diff options
Diffstat (limited to 'utils/vim-lldb/python-vim-lldb/vim_ui.py')
-rw-r--r-- | utils/vim-lldb/python-vim-lldb/vim_ui.py | 235 |
1 files changed, 235 insertions, 0 deletions
diff --git a/utils/vim-lldb/python-vim-lldb/vim_ui.py b/utils/vim-lldb/python-vim-lldb/vim_ui.py new file mode 100644 index 000000000000..4be346b96f0e --- /dev/null +++ b/utils/vim-lldb/python-vim-lldb/vim_ui.py @@ -0,0 +1,235 @@ + +# LLDB UI state in the Vim user interface. + +import os, re, sys +import lldb +import vim +from vim_panes import * +from vim_signs import * + +def is_same_file(a, b): + """ returns true if paths a and b are the same file """ + a = os.path.realpath(a) + b = os.path.realpath(b) + return a in b or b in a + +class UI: + def __init__(self): + """ Declare UI state variables """ + + # Default panes to display + self.defaultPanes = ['breakpoints', 'backtrace', 'locals', 'threads', 'registers', 'disassembly'] + + # map of tuples (filename, line) --> SBBreakpoint + self.markedBreakpoints = {} + + # Currently shown signs + self.breakpointSigns = {} + self.pcSigns = [] + + # Container for panes + self.paneCol = PaneLayout() + + # All possible LLDB panes + self.backtracePane = BacktracePane(self.paneCol) + self.threadPane = ThreadPane(self.paneCol) + self.disassemblyPane = DisassemblyPane(self.paneCol) + self.localsPane = LocalsPane(self.paneCol) + self.registersPane = RegistersPane(self.paneCol) + self.breakPane = BreakpointsPane(self.paneCol) + + def activate(self): + """ Activate UI: display default set of panes """ + self.paneCol.prepare(self.defaultPanes) + + def get_user_buffers(self, filter_name=None): + """ Returns a list of buffers that are not a part of the LLDB UI. That is, they + are not contained in the PaneLayout object self.paneCol. + """ + ret = [] + for w in vim.windows: + b = w.buffer + if not self.paneCol.contains(b.name): + if filter_name is None or filter_name in b.name: + ret.append(b) + return ret + + def update_pc(self, process, buffers, goto_file): + """ Place the PC sign on the PC location of each thread's selected frame """ + + def GetPCSourceLocation(thread): + """ Returns a tuple (thread_index, file, line, column) that represents where + the PC sign should be placed for a thread. + """ + + frame = thread.GetSelectedFrame() + frame_num = frame.GetFrameID() + le = frame.GetLineEntry() + while not le.IsValid() and frame_num < thread.GetNumFrames(): + frame_num += 1 + le = thread.GetFrameAtIndex(frame_num).GetLineEntry() + + if le.IsValid(): + path = os.path.join(le.GetFileSpec().GetDirectory(), le.GetFileSpec().GetFilename()) + return (thread.GetIndexID(), path, le.GetLine(), le.GetColumn()) + return None + + + # Clear all existing PC signs + del_list = [] + for sign in self.pcSigns: + sign.hide() + del_list.append(sign) + for sign in del_list: + self.pcSigns.remove(sign) + del sign + + # Select a user (non-lldb) window + if not self.paneCol.selectWindow(False): + # No user window found; avoid clobbering by splitting + vim.command(":vsp") + + # Show a PC marker for each thread + for thread in process: + loc = GetPCSourceLocation(thread) + if not loc: + # no valid source locations for PCs. hide all existing PC markers + continue + + buf = None + (tid, fname, line, col) = loc + buffers = self.get_user_buffers(fname) + is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID() + if len(buffers) == 1: + buf = buffers[0] + if buf != vim.current.buffer: + # Vim has an open buffer to the required file: select it + vim.command('execute ":%db"' % buf.number) + elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file: + # FIXME: If current buffer is modified, vim will complain when we try to switch away. + # Find a way to detect if the current buffer is modified, and...warn instead? + vim.command('execute ":e %s"' % fname) + buf = vim.current.buffer + elif