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Diffstat (limited to 'test/CodeGen/alloc-size.c')
-rw-r--r-- | test/CodeGen/alloc-size.c | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/test/CodeGen/alloc-size.c b/test/CodeGen/alloc-size.c new file mode 100644 index 000000000000..1e503f0579c9 --- /dev/null +++ b/test/CodeGen/alloc-size.c @@ -0,0 +1,352 @@ +// RUN: %clang_cc1 -triple x86_64-apple-darwin -emit-llvm %s -o - 2>&1 | FileCheck %s + +#define NULL ((void *)0) + +int gi; + +typedef unsigned long size_t; + +// CHECK-DAG-RE: define void @my_malloc({{.*}}) #[[MALLOC_ATTR_NUMBER:[0-9]+]] +// N.B. LLVM's allocsize arguments are base-0, whereas ours are base-1 (for +// compat with GCC) +// CHECK-DAG-RE: attributes #[[MALLOC_ATTR_NUMBER]] = {.*allocsize(0).*} +void *my_malloc(size_t) __attribute__((alloc_size(1))); + +// CHECK-DAG-RE: define void @my_calloc({{.*}}) #[[CALLOC_ATTR_NUMBER:[0-9]+]] +// CHECK-DAG-RE: attributes #[[CALLOC_ATTR_NUMBER]] = {.*allocsize(0, 1).*} +void *my_calloc(size_t, size_t) __attribute__((alloc_size(1, 2))); + +// CHECK-LABEL: @test1 +void test1() { + void *const vp = my_malloc(100); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 0); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 1); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 2); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 3); + + void *const arr = my_calloc(100, 5); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 0); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 1); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 2); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 3); + + // CHECK: store i32 100 + gi = __builtin_object_size(my_malloc(100), 0); + // CHECK: store i32 100 + gi = __builtin_object_size(my_malloc(100), 1); + // CHECK: store i32 100 + gi = __builtin_object_size(my_malloc(100), 2); + // CHECK: store i32 100 + gi = __builtin_object_size(my_malloc(100), 3); + + // CHECK: store i32 500 + gi = __builtin_object_size(my_calloc(100, 5), 0); + // CHECK: store i32 500 + gi = __builtin_object_size(my_calloc(100, 5), 1); + // CHECK: store i32 500 + gi = __builtin_object_size(my_calloc(100, 5), 2); + // CHECK: store i32 500 + gi = __builtin_object_size(my_calloc(100, 5), 3); + + void *const zeroPtr = my_malloc(0); + // CHECK: store i32 0 + gi = __builtin_object_size(zeroPtr, 0); + // CHECK: store i32 0 + gi = __builtin_object_size(my_malloc(0), 0); + + void *const zeroArr1 = my_calloc(0, 1); + void *const zeroArr2 = my_calloc(1, 0); + // CHECK: store i32 0 + gi = __builtin_object_size(zeroArr1, 0); + // CHECK: store i32 0 + gi = __builtin_object_size(zeroArr2, 0); + // CHECK: store i32 0 + gi = __builtin_object_size(my_calloc(1, 0), 0); + // CHECK: store i32 0 + gi = __builtin_object_size(my_calloc(0, 1), 0); +} + +// CHECK-LABEL: @test2 +void test2() { + void *const vp = my_malloc(gi); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(vp, 0); + + void *const arr1 = my_calloc(gi, 1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr1, 0); + + void *const arr2 = my_calloc(1, gi); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr2, 0); +} + +// CHECK-LABEL: @test3 +void test3() { + char *const buf = (char *)my_calloc(100, 5); + // CHECK: store i32 500 + gi = __builtin_object_size(buf, 0); + // CHECK: store i32 500 + gi = __builtin_object_size(buf, 1); + // CHECK: store i32 500 + gi = __builtin_object_size(buf, 2); + // CHECK: store i32 500 + gi = __builtin_object_size(buf, 3); +} + +struct Data { + int a; + int t[10]; + char pad[3]; + char end[1]; +}; + +// CHECK-LABEL: @test5 +void test5() { + struct Data *const data = my_malloc(sizeof(*data)); + // CHECK: store i32 48 + gi = __builtin_object_size(data, 0); + // CHECK: store i32 48 + gi = __builtin_object_size(data, 1); + // CHECK: store i32 48 + gi = __builtin_object_size(data, 2); + // CHECK: store i32 48 + gi = __builtin_object_size(data, 3); + + // CHECK: store i32 40 + gi = __builtin_object_size(&data->t[1], 0); + // CHECK: store i32 36 + gi = __builtin_object_size(&data->t[1], 1); + // CHECK: store i32 40 + gi = __builtin_object_size(&data->t[1], 2); + // CHECK: store i32 36 + gi = __builtin_object_size(&data->t[1], 3); + + struct Data *const arr = my_calloc(sizeof(*data), 2); + // CHECK: store i32 96 + gi = __builtin_object_size(arr, 0); + // CHECK: store i32 96 + gi = __builtin_object_size(arr, 1); + // CHECK: store i32 96 + gi = __builtin_object_size(arr, 2); + // CHECK: store i32 96 + gi = __builtin_object_size(arr, 3); + + // CHECK: store i32 88 + gi = __builtin_object_size(&arr->t[1], 0); + // CHECK: store i32 36 + gi = __builtin_object_size(&arr->t[1], 1); + // CHECK: store i32 88 + gi = __builtin_object_size(&arr->t[1], 2); + // CHECK: store i32 36 + gi = __builtin_object_size(&arr->t[1], 3); +} + +// CHECK-LABEL: @test6 +void test6() { + // Things that would normally trigger conservative estimates don't need to do + // so when we know the source of the allocation. + struct Data *const data = my_malloc(sizeof(*data) + 10); + // CHECK: store i32 11 + gi = __builtin_object_size(data->end, 0); + // CHECK: store i32 11 + gi = __builtin_object_size(data->end, 1); + // CHECK: store i32 11 + gi = __builtin_object_size(data->end, 2); + // CHECK: store i32 11 + gi = __builtin_object_size(data->end, 3); + + struct Data *const arr = my_calloc(sizeof(*arr) + 5, 3); + // AFAICT, GCC treats malloc and calloc identically. So, we should do the + // same. + // + // Additionally, GCC ignores the initial array index when determining whether + // we're writing off the end of an alloc_size base. e.g. + // arr[0].end + // arr[1].end + // arr[2].end + // ...Are all considered "writing off the end", because there's no way to tell + // with high accuracy if the user meant "allocate a single N-byte `Data`", + // or "allocate M smaller `Data`s with extra padding". + + // CHECK: store i32 112 + gi = __builtin_object_size(arr->end, 0); + // CHECK: store i32 112 + gi = __builtin_object_size(arr->end, 1); + // CHECK: store i32 112 + gi = __builtin_object_size(arr->end, 2); + // CHECK: store i32 112 + gi = __builtin_object_size(arr->end, 3); + + // CHECK: store i32 112 + gi = __builtin_object_size(arr[0].end, 0); + // CHECK: store i32 112 + gi = __builtin_object_size(arr[0].end, 1); + // CHECK: store i32 112 + gi = __builtin_object_size(arr[0].end, 2); + // CHECK: store i32 112 + gi = __builtin_object_size(arr[0].end, 3); + + // CHECK: store i32 64 + gi = __builtin_object_size(arr[1].end, 0); + // CHECK: store i32 64 + gi = __builtin_object_size(arr[1].end, 1); + // CHECK: store i32 64 + gi = __builtin_object_size(arr[1].end, 2); + // CHECK: store i32 64 + gi = __builtin_object_size(arr[1].end, 3); + + // CHECK: store i32 16 + gi = __builtin_object_size(arr[2].end, 0); + // CHECK: store i32 16 + gi = __builtin_object_size(arr[2].end, 1); + // CHECK: store i32 16 + gi = __builtin_object_size(arr[2].end, 2); + // CHECK: store i32 16 + gi = __builtin_object_size(arr[2].end, 3); +} + +// CHECK-LABEL: @test7 +void test7() { + struct Data *const data = my_malloc(sizeof(*data) + 5); + // CHECK: store i32 9 + gi = __builtin_object_size(data->pad, 0); + // CHECK: store i32 3 + gi = __builtin_object_size(data->pad, 1); + // CHECK: store i32 9 + gi = __builtin_object_size(data->pad, 2); + // CHECK: store i32 3 + gi = __builtin_object_size(data->pad, 3); +} + +// CHECK-LABEL: @test8 +void test8() { + // Non-const pointers aren't currently supported. + void *buf = my_calloc(100, 5); + // CHECK: @llvm.objectsize.i64.p0i8(i8* %{{.