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-rw-r--r--test/esan/TestCases/struct-simple.cpp204
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diff --git a/test/esan/TestCases/struct-simple.cpp b/test/esan/TestCases/struct-simple.cpp
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+++ b/test/esan/TestCases/struct-simple.cpp
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+// RUN: %clang_esan_frag -O0 %s -DPART1 -mllvm -esan-aux-field-info=0 -c -o %t-part1.o 2>&1
+// RUN: %clang_esan_frag -O0 %s -DPART2 -c -o %t-part2.o 2>&1
+// RUN: %clang_esan_frag -O0 %s -DMAIN -c -o %t-main.o 2>&1
+// RUN: %clang_esan_frag -O0 %t-part1.o %t-part2.o %t-main.o -o %t 2>&1
+// RUN: %env_esan_opts=verbosity=2 %run %t 2>&1 | FileCheck %s
+
+// We generate two different object files from this file with different
+// macros, and then link them together. We do this to test how we handle
+// separate compilation with multiple compilation units.
+
+#include <stdio.h>
+
+extern "C" {
+ void part1();
+ void part2();
+}
+
+//===-- compilation unit part1 without main function ----------------------===//
+
+#ifdef PART1
+struct A {
+ int x;
+ int y;
+};
+
+struct B {
+ float m;
+ double n;
+};
+
+union U {
+ float f;
+ double d;
+};
+
+// Same struct in both main and part1.
+struct S {
+ int s1;
+ int s2;
+};
+
+// Different structs with the same name in main and part1.
+struct D {
+ int d1;
+ int d2;
+ struct {
+ int x;
+ int y;
+ int z;
+ } ds[10];
+};
+
+void part1()
+{
+ struct A a;
+ struct B b;
+ union U u;
+ struct S s;
+ struct D d;
+ for (int i = 0; i < (1 << 11); i++)
+ a.x = 0;
+ a.y = 1;
+ b.m = 2.0;
+ for (int i = 0; i < (1 << 21); i++) {
+ b.n = 3.0;
+ d.ds[3].y = 0;
+ }
+ u.f = 0.0;
+ u.d = 1.0;
+ s.s1 = 0;
+ d.d1 = 0;
+}
+#endif // PART1
+
+//===-- compilation unit part2 without main function ----------------------===//
+#ifdef PART2
+// No struct in this part.
+void part2()
+{
+ // do nothing
+}
+#endif // PART2
+
+//===-- compilation unit with main function -------------------------------===//
+
+#ifdef MAIN
+class C {
+public:
+ struct {
+ int x;
+ int y;
+ } cs;
+ union {
+ float f;
+ double d;
+ } cu;
+ char c[10];
+};
+
+// Same struct in both main and part1.
+struct S {
+ int s1;
+ int s2;
+};
+
+// Different structs with the same name in main and part1.
+struct D {
+ int d1;
+ int d2;
+ int d3;
+};
+
+int main(int argc, char **argv) {
+ // CHECK: in esan::initializeLibrary
+ // CHECK: in esan::initializeCacheFrag
+ // CHECK-NEXT: in esan::processCompilationUnitInit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 6 class(es)/struct(s)
+ // CHECK-NEXT: Register struct.A#2#11#11: 2 fields
+ // CHECK-NEXT: Register struct.B#2#3#2: 2 fields
+ // CHECK-NEXT: Register union.U#1#3: 1 fields
+ // CHECK-NEXT: Register struct.S#2#11#11: 2 fields
+ // CHECK-NEXT: Register struct.D#3#14#11#11: 3 fields
+ // CHECK-NEXT: Register struct.anon#3#11#11#11: 3 fields
+ // CHECK-NEXT: in esan::processCompilationUnitInit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s)
+ // CHECK-NEXT: in esan::processCompilationUnitInit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 5 class(es)/struct(s)
+ // CHECK-NEXT: Register class.C#3#14#13#13: 3 fields
+ // CHECK-NEXT: Register struct.anon#2#11#11: 2 fields
+ // CHECK-NEXT: Register union.anon#1#3: 1 fields
+ // CHECK-NEXT: Duplicated struct.S#2#11#11: 2 fields
