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-rw-r--r--test/CodeGen/alloc-size.c352
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diff --git a/test/CodeGen/alloc-size.c b/test/CodeGen/alloc-size.c
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+++ b/test/CodeGen/alloc-size.c
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+// RUN: %clang_cc1 -triple x86_64-apple-darwin -emit-llvm %s -o - 2>&1 | FileCheck %s
+
+#define NULL ((void *)0)
+
+int gi;
+
+typedef unsigned long size_t;
+
+// CHECK-DAG-RE: define void @my_malloc({{.*}}) #[[MALLOC_ATTR_NUMBER:[0-9]+]]
+// N.B. LLVM's allocsize arguments are base-0, whereas ours are base-1 (for
+// compat with GCC)
+// CHECK-DAG-RE: attributes #[[MALLOC_ATTR_NUMBER]] = {.*allocsize(0).*}
+void *my_malloc(size_t) __attribute__((alloc_size(1)));
+
+// CHECK-DAG-RE: define void @my_calloc({{.*}}) #[[CALLOC_ATTR_NUMBER:[0-9]+]]
+// CHECK-DAG-RE: attributes #[[CALLOC_ATTR_NUMBER]] = {.*allocsize(0, 1).*}
+void *my_calloc(size_t, size_t) __attribute__((alloc_size(1, 2)));
+
+// CHECK-LABEL: @test1
+void test1() {
+ void *const vp = my_malloc(100);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 0);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 1);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 2);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 3);
+
+ void *const arr = my_calloc(100, 5);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 0);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 1);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 2);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 3);
+
+ // CHECK: store i32 100
+ gi = __builtin_object_size(my_malloc(100), 0);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(my_malloc(100), 1);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(my_malloc(100), 2);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(my_malloc(100), 3);
+
+ // CHECK: store i32 500
+ gi = __builtin_object_size(my_calloc(100, 5), 0);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(my_calloc(100, 5), 1);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(my_calloc(100, 5), 2);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(my_calloc(100, 5), 3);
+
+ void *const zeroPtr = my_malloc(0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(zeroPtr, 0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(my_malloc(0), 0);
+
+ void *const zeroArr1 = my_calloc(0, 1);
+ void *const zeroArr2 = my_calloc(1, 0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(zeroArr1, 0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(zeroArr2, 0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(my_calloc(1, 0), 0);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(my_calloc(0, 1), 0);
+}
+
+// CHECK-LABEL: @test2
+void test2() {
+ void *const vp = my_malloc(gi);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(vp, 0);
+
+ void *const arr1 = my_calloc(gi, 1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr1, 0);
+
+ void *const arr2 = my_calloc(1, gi);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr2, 0);
+}
+
+// CHECK-LABEL: @test3
+void test3() {
+ char *const buf = (char *)my_calloc(100, 5);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(buf, 0);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(buf, 1);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(buf, 2);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(buf, 3);
+}
+
+struct Data {
+ int a;
+ int t[10];
+ char pad[3];
+ char end[1];
+};
+
+// CHECK-LABEL: @test5
+void test5() {
+ struct Data *const data = my_malloc(sizeof(*data));
+ // CHECK: store i32 48
+ gi = __builtin_object_size(data, 0);
+ // CHECK: store i32 48
+ gi = __builtin_object_size(data, 1);
+ // CHECK: store i32 48
+ gi = __builtin_object_size(data, 2);
+ // CHECK: store i32 48
+ gi = __builtin_object_size(data, 3);
+
+ // CHECK: store i32 40
+ gi = __builtin_object_size(&data->t[1], 0);
+ // CHECK: store i32 36
+ gi = __builtin_object_size(&data->t[1], 1);
+ // CHECK: store i32 40
+ gi = __builtin_object_size(&data->t[1], 2);
+ // CHECK: store i32 36
+ gi = __builtin_object_size(&data->t[1], 3);
+
+ struct Data *const arr = my_calloc(sizeof(*data), 2);
+ // CHECK: store i32 96
+ gi = __builtin_object_size(arr, 0);
+ // CHECK: store i32 96
+ gi = __builtin_object_size(arr, 1);
+ // CHECK: store i32 96
+ gi = __builtin_object_size(arr, 2);
+ // CHECK: store i32 96
+ gi = __builtin_object_size(arr, 3);
+
+ // CHECK: store i32 88
+ gi = __builtin_object_size(&arr->t[1], 0);
+ // CHECK: store i32 36
+ gi = __builtin_object_size(&arr->t[1], 1);
+ // CHECK: store i32 88
+ gi = __builtin_object_size(&arr->t[1], 2);
+ // CHECK: store i32 36
+ gi = __builtin_object_size(&arr->t[1], 3);
+}
+
+// CHECK-LABEL: @test6
+void test6() {
+ // Things that would normally trigger conservative estimates don't need to do
+ // so when we know the source of the allocation.
+ struct Data *const data = my_malloc(sizeof(*data) + 10);
+ // CHECK: store i32 11
+ gi = __builtin_object_size(data->end, 0);
+ // CHECK: store i32 11
+ gi = __builtin_object_size(data->end, 1);
+ // CHECK: store i32 11
+ gi = __builtin_object_size(data->end, 2);
+ // CHECK: store i32 11
+ gi = __builtin_object_size(data->end, 3);
+
+ struct Data *const arr = my_calloc(sizeof(*arr) + 5, 3);
+ // AFAICT, GCC treats malloc and calloc identically. So, we should do the
+ // same.
