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* - Backout botched attempt to intoduce MANSECT feature.Ruslan Ermilov2001-03-261-0/+1
| | | | | | | - MAN[1-9] -> MAN. Notes: svn path=/head/; revision=74814
* Set the default manual section for games/ to 6.Ruslan Ermilov2001-03-201-1/+0
| | | | Notes: svn path=/head/; revision=74528
* mdoc(7) police: correct .Dd format.Ruslan Ermilov2001-02-061-1/+1
| | | | Notes: svn path=/head/; revision=72101
* Give morse(6) own manual page since common manpage for bcd(6), ppt(6) andAlexey Zelkin2001-01-252-135/+11
| | | | | | | morse(6) was mostly dedicated to morse(6) Notes: svn path=/head/; revision=71629
* Prepare for mdoc(7)NG.Ruslan Ermilov2000-12-191-0/+1
| | | | Notes: svn path=/head/; revision=70195
* mdoc(7) police: use the new features of the Nm macro.Ruslan Ermilov2000-11-201-2/+2
| | | | Notes: svn path=/head/; revision=68937
* Avoid use of direct troff requests in mdoc(7) manual pages.Ruslan Ermilov2000-11-101-2/+1
| | | | Notes: svn path=/head/; revision=68575
* Add an eleventh-hour gimick... But since it's only in `games' andJoerg Wunsch2000-02-271-5/+43
| | | | | | | | | | | | | | | | | | | | | | | | Jordan OK'ed it, i think it's a nice one for those who need it. I once mentioned in Usenet that i've hacked morse(6) so it can control an external device like a tone generator or even a ham radio transceiver, so you could actually use that `game' for really transmitting morse code through the air. A couple of people then bugged be to send them my hack (which it was by that time). So i've now finally found some hours to clean it up (like freaking out with the transmitter no longer keyed in case someone ^c's out of the program...), and to write the man page addition. While i was at it, i also cleaned up some minor nits in Lyndon's /dev/speaker code, mainly #ifdef related stuff like handling getopt() if SPEAKER is not defined etc. enjoy & 73 Approved by: jkh, the restless... Notes: svn path=/head/; revision=57527
* copyright/sccsid/rcsid cleanup.Bill Fumerola1999-11-301-3/+5
| | | | Notes: svn path=/head/; revision=53920
* Sync our register usage with NetBSD's (non-)usage.Bill Fumerola1999-11-161-3/+3
| | | | Notes: svn path=/head/; revision=53210
* Add $FreeBSD$Bill Fumerola1999-11-161-0/+2
| | | | Notes: svn path=/head/; revision=53209
* $Id$ -> $FreeBSD$Peter Wemm1999-08-271-1/+1
| | | | Notes: svn path=/head/; revision=50472
* Add $Id$, to make it simpler for members of the translation teams toNik Clayton1999-07-121-0/+1
| | | | | | | | | | | | | | | | | | | | track. The $Id$ line is normally at the bottom of the main comment block in the man page, separated from the rest of the manpage by an empty comment, like so; .\" $Id$ .\" If the immediately preceding comment is a @(#) format ID marker than the the $Id$ will line up underneath it with no intervening blank lines. Otherwise, an additional blank line is inserted. Approved by: bde Notes: svn path=/head/; revision=48793
* Merge a bunch of cleanups from NetBSD.Steve Price1999-04-191-0/+3
| | | | | | | | | PR: 8083 Submitted by: Stephen J. Roznowski <sjr@home.net> Obtained from: a whole slew of NetBSD PRs Notes: svn path=/head/; revision=45801
* Add #include string.h to get prototypes.John Birrell1998-05-091-0/+1
| | | | Notes: svn path=/head/; revision=35875
* Describe morse locale features betterAndrey A. Chernov1997-09-011-2/+9
| | | | Notes: svn path=/head/; revision=29019
* Remove HIDEGAME and revoke, it is not a game to hide itAndrey A. Chernov1997-09-012-5/+0
| | | | Notes: svn path=/head/; revision=29017
* Change games from setuid games to setgid games.Eivind Eklund1997-09-011-0/+4
| | | | | | | | Reviewed by: maybe@yes.no Obtained from: OpenBSD (mostly deraadt@openbsd.org) Notes: svn path=/head/; revision=28979
* Fix even more spelling errors in some more man pages.Mike Pritchard1996-01-301-1/+1
| | | | Notes: svn path=/head/; revision=13750
* Make morse(6) realling playing the characters on the speaker.Joerg Wunsch1995-08-271-3/+71
| | | | | | | | | Minor additions by me, mostly taken from the suggestion in PR # bin/709. Submitted by: lyndon@orthanc.com (Lyndon Nerenberg, VE7TCP/VE6BBM) Notes: svn path=/head/; revision=10352
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-043-0/+289
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh Notes: svn path=/cvs2svn/branches/unlabeled-1.1.1/; revision=2490