From a388f199193767bacbb38b172ab89cb84369736c Mon Sep 17 00:00:00 2001 From: Rong-En Fan Date: Sun, 9 Nov 2008 09:06:04 +0000 Subject: - Flatten the vendor area --- .../doc/html/NCURSES-Programming-HOWTO.html | 6413 -------------------- contrib/ncurses/doc/html/announce.html | 600 -- contrib/ncurses/doc/html/hackguide.html | 914 --- contrib/ncurses/doc/html/ncurses-intro.html | 2722 --------- 4 files changed, 10649 deletions(-) delete mode 100644 contrib/ncurses/doc/html/NCURSES-Programming-HOWTO.html delete mode 100644 contrib/ncurses/doc/html/announce.html delete mode 100644 contrib/ncurses/doc/html/hackguide.html delete mode 100644 contrib/ncurses/doc/html/ncurses-intro.html (limited to 'contrib/ncurses/doc/html') diff --git a/contrib/ncurses/doc/html/NCURSES-Programming-HOWTO.html b/contrib/ncurses/doc/html/NCURSES-Programming-HOWTO.html deleted file mode 100644 index 3a1010635ff0..000000000000 --- a/contrib/ncurses/doc/html/NCURSES-Programming-HOWTO.html +++ /dev/null @@ -1,6413 +0,0 @@ - - - - -NCURSES Programming HOWTO - - - -
-
-

NCURSES Programming -HOWTO

-

Pradeep Padala

- -

v1.9, 2005-06-20

-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Revision -History
Revision 1.92005-06-20Revised by: ppadala
The license has been changed to the -MIT-style license used by NCURSES. Note that the programs are also -re-licensed under this.
Revision 1.82005-06-17Revised by: ppadala
Lots of updates. Added references and -perl examples. Changes to examples. Many grammatical and stylistic -changes to the content. Changes to NCURSES history.
Revision 1.7.12002-06-25Revised by: ppadala
Added a README file for building and -instructions for building from source.
Revision 1.72002-06-25Revised by: ppadala
Added "Other formats" section and made -a lot of fancy changes to the programs. Inlining of programs is -gone.
Revision 1.6.12002-02-24Revised by: ppadala
Removed the old Changelog section, -cleaned the makefiles
Revision 1.62002-02-16Revised by: ppadala
Corrected a lot of spelling mistakes, -added ACS variables section
Revision 1.52002-01-05Revised by: ppadala
Changed structure to present proper -TOC
Revision 1.3.12001-07-26Revised by: ppadala
Corrected maintainers paragraph, -Corrected stable release number
Revision 1.32001-07-24Revised by: ppadala
Added copyright notices to main -document (LDP license) and programs (GPL), Corrected -printw_example.
Revision 1.22001-06-05Revised by: ppadala
Incorporated ravi's changes. Mainly to -introduction, menu, form, justforfun sections
Revision 1.12001-05-22Revised by: ppadala
Added "a word about window" section, -Added scanw_example.
-
-
-
-

This document is intended to be an "All in One" guide for -programming with ncurses and its sister libraries. We graduate from -a simple "Hello World" program to more complex form manipulation. -No prior experience in ncurses is assumed. Send comments to -this -address

