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-rw-r--r--utils/vim-lldb/README59
-rw-r--r--utils/vim-lldb/doc/lldb.txt115
-rw-r--r--utils/vim-lldb/plugin/lldb.vim151
-rw-r--r--utils/vim-lldb/python-vim-lldb/import_lldb.py61
-rw-r--r--utils/vim-lldb/python-vim-lldb/lldb_controller.py384
-rw-r--r--utils/vim-lldb/python-vim-lldb/plugin.py14
-rw-r--r--utils/vim-lldb/python-vim-lldb/vim_panes.py618
-rw-r--r--utils/vim-lldb/python-vim-lldb/vim_signs.py73
-rw-r--r--utils/vim-lldb/python-vim-lldb/vim_ui.py235
9 files changed, 1710 insertions, 0 deletions
diff --git a/utils/vim-lldb/README b/utils/vim-lldb/README
new file mode 100644
index 000000000000..721054a2c84b
--- /dev/null
+++ b/utils/vim-lldb/README
@@ -0,0 +1,59 @@
+
+=================
+LLDB Vim Frontend
+=================
+
+Prerequisites
+-------------
+
+This plugin is known to work with the following flavours of Vim:
+
+ * Linux (tested on Ubuntu 12.04/12.10):
+ * vim/gvim (from vim-gnome package version 7.3)
+
+ * Mac OS X (tested on Mountain Lion)
+ * Vim command-line (7.3 from Xcode)
+ * MacVim 7.3
+
+To install the plugin, ensure you have
+ * a working version of lldb on your path, or the environment variable LLDB
+ pointing to the lldb binary you would like to use.
+ * a python-enabled vim (check with ":python print 2")
+
+
+Installation
+------------
+
+1) Install the Vim pathogen plugin (it keeps installed plugins organized):
+
+ https://github.com/tpope/vim-pathogen
+
+ Or, for the impatient:
+
+mkdir -p ~/.vim/autoload ~/.vim/bundle; \
+curl -Sso ~/.vim/autoload/pathogen.vim \
+ https://raw.github.com/tpope/vim-pathogen/master/autoload/pathogen.vim
+
+2) Symlink (or copy) ~/.vim/bundle/vim-lldb to this directory:
+
+ln -sf <lldb-dir>/utils/vim-lldb ~/.vim/bundle/vim-lldb
+
+3) Update your help-tags. Start vim, do:
+
+ :Helptags
+
+4) Have fun!
+
+
+Usage/Getting Help
+------------------
+All LLDB commands (with tab-completion) can be accessed in Vim's
+command mode. Try it out by typing:
+
+:L<tab>
+
+There are several sources of help available:
+
+:help lldb -- Documentation for this plugin
+:Lhelp -- LLDB's built-in help system (i.e lldb 'help' command)
+:Lscript help (lldb) -- Complete LLDB Python API reference
diff --git a/utils/vim-lldb/doc/lldb.txt b/utils/vim-lldb/doc/lldb.txt
new file mode 100644
index 000000000000..e54e6f2db0dc
--- /dev/null
+++ b/utils/vim-lldb/doc/lldb.txt
@@ -0,0 +1,115 @@
+*lldb.txt* A plugin that enables debugging from your favourite editor
+
+Author: Daniel Malea <daniel.malea@intel.com>
+License: Same terms as Vim itself (see |license|)
+
+INTRODUCTION *lldb*
+
+Installing this plugin enables a set of commands in Vim to control the
+LLDB (http://lldb.llvm.org) debugger.
+
+COMMANDS *lldb-commands*
+
+The LLDB command interpreter is exposed to Vim's command mode using the
+':L' prefix. Tab-completion is available and will cycle through commands.
+Some commands have modified behaviour in Vim; for example, :Lbreakpoint
+with no arguments will set a breakpoint at the current cursor, rather than
+printing the standard help information for the LLDB command 'breakpoint'.
+
+ *lldb-windows*
+
+In addition to the standard commands available under the LLDB interpreter,
+there are also commands to display or hide informational debugger panes.
+
+Windows can be shown or hidden using the ':Lhide <name>' or ':Lshow <name>'
+commands.
+ *lldb-:Lhide*
+:Lhide [windowname] Hide informational debugger pane named 'windowname'.
+
+ *lldb-:Lshow*
+:Lshow [windowname] Show informational debugger pane named 'windowname'.
+
+Possible window name arguments to the Lhide and Lshow commands include:
+
+ * backtrace
+ * breakpoints
+ * disassembly
+ * locals
+ * registers
+ * threads
+ *lldb-:Lattach*
+:Lattach <process-name> Attach to a process by name.
+
+ *lldb-:Ldetach*
+:Ldetach Detach from the current process.
+
+ *lldb-:Ltarget*
+:Ltarget [[create] executable]
+ Create a target with the specified executable. If
+ run with a single argument, that argument is assumed
+ to be a path to the executable to be debugged.
+ Otherwise, all arguments are passed into LLDB's command
+ interpreter.
+
+ *lldb-:Lstart*
+:Lstart Create a process by executing the current target
+ and wait for LLDB to attach.
+
+ *lldb-:Lrun*
+:Lrun Create a process by executing the current target
+ without waiting for LLDB to attach.
+
+ *lldb-:Lcontinue*
+:Lcontinue Continue execution of the process until the next
+ breakpoint is hit or the process exits.
+
+ *lldb-:Lthread*
+:Lthread <args> Passes through to LLDB. See :Lhelp thread.
+
+ *lldb-:Lstep*
+:Lstep Step into the current function call.
+
+ *lldb-:Lstepin*
+:Lstepin Step into the current function call.
+
+ *lldb-:Lstepinst*
+:Lstepinst Step one instruction.
+
+ *lldb-:Lstepinstover*
+:Lstepinstover Step one instruction, but skip over jump or call
+ instructions.
+
+ *lldb-:Lnext*
+:Lnext Step to the next line.
+
+ *lldb-:Lfinish*
+:Lfinish Step out of the current function.
+
+ *lldb-:Lbreakpoint*
+:Lbreakpoint [args] When arguments are provided, the lldb breakpoint
+ command is invoked. If no arguments are provided,
+ a breakpoint at the location under the cursor.
+
+ *lldb-:Lprint*
+ *lldb-:Lpo*
+ *lldb-:LpO*
+:Lprint <expr> Aliases to the lldb print and po commands. Cursor
+:Lpo <expr> word (cursor WORD for LpO) will be used when
+:LpO <expr> expression omitted.
+
+MAPPINGS *lldb-mappings*
+
+On Mac OS X (under MacVim) , the following key mappings are available:
+
+<Command-B> Insert a breakpoint at the line under cursor
+
+
+ABOUT *lldb-about*
+
+Grab the latest version of this plugin (and LLDB sources) with:
+ git clone http://llvm.org/git/lldb
+
+File any bugs at:
+ http://llvm.org/bugs/enter_bug.cgi?product=lldb
+
+ vim:tw=78:et:ft=help:norl:
diff --git a/utils/vim-lldb/plugin/lldb.vim b/utils/vim-lldb/plugin/lldb.vim
new file mode 100644
index 000000000000..ac5cfe3fbb43
--- /dev/null
+++ b/utils/vim-lldb/plugin/lldb.vim
@@ -0,0 +1,151 @@
+
+" Vim script glue code for LLDB integration
+
+function! s:FindPythonScriptDir()
+ for dir in pathogen#split(&runtimepath)
+ let searchstr = "python-vim-lldb"
+ let candidates = pathogen#glob_directories(dir . "/" . searchstr)
+ if len(candidates) > 0
+ return candidates[0]
+ endif
+ endfor
+ return
+endfunction()
+
+function! s:InitLldbPlugin()
+ if has('python') == 0
+ call confirm('ERROR: This Vim installation does not have python support. lldb.vim will not work.')
