diff options
Diffstat (limited to 'test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp')
-rw-r--r-- | test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp new file mode 100644 index 000000000000..7c223ca0a772 --- /dev/null +++ b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp @@ -0,0 +1,314 @@ +// RUN: %clang_cc1 %s -fno-rtti -cxx-abi microsoft -triple=i386-pc-win32 -emit-llvm -o %t +// RUN: FileCheck %s < %t +// RUN: FileCheck --check-prefix=CHECK2 %s < %t + +// For now, just make sure x86_64 doesn't crash. +// RUN: %clang_cc1 %s -fno-rtti -cxx-abi microsoft -triple=x86_64-pc-win32 -emit-llvm -o %t + +struct VBase { + virtual ~VBase(); + virtual void foo(); + virtual void bar(); + int field; +}; + +struct B : virtual VBase { + B(); + virtual ~B(); + virtual void foo(); + virtual void bar(); +}; + +B::B() { + // CHECK-LABEL: define x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ" + // CHECK: %[[THIS:.*]] = load %struct.B** + // CHECK: br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]] + + // Don't check the INIT_VBASES case as it's covered by the ctor tests. + + // CHECK: %[[SKIP_VBASES]] + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0 + // ... + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}} + // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]** + // CHECK: store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]] + + // Initialize vtorDisp: + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0 + // ... + // CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}} + // CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8 + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]] + // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4 + // CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32* + // CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]] + + // CHECK: ret +} + +B::~B() { + // CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ" + // Adjust the this parameter: + // CHECK: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8* + // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8]], i32 -8 + // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* + // CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4 + // CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]] + + // Restore the vfptr that could have been changed by a subclass. + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0 + // ... + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}} + // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]** + // CHECK: store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]] + + // Initialize vtorDisp: + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0 + // ... + // CHECK: %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}} + // CHECK: %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8 + // CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]] + // CHECK: %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4 + // CHECK: %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32* + // CHECK: store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]] + + foo(); // Avoid the "trivial destructor" optimization. + + // CHECK: ret + + // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* + // CHECK2: %[[THIS:.*]] = load %struct.B** {{.*}} + // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK2: %[[B_i8:.*]] = getelementptr i8* %[[THIS_i8]], i32 8 + // CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B* + // CHECK2: call x86_thiscallcc void @"\01??1B@@UAE@XZ"(%struct.B* %[[B]]) + // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8* + // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i64 8 + // CHECK2: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase* + // CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]]) + // CHECK2: ret + + // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_GB@@UAEPAXI@Z" + // CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8* + // CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8:.*]], i32 -8 + // CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* + // CHECK2: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4 + // CHECK2: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]] + // CHECK2: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[THIS]]) + // ... + // CHECK2: ret +} + +void B::foo() { +// CHECK-LABEL: define x86_thiscallcc void @"\01?foo@B@@UAEXXZ"(i8* +// +// B::foo gets 'this' cast to VBase* in ECX (i.e. this+8) so we +// need to adjust 'this' before use. +// +// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4 +// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ECX:.*]], i32 -8 +// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B* +// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4 + + field = 42; +// CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]] +// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8* +// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 0 +// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8** +// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]] +// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4 +// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32* +// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]] +// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] +// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8* +// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 %[[VBOFFSET]] +// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase* +// CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase* %[[VBASE]], i32 0, i32 1 +// CHECK: store i32 42, i32* %[[FIELD]], align 4 +// +// CHECK: ret void +} + +void call_vbase_bar(B *obj) { +// CHECK-LABEL: define void @"\01?call_vbase_bar@@YAXPAUB@@@Z"(%struct.B* %obj) +// CHECK: %[[OBJ:.