-
-
-
-
-
-
Table of Contents
-
1. Introduction
-
-
-
1.1. What is NCURSES?
-
1.2. What we can do with -NCURSES
-
1.3. Where to get it
-
1.4. Purpose/Scope of the document
-
1.5. About the Programs
-
1.6. Other Formats of the -document
-
1.7. Credits
-
1.8. Wish List
-
1.9. Copyright
-
-
-
2. Hello World !!!
-
-
-
2.1. Compiling With the NCURSES -Library
-
2.2. Dissection
-
-
-
3. The Gory Details
-
4. Initialization
-
-
-
4.1. Initialization functions
-
4.2. raw() and cbreak()
-
4.3. echo() and noecho()
-
4.4. keypad()
-
4.5. halfdelay()
-
4.6. Miscellaneous Initialization -functions
-
4.7. An Example
-
-
-
5. A Word about Windows
-
6. Output functions
-
-
-
6.1. addch() class of functions
-
6.2. mvaddch(), waddch() and -mvwaddch()
-
6.3. printw() class of -functions
-
6.4. addstr() class of -functions
-
6.5. A word of caution
-
-
-
7. Input functions
-
-
-
7.1. getch() class of functions
-
7.2. scanw() class of functions
-
7.3. getstr() class of -functions
-
7.4. Some examples
-
-
-
8. Attributes
-
-
-
8.1. The details
-
8.2. attron() vs attrset()
-
8.3. attr_get()
-
8.4. attr_ functions
-
8.5. wattr functions
-
8.6. chgat() functions
-
-
-
9. Windows
-
-
-
9.1. The basics
-
9.2. Let there be a Window !!!
-
9.3. Explanation
-
9.4. The other stuff in the -example
-
9.5. Other Border -functions
-
-
-
10. Colors
-
-
-
10.1. The basics
-
10.2. Changing Color -Definitions
-
10.3. Color Content
-
-
-
11. Interfacing with the key board
-
-
-
11.1. The Basics
-
11.2. A Simple Key Usage -example
-
-
-
12. Interfacing with the mouse
-
-
-
12.1. The Basics
-
12.2. Getting the events
-
12.3. Putting it all Together
-
12.4. Miscellaneous -Functions
-
-
-
13. Screen Manipulation
-
-
-
13.1. getyx() functions
-
13.2. Screen Dumping
-
13.3. Window Dumping
-
-
-
14. Miscellaneous features
-
-
-
14.1. curs_set()
-
14.2. Temporarily Leaving Curses -mode
-
14.3. ACS_ variables
-
-
-
15. Other libraries
-
16. Panel Library
-
-
-
16.1. The Basics
-
16.2. Compiling With the Panels -Library
-
16.3. Panel Window Browsing
-
16.4. Using User Pointers
-
16.5. Moving and Resizing -Panels
-
16.6. Hiding and Showing -Panels
-
16.7. panel_above() and panel_below() -Functions
-
-
-
17. Menus Library
-
-
-
17.1. The Basics
-
17.2. Compiling With the Menu -Library
-
17.3. Menu Driver: The work horse of the -menu system
-
17.4. Menu Windows
-
17.5. Scrolling Menus
-
17.6. Multi Columnar Menus
-
17.7. Multi Valued Menus
-
17.8. Menu Options
-
17.9. The useful User Pointer
-
-
-
18. Forms Library
-
-
-
18.1. The Basics
-
18.2. Compiling With the Forms -Library
-
18.3. Playing with Fields
-
18.4. Form Windows
-
18.5. Field Validation
-
18.6. Form Driver: The work horse of the -forms system
-
-
-
19. Tools and Widget Libraries
-
-
-
19.1. CDK (Curses Development Kit)
-
19.2. The dialog
-
19.3. Perl Curses Modules CURSES::FORM -and CURSES::WIDGETS
-
-
-
20. Just For Fun !!!
-
-
-
20.1. The Game of Life
-
20.2. Magic Square
-
20.3. Towers of Hanoi
-
20.4. Queens Puzzle
-
20.5. Shuffle
-
20.6. Typing Tutor
-
-
-
21. References
-
-
-
-

1. -Introduction

-

In the olden days of teletype terminals, terminals were away -from computers and were connected to them through serial cables. -The terminals could be configured by sending a series of bytes. All -the capabilities (such as moving the cursor to a new location, -erasing part of the screen, scrolling the screen, changing modes -etc.) of terminals could be accessed through these series of bytes. -These control seeuqnces are usually called escape sequences, -because they start with an escape(0x1B) character. Even today, with -proper emulation, we can send escape sequences to the emulator and -achieve the same effect on a terminal window.

-

Suppose you wanted to print a line in color. Try typing this on -your console.

- - - - -
-
-echo "^[[0;31;40mIn Color"
-
-

The first character is an escape character, which looks like two -characters ^ and [. To be able to print it, you have to press -CTRL+V and then the ESC key. All the others are normal printable -characters. You should be able to see the string "In Color" in red. -It stays that way and to revert back to the original mode type -this.