+ return
+ endif
+
+ " Key-Bindings
+ " FIXME: choose sensible keybindings for:
+ " - process: start, interrupt, continue, continue-to-cursor
+ " - step: instruction, in, over, out
+ "
+ if has('gui_macvim')
+ " Apple-B toggles breakpoint on cursor
+ map <D-B> :Lbreakpoint<CR>
+ endif
+
+ "
+ " Setup the python interpreter path
+ "
+ let vim_lldb_pydir = s:FindPythonScriptDir()
+ execute 'python import sys; sys.path.append("' . vim_lldb_pydir . '")'
+
+ "
+ " Register :L<Command>
+ " The LLDB CommandInterpreter provides tab-completion in Vim's command mode.
+ " FIXME: this list of commands, at least partially should be auto-generated
+ "
+
+ " Window show/hide commands
+ command -complete=custom,s:CompleteWindow -nargs=1 Lhide python ctrl.doHide('<args>')
+ command -complete=custom,s:CompleteWindow -nargs=0 Lshow python ctrl.doShow('<args>')
+
+ " Launching convenience commands (no autocompletion)
+ command -nargs=* Lstart python ctrl.doLaunch(True, '<args>')
+ command -nargs=* Lrun python ctrl.doLaunch(False, '<args>')
+ command -nargs=1 Lattach python ctrl.doAttach('<args>')
+ command -nargs=0 Ldetach python ctrl.doDetach()
+
+ " Regexp-commands: because vim's command mode does not support '_' or '-'
+ " characters in command names, we omit them when creating the :L<cmd>
+ " equivalents.
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpattach python ctrl.doCommand('_regexp-attach', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpbreak python ctrl.doCommand('_regexp-break', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpbt python ctrl.doCommand('_regexp-bt', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpdown python ctrl.doCommand('_regexp-down', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexptbreak python ctrl.doCommand('_regexp-tbreak', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpdisplay python ctrl.doCommand('_regexp-display', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpundisplay python ctrl.doCommand('_regexp-undisplay', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregexpup python ctrl.doCommand('_regexp-up', '<args>')
+
+ command -complete=custom,s:CompleteCommand -nargs=* Lapropos python ctrl.doCommand('apropos', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lbacktrace python ctrl.doCommand('bt', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lbreakpoint python ctrl.doBreakpoint('<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lcommand python ctrl.doCommand('command', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Ldisassemble python ctrl.doCommand('disassemble', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lexpression python ctrl.doCommand('expression', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lhelp python ctrl.doCommand('help', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Llog python ctrl.doCommand('log', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lplatform python ctrl.doCommand('platform','<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lplugin python ctrl.doCommand('plugin', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lprocess python ctrl.doProcess('<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lregister python ctrl.doCommand('register', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lscript python ctrl.doCommand('script', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lsettings python ctrl.doCommand('settings','<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lsource python ctrl.doCommand('source', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Ltype python ctrl.doCommand('type', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lversion python ctrl.doCommand('version', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=* Lwatchpoint python ctrl.doCommand('watchpoint', '<args>')
+
+ " Convenience (shortcut) LLDB commands
+ command -complete=custom,s:CompleteCommand -nargs=* Lprint python ctrl.doCommand('print', vim.eval("s:CursorWord('<args>')"))
+ command -complete=custom,s:CompleteCommand -nargs=* Lpo python ctrl.doCommand('po', vim.eval("s:CursorWord('<args>')"))
+ command -complete=custom,s:CompleteCommand -nargs=* LpO python ctrl.doCommand('po', vim.eval("s:CursorWORD('<args>')"))
+ command -complete=custom,s:CompleteCommand -nargs=* Lbt python ctrl.doCommand('bt', '<args>')
+
+ " Frame/Thread-Selection (commands that also do an Uupdate but do not
+ " generate events in LLDB)
+ command -complete=custom,s:CompleteCommand -nargs=* Lframe python ctrl.doSelect('frame', '<args>')
+ command -complete=custom,s:CompleteCommand -nargs=? Lup python ctrl.doCommand('up', '<args>', print_on_success=False, goto_file=True)
+ command -complete=custom,s:CompleteCommand -nargs=? Ldown python ctrl.doCommand('down', '<args>', print_on_success=False, goto_file=True)
+ command -complete=custom,s:CompleteCommand -nargs=* Lthread python ctrl.doSelect('thread', '<args>')
+
+ command -complete=custom,s:CompleteCommand -nargs=* Ltarget python ctrl.doTarget('<args>')
+
+ " Continue
+ command -complete=custom,s:CompleteCommand -nargs=* Lcontinue python ctrl.doContinue()
+
+ " Thread-Stepping (no autocompletion)
+ command -nargs=0 Lstepinst python ctrl.doStep(StepType.INSTRUCTION)
+ command -nargs=0 Lstepinstover python ctrl.doStep(StepType.INSTRUCTION_OVER)
+ command -nargs=0 Lstepin python ctrl.doStep(StepType.INTO)
+ command -nargs=0 Lstep python ctrl.doStep(StepType.INTO)
+ command -nargs=0 Lnext python ctrl.doStep(StepType.OVER)
+ command -nargs=0 Lfinish python ctrl.doStep(StepType.OUT)
+
+ " hack: service the LLDB event-queue when the cursor moves
+ " FIXME: some threaded solution would be better...but it
+ " would have to be designed carefully because Vim's APIs are non threadsafe;
+ " use of the vim module **MUST** be restricted to the main thread.
+ command -nargs=0 Lrefresh python ctrl.doRefresh()
+ autocmd CursorMoved * :Lrefresh
+ autocmd CursorHold * :Lrefresh
+ autocmd VimLeavePre * python ctrl.doExit()
+
+ execute 'pyfile ' . vim_lldb_pydir . '/plugin.py'
+endfunction()
+
+function! s:CompleteCommand(A, L, P)
+ python << EOF
+a = vim.eval("a:A")
+l = vim.eval("a:L")
+p = vim.eval("a:P")
+returnCompleteCommand(a, l, p)
+EOF
+endfunction()
+
+function! s:CompleteWindow(A, L, P)
+ python << EOF
+a = vim.eval("a:A")
+l = vim.eval("a:L")
+p = vim.eval("a:P")
+returnCompleteWindow(a, l, p)
+EOF
+endfunction()
+
+" Returns cword if search term is empty
+function! s:CursorWord(term)
+ return empty(a:term) ? expand('<cword>') : a:term
+endfunction()
+
+" Returns cleaned cWORD if search term is empty
+function! s:CursorWORD(term)
+ " Will strip all non-alphabetic characters from both sides
+ return empty(a:term) ? substitute(expand('<cWORD>'), '^\A*\(.\{-}\)\A*$', '\1', '') : a:term
+endfunction()
+
+call s:InitLldbPlugin()
diff --git a/utils/vim-lldb/python-vim-lldb/import_lldb.py b/utils/vim-lldb/python-vim-lldb/import_lldb.py
new file mode 100644
index 000000000000..a2145d504661
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/import_lldb.py
@@ -0,0 +1,61 @@
+
+# Locate and load the lldb python module
+
+import os, sys
+
+def import_lldb():
+ """ Find and import the lldb modules. This function tries to find the lldb module by:
+ 1. Simply by doing "import lldb" in case the system python installation is aware of lldb. If that fails,
+ 2. Executes the lldb executable pointed to by the LLDB environment variable (or if unset, the first lldb
+ on PATH") with the -P flag to determine the PYTHONPATH to set. If the lldb executable returns a valid
+ path, it is added to sys.path and the import is attempted again. If that fails, 3. On Mac OS X the
+ default Xcode 4.5 installation path.
