aboutsummaryrefslogtreecommitdiff
path: root/utils/vim-lldb/python-vim-lldb/vim_ui.py
diff options
context:
space:
mode:
Diffstat (limited to 'utils/vim-lldb/python-vim-lldb/vim_ui.py')
-rw-r--r--utils/vim-lldb/python-vim-lldb/vim_ui.py235
1 files changed, 235 insertions, 0 deletions
diff --git a/utils/vim-lldb/python-vim-lldb/vim_ui.py b/utils/vim-lldb/python-vim-lldb/vim_ui.py
new file mode 100644
index 000000000000..4be346b96f0e
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/vim_ui.py
@@ -0,0 +1,235 @@
+
+# LLDB UI state in the Vim user interface.
+
+import os, re, sys
+import lldb
+import vim
+from vim_panes import *
+from vim_signs import *
+
+def is_same_file(a, b):
+ """ returns true if paths a and b are the same file """
+ a = os.path.realpath(a)
+ b = os.path.realpath(b)
+ return a in b or b in a
+
+class UI:
+ def __init__(self):
+ """ Declare UI state variables """
+
+ # Default panes to display
+ self.defaultPanes = ['breakpoints', 'backtrace', 'locals', 'threads', 'registers', 'disassembly']
+
+ # map of tuples (filename, line) --> SBBreakpoint
+ self.markedBreakpoints = {}
+
+ # Currently shown signs
+ self.breakpointSigns = {}
+ self.pcSigns = []
+
+ # Container for panes
+ self.paneCol = PaneLayout()
+
+ # All possible LLDB panes
+ self.backtracePane = BacktracePane(self.paneCol)
+ self.threadPane = ThreadPane(self.paneCol)
+ self.disassemblyPane = DisassemblyPane(self.paneCol)
+ self.localsPane = LocalsPane(self.paneCol)
+ self.registersPane = RegistersPane(self.paneCol)
+ self.breakPane = BreakpointsPane(self.paneCol)
+
+ def activate(self):
+ """ Activate UI: display default set of panes """
+ self.paneCol.prepare(self.defaultPanes)
+
+ def get_user_buffers(self, filter_name=None):
+ """ Returns a list of buffers that are not a part of the LLDB UI. That is, they
+ are not contained in the PaneLayout object self.paneCol.
+ """
+ ret = []
+ for w in vim.windows:
+ b = w.buffer
+ if not self.paneCol.contains(b.name):
+ if filter_name is None or filter_name in b.name:
+ ret.append(b)
+ return ret
+
+ def update_pc(self, process, buffers, goto_file):
+ """ Place the PC sign on the PC location of each thread's selected frame """
+
+ def GetPCSourceLocation(thread):
+ """ Returns a tuple (thread_index, file, line, column) that represents where
+ the PC sign should be placed for a thread.
+ """
+
+ frame = thread.GetSelectedFrame()
+ frame_num = frame.GetFrameID()
+ le = frame.GetLineEntry()
+ while not le.IsValid() and frame_num < thread.GetNumFrames():
+ frame_num += 1
+ le = thread.GetFrameAtIndex(frame_num).GetLineEntry()
+
+ if le.IsValid():
+ path = os.path.join(le.GetFileSpec().GetDirectory(), le.GetFileSpec().GetFilename())
+ return (thread.GetIndexID(), path, le.GetLine(), le.GetColumn())
+ return None
+
+
+ # Clear all existing PC signs
+ del_list = []
+ for sign in self.pcSigns:
+ sign.hide()
+ del_list.append(sign)
+ for sign in del_list:
+ self.pcSigns.remove(sign)
+ del sign
+
+ # Select a user (non-lldb) window
+ if not self.paneCol.selectWindow(False):
+ # No user window found; avoid clobbering by splitting
+ vim.command(":vsp")
+
+ # Show a PC marker for each thread
+ for thread in process:
+ loc = GetPCSourceLocation(thread)
+ if not loc:
+ # no valid source locations for PCs. hide all existing PC markers
+ continue
+
+ buf = None
+ (tid, fname, line, col) = loc
+ buffers = self.get_user_buffers(fname)
+ is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID()
+ if len(buffers) == 1:
+ buf = buffers[0]
+ if buf != vim.current.buffer:
+ # Vim has an open buffer to the required file: select it
+ vim.command('execute ":%db"' % buf.number)
+ elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file:
+ # FIXME: If current buffer is modified, vim will complain when we try to switch away.
+ # Find a way to detect if the current buffer is modified, and...warn instead?