*}}, i1 false) + gi = __builtin_object_size(buf, 0); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(buf, 1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(buf, 2); + // CHECK: store i32 0 + gi = __builtin_object_size(buf, 3); +} + +// CHECK-LABEL: @test9 +void test9() { + // Check to be sure that we unwrap things correctly. + short *const buf0 = (my_malloc(100)); + short *const buf1 = (short*)(my_malloc(100)); + short *const buf2 = ((short*)(my_malloc(100))); + + // CHECK: store i32 100 + gi = __builtin_object_size(buf0, 0); + // CHECK: store i32 100 + gi = __builtin_object_size(buf1, 0); + // CHECK: store i32 100 + gi = __builtin_object_size(buf2, 0); +} + +// CHECK-LABEL: @test10 +void test10() { + // Yay overflow + short *const arr = my_calloc((size_t)-1 / 2 + 1, 2); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr, 0); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr, 1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr, 2); + // CHECK: store i32 0 + gi = __builtin_object_size(arr, 3); + + // As an implementation detail, CharUnits can't handle numbers greater than or + // equal to 2**63. Realistically, this shouldn't be a problem, but we should + // be sure we don't emit crazy results for this case. + short *const buf = my_malloc((size_t)-1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(buf, 0); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(buf, 1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(buf, 2); + // CHECK: store i32 0 + gi = __builtin_object_size(buf, 3); + + short *const arr_big = my_calloc((size_t)-1 / 2 - 1, 2); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr_big, 0); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr_big, 1); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr_big, 2); + // CHECK: store i32 0 + gi = __builtin_object_size(arr_big, 3); +} + +void *my_tiny_malloc(char) __attribute__((alloc_size(1))); +void *my_tiny_calloc(char, char) __attribute__((alloc_size(1, 2))); + +// CHECK-LABEL: @test11 +void test11() { + void *const vp = my_tiny_malloc(100); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 0); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 1); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 2); + // CHECK: store i32 100 + gi = __builtin_object_size(vp, 3); + + // N.B. This causes char overflow, but not size_t overflow, so it should be + // supported. + void *const arr = my_tiny_calloc(100, 5); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 0); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 1); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 2); + // CHECK: store i32 500 + gi = __builtin_object_size(arr, 3); +} + +void *my_signed_malloc(long) __attribute__((alloc_size(1))); +void *my_signed_calloc(long, long) __attribute__((alloc_size(1, 2))); + +// CHECK-LABEL: @test12 +void test12() { + // CHECK: store i32 100 + gi = __builtin_object_size(my_signed_malloc(100), 0); + // CHECK: store i32 500 + gi = __builtin_object_size(my_signed_calloc(100, 5), 0); + + void *const vp = my_signed_malloc(-2); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(vp, 0); + // N.B. These get lowered to -1 because the function calls may have + // side-effects, and we can't determine the objectsize. + // CHECK: store i32 -1 + gi = __builtin_object_size(my_signed_malloc(-2), 0); + + void *const arr1 = my_signed_calloc(-2, 1); + void *const arr2 = my_signed_calloc(1, -2); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr1, 0); + // CHECK: @llvm.objectsize + gi = __builtin_object_size(arr2, 0); + // CHECK: store i32 -1 + gi = __builtin_object_size(my_signed_calloc(1, -2), 0); + // CHECK: store i32 -1 + gi = __builtin_object_size(my_signed_calloc(-2, 1), 0); +} |