+ """
+
+ # Try simple 'import lldb', in case of a system-wide install or a pre-configured PYTHONPATH
+ try:
+ import lldb
+ return True
+ except ImportError:
+ pass
+
+ # Allow overriding default path to lldb executable with the LLDB environment variable
+ lldb_executable = 'lldb'
+ if 'LLDB' in os.environ and os.path.exists(os.environ['LLDB']):
+ lldb_executable = os.environ['LLDB']
+
+ # Try using builtin module location support ('lldb -P')
+ from subprocess import check_output, CalledProcessError
+ try:
+ with open(os.devnull, 'w') as fnull:
+ lldb_minus_p_path = check_output("%s -P" % lldb_executable, shell=True, stderr=fnull).strip()
+ if not os.path.exists(lldb_minus_p_path):
+ #lldb -P returned invalid path, probably too old
+ pass
+ else:
+ sys.path.append(lldb_minus_p_path)
+ import lldb
+ return True
+ except CalledProcessError:
+ # Cannot run 'lldb -P' to determine location of lldb python module
+ pass
+ except ImportError:
+ # Unable to import lldb module from path returned by `lldb -P`
+ pass
+
+ # On Mac OS X, use the try the default path to XCode lldb module
+ if "darwin" in sys.platform:
+ xcode_python_path = "/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/Current/Resources/Python/"
+ sys.path.append(xcode_python_path)
+ try:
+ import lldb
+ return True
+ except ImportError:
+ # Unable to import lldb module from default Xcode python path
+ pass
+
+ return False
+
+if not import_lldb():
+ import vim
+ vim.command('redraw | echo "%s"' % " Error loading lldb module; vim-lldb will be disabled. Check LLDB installation or set LLDB environment variable.")
diff --git a/utils/vim-lldb/python-vim-lldb/lldb_controller.py b/utils/vim-lldb/python-vim-lldb/lldb_controller.py
new file mode 100644
index 000000000000..923e771e6afe
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/lldb_controller.py
@@ -0,0 +1,384 @@
+
+#
+# This file defines the layer that talks to lldb
+#
+
+import os, re, sys
+import lldb
+import vim
+from vim_ui import UI
+
+# =================================================
+# Convert some enum value to its string counterpart
+# =================================================
+
+# Shamelessly copy/pasted from lldbutil.py in the test suite
+def state_type_to_str(enum):
+ """Returns the stateType string given an enum."""
+ if enum == lldb.eStateInvalid:
+ return "invalid"
+ elif enum == lldb.eStateUnloaded:
+ return "unloaded"
+ elif enum == lldb.eStateConnected:
+ return "connected"
+ elif enum == lldb.eStateAttaching:
+ return "attaching"
+ elif enum == lldb.eStateLaunching:
+ return "launching"
+ elif enum == lldb.eStateStopped:
+ return "stopped"
+ elif enum == lldb.eStateRunning:
+ return "running"
+ elif enum == lldb.eStateStepping:
+ return "stepping"
+ elif enum == lldb.eStateCrashed:
+ return "crashed"
+ elif enum == lldb.eStateDetached:
+ return "detached"
+ elif enum == lldb.eStateExited:
+ return "exited"
+ elif enum == lldb.eStateSuspended:
+ return "suspended"
+ else:
+ raise Exception("Unknown StateType enum")
+
+class StepType:
+ INSTRUCTION = 1
+ INSTRUCTION_OVER = 2
+ INTO = 3
+ OVER = 4
+ OUT = 5
+
+class LLDBController(object):
+ """ Handles Vim and LLDB events such as commands and lldb events. """
+
+ # Timeouts (sec) for waiting on new events. Because vim is not multi-threaded, we are restricted to
+ # servicing LLDB events from the main UI thread. Usually, we only process events that are already
+ # sitting on the queue. But in some situations (when we are expecting an event as a result of some
+ # user interaction) we want to wait for it. The constants below set these wait period in which the
+ # Vim UI is "blocked". Lower numbers will make Vim more responsive, but LLDB will be delayed and higher
+ # numbers will mean that LLDB events are processed faster, but the Vim UI may appear less responsive at
+ # times.
+ eventDelayStep = 2
+ eventDelayLaunch = 1
+ eventDelayContinue = 1
+
+ def __init__(self):
+ """ Creates the LLDB SBDebugger object and initializes the UI class. """
+ self.target = None
+ self.process = None
+ self.load_dependent_modules = True
+
+ self.dbg = lldb.SBDebugger.Create()
+ self.commandInterpreter = self.dbg.GetCommandInterpreter()
+
+ self.ui = UI()
+
+ def completeCommand(self, a, l, p):
+ """ Returns a list of viable completions for command a with length l and cursor at p """
+
+ assert l[0] == 'L'
+ # Remove first 'L' character that all commands start with
+ l = l[1:]
+
+ # Adjust length as string has 1 less character
+ p = int(p) - 1
+
+ result = lldb.SBStringList()
+ num = self.commandInterpreter.HandleCompletion(l, p, 1, -1, result)
+
+ if num == -1:
+ # FIXME: insert completion character... what's a completion character?
+ pass
+ elif num == -2:
+ # FIXME: replace line with result.GetStringAtIndex(0)
+ pass
+
+ if result.GetSize() > 0:
+ results = filter(None, [result.GetStringAtIndex(x) for x in range(result.GetSize())])
+ return results
+ else:
+ return []
+
+ def doStep(self, stepType):
+ """ Perform a step command and block the UI for eventDelayStep seconds in order to process
+ events on lldb's event queue.
+ FIXME: if the step does not complete in eventDelayStep seconds, we relinquish control to
+ the main thread to avoid the appearance of a "hang". If this happens, the UI will
+ update whenever; usually when the user moves the cursor. This is somewhat annoying.
+ """
+ if not self.process:
+ sys.stderr.write("No process to step")
+ return
+
+ t = self.process.GetSelectedThread()
+ if stepType == StepType.INSTRUCTION:
+ t.StepInstruction(False)
+ if stepType == StepType.INSTRUCTION_OVER:
+ t.StepInstruction(True)
+ elif stepType == StepType.INTO:
+ t.StepInto()
+ elif stepType == StepType.OVER:
+ t.StepOver()
+ elif stepType == StepType.OUT:
+ t.StepOut()
+
+ self.processPendingEvents(self.eventDelayStep, True)
+
+ def doSelect(self, command, args):
+ """ Like doCommand, but suppress output when "select" is the first argument."""
+ a = args.split(' ')
+ return self.doCommand(command, args, "select" != a[0], True)
+
+ def doProcess(self, args):
+ """ Handle 'process' command. If 'launch' is requested, use doLaunch() instead
+ of the command interpreter to start the inferior process.
+ """
+ a = args.split(' ')
+ if len(args) == 0 or (len(a) > 0 and a[0] != 'launch'):
+ self.doCommand("process", args)
+ #self.ui.update(self.target, "", self)
+ else:
+ self.doLaunch('-s' not in args, "")
+
+ def doAttach(self, process_name):
+ """ Handle process attach. """
+ error = lldb.SBError()
+
+ self.processListener = lldb.SBListener("process_event_listener")
+ self.target = self.dbg.CreateTarget('')
+ self.process = self.target.AttachToProcessWithName(self.processListener, process_name, False, error)
+ if not error.Success():
+ sys.stderr.write("Error during attach: " + str(error))
+ return
+
+ self.ui.activate()
+ self.pid = self.process.GetProcessID()
+
+ print "Attached to %s (pid=%d)" % (process_name, self.pid)
+
+ def doDetach(self):
+ if self.process is not None and self.process.IsValid():
+ pid = self.process.GetProcessID()
+ state = state_type_to_str(self.process.GetState())
+ self.process.Detach()
+ self.processPendingEvents(self.eventDelayLaunch)
+
+ def doLaunch(self, stop_at_entry, args):
+ """ Handle process launch. """
+ error = lldb.SBError()
+
+ fs = self.target.GetExecutable()
+ exe = os.path.join(fs.GetDirectory(), fs.GetFilename())
+ if self.process is not None and self.process.IsValid():
+ pid = self.process.GetProcessID()
+ state = state_type_to_str(self.process.GetState())
+ self.process.Destroy()
+
+ launchInfo = lldb.SBLaunchInfo(args.split(' '))
+ self.process = self.target.Launch(launchInfo, error)
+ if not error.Success():
+ sys.stderr.write("Error during launch: " + str(error))
+ return
+
+ # launch succeeded, store pid and add some event listeners
+ self.pid = self.process.GetProcessID()
+ self.processListener = lldb.SBListener("process_event_listener")
+ self.process.GetBroadcaster().AddListener(self.processListener, lldb.SBProcess.eBroadcastBitStateChanged)
+
+ print "Launched %s %s (pid=%d)" % (exe, args, self.pid)
+
+ if not stop_at_entry:
+ self.doContinue()
+ else:
+ self.processPendingEvents(self.eventDelayLaunch)
+
+ def doTarget(self, args):
+ """ Pass target command to interpreter, except if argument is not one of the valid options, or
+ is create, in which case try to create a target with the argument as the executable. For example:
+ target list ==> handled by interpreter
+ target create blah ==> custom creation of target 'blah'
+ target blah ==> also creates target blah
+ """
+ target_args = [#"create",
+ "delete",
+ "list",
+ "modules",
+ "select",
+ "stop-hook",
+ "symbols",
+ "variable"]
+
+ a = args.split(' ')
+ if len(args) == 0 or (len(a) > 0 and a[0] in target_args):
+ self.doCommand("target", args)
+ return
+ elif len(a) > 1 and a[0] == "create":
+ exe = a[1]
+ elif len(a) == 1 and a[0] not in target_args:
+ exe = a[0]
+
+ err = lldb.SBError()
+ self.target = self.dbg.CreateTarget(exe, None, None, self.load_dependent_modules, err)
+ if not self.target:
+ sys.stderr.write("Error creating target %s. %s" % (str(exe), str(err)))
+ return
+
+ self.ui.activate()
+ self.ui.update(self.target, "created target %s" % str(exe), self)
+
+ def doContinue(self):
+ """ Handle 'contiue' command.