+ vim.command('execute ":e %s"' % fname)
+ buf = vim.current.buffer
+ elif len(buffers) > 1 and goto_file:
+ #FIXME: multiple open buffers match PC location
+ continue
+ else:
+ continue
+
+ self.pcSigns.append(PCSign(buf, line, is_selected))
+
+ if is_selected and goto_file:
+ # if the selected file has a PC marker, move the cursor there too
+ curname = vim.current.buffer.name
+ if curname is not None and is_same_file(curname, fname):
+ move_cursor(line, 0)
+ elif move_cursor:
+ print "FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname)
+
+ def update_breakpoints(self, target, buffers):
+ """ Decorates buffer with signs corresponding to breakpoints in target. """
+
+ def GetBreakpointLocations(bp):
+ """ Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """
+ if not bp.IsValid():
+ sys.stderr.write("breakpoint is invalid, no locations")
+ return []
+
+ ret = []
+ numLocs = bp.GetNumLocations()
+ for i in range(numLocs):
+ loc = bp.GetLocationAtIndex(i)
+ desc = get_description(loc, lldb.eDescriptionLevelFull)
+ match = re.search('at\ ([^:]+):([\d]+)', desc)
+ try:
+ lineNum = int(match.group(2).strip())
+ ret.append((loc.IsResolved(), match.group(1), lineNum))
+ except ValueError as e:
+ sys.stderr.write("unable to parse breakpoint location line number: '%s'" % match.group(2))
+ sys.stderr.write(str(e))
+
+ return ret
+
+
+ if target is None or not target.IsValid():
+ return
+
+ needed_bps = {}
+ for bp_index in range(target.GetNumBreakpoints()):
+ bp = target.GetBreakpointAtIndex(bp_index)
+ locations = GetBreakpointLocations(bp)
+ for (is_resolved, file, line) in GetBreakpointLocations(bp):
+ for buf in buffers:
+ if file in buf.name:
+ needed_bps[(buf, line, is_resolved)] = bp
+
+ # Hide any signs that correspond with disabled breakpoints
+ del_list = []
+ for (b, l, r) in self.breakpointSigns:
+ if (b, l, r) not in needed_bps:
+ self.breakpointSigns[(b, l, r)].hide()
+ del_list.append((b, l, r))
+ for d in del_list:
+ del self.breakpointSigns[d]
+
+ # Show any signs for new breakpoints
+ for (b, l, r) in needed_bps:
+ bp = needed_bps[(b, l, r)]
+ if self.haveBreakpoint(b.name, l):
+ self.markedBreakpoints[(b.name, l)].append(bp)
+ else:
+ self.markedBreakpoints[(b.name, l)] = [bp]
+
+ if (b, l, r) not in self.breakpointSigns:
+ s = BreakpointSign(b, l, r)
+ self.breakpointSigns[(b, l, r)] = s
+
+ def update(self, target, status, controller, goto_file=False):
+ """ Updates debugger info panels and breakpoint/pc marks and prints
+ status to the vim status line. If goto_file is True, the user's
+ cursor is moved to the source PC location in the selected frame.
+ """
+
+ self.paneCol.update(target, controller)
+ self.update_breakpoints(target, self.get_user_buffers())
+
+ if target is not None and target.IsValid():
+ process = target.GetProcess()
+ if process is not None and process.IsValid():
+ self.update_pc(process, self.get_user_buffers, goto_file)
+
+ if status is not None and len(status) > 0:
+ print status
+
+ def haveBreakpoint(self, file, line):
+ """ Returns True if we have a breakpoint at file:line, False otherwise """
+ return (file, line) in self.markedBreakpoints
+
+ def getBreakpoints(self, fname, line):
+ """ Returns the LLDB SBBreakpoint object at fname:line """
+ if self.haveBreakpoint(fname, line):
+ return self.markedBreakpoints[(fname, line)]
+ else:
+ return None
+
+ def deleteBreakpoints(self, name, line):
+ del self.markedBreakpoints[(name, line)]
+
+ def showWindow(self, name):
+ """ Shows (un-hides) window pane specified by name """
+ if not self.paneCol.havePane(name):
+ sys.stderr.write("unknown window: %s" % name)
+ return False
+ self.paneCol.prepare([name])
+ return True
+
+ def hideWindow(self, name):
+ """ Hides window pane specified by name """
+ if not self.paneCol.havePane(name):
+ sys.stderr.write("unknown window: %s" % name)
+ return False
+ self.paneCol.hide([name])
+ return True
+
+global ui
+ui = UI()