- - - - -
-
-echo "^[[0;37;40m"
-
-

Now, what do these magic characters mean? Difficult to -comprehend? They might even be different for different terminals. -So the designers of UNIX invented a mechanism named termcap. It is a file that lists all the -capabilities of a particular terminal, along with the escape -sequences needed to achieve a particular effect. In the later -years, this was replaced by terminfo. -Without delving too much into details, this mechanism allows -application programs to query the terminfo database and obtain the -control characters to be sent to a terminal or terminal -emulator.

-
-
-

1.1. What is -NCURSES?

-

You might be wondering, what the import of all this technical -gibberish is. In the above scenario, every application program is -supposed to query the terminfo and perform the necessary stuff -(sending control characters etc.). It soon became difficult to -manage this complexity and this gave birth to 'CURSES'. Curses is a -pun on the name "cursor optimization". The Curses library forms a -wrapper over working with raw terminal codes, and provides highly -flexible and efficient API (Application Programming Interface). It -provides functions to move the cursor, create windows, produce -colors, play with mouse etc. The application programs need not -worry about the underlying terminal capabilities.

-

So what is NCURSES? NCURSES is a clone of the original System V -Release 4.0 (SVr4) curses. It is a freely distributable library, -fully compatible with older version of curses. In short, it is a -library of functions that manages an application's display on -character-cell terminals. In the remainder of the document, the -terms curses and ncurses are used interchangeably.

-

A detailed history of NCURSES can be found in the NEWS file from -the source distribution. The current package is maintained by -Thomas Dickey. -You can contact the maintainers at bug-ncurses@gnu.org.

-
-
-
-

1.2. What -we can do with NCURSES

-

NCURSES not only creates a wrapper over terminal capabilities, -but also gives a robust framework to create nice looking UI (User -Interface)s in text mode. It provides functions to create windows -etc. Its sister libraries panel, menu and form provide an extension -to the basic curses library. These libraries usually come along -with curses. One can create applications that contain multiple -windows, menus, panels and forms. Windows can be managed -independently, can provide 'scrollability' and even can be -hidden.

-

Menus provide the user with an easy command selection option. -Forms allow the creation of easy-to-use data entry and display -windows. Panels extend the capabilities of ncurses to deal with -overlapping and stacked windows.

-

These are just some of the basic things we can do with ncurses. -As we move along, We will see all the capabilities of these -libraries.

-
-
-
-

1.3. -Where to get it

-

All right, now that you know what you can do with ncurses, you -must be rearing to get started. NCURSES is usually shipped with -your installation. In case you don't have the library or want to -compile it on your own, read on.

-

Compiling the package

-

NCURSES can be obtained from ftp://ftp.gnu.org/pub/gnu/ncurses/ncurses.tar.gz or any -of the ftp sites mentioned in http://www.gnu.org/order/ftp.html.

-

Read the README and INSTALL files for details on to how to -install it. It usually involves the following operations.

- - - - -
-
-    tar zxvf ncurses<version>.tar.gz  # unzip and untar the archive
-    cd ncurses<version>               # cd to the directory
-    ./configure                             # configure the build according to your 
-                                            # environment
-    make                                    # make it
-    su root                                 # become root
-    make install                            # install it
-
-

Using the RPM

-

NCURSES RPM can be found and downloaded from http://rpmfind.net . The RPM -can be installed with the following command after becoming -root.

- - - - -
-
-    rpm -i <downloaded rpm>
-
-
-
-
-

1.4. Purpose/Scope -of the document

-

This document is intended to be a "All in One" guide for -programming with ncurses and its sister libraries. We graduate from -a simple "Hello World" program to more complex form manipulation. -No prior experience in ncurses is assumed. The writing is informal, -but a lot of detail is provided for each of the examples.

-
-
-
-

1.5. -About the Programs

-

All the programs in the document are available in zipped form -here. Unzip and untar it. The directory structure -looks like this.

- - - - -
-
-ncurses
-   |
-   |----> JustForFun     -- just for fun programs
-   |----> basics         -- basic programs
-   |----> demo           -- output files go into this directory after make
-   |          |
-   |          |----> exe -- exe files of all example programs
-   |----> forms          -- programs related to form library
-   |----> menus          -- programs related to menus library
-   |----> panels         -- programs related to panels library
-   |----> perl           -- perl equivalents of the examples (contributed
-   |                            by Anuradha Ratnaweera)
-   |----> Makefile       -- the top level Makefile
-   |----> README         -- the top level README file. contains instructions
-   |----> COPYING        -- copyright notice
-
-

The individual directories contain the following files.