+ FIXME: switch to doCommand("continue", ...) to handle -i ignore-count param.
+ """
+ if not self.process or not self.process.IsValid():
+ sys.stderr.write("No process to continue")
+ return
+
+ self.process.Continue()
+ self.processPendingEvents(self.eventDelayContinue)
+
+ def doBreakpoint(self, args):
+ """ Handle breakpoint command with command interpreter, except if the user calls
+ "breakpoint" with no other args, in which case add a breakpoint at the line
+ under the cursor.
+ """
+ a = args.split(' ')
+ if len(args) == 0:
+ show_output = False
+
+ # User called us with no args, so toggle the bp under cursor
+ cw = vim.current.window
+ cb = vim.current.buffer
+ name = cb.name
+ line = cw.cursor[0]
+
+ # Since the UI is responsbile for placing signs at bp locations, we have to
+ # ask it if there already is one or more breakpoints at (file, line)...
+ if self.ui.haveBreakpoint(name, line):
+ bps = self.ui.getBreakpoints(name, line)
+ args = "delete %s" % " ".join([str(b.GetID()) for b in bps])
+ self.ui.deleteBreakpoints(name, line)
+ else:
+ args = "set -f %s -l %d" % (name, line)
+ else:
+ show_output = True
+
+ self.doCommand("breakpoint", args, show_output)
+ return
+
+ def doRefresh(self):
+ """ process pending events and update UI on request """
+ status = self.processPendingEvents()
+
+ def doShow(self, name):
+ """ handle :Lshow <name> """
+ if not name:
+ self.ui.activate()
+ return
+
+ if self.ui.showWindow(name):
+ self.ui.update(self.target, "", self)
+
+ def doHide(self, name):
+ """ handle :Lhide <name> """
+ if self.ui.hideWindow(name):
+ self.ui.update(self.target, "", self)
+
+ def doExit(self):
+ self.dbg.Terminate()
+ self.dbg = None
+
+ def getCommandResult(self, command, command_args):
+ """ Run cmd in the command interpreter and returns (success, output) """
+ result = lldb.SBCommandReturnObject()
+ cmd = "%s %s" % (command, command_args)
+
+ self.commandInterpreter.HandleCommand(cmd, result)
+ return (result.Succeeded(), result.GetOutput() if result.Succeeded() else result.GetError())
+
+ def doCommand(self, command, command_args, print_on_success = True, goto_file=False):
+ """ Run cmd in interpreter and print result (success or failure) on the vim status line. """
+ (success, output) = self.getCommandResult(command, command_args)
+ if success:
+ self.ui.update(self.target, "", self, goto_file)
+ if len(output) > 0 and print_on_success:
+ print output
+ else:
+ sys.stderr.write(output)
+
+ def getCommandOutput(self, command, command_args=""):
+ """ runs cmd in the command interpreter andreturns (status, result) """
+ result = lldb.SBCommandReturnObject()
+ cmd = "%s %s" % (command, command_args)
+ self.commandInterpreter.HandleCommand(cmd, result)
+ return (result.Succeeded(), result.GetOutput() if result.Succeeded() else result.GetError())
+
+ def processPendingEvents(self, wait_seconds=0, goto_file=True):
+ """ Handle any events that are queued from the inferior.
+ Blocks for at most wait_seconds, or if wait_seconds == 0,
+ process only events that are already queued.
+ """
+
+ status = None
+ num_events_handled = 0
+
+ if self.process is not None:
+ event = lldb.SBEvent()
+ old_state = self.process.GetState()
+ new_state = None
+ done = False
+ if old_state == lldb.eStateInvalid or old_state == lldb.eStateExited:
+ # Early-exit if we are in 'boring' states
+ pass
+ else:
+ while not done and self.processListener is not None:
+ if not self.processListener.PeekAtNextEvent(event):
+ if wait_seconds > 0:
+ # No events on the queue, but we are allowed to wait for wait_seconds
+ # for any events to show up.
+ self.processListener.WaitForEvent(wait_seconds, event)
+ new_state = lldb.SBProcess.GetStateFromEvent(event)
+
+ num_events_handled += 1
+
+ done = not self.processListener.PeekAtNextEvent(event)
+ else:
+ # An event is on the queue, process it here.
+ self.processListener.GetNextEvent(event)
+ new_state = lldb.SBProcess.GetStateFromEvent(event)
+
+ # continue if stopped after attaching
+ if old_state == lldb.eStateAttaching and new_state == lldb.eStateStopped:
+ self.process.Continue()
+
+ # If needed, perform any event-specific behaviour here
+ num_events_handled += 1
+
+ if num_events_handled == 0:
+ pass
+ else:
+ if old_state == new_state:
+ status = ""
+ self.ui.update(self.target, status, self, goto_file)
+
+
+def returnCompleteCommand(a, l, p):
+ """ Returns a "\n"-separated string with possible completion results
+ for command a with length l and cursor at p.
+ """
+ separator = "\n"
+ results = ctrl.completeCommand(a, l, p)
+ vim.command('return "%s%s"' % (separator.join(results), separator))
+
+def returnCompleteWindow(a, l, p):
+ """ Returns a "\n"-separated string with possible completion results
+ for commands that expect a window name parameter (like hide/show).
+ FIXME: connect to ctrl.ui instead of hardcoding the list here
+ """
+ separator = "\n"
+ results = ['breakpoints', 'backtrace', 'disassembly', 'locals', 'threads', 'registers']
+ vim.command('return "%s%s"' % (separator.join(results), separator))
+
+global ctrl
+ctrl = LLDBController()
diff --git a/utils/vim-lldb/python-vim-lldb/plugin.py b/utils/vim-lldb/python-vim-lldb/plugin.py
new file mode 100644
index 000000000000..694783a95b0e
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/plugin.py
@@ -0,0 +1,14 @@
+
+# Try to import all dependencies, catch and handle the error gracefully if it fails.
+
+import import_lldb
+
+try:
+ import lldb
+ import vim
+except ImportError:
+ sys.stderr.write("Unable to load vim/lldb module. Check lldb is on the path is available (or LLDB is set) and that script is invoked inside Vim with :pyfile")
+ pass
+else:
+ # Everthing went well, so use import to start the plugin controller
+ from lldb_controller import *
diff --git a/utils/vim-lldb/python-vim-lldb/vim_panes.py b/utils/vim-lldb/python-vim-lldb/vim_panes.py
new file mode 100644
index 000000000000..ec537199922c
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/vim_panes.py
@@ -0,0 +1,618 @@
+#
+# This file contains implementations of the LLDB display panes in VIM
+#
+# The most generic way to define a new window is to inherit from VimPane
+# and to implement:
+# - get_content() - returns a string with the pane contents
+#
+# Optionally, to highlight text, implement:
+# - get_highlights() - returns a map
+#
+# And call:
+# - define_highlight(unique_name, colour)
+# at some point in the constructor.
