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* Do not build the majority of the games. Remaining are theMark Murray2002-10-201-29/+2
| | | | | | | "utility-like" games and everyone's favourite, fortune(6). Notes: svn path=/head/; revision=105515
* As back-out requests must be followed, back out the removal of wargames(6)Juli Mallett2002-10-091-0/+1
| | | | | | | at mike@'s request. Notes: svn path=/head/; revision=104691
* Remove the wargames(6) novelty [and not the fun kind]:Juli Mallett2002-10-081-1/+0
| | | | | | | | | | | | | | | | | | | 1) It never was very funny. 2) It was a N line shell script where N is less than X, where X is the number of lines of the Berkeley copyright and license. 3) I rewrote it in C with the intention of making it more interactive, ala the movie, but never did. 4) Because it really is possible for at least some parts of a distribution to shrink between releases. X-No-MFC: This game will remain in RELENG_4 and previous. X-Bikesheds-To: markm@ Approved by: The #bsdcode cabal. Obtained from: Professor Falken Notes: svn path=/head/; revision=104687
* We're missing none of these games, they just aren't here.Juli Mallett2002-10-081-1/+0
| | | | Notes: svn path=/head/; revision=104686
* $Id$ -> $FreeBSD$Peter Wemm1999-08-271-1/+1
| | | | Notes: svn path=/head/; revision=50472
* Split lines into one subdir per line.Gary Palmer1998-08-301-5/+39
| | | | Notes: svn path=/head/; revision=38658
* Disable boggle. It is being removed due to trademark violations.John Polstra1998-02-111-2/+2
| | | | Notes: svn path=/head/; revision=33251
* Disable tetrisPeter Wemm1997-09-111-2/+2
| | | | Notes: svn path=/head/; revision=29297
* Revert $FreeBSD$ to $Id$Peter Wemm1997-02-221-1/+1
| | | | Notes: svn path=/head/; revision=22992
* Make the long-awaited change from $Id$ to $FreeBSD$Jordan K. Hubbard1997-01-141-1/+1
| | | | | | | | | | | This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise. Notes: svn path=/head/; revision=21673
* 1) Remove the subdir x11/ from the build. xneko and xroach are ports now.Mark Murray1995-12-221-4/+1
| | | | | | | 2) Add $Id$ Notes: svn path=/head/; revision=12980
* Add piano.Jordan K. Hubbard1995-04-281-1/+1
| | | | Notes: svn path=/head/; revision=8139
* gdc -> grdcAndrey A. Chernov1994-12-041-1/+1
| | | | Notes: svn path=/head/; revision=4977
* Add bs/gdcAndrey A. Chernov1994-12-031-2/+2
| | | | Notes: svn path=/head/; revision=4926
* Nuke monop - we don't need any grief from Parker Brothers on their copyrightedJordan K. Hubbard1994-09-081-2/+2
| | | | | | | | | and trademarked game. Reviewed by: jkh Submitted by: sef Notes: svn path=/head/; revision=2591
* Gack - this was totally broken.Jordan K. Hubbard1994-09-081-1/+1
| | | | | | | | Reviewed by: Submitted by: Notes: svn path=/head/; revision=2583
* Nuke the ching port - it's highly bogus and I'm sure we can find anotherJordan K. Hubbard1994-09-081-2/+2
| | | | | | | | (better) one if we ever get overwhelmed by requests. Submitted by: jkh Notes: svn path=/head/; revision=2563
* Fixup the .if exists() stuff I messed up the first time.Jordan K. Hubbard1994-09-081-1/+1
| | | | | | | Submitted by: jkh Notes: svn path=/head/; revision=2562
* Remove chess from subdirs. It doesn't exist.Bruce Evans1994-09-051-2/+3
| | | | | | | Add a missing right parentheses to an expression. Notes: svn path=/head/; revision=2503
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-041-0/+13
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh Notes: svn path=/cvs2svn/branches/unlabeled-1.1.1/; revision=2490