- - - - -
-
-Description of files in each directory
---------------------------------------
-JustForFun
-    |
-    |----> hanoi.c   -- The Towers of Hanoi Solver
-    |----> life.c    -- The Game of Life demo
-    |----> magic.c   -- An Odd Order Magic Square builder 
-    |----> queens.c  -- The famous N-Queens Solver
-    |----> shuffle.c -- A fun game, if you have time to kill
-    |----> tt.c      -- A very trivial typing tutor
-
-  basics
-    |
-    |----> acs_vars.c            -- ACS_ variables example
-    |----> hello_world.c         -- Simple "Hello World" Program
-    |----> init_func_example.c   -- Initialization functions example
-    |----> key_code.c            -- Shows the scan code of the key pressed
-    |----> mouse_menu.c          -- A menu accessible by mouse
-    |----> other_border.c        -- Shows usage of other border functions apa
-    |                               -- rt from box()
-    |----> printw_example.c      -- A very simple printw() example
-    |----> scanw_example.c       -- A very simple getstr() example
-    |----> simple_attr.c         -- A program that can print a c file with 
-    |                               -- comments in attribute
-    |----> simple_color.c        -- A simple example demonstrating colors
-    |----> simple_key.c          -- A menu accessible with keyboard UP, DOWN 
-    |                               -- arrows
-    |----> temp_leave.c          -- Demonstrates temporarily leaving curses mode
-    |----> win_border.c          -- Shows Creation of windows and borders
-    |----> with_chgat.c          -- chgat() usage example
-
-  forms 
-    |
-    |----> form_attrib.c     -- Usage of field attributes
-    |----> form_options.c    -- Usage of field options
-    |----> form_simple.c     -- A simple form example
-    |----> form_win.c        -- Demo of windows associated with forms
-
-  menus 
-    |
-    |----> menu_attrib.c     -- Usage of menu attributes
-    |----> menu_item_data.c  -- Usage of item_name() etc.. functions
-    |----> menu_multi_column.c    -- Creates multi columnar menus
-    |----> menu_scroll.c     -- Demonstrates scrolling capability of menus
-    |----> menu_simple.c     -- A simple menu accessed by arrow keys
-    |----> menu_toggle.c     -- Creates multi valued menus and explains
-    |                           -- REQ_TOGGLE_ITEM
-    |----> menu_userptr.c    -- Usage of user pointer
-    |----> menu_win.c        -- Demo of windows associated with menus
-
-  panels 
-    |
-    |----> panel_browse.c    -- Panel browsing through tab. Usage of user 
-    |                           -- pointer
-    |----> panel_hide.c      -- Hiding and Un hiding of panels
-    |----> panel_resize.c    -- Moving and resizing of panels
-    |----> panel_simple.c    -- A simple panel example
-
-  perl
-    |----> 01-10.pl          -- Perl equivalents of first ten example programs
-
-

There is a top level Makefile included in the main directory. It -builds all the files and puts the ready-to-use exes in demo/exe -directory. You can also do selective make by going into the -corresponding directory. Each directory contains a README file -explaining the purpose of each c file in the directory.

-

For every example, I have included path name for the file -relative to the examples directory.

-

If you prefer browsing individual programs, point your browser -to http://tldp.org/HOWTO/NCURSES-Programming-HOWTO/ncurses_programs/

-

All the programs are released under the same license that is -used by ncurses (MIT-style). This gives you the ability to do -pretty much anything other than claiming them as yours. Feel free -to use them in your programs as appropriate.

-
-
-
-

1.6. -Other Formats of the document

-

This howto is also availabe in various other formats on the -tldp.org site. Here are the links to other formats of this -document.

- -
-
-

1.6.2. -Building from source

-

If above links are broken or if you want to experiment with sgml -read on.