+#
+#
+# If the pane shows some key-value data that is in the context of a
+# single frame, inherit from FrameKeyValuePane and implement:
+# - get_frame_content(self, SBFrame frame)
+#
+#
+# If the pane presents some information that can be retrieved with
+# a simple LLDB command while the subprocess is stopped, inherit
+# from StoppedCommandPane and call:
+# - self.setCommand(command, command_args)
+# at some point in the constructor.
+#
+# Optionally, you can implement:
+# - get_selected_line()
+# to highlight a selected line and place the cursor there.
+#
+#
+# FIXME: implement WatchlistPane to displayed watched expressions
+# FIXME: define interface for interactive panes, like catching enter
+# presses to change selected frame/thread...
+#
+
+import lldb
+import vim
+
+import sys
+
+# ==============================================================
+# Get the description of an lldb object or None if not available
+# ==============================================================
+
+# Shamelessly copy/pasted from lldbutil.py in the test suite
+def get_description(obj, option=None):
+ """Calls lldb_obj.GetDescription() and returns a string, or None.
+
+ For SBTarget, SBBreakpointLocation, and SBWatchpoint lldb objects, an extra
+ option can be passed in to describe the detailed level of description
+ desired:
+ o lldb.eDescriptionLevelBrief
+ o lldb.eDescriptionLevelFull
+ o lldb.eDescriptionLevelVerbose
+ """
+ method = getattr(obj, 'GetDescription')
+ if not method:
+ return None
+ tuple = (lldb.SBTarget, lldb.SBBreakpointLocation, lldb.SBWatchpoint)
+ if isinstance(obj, tuple):
+ if option is None:
+ option = lldb.eDescriptionLevelBrief
+
+ stream = lldb.SBStream()
+ if option is None:
+ success = method(stream)
+ else:
+ success = method(stream, option)
+ if not success:
+ return None
+ return stream.GetData()
+
+def get_selected_thread(target):
+ """ Returns a tuple with (thread, error) where thread == None if error occurs """
+ process = target.GetProcess()
+ if process is None or not process.IsValid():
+ return (None, VimPane.MSG_NO_PROCESS)
+
+ thread = process.GetSelectedThread()
+ if thread is None or not thread.IsValid():
+ return (None, VimPane.MSG_NO_THREADS)
+ return (thread, "")
+
+def get_selected_frame(target):
+ """ Returns a tuple with (frame, error) where frame == None if error occurs """
+ (thread, error) = get_selected_thread(target)
+ if thread is None:
+ return (None, error)
+
+ frame = thread.GetSelectedFrame()
+ if frame is None or not frame.IsValid():
+ return (None, VimPane.MSG_NO_FRAME)
+ return (frame, "")
+
+def _cmd(cmd):
+ vim.command("call confirm('%s')" % cmd)
+ vim.command(cmd)
+
+def move_cursor(line, col=0):
+ """ moves cursor to specified line and col """
+ cw = vim.current.window
+ if cw.cursor[0] != line:
+ vim.command("execute \"normal %dgg\"" % line)
+
+def winnr():
+ """ Returns currently selected window number """
+ return int(vim.eval("winnr()"))
+
+def bufwinnr(name):
+ """ Returns window number corresponding with buffer name """
+ return int(vim.eval("bufwinnr('%s')" % name))
+
+def goto_window(nr):
+ """ go to window number nr"""
+ if nr != winnr():
+ vim.command(str(nr) + ' wincmd w')
+
+def goto_next_window():
+ """ go to next window. """
+ vim.command('wincmd w')
+ return (winnr(), vim.current.buffer.name)
+
+def goto_previous_window():
+ """ go to previously selected window """
+ vim.command("execute \"normal \\<c-w>p\"")
+
+def have_gui():
+ """ Returns True if vim is in a gui (Gvim/MacVim), False otherwise. """
+ return int(vim.eval("has('gui_running')")) == 1
+
+class PaneLayout(object):
+ """ A container for a (vertical) group layout of VimPanes """
+
+ def __init__(self):
+ self.panes = {}
+
+ def havePane(self, name):
+ """ Returns true if name is a registered pane, False otherwise """
+ return name in self.panes
+
+ def prepare(self, panes = []):
+ """ Draw panes on screen. If empty list is provided, show all. """
+
+ # If we can't select a window contained in the layout, we are doing a first draw
+ first_draw = not self.selectWindow(True)
+ did_first_draw = False
+
+ # Prepare each registered pane
+ for name in self.panes:
+ if name in panes or len(panes) == 0:
+ if first_draw:
+ # First window in layout will be created with :vsp, and closed later
+ vim.command(":vsp")
+ first_draw = False
+ did_first_draw = True
+ self.panes[name].prepare()
+
+ if did_first_draw:
+ # Close the split window
+ vim.command(":q")
+
+ self.selectWindow(False)
+
+ def contains(self, bufferName = None):
+ """ Returns True if window with name bufferName is contained in the layout, False otherwise.
+ If bufferName is None, the currently selected window is checked.
+ """
+ if not bufferName:
+ bufferName = vim.current.buffer.name
+
+ for p in self.panes:
+ if bufferName is not None and bufferName.endswith(p):
+ return True
+ return False
+
+ def selectWindow(self, select_contained = True):
+ """ Selects a window contained in the layout (if select_contained = True) and returns True.
+ If select_contained = False, a window that is not contained is selected. Returns False
+ if no group windows can be selected.
+ """
+ if select_contained == self.contains():
+ # Simple case: we are already selected
+ return True
+
+ # Otherwise, switch to next window until we find a contained window, or reach the first window again.
+ first = winnr()
+ (curnum, curname) = goto_next_window()
+
+ while not select_contained == self.contains(curname) and curnum != first:
+ (curnum, curname) = goto_next_window()
+
+ return self.contains(curname) == select_contained
+
+ def hide(self, panes = []):
+ """ Hide panes specified. If empty list provided, hide all. """
+ for name in self.panes:
+ if name in panes or len(panes) == 0:
+ self.panes[name].destroy()
+
+ def registerForUpdates(self, p):
+ self.panes[p.name] = p
+
+ def update(self, target, controller):
+ for name in self.panes:
+ self.panes[name].update(target, controller)
+
+
+class VimPane(object):
+ """ A generic base class for a pane that displays stuff """
+ CHANGED_VALUE_HIGHLIGHT_NAME_GUI = 'ColorColumn'
+ CHANGED_VALUE_HIGHLIGHT_NAME_TERM = 'lldb_changed'
+ CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM = 'darkred'
+
+ SELECTED_HIGHLIGHT_NAME_GUI = 'Cursor'
+ SELECTED_HIGHLIGHT_NAME_TERM = 'lldb_selected'
+ SELECTED_HIGHLIGHT_COLOUR_TERM = 'darkblue'
+
+ MSG_NO_TARGET = "Target does not exist."
+ MSG_NO_PROCESS = "Process does not exist."
+ MSG_NO_THREADS = "No valid threads."
+ MSG_NO_FRAME = "No valid frame."
