 +; X32-NEXT: retl +; +; X64-LABEL: insertps_9: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm1 = zero,xmm0[0],xmm1[2],zero +; X64-NEXT: movaps %xmm1, %xmm0 +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 0 + %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 + %vecext1 = extractelement <4 x float> %B, i32 2 + %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 2 + %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 3 + ret <4 x float> %vecinit3 +} + +define <4 x float> @insertps_10(<4 x float> %A) +{ +; X32-LABEL: insertps_10: +; X32: ## BB#0: +; X32-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[0],zero +; X32-NEXT: retl +; +; X64-LABEL: insertps_10: +; X64: ## BB#0: +; X64-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[0],zero +; X64-NEXT: retq + %vecext = extractelement <4 x float> %A, i32 0 + %vecbuild1 = insertelement <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, float %vecext, i32 0 + %vecbuild2 = insertelement <4 x float> %vecbuild1, float %vecext, i32 2 + ret <4 x float> %vecbuild2 +} + +define <4 x float> @build_vector_to_shuffle_1(<4 x float> %A) { +; X32-LABEL: build_vector_to_shuffle_1: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm1, %xmm1 +; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] +; X32-NEXT: retl +; +; X64-LABEL: build_vector_to_shuffle_1: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm1, %xmm1 +; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 1 + %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 + %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %A, <4 x i32> <i32 0, i32 1, i32 2, i32 7> + ret <4 x float> %vecinit3 +} + +define <4 x float> @build_vector_to_shuffle_2(<4 x float> %A) { +; X32-LABEL: build_vector_to_shuffle_2: +; X32: ## BB#0: +; X32-NEXT: xorps %xmm1, %xmm1 +; X32-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] +; X32-NEXT: retl +; +; X64-LABEL: build_vector_to_shuffle_2: +; X64: ## BB#0: +; X64-NEXT: xorps %xmm1, %xmm1 +; X64-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3] +; X64-NEXT: retq +entry: + %vecext = extractelement <4 x float> %A, i32 1 + %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 + %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 + ret <4 x float> %vecinit1 +} |