*]] = load %struct.B + + obj->bar(); +// When calling a vbase's virtual method, one needs to adjust 'this' +// at the caller site. +// +// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* +// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0 +// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8** +// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]] +// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4 +// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32* +// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]] +// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] +// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] +// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)*** +// CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)** %[[VFTABLE]], i64 2 +// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]] +// +// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* +// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0 +// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8** +// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]] +// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4 +// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32* +// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]] +// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] +// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] +// +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[VBASE]]) +// +// CHECK: ret void +} + +void delete_B(B *obj) { +// CHECK-LABEL: define void @"\01?delete_B@@YAXPAUB@@@Z"(%struct.B* %obj) +// CHECK: %[[OBJ:.*]] = load %struct.B + + delete obj; +// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* +// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0 +// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8** +// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]] +// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4 +// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32* +// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]] +// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] +// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] +// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (%struct.B*, i32)*** +// CHECK: %[[VFTABLE:.*]] = load void (%struct.B*, i32)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.B*, i32)** %[[VFTABLE]], i64 0 +// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.B*, i32)** %[[VFUN]] +// +// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8* +// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0 +// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8** +// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]] +// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4 +// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32* +// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]] +// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]] +// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]] +// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B* +// +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1) +// CHECK: ret void +} + +void call_complete_dtor() { + // CHECK-LABEL: define void @"\01?call_complete_dtor@@YAXXZ" + B b; + // CHECK: call x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"(%struct.B* %[[B:.*]], i32 1) + // CHECK-NOT: getelementptr + // CHECK: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[B]]) + // CHECK: ret +} + +struct C : B { + C(); + // has an implicit vdtor. +}; + +// Used to crash on an assertion. +C::C() { +// CHECK-LABEL: define x86_thiscallcc %struct.C* @"\01??0C@@QAE@XZ" +} + +namespace multiple_vbases { +struct A { + virtual void a(); +}; + +struct B { + virtual void b(); +}; + +struct C { + virtual void c(); +}; + +struct D : virtual A, virtual B, virtual C { + virtual void a(); + virtual void b(); + virtual void c(); + D(); +}; + +D::D() { + // CHECK-LABEL: define x86_thiscallcc %"struct.multiple_vbases::D"* @"\01??0D@multiple_vbases@@QAE@XZ" + // Just make sure we emit 3 vtordisps after initializing vfptrs. + // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@", [1 x i8*]** %{{.*}} + // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@", [1 x i8*]** %{{.*}} + // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@", [1 x i8*]** %{{.*}} + // ... + // CHECK: store i32 %{{.*}}, i32* %{{.*}} + // CHECK: store i32 %{{.*}}, i32* %{{.*}} + // CHECK: store i32 %{{.*}}, i32* %{{.*}} + // CHECK: ret +} +} + +namespace diamond { +struct A { + A(); + virtual ~A(); +}; + +struct B : virtual A { + B(); + ~B(); +}; + +struct C : virtual A { + C(); + ~C(); + int c1, c2, c3; +}; + +struct Z { + int z; +}; + +struct D : virtual Z, B, C { + D(); + ~D(); +} d; + +D::~D() { + // CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*) + // CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8* + // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ARG_i8]], i32 -24 + // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"* + // CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4 + // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"** %[[THIS_VAL]] + // CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8* + // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8* %[[D_i8]], i64 4 + // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"* + // CHECK: %[[C_i8:.*]] = bitcast %"struct.diamond::C"* %[[C]] to i8* + // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %{{.*}}, i32 16 + // FIXME: We might consider changing the dtor this parameter type to i8*. + // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::C"* + // CHECK: call x86_thiscallcc void @"\01??1C@diamond@@UAE@XZ"(%"struct.diamond::C"* %[[ARG]]) + + // CHECK: %[[B:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to %"struct.diamond::B"* + // CHECK: %[[B_i8:.*]] = bitcast %"struct.diamond::B"* %[[B]] to i8* + // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %[[B_i8]], i32 4 + // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::B"* + // CHECK: call x86_thiscallcc void @"\01??1B@diamond@@UAE@XZ"(%"struct.diamond::B"* %[[ARG]]) + // CHECK: ret void +} + +} |