len(buffers) > 1 and goto_file: + #FIXME: multiple open buffers match PC location + continue + else: + continue + + self.pcSigns.append(PCSign(buf, line, is_selected)) + + if is_selected and goto_file: + # if the selected file has a PC marker, move the cursor there too + curname = vim.current.buffer.name + if curname is not None and is_same_file(curname, fname): + move_cursor(line, 0) + elif move_cursor: + print "FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname) + + def update_breakpoints(self, target, buffers): + """ Decorates buffer with signs corresponding to breakpoints in target. """ + + def GetBreakpointLocations(bp): + """ Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """ + if not bp.IsValid(): + sys.stderr.write("breakpoint is invalid, no locations") + return [] + + ret = [] + numLocs = bp.GetNumLocations() + for i in range(numLocs): + loc = bp.GetLocationAtIndex(i) + desc = get_description(loc, lldb.eDescriptionLevelFull) + match = re.search('at\ ([^:]+):([\d]+)', desc) + try: + lineNum = int(match.group(2).strip()) + ret.append((loc.IsResolved(), match.group(1), lineNum)) + except ValueError as e: + sys.stderr.write("unable to parse breakpoint location line number: '%s'" % match.group(2)) + sys.stderr.write(str(e)) + + return ret + + + if target is None or not target.IsValid(): + return + + needed_bps = {} + for bp_index in range(target.GetNumBreakpoints()): + bp = target.GetBreakpointAtIndex(bp_index) + locations = GetBreakpointLocations(bp) + for (is_resolved, file, line) in GetBreakpointLocations(bp): + for buf in buffers: + if file in buf.name: + needed_bps[(buf, line, is_resolved)] = bp + + # Hide any signs that correspond with disabled breakpoints + del_list = [] + for (b, l, r) in self.breakpointSigns: + if (b, l, r) not in needed_bps: + self.breakpointSigns[(b, l, r)].hide() + del_list.append((b, l, r)) + for d in del_list: + del self.breakpointSigns[d] + + # Show any signs for new breakpoints + for (b, l, r) in needed_bps: + bp = needed_bps[(b, l, r)] + if self.haveBreakpoint(b.name, l): + self.markedBreakpoints[(b.name, l)].append(bp) + else: + self.markedBreakpoints[(b.name, l)] = [bp] + + if (b, l, r) not in self.breakpointSigns: + s = BreakpointSign(b, l, r) + self.breakpointSigns[(b, l, r)] = s + + def update(self, target, status, controller, goto_file=False): + """ Updates debugger info panels and breakpoint/pc marks and prints + status to the vim status line. If goto_file is True, the user's + cursor is moved to the source PC location in the selected frame. + """ + + self.paneCol.update(target, controller) + self.update_breakpoints(target, self.get_user_buffers()) + + if target is not None and target.IsValid(): + process = target.GetProcess() + if process is not None and process.IsValid(): + self.update_pc(process, self.get_user_buffers, goto_file) + + if status is not None and len(status) > 0: + print status + + def haveBreakpoint(self, file, line): + """ Returns True if we have a breakpoint at file:line, False otherwise """ + return (file, line) in self.markedBreakpoints + + def getBreakpoints(self, fname, line): + """ Returns the LLDB SBBreakpoint object at fname:line """ + if self.haveBreakpoint(fname, line): + return self.markedBreakpoints[(fname, line)] + else: + return None + + def deleteBreakpoints(self, name, line): + del self.markedBreakpoints[(name, line)] + + def showWindow(self, name): + """ Shows (un-hides) window pane specified by name """ + if not self.paneCol.havePane(name): + sys.stderr.write("unknown window: %s" % name) + return False + self.paneCol.prepare([name]) + return True + + def hideWindow(self, name): + """ Hides window pane specified by name """ + if not self.paneCol.havePane(name): + sys.stderr.write("unknown window: %s" % name) + return False + self.paneCol.hide([name]) + return True + +global ui +ui = UI() |