- - - - -
-
-
    Get both the source and the tar,gzipped programs, available at
-        http://cvsview.tldp.org/index.cgi/LDP/howto/docbook/
-        NCURSES-HOWTO/NCURSES-Programming-HOWTO.sgml
-        http://cvsview.tldp.org/index.cgi/LDP/howto/docbook/
-        NCURSES-HOWTO/ncurses_programs.tar.gz
-
-    Unzip ncurses_programs.tar.gz with
-    tar zxvf ncurses_programs.tar.gz
-
-    Use jade to create various formats. For example if you just want to create
-    the multiple html files, you would use
-        jade -t sgml -i html -d <path to docbook html stylesheet>
-        NCURSES-Programming-HOWTO.sgml
-    to get pdf, first create a single html file of the HOWTO with 
-        jade -t sgml -i html -d <path to docbook html stylesheet> -V nochunks
-        NCURSES-Programming-HOWTO.sgml > NCURSES-ONE-BIG-FILE.html
-    then use htmldoc to get pdf file with
-        htmldoc --size universal -t pdf --firstpage p1 -f <output file name.pdf>
-        NCURSES-ONE-BIG-FILE.html
-    for ps, you would use
-        htmldoc --size universal -t ps --firstpage p1 -f <output file name.ps>
-        NCURSES-ONE-BIG-FILE.html
-
-

See LDP Author guide for more details. If all else failes, -mail me at ppadala@gmail.com

-
-
-
-
-

1.7. -Credits

-

I thank Sharath and Emre Akbas for helping me with few sections. -The introduction was initially written by sharath. I rewrote it -with few excerpts taken from his initial work. Emre helped in -writing printw and scanw sections.

-

Perl equivalents of the example programs are contributed by -Anuradha -Ratnaweera.

-

Then comes Ravi Parimi, my dearest friend, who has been on this -project before even one line was written. He constantly bombarded -me with suggestions and patiently reviewed the whole text. He also -checked each program on Linux and Solaris.

-
-
-
-

1.8. Wish -List

-

This is the wish list, in the order of priority. If you have a -wish or you want to work on completing the wish, mail me.

-
    -
  • -

    Add examples to last parts of forms section.

    -
  • -
  • -

    Prepare a Demo showing all the programs and allow the user to -browse through description of each program. Let the user compile -and see the program in action. A dialog based interface is -preferred.

    -
  • -
  • -

    Add debug info. _tracef, _tracemouse stuff.

    -
  • -
  • -

    Accessing termcap, terminfo using functions provided by ncurses -package.

    -
  • -
  • -

    Working on two terminals simultaneously.

    -
  • -
  • -

    Add more stuff to miscellaneous section.

    -
  • -
-
-
-
-

1.9. -Copyright

-

Copyright © 2001 by Pradeep Padala.

-

Permission is hereby granted, free of charge, to any person -obtaining a copy of this software and associated documentation -files (the "Software"), to deal in the Software without -restriction, including without limitation the rights to use, copy, -modify, merge, publish, distribute, distribute with modifications, -sublicense, and/or sell copies of the Software, and to permit -persons to whom the Software is furnished to do so, subject to the -following conditions:

-

The above copyright notice and this permission notice shall be -included in all copies or substantial portions of the Software.

-

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE.

-

Except as contained in this notice, the name(s) of the above -copyright holders shall not be used in advertising or otherwise to -promote the sale, use or other dealings in this Software without -prior written authorization.

-
-
-
-
-

2. Hello -World !!!

-

Welcome to the world of curses. Before we plunge into the -library and look into its various features, let's write a simple -program and say hello to the world.

-
-
-

2.1. -Compiling With the NCURSES Library

-

To use ncurses library functions, you have to include ncurses.h -in your programs. To link the program with ncurses the flag --lncurses should be added.

- - - - -
-
-    #include <ncurses.h>
-    .
-    .
-    .
-
-    compile and link: gcc <program file> -lncurses
-
-
-

Example 1. The Hello World !!! Program

- - - - -
-
-#include <ncurses.h>
-
-int main()
-{       
-        initscr();                      /* Start curses mode              */
-        printw("Hello World !!!");      /* Print Hello World              */
-        refresh();                      /* Print it on to the real screen */
-        getch();                        /* Wait for user input */
-        endwin();                       /* End curses mode                */
-
-        return 0;
-}
-
-
-
-
-
-

2.2. -Dissection

-

The above program prints "Hello World !!!" to the screen and -exits. This program shows how to initialize curses and do screen -manipulation and end curses mode. Let's dissect it line by -line.