+
+ # list of defined highlights, so we avoid re-defining them
+ highlightTypes = []
+
+ def __init__(self, owner, name, open_below=False, height=3):
+ self.owner = owner
+ self.name = name
+ self.buffer = None
+ self.maxHeight = 20
+ self.openBelow = open_below
+ self.height = height
+ self.owner.registerForUpdates(self)
+
+ def isPrepared(self):
+ """ check window is OK """
+ if self.buffer == None or len(dir(self.buffer)) == 0 or bufwinnr(self.name) == -1:
+ return False
+ return True
+
+ def prepare(self, method = 'new'):
+ """ check window is OK, if not then create """
+ if not self.isPrepared():
+ self.create(method)
+
+ def on_create(self):
+ pass
+
+ def destroy(self):
+ """ destroy window """
+ if self.buffer == None or len(dir(self.buffer)) == 0:
+ return
+ vim.command('bdelete ' + self.name)
+
+ def create(self, method):
+ """ create window """
+
+ if method != 'edit':
+ belowcmd = "below" if self.openBelow else ""
+ vim.command('silent %s %s %s' % (belowcmd, method, self.name))
+ else:
+ vim.command('silent %s %s' % (method, self.name))
+
+ self.window = vim.current.window
+
+ # Set LLDB pane options
+ vim.command("setlocal buftype=nofile") # Don't try to open a file
+ vim.command("setlocal noswapfile") # Don't use a swap file
+ vim.command("set nonumber") # Don't display line numbers
+ #vim.command("set nowrap") # Don't wrap text
+
+ # Save some parameters and reference to buffer
+ self.buffer = vim.current.buffer
+ self.width = int( vim.eval("winwidth(0)") )
+ self.height = int( vim.eval("winheight(0)") )
+
+ self.on_create()
+ goto_previous_window()
+
+ def update(self, target, controller):
+ """ updates buffer contents """
+ self.target = target
+ if not self.isPrepared():
+ # Window is hidden, or otherwise not ready for an update
+ return
+
+ original_cursor = self.window.cursor
+
+ # Select pane
+ goto_window(bufwinnr(self.name))
+
+ # Clean and update content, and apply any highlights.
+ self.clean()
+
+ if self.write(self.get_content(target, controller)):
+ self.apply_highlights()
+
+ cursor = self.get_selected_line()
+ if cursor is None:
+ # Place the cursor at its original position in the window
+ cursor_line = min(original_cursor[0], len(self.buffer))
+ cursor_col = min(original_cursor[1], len(self.buffer[cursor_line - 1]))
+ else:
+ # Place the cursor at the location requested by a VimPane implementation
+ cursor_line = min(cursor, len(self.buffer))
+ cursor_col = self.window.cursor[1]
+
+ self.window.cursor = (cursor_line, cursor_col)
+
+ goto_previous_window()
+
+ def get_selected_line(self):
+ """ Returns the line number to move the cursor to, or None to leave
+ it where the user last left it.
+ Subclasses implement this to define custom behaviour.
+ """
+ return None
+
+ def apply_highlights(self):
+ """ Highlights each set of lines in each highlight group """
+ highlights = self.get_highlights()
+ for highlightType in highlights:
+ lines = highlights[highlightType]
+ if len(lines) == 0:
+ continue
+
+ cmd = 'match %s /' % highlightType
+ lines = ['\%' + '%d' % line + 'l' for line in lines]
+ cmd += '\\|'.join(lines)
+ cmd += '/'
+ vim.command(cmd)
+
+ def define_highlight(self, name, colour):
+ """ Defines highlihght """
+ if name in VimPane.highlightTypes:
+ # highlight already defined
+ return
+
+ vim.command("highlight %s ctermbg=%s guibg=%s" % (name, colour, colour))
+ VimPane.highlightTypes.append(name)
+
+ def write(self, msg):
+ """ replace buffer with msg"""
+ self.prepare()
+
+ msg = str(msg.encode("utf-8", "replace")).split('\n')
+ try:
+ self.buffer.append(msg)
+ vim.command("execute \"normal ggdd\"")
+ except vim.error:
+ # cannot update window; happens when vim is exiting.
+ return False
+
+ move_cursor(1, 0)
+ return True
+
+ def clean(self):
+ """ clean all datas in buffer """
+ self.prepare()
+ vim.command(':%d')
+ #self.buffer[:] = None
+
+ def get_content(self, target, controller):
+ """ subclasses implement this to provide pane content """
+ assert(0 and "pane subclass must implement this")
+ pass
+
+ def get_highlights(self):
+ """ Subclasses implement this to provide pane highlights.
+ This function is expected to return a map of:
+ { highlight_name ==> [line_number, ...], ... }
+ """
+ return {}
+
+
+class FrameKeyValuePane(VimPane):
+ def __init__(self, owner, name, open_below):
+ """ Initialize parent, define member variables, choose which highlight
+ to use based on whether or not we have a gui (MacVim/Gvim).
+ """
+
+ VimPane.__init__(self, owner, name, open_below)
+
+ # Map-of-maps key/value history { frame --> { variable_name, variable_value } }
+ self.frameValues = {}
+
+ if have_gui():
+ self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_GUI
+ else:
+ self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM
+ self.define_highlight(VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM,
+ VimPane.CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM)
+
+ def format_pair(self, key, value, changed = False):
+ """ Formats a key/value pair. Appends a '*' if changed == True """
+ marker = '*' if changed else ' '
+ return "%s %s = %s\n" % (marker, key, value)
+
+ def get_content(self, target, controller):
+ """ Get content for a frame-aware pane. Also builds the list of lines that
+ need highlighting (i.e. changed values.)
+ """
+ if target is None or not target.IsValid():
+ return VimPane.MSG_NO_TARGET
+
+ self.changedLines = []
+
+ (frame, err) = get_selected_frame(target)
+ if frame is None:
+ return err
+
+ output = get_description(frame)
+ lineNum = 1
+
+ # Retrieve the last values displayed for this frame
+ frameId = get_description(frame.GetBlock())
+ if frameId in self.frameValues:
+ frameOldValues = self.frameValues[frameId]
+ else:
+ frameOldValues = {}
+
+ # Read the frame variables
+ vals = self.get_frame_content(frame)
+ for (key, value) in vals:
+ lineNum += 1
+ if len(frameOldValues) == 0 or (key in frameOldValues and frameOldValues[key] == value):
+ output += self.format_pair(key, value)
+ else:
+ output += self.format_pair(key, value, True)
+ self.changedLines.append(lineNum)
+
+ # Save values as oldValues
+ newValues = {}
+ for (key, value) in vals:
+ newValues[key] = value
+ self.frameValues[frameId] = newValues
+
+ return output
+
+ def get_highlights(self):
+ ret = {}
+ ret[self.changedHighlight] = self.changedLines
+ return ret
+
+class LocalsPane(FrameKeyValuePane):
+ """ Pane that displays local variables """
+ def __init__(self, owner, name = 'locals'):
+ FrameKeyValuePane.__init__(self, owner, name, open_below=True)
+
+ # FIXME: allow users to customize display of args/locals/statics/scope
+ self.arguments = True
+ self.show_locals = True
+ self.show_statics = True
+ self.show_in_scope_only = True
+
+ def format_variable(self, var):
+ """ Returns a Tuple of strings "(Type) Name", "Value" for SBValue var """
+ val = var.GetValue()
+ if val is None:
+ # If the value is too big, SBValue.GetValue() returns None; replace with ...
+ val = "..."
+
+ return ("(%s) %s" % (var.GetTypeName(), var.GetName()), "%s" % val)
+
+ def get_frame_content(self, frame):
+ """ Returns list of key-value pairs of local variables in frame """
+ vals = frame.GetVariables(self.arguments,
+ self.show_locals,
+ self.show_statics,
+ self.show_in_scope_only)
+ return [self.format_variable(x) for x in vals]
+
+class RegistersPane(FrameKeyValuePane):
+ """ Pane that displays the contents of registers """
+ def __init__(self, owner, name = 'registers'):
+ FrameKeyValuePane.__init__(self, owner, name, open_below=True)
+
+ def format_register(self, reg):
+ """ Returns a tuple of strings ("name", "value") for SBRegister reg. """
+ name = reg.GetName()
+ val = reg.GetValue()
+ if val is None:
+ val = "..."
+ return (name, val.strip())
+
+ def get_frame_content(self, frame):
+ """ Returns a list of key-value pairs ("name", "value") of registers in frame """
+
+ result = []
+ for register_sets in frame.GetRegisters():
+ # hack the register group name into the list of registers...
