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-rw-r--r--test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp65
1 files changed, 40 insertions, 25 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp b/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp
index 68f1430ace57..bf05c693ec0d 100644
--- a/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp
+++ b/test/CodeGenCXX/microsoft-abi-eh-cleanups.cpp
@@ -1,4 +1,4 @@
-// RUN: %clang_cc1 -emit-llvm %s -o - -triple=i386-pc-win32 -mconstructor-aliases -fexceptions -fcxx-exceptions -fno-rtti | FileCheck -check-prefix WIN32 %s
+// RUN: %clang_cc1 -std=c++11 -emit-llvm %s -o - -triple=i386-pc-win32 -mconstructor-aliases -fexceptions -fcxx-exceptions -fno-rtti | FileCheck -check-prefix WIN32 %s
struct A {
A();
@@ -17,18 +17,18 @@ void HasEHCleanup() {
// WIN32-LABEL: define void @"\01?HasEHCleanup@@YAXXZ"() {{.*}} {
// WIN32: %[[base:.*]] = call i8* @llvm.stacksave()
// If this call throws, we have to restore the stack.
-// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
+// WIN32: call void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
// If this call throws, we have to cleanup the first temporary.
// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
// If this call throws, we have to cleanup the stacksave.
-// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
-// WIN32: call void @llvm.stackrestore(i8* %[[base]])
+// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call void @llvm.stackrestore
// WIN32: ret void
//
// There should be one dtor call for unwinding from the second getA.
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: cleanuppad
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
// WIN32-NOT: @"\01??1A@@QAE@XZ"
-// WIN32: call void @llvm.stackrestore
// WIN32: }
void TakeRef(const A &a);
@@ -41,7 +41,7 @@ int HasDeactivatedCleanups() {
// WIN32: call i8* @llvm.stacksave()
// WIN32: %[[argmem:.*]] = alloca inalloca [[argmem_ty:<{ %struct.A, %struct.A }>]]
// WIN32: %[[arg1:.*]] = getelementptr inbounds [[argmem_ty]], [[argmem_ty]]* %[[argmem]], i32 0, i32 1
-// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
//
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1]])
@@ -54,16 +54,15 @@ int HasDeactivatedCleanups() {
// WIN32: store i1 false, i1* %[[isactive]]
//
// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"([[argmem_ty]]* inalloca %[[argmem]])
-// WIN32: call void @llvm.stackrestore
// Destroy the two const ref temporaries.
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
// WIN32: ret i32
//
// Conditionally destroy arg1.
// WIN32: %[[cond:.*]] = load i1, i1* %[[isactive]]
// WIN32: br i1 %[[cond]]
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]])
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]])
// WIN32: }
// Test putting the cleanups inside a conditional.
@@ -76,18 +75,18 @@ int HasConditionalCleanup(bool cond) {
// WIN32: store i1 false
// WIN32: br i1
// WIN32: call i8* @llvm.stacksave()
-// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
+// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
// WIN32: store i1 true
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
-// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+//
// WIN32: call void @llvm.stackrestore
//
// WIN32: call i32 @"\01?CouldThrow@@YAHXZ"()
//
// Only one dtor in the invoke for arg1
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
// WIN32-NOT: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
-// WIN32: call void @llvm.stackrestore
// WIN32: }
// Now test both.
@@ -105,7 +104,7 @@ int HasConditionalDeactivatedCleanups(bool cond) {
// WIN32: store i1 false
// WIN32: br i1
// True condition.
-// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: store i1 true
// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
@@ -120,14 +119,14 @@ int HasConditionalDeactivatedCleanups(bool cond) {
// False condition.
// WIN32: invoke i32 @"\01?CouldThrow@@YAHXZ"()
// Two normal cleanups for TakeRef args.
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
+// WIN32-NOT: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
// WIN32: ret i32
//
// Somewhere in the landing pad soup, we conditionally destroy arg1.
// WIN32: %[[isactive:.*]] = load i1, i1* %[[arg1_cond]]
// WIN32: br i1 %[[isactive]]
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
// WIN32: }
namespace crash_on_partial_destroy {
@@ -150,22 +149,22 @@ C::C() { foo(); }
// Verify that we don't bother with a vbtable lookup when adjusting the this
// pointer to call a base destructor from a constructor while unwinding.
// WIN32-LABEL: define {{.*}} @"\01??0C@crash_on_partial_destroy@@QAE@XZ"{{.*}} {
-// WIN32: landingpad
+// WIN32: cleanuppad
//
// We shouldn't do any vbptr loads, just constant GEPs.
// WIN32-NOT: load
// WIN32: getelementptr i8, i8* %{{.*}}, i32 4
// WIN32-NOT: load
// WIN32: bitcast i8* %{{.*}} to %"struct.crash_on_partial_destroy::B"*
-// WIN32: invoke x86_thiscallcc void @"\01??1B@crash_on_partial_destroy@@UAE@XZ"
+// WIN32: call x86_thiscallcc void @"\01??1B@crash_on_partial_destroy@@UAE@XZ"
//
// WIN32-NOT: load
// WIN32: bitcast %"struct.crash_on_partial_destroy::C"* %{{.*}} to i8*
// WIN32-NOT: load
-// WIN32: getelementptr inbounds i8, i8* %{{.*}}, i64 4
+// WIN32: getelementptr inbounds i8, i8* %{{.*}}, i32 4
// WIN32-NOT: load
// WIN32: bitcast i8* %{{.*}} to %"struct.crash_on_partial_destroy::A"*
-// WIN32: call x86_thiscallcc void @"\01??1A@crash_on_partial_destroy@@UAE@XZ"
+// WIN32: call x86_thiscallcc void @"\01??1A@crash_on_partial_destroy@@UAE@XZ"({{.*}})
// WIN32: }
}
@@ -187,7 +186,23 @@ void f() {
// WIN32: call x86_thiscallcc void @"\01??1C@dont_call_terminate@@QAE@XZ"({{.*}})
//
// WIN32: [[lpad]]
-// WIN32-NEXT: landingpad
-// WIN32-NEXT: cleanup
+// WIN32-NEXT: cleanuppad
// WIN32: call x86_thiscallcc void @"\01??1C@dont_call_terminate@@QAE@XZ"({{.*}})
}
+
+namespace noexcept_false_dtor {
+struct D {
+ ~D() noexcept(false);
+};
+void f() {
+ D d;
+ CouldThrow();
+}
+}
+
+// WIN32-LABEL: define void @"\01?f@noexcept_false_dtor@@YAXXZ"()
+// WIN32: invoke i32 @"\01?CouldThrow@@YAHXZ"()
+// WIN32: call x86_thiscallcc void @"\01??1D@noexcept_false_dtor@@QAE@XZ"(%"struct.noexcept_false_dtor::D"* %{{.*}})
+// WIN32: cleanuppad
+// WIN32: call x86_thiscallcc void @"\01??1D@noexcept_false_dtor@@QAE@XZ"(%"struct.noexcept_false_dtor::D"* %{{.*}})
+// WIN32: cleanupret