-
-
-

2.2.1. -About initscr()

-

The function initscr() initializes the terminal in curses mode. -In some implementations, it clears the screen and presents a blank -screen. To do any screen manipulation using curses package this has -to be called first. This function initializes the curses system and -allocates memory for our present window (called stdscr) and some other data-structures. Under -extreme cases this function might fail due to insufficient memory -to allocate memory for curses library's data structures.

-

After this is done, we can do a variety of initializations to -customize our curses settings. These details will be explained -later .

-
-
-
-

2.2.2. -The mysterious refresh()

-

The next line printw prints the string "Hello World !!!" on to -the screen. This function is analogous to normal printf in all -respects except that it prints the data on a window called stdscr -at the current (y,x) co-ordinates. Since our present co-ordinates -are at 0,0 the string is printed at the left hand corner of the -window.

-

This brings us to that mysterious refresh(). Well, when we -called printw the data is actually written to an imaginary window, -which is not updated on the screen yet. The job of printw is to -update a few flags and data structures and write the data to a -buffer corresponding to stdscr. In order to show it on the screen, -we need to call refresh() and tell the curses system to dump the -contents on the screen.

-

The philosophy behind all this is to allow the programmer to do -multiple updates on the imaginary screen or windows and do a -refresh once all his screen update is done. refresh() checks the -window and updates only the portion which has been changed. This -improves performance and offers greater flexibility too. But, it is -sometimes frustrating to beginners. A common mistake committed by -beginners is to forget to call refresh() after they did some update -through printw() class of functions. I still forget to add it -sometimes :-)

-
-
-
-

2.2.3. -About endwin()

-

And finally don't forget to end the curses mode. Otherwise your -terminal might behave strangely after the program quits. endwin() -frees the memory taken by curses sub-system and its data structures -and puts the terminal in normal mode. This function must be called -after you are done with the curses mode.

-
-
-
-
-
-

3. The Gory -Details

-

Now that we have seen how to write a simple curses program let's -get into the details. There are many functions that help customize -what you see on screen and many features which can be put to full -use.

-

Here we go...

-
-
-
-

4. -Initialization

-

We now know that to initialize curses system the function -initscr() has to be called. There are functions which can be called -after this initialization to customize our curses session. We may -ask the curses system to set the terminal in raw mode or initialize -color or initialize the mouse etc.. Let's discuss some of the -functions that are normally called immediately after initscr();

- -
-
-

4.2. raw() and -cbreak()

-

Normally the terminal driver buffers the characters a user types -until a new line or carriage return is encountered. But most -programs require that the characters be available as soon as the -user types them. The above two functions are used to disable line -buffering. The difference between these two functions is in the way -control characters like suspend (CTRL-Z), interrupt and quit -(CTRL-C) are passed to the program. In the raw() mode these -characters are directly passed to the program without generating a -signal. In the cbreak() mode these -control characters are interpreted as any other character by the -terminal driver. I personally prefer to use raw() as I can exercise -greater control over what the user does.

-
-
-
-

4.3. echo() -and noecho()

-

These functions control the echoing of characters typed by the -user to the terminal. noecho() switches -off echoing. The reason you might want to do this is to gain more -control over echoing or to suppress unnecessary echoing while -taking input from the user through the getch() etc. functions. Most -of the interactive programs call noecho() at initialization and do the echoing of -characters in a controlled manner. It gives the programmer the -flexibility of echoing characters at any place in the window -without updating current (y,x) co-ordinates.

-
-
-
-

4.4. -keypad()

-

This is my favorite initialization function. It enables the -reading of function keys like F1, F2, arrow keys etc. Almost every -interactive program enables this, as arrow keys are a major part of -any User Interface. Do keypad(stdscr, -TRUE) to enable this feature for the regular screen (stdscr). -You will learn more about key management in later sections of this -document.

-
-
-
-

4.5. -halfdelay()

-

This function, though not used very often, is a useful one at -times. halfdelay()is called to enable the half-delay mode, which is -similar to the cbreak() mode in that characters typed are -immediately available to program. However, it waits for 'X' tenths -of a second for input and then returns ERR, if no input is -available. 'X' is the timeout value passed to the function -halfdelay(). This function is useful when you want