+ //
+ // Additionally, GCC ignores the initial array index when determining whether
+ // we're writing off the end of an alloc_size base. e.g.
+ // arr[0].end
+ // arr[1].end
+ // arr[2].end
+ // ...Are all considered "writing off the end", because there's no way to tell
+ // with high accuracy if the user meant "allocate a single N-byte `Data`",
+ // or "allocate M smaller `Data`s with extra padding".
+
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr->end, 0);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr->end, 1);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr->end, 2);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr->end, 3);
+
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr[0].end, 0);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr[0].end, 1);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr[0].end, 2);
+ // CHECK: store i32 112
+ gi = __builtin_object_size(arr[0].end, 3);
+
+ // CHECK: store i32 64
+ gi = __builtin_object_size(arr[1].end, 0);
+ // CHECK: store i32 64
+ gi = __builtin_object_size(arr[1].end, 1);
+ // CHECK: store i32 64
+ gi = __builtin_object_size(arr[1].end, 2);
+ // CHECK: store i32 64
+ gi = __builtin_object_size(arr[1].end, 3);
+
+ // CHECK: store i32 16
+ gi = __builtin_object_size(arr[2].end, 0);
+ // CHECK: store i32 16
+ gi = __builtin_object_size(arr[2].end, 1);
+ // CHECK: store i32 16
+ gi = __builtin_object_size(arr[2].end, 2);
+ // CHECK: store i32 16
+ gi = __builtin_object_size(arr[2].end, 3);
+}
+
+// CHECK-LABEL: @test7
+void test7() {
+ struct Data *const data = my_malloc(sizeof(*data) + 5);
+ // CHECK: store i32 9
+ gi = __builtin_object_size(data->pad, 0);
+ // CHECK: store i32 3
+ gi = __builtin_object_size(data->pad, 1);
+ // CHECK: store i32 9
+ gi = __builtin_object_size(data->pad, 2);
+ // CHECK: store i32 3
+ gi = __builtin_object_size(data->pad, 3);
+}
+
+// CHECK-LABEL: @test8
+void test8() {
+ // Non-const pointers aren't currently supported.
+ void *buf = my_calloc(100, 5);
+ // CHECK: @llvm.objectsize.i64.p0i8(i8* %{{.*}}, i1 false)
+ gi = __builtin_object_size(buf, 0);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(buf, 1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(buf, 2);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(buf, 3);
+}
+
+// CHECK-LABEL: @test9
+void test9() {
+ // Check to be sure that we unwrap things correctly.
+ short *const buf0 = (my_malloc(100));
+ short *const buf1 = (short*)(my_malloc(100));
+ short *const buf2 = ((short*)(my_malloc(100)));
+
+ // CHECK: store i32 100
+ gi = __builtin_object_size(buf0, 0);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(buf1, 0);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(buf2, 0);
+}
+
+// CHECK-LABEL: @test10
+void test10() {
+ // Yay overflow
+ short *const arr = my_calloc((size_t)-1 / 2 + 1, 2);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr, 0);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr, 1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr, 2);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(arr, 3);
+
+ // As an implementation detail, CharUnits can't handle numbers greater than or
+ // equal to 2**63. Realistically, this shouldn't be a problem, but we should
+ // be sure we don't emit crazy results for this case.
+ short *const buf = my_malloc((size_t)-1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(buf, 0);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(buf, 1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(buf, 2);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(buf, 3);
+
+ short *const arr_big = my_calloc((size_t)-1 / 2 - 1, 2);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr_big, 0);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr_big, 1);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr_big, 2);
+ // CHECK: store i32 0
+ gi = __builtin_object_size(arr_big, 3);
+}
+
+void *my_tiny_malloc(char) __attribute__((alloc_size(1)));
+void *my_tiny_calloc(char, char) __attribute__((alloc_size(1, 2)));
+
+// CHECK-LABEL: @test11
+void test11() {
+ void *const vp = my_tiny_malloc(100);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 0);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 1);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 2);
+ // CHECK: store i32 100
+ gi = __builtin_object_size(vp, 3);
+
+ // N.B. This causes char overflow, but not size_t overflow, so it should be
+ // supported.
+ void *const arr = my_tiny_calloc(100, 5);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 0);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 1);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 2);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(arr, 3);
+}
+
+void *my_signed_malloc(long) __attribute__((alloc_size(1)));
+void *my_signed_calloc(long, long) __attribute__((alloc_size(1, 2)));
+
+// CHECK-LABEL: @test12
+void test12() {
+ // CHECK: store i32 100
+ gi = __builtin_object_size(my_signed_malloc(100), 0);
+ // CHECK: store i32 500
+ gi = __builtin_object_size(my_signed_calloc(100, 5), 0);
+
+ void *const vp = my_signed_malloc(-2);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(vp, 0);
+ // N.B. These get lowered to -1 because the function calls may have
+ // side-effects, and we can't determine the objectsize.
+ // CHECK: store i32 -1
+ gi = __builtin_object_size(my_signed_malloc(-2), 0);
+
+ void *const arr1 = my_signed_calloc(-2, 1);
+ void *const arr2 = my_signed_calloc(1, -2);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr1, 0);
+ // CHECK: @llvm.objectsize
+ gi = __builtin_object_size(arr2, 0);
+ // CHECK: store i32 -1
+ gi = __builtin_object_size(my_signed_calloc(1, -2), 0);
+ // CHECK: store i32 -1
+ gi = __builtin_object_size(my_signed_calloc(-2, 1), 0);
+}