+ result.append((" = = %s =" % register_sets.GetName(), ""))
+
+ for reg in register_sets:
+ result.append(self.format_register(reg))
+ return result
+
+class CommandPane(VimPane):
+ """ Pane that displays the output of an LLDB command """
+ def __init__(self, owner, name, open_below, process_required=True):
+ VimPane.__init__(self, owner, name, open_below)
+ self.process_required = process_required
+
+ def setCommand(self, command, args = ""):
+ self.command = command
+ self.args = args
+
+ def get_content(self, target, controller):
+ output = ""
+ if not target:
+ output = VimPane.MSG_NO_TARGET
+ elif self.process_required and not target.GetProcess():
+ output = VimPane.MSG_NO_PROCESS
+ else:
+ (success, output) = controller.getCommandOutput(self.command, self.args)
+ return output
+
+class StoppedCommandPane(CommandPane):
+ """ Pane that displays the output of an LLDB command when the process is
+ stopped; otherwise displays process status. This class also implements
+ highlighting for a single line (to show a single-line selected entity.)
+ """
+ def __init__(self, owner, name, open_below):
+ """ Initialize parent and define highlight to use for selected line. """
+ CommandPane.__init__(self, owner, name, open_below)
+ if have_gui():
+ self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_GUI
+ else:
+ self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_TERM
+ self.define_highlight(VimPane.SELECTED_HIGHLIGHT_NAME_TERM,
+ VimPane.SELECTED_HIGHLIGHT_COLOUR_TERM)
+
+ def get_content(self, target, controller):
+ """ Returns the output of a command that relies on the process being stopped.
+ If the process is not in 'stopped' state, the process status is returned.
+ """
+ output = ""
+ if not target or not target.IsValid():
+ output = VimPane.MSG_NO_TARGET
+ elif not target.GetProcess() or not target.GetProcess().IsValid():
+ output = VimPane.MSG_NO_PROCESS
+ elif target.GetProcess().GetState() == lldb.eStateStopped:
+ (success, output) = controller.getCommandOutput(self.command, self.args)
+ else:
+ (success, output) = controller.getCommandOutput("process", "status")
+ return output
+
+ def get_highlights(self):
+ """ Highlight the line under the cursor. Users moving the cursor has
+ no effect on the selected line.
+ """
+ ret = {}
+ line = self.get_selected_line()
+ if line is not None:
+ ret[self.selectedHighlight] = [line]
+ return ret
+ return ret
+
+ def get_selected_line(self):
+ """ Subclasses implement this to control where the cursor (and selected highlight)
+ is placed.
+ """
+ return None
+
+class DisassemblyPane(CommandPane):
+ """ Pane that displays disassembly around PC """
+ def __init__(self, owner, name = 'disassembly'):
+ CommandPane.__init__(self, owner, name, open_below=True)
+
+ # FIXME: let users customize the number of instructions to disassemble
+ self.setCommand("disassemble", "-c %d -p" % self.maxHeight)
+
+class ThreadPane(StoppedCommandPane):
+ """ Pane that displays threads list """
+ def __init__(self, owner, name = 'threads'):
+ StoppedCommandPane.__init__(self, owner, name, open_below=False)
+ self.setCommand("thread", "list")
+
+# FIXME: the function below assumes threads are listed in sequential order,
+# which turns out to not be the case. Highlighting of selected thread
+# will be disabled until this can be fixed. LLDB prints a '*' anyways
+# beside the selected thread, so this is not too big of a problem.
+# def get_selected_line(self):
+# """ Place the cursor on the line with the selected entity.
+# Subclasses should override this to customize selection.
+# Formula: selected_line = selected_thread_id + 1
+# """
+# (thread, err) = get_selected_thread(self.target)
+# if thread is None:
+# return None
+# else:
+# return thread.GetIndexID() + 1
+
+class BacktracePane(StoppedCommandPane):
+ """ Pane that displays backtrace """
+ def __init__(self, owner, name = 'backtrace'):
+ StoppedCommandPane.__init__(self, owner, name, open_below=False)
+ self.setCommand("bt", "")
+
+
+ def get_selected_line(self):
+ """ Returns the line number in the buffer with the selected frame.
+ Formula: selected_line = selected_frame_id + 2
+ FIXME: the above formula hack does not work when the function return
+ value is printed in the bt window; the wrong line is highlighted.
+ """
+
+ (frame, err) = get_selected_frame(self.target)
+ if frame is None:
+ return None
+ else:
+ return frame.GetFrameID() + 2
+
+class BreakpointsPane(CommandPane):
+ def __init__(self, owner, name = 'breakpoints'):
+ super(BreakpointsPane, self).__init__(owner, name, open_below=False, process_required=False)
+ self.setCommand("breakpoint", "list")
diff --git a/utils/vim-lldb/python-vim-lldb/vim_signs.py b/utils/vim-lldb/python-vim-lldb/vim_signs.py
new file mode 100644
index 000000000000..926cc29a7fca
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/vim_signs.py
@@ -0,0 +1,73 @@
+
+# Classes responsible for drawing signs in the Vim user interface.
+
+import vim
+
+class VimSign(object):
+ SIGN_TEXT_BREAKPOINT_RESOLVED = "B>"
+ SIGN_TEXT_BREAKPOINT_UNRESOLVED = "b>"
+ SIGN_TEXT_PC = "->"
+ SIGN_HIGHLIGHT_COLOUR_PC = 'darkblue'
+
+ # unique sign id (for ':[sign/highlight] define)
+ sign_id = 1
+
+ # unique name id (for ':sign place')
+ name_id = 1
+
+ # Map of {(sign_text, highlight_colour) --> sign_name}
+ defined_signs = {}
+
+ def __init__(self, sign_text, buffer, line_number, highlight_colour=None):
+ """ Define the sign and highlight (if applicable) and show the sign. """
+
+ # Get the sign name, either by defining it, or looking it up in the map of defined signs
+ key = (sign_text, highlight_colour)
+ if not key in VimSign.defined_signs:
+ name = self.define(sign_text, highlight_colour)
+ else:
+ name = VimSign.defined_signs[key]
+
+ self.show(name, buffer.number, line_number)
+ pass
+
+ def define(self, sign_text, highlight_colour):
+ """ Defines sign and highlight (if highlight_colour is not None). """
+ sign_name = "sign%d" % VimSign.name_id
+ if highlight_colour is None:
+ vim.command("sign define %s text=%s" % (sign_name, sign_text))
+ else:
+ self.highlight_name = "highlight%d" % VimSign.name_id
+ vim.command("highlight %s ctermbg=%s guibg=%s" % (self.highlight_name,
+ highlight_colour,
+ highlight_colour))
+ vim.command("sign define %s text=%s linehl=%s texthl=%s" % (sign_name,
+ sign_text,
+ self.highlight_name,
+ self.highlight_name))
+ VimSign.defined_signs[(sign_text, highlight_colour)] = sign_name
+ VimSign.name_id += 1
+ return sign_name
+
+
+ def show(self, name, buffer_number, line_number):
+ self.id = VimSign.sign_id
+ VimSign.sign_id += 1
+ vim.command("sign place %d name=%s line=%d buffer=%s" % (self.id, name, line_number, buffer_number))
+ pass
+
+ def hide(self):
+ vim.command("sign unplace %d" % self.id)
+ pass
+
+class BreakpointSign(VimSign):
+ def __init__(self, buffer, line_number, is_resolved):
+ txt = VimSign.SIGN_TEXT_BREAKPOINT_RESOLVED if is_resolved else VimSign.SIGN_TEXT_BREAKPOINT_UNRESOLVED
+ super(BreakpointSign, self).__init__(txt, buffer, line_number)
+
+class PCSign(VimSign):
+ def __init__(self, buffer, line_number, is_selected_thread):
+ super(PCSign, self).__init__(VimSign.SIGN_TEXT_PC,
+ buffer,
+ line_number,
+ VimSign.SIGN_HIGHLIGHT_COLOUR_PC if is_selected_thread else None)
diff --git a/utils/vim-lldb/python-vim-lldb/vim_ui.py b/utils/vim-lldb/python-vim-lldb/vim_ui.py
new file mode 100644
index 000000000000..4be346b96f0e
--- /dev/null
+++ b/utils/vim-lldb/python-vim-lldb/vim_ui.py
@@ -0,0 +1,235 @@
+
+# LLDB UI state in the Vim user interface.