+ // CHECK-NEXT: Register struct.D#3#11#11#11: 3 fields
+ struct C c[2];
+ struct S s;
+ struct D d;
+ c[0].cs.x = 0;
+ c[1].cs.y = 1;
+ c[0].cu.f = 0.0;
+ c[1].cu.d = 1.0;
+ c[0].c[2] = 0;
+ s.s1 = 0;
+ d.d1 = 0;
+ d.d2 = 0;
+ part1();
+ part2();
+ return 0;
+ // CHECK: in esan::finalizeLibrary
+ // CHECK-NEXT: in esan::finalizeCacheFrag
+ // CHECK-NEXT: in esan::processCompilationUnitExit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 5 class(es)/struct(s)
+ // CHECK-NEXT: Unregister class.C#3#14#13#13: 3 fields
+ // CHECK-NEXT: {{.*}} class C
+ // CHECK-NEXT: {{.*}} size = 32, count = 5, ratio = 3, array access = 5
+ // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 8, count = 2, type = %struct.anon = type { i32, i32 }
+ // CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2, type = %union.anon = type { double }
+ // CHECK-NEXT: {{.*}} # 2: offset = 16, size = 10, count = 1, type = [10 x i8]
+ // CHECK-NEXT: Unregister struct.anon#2#11#11: 2 fields
+ // CHECK-NEXT: {{.*}} struct anon
+ // CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 1, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
+ // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
+ // CHECK-NEXT: Unregister union.anon#1#3: 1 fields
+ // CHECK-NEXT: Unregister struct.S#2#11#11: 2 fields
+ // CHECK-NEXT: {{.*}} struct S
+ // CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 2, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: count = 2
+ // CHECK-NEXT: {{.*}} # 1: count = 0
+ // CHECK-NEXT: Unregister struct.D#3#11#11#11: 3 fields
+ // CHECK-NEXT: {{.*}} struct D
+ // CHECK-NEXT: {{.*}} size = 12, count = 2, ratio = 2, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
+ // CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
+ // CHECK-NEXT: {{.*}} # 2: offset = 8, size = 4, count = 0, type = i32
+ // CHECK-NEXT: in esan::processCompilationUnitExit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s)
+ // CHECK-NEXT: in esan::processCompilationUnitExit
+ // CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 6 class(es)/struct(s)
+ // CHECK-NEXT: Unregister struct.A#2#11#11: 2 fields
+ // CHECK-NEXT: {{.*}} struct A
+ // CHECK-NEXT: {{.*}} size = 8, count = 2049, ratio = 2048, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: count = 2048
+ // CHECK-NEXT: {{.*}} # 1: count = 1
+ // CHECK-NEXT: Unregister struct.B#2#3#2: 2 fields
+ // CHECK-NEXT: {{.*}} struct B
+ // CHECK-NEXT: {{.*}} size = 16, count = 2097153, ratio = 2097152, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: count = 1
+ // CHECK-NEXT: {{.*}} # 1: count = 2097152
+ // CHECK-NEXT: Unregister union.U#1#3: 1 fields
+ // CHECK-NEXT: Duplicated struct.S#2#11#11: 2 fields
+ // CHECK-NEXT: Unregister struct.D#3#14#11#11: 3 fields
+ // CHECK-NEXT: {{.*}} struct D
+ // CHECK-NEXT: {{.*}} size = 128, count = 2097153, ratio = 2097153, array access = 0
+ // CHECK-NEXT: {{.*}} # 0: count = 1
+ // CHECK-NEXT: {{.*}} # 1: count = 0
+ // CHECK-NEXT: {{.*}} # 2: count = 2097152
+ // CHECK-NEXT: Unregister struct.anon#3#11#11#11: 3 fields
+ // CHECK-NEXT: {{.*}} struct anon
+ // CHECK-NEXT: {{.*}} size = 12, count = 2097152, ratio = 4194304, array access = 2097152
+ // CHECK-NEXT: {{.*}} # 0: count = 0
+ // CHECK-NEXT: {{.*}} # 1: count = 2097152
+ // CHECK-NEXT: {{.*}} # 2: count = 0
+ // CHECK-NEXT: {{.*}}EfficiencySanitizer: total struct field access count = 6293518
+}
+#endif // MAIN