+
+import os, re, sys
+import lldb
+import vim
+from vim_panes import *
+from vim_signs import *
+
+def is_same_file(a, b):
+ """ returns true if paths a and b are the same file """
+ a = os.path.realpath(a)
+ b = os.path.realpath(b)
+ return a in b or b in a
+
+class UI:
+ def __init__(self):
+ """ Declare UI state variables """
+
+ # Default panes to display
+ self.defaultPanes = ['breakpoints', 'backtrace', 'locals', 'threads', 'registers', 'disassembly']
+
+ # map of tuples (filename, line) --> SBBreakpoint
+ self.markedBreakpoints = {}
+
+ # Currently shown signs
+ self.breakpointSigns = {}
+ self.pcSigns = []
+
+ # Container for panes
+ self.paneCol = PaneLayout()
+
+ # All possible LLDB panes
+ self.backtracePane = BacktracePane(self.paneCol)
+ self.threadPane = ThreadPane(self.paneCol)
+ self.disassemblyPane = DisassemblyPane(self.paneCol)
+ self.localsPane = LocalsPane(self.paneCol)
+ self.registersPane = RegistersPane(self.paneCol)
+ self.breakPane = BreakpointsPane(self.paneCol)
+
+ def activate(self):
+ """ Activate UI: display default set of panes """
+ self.paneCol.prepare(self.defaultPanes)
+
+ def get_user_buffers(self, filter_name=None):
+ """ Returns a list of buffers that are not a part of the LLDB UI. That is, they
+ are not contained in the PaneLayout object self.paneCol.
+ """
+ ret = []
+ for w in vim.windows:
+ b = w.buffer
+ if not self.paneCol.contains(b.name):
+ if filter_name is None or filter_name in b.name:
+ ret.append(b)
+ return ret
+
+ def update_pc(self, process, buffers, goto_file):
+ """ Place the PC sign on the PC location of each thread's selected frame """
+
+ def GetPCSourceLocation(thread):
+ """ Returns a tuple (thread_index, file, line, column) that represents where
+ the PC sign should be placed for a thread.
+ """
+
+ frame = thread.GetSelectedFrame()
+ frame_num = frame.GetFrameID()
+ le = frame.GetLineEntry()
+ while not le.IsValid() and frame_num < thread.GetNumFrames():
+ frame_num += 1
+ le = thread.GetFrameAtIndex(frame_num).GetLineEntry()
+
+ if le.IsValid():
+ path = os.path.join(le.GetFileSpec().GetDirectory(), le.GetFileSpec().GetFilename())
+ return (thread.GetIndexID(), path, le.GetLine(), le.GetColumn())
+ return None
+
+
+ # Clear all existing PC signs
+ del_list = []
+ for sign in self.pcSigns:
+ sign.hide()
+ del_list.append(sign)
+ for sign in del_list:
+ self.pcSigns.remove(sign)
+ del sign
+
+ # Select a user (non-lldb) window
+ if not self.paneCol.selectWindow(False):
+ # No user window found; avoid clobbering by splitting
+ vim.command(":vsp")
+
+ # Show a PC marker for each thread
+ for thread in process:
+ loc = GetPCSourceLocation(thread)
+ if not loc:
+ # no valid source locations for PCs. hide all existing PC markers
+ continue
+
+ buf = None
+ (tid, fname, line, col) = loc
+ buffers = self.get_user_buffers(fname)
+ is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID()
+ if len(buffers) == 1:
+ buf = buffers[0]
+ if buf != vim.current.buffer:
+ # Vim has an open buffer to the required file: select it
+ vim.command('execute ":%db"' % buf.number)
+ elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file:
+ # FIXME: If current buffer is modified, vim will complain when we try to switch away.
+ # Find a way to detect if the current buffer is modified, and...warn instead?
+ vim.command('execute ":e %s"' % fname)
+ buf = vim.current.buffer
+ elif len(buffers) > 1 and goto_file:
+ #FIXME: multiple open buffers match PC location
+ continue
+ else:
+ continue
+
+ self.pcSigns.append(PCSign(buf, line, is_selected))
+
+ if is_selected and goto_file:
+ # if the selected file has a PC marker, move the cursor there too
+ curname = vim.current.buffer.name
+ if curname is not None and is_same_file(curname, fname):
+ move_cursor(line, 0)
+ elif move_cursor:
+ print "FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname)
+
+ def update_breakpoints(self, target, buffers):
+ """ Decorates buffer with signs corresponding to breakpoints in target. """
+
+ def GetBreakpointLocations(bp):
+ """ Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """
+ if not bp.IsValid():
+ sys.stderr.write("breakpoint is invalid, no locations")
+ return []
+
+ ret = []
+ numLocs = bp.GetNumLocations()
+ for i in range(numLocs):
+ loc = bp.GetLocationAtIndex(i)
+ desc = get_description(loc, lldb.eDescriptionLevelFull)
+ match = re.search('at\ ([^:]+):([\d]+)', desc)
+ try:
+ lineNum = int(match.group(2).strip())
+ ret.append((loc.IsResolved(), match.group(1), lineNum))
+ except ValueError as e:
+ sys.stderr.write("unable to parse breakpoint location line number: '%s'" % match.group(2))
+ sys.stderr.write(str(e))
+
+ return ret
+
+
+ if target is None or not target.IsValid():
+ return
+
+ needed_bps = {}
+ for bp_index in range(target.GetNumBreakpoints()):
+ bp = target.GetBreakpointAtIndex(bp_index)
+ locations = GetBreakpointLocations(bp)
+ for (is_resolved, file, line) in GetBreakpointLocations(bp):
+ for buf in buffers:
+ if file in buf.name:
+ needed_bps[(buf, line, is_resolved)] = bp
+
+ # Hide any signs that correspond with disabled breakpoints
+ del_list = []
+ for (b, l, r) in self.breakpointSigns:
+ if (b, l, r) not in needed_bps:
+ self.breakpointSigns[(b, l, r)].hide()
+ del_list.append((b, l, r))
+ for d in del_list:
+ del self.breakpointSigns[d]
+
+ # Show any signs for new breakpoints
+ for (b, l, r) in needed_bps:
+ bp = needed_bps[(b, l, r)]
+ if self.haveBreakpoint(b.name, l):
+ self.markedBreakpoints[(b.name, l)].append(bp)
+ else:
+ self.markedBreakpoints[(b.name, l)] = [bp]
+
+ if (b, l, r) not in self.breakpointSigns:
+ s = BreakpointSign(b, l, r)
+ self.breakpointSigns[(b, l, r)] = s
+
+ def update(self, target, status, controller, goto_file=False):
+ """ Updates debugger info panels and breakpoint/pc marks and prints
+ status to the vim status line. If goto_file is True, the user's
+ cursor is moved to the source PC location in the selected frame.
+ """
+
+ self.paneCol.update(target, controller)
+ self.update_breakpoints(target, self.get_user_buffers())
+
+ if target is not None and target.IsValid():
+ process = target.GetProcess()
+ if process is not None and process.IsValid():
+ self.update_pc(process, self.get_user_buffers, goto_file)
+
+ if status is not None and len(status) > 0:
+ print status
+
+ def haveBreakpoint(self, file, line):
+ """ Returns True if we have a breakpoint at file:line, False otherwise """
+ return (file, line) in self.markedBreakpoints
+
+ def getBreakpoints(self, fname, line):
+ """ Returns the LLDB SBBreakpoint object at fname:line """
+ if self.haveBreakpoint(fname, line):
+ return self.markedBreakpoints[(fname, line)]
+ else:
+ return None
+
+ def deleteBreakpoints(self, name, line):
+ del self.markedBreakpoints[(name, line)]
+
+ def showWindow(self, name):
+ """ Shows (un-hides) window pane specified by name """
+ if not self.paneCol.havePane(name):
+ sys.stderr.write("unknown window: %s" % name)
+ return False
+ self.paneCol.prepare([name])
+ return True
+
+ def hideWindow(self, name):
+ """ Hides window pane specified by name """
+ if not self.paneCol.havePane(name):
+ sys.stderr.write("unknown window: %s" % name)
+ return False
+ self.paneCol.hide([name])
+ return True
+
+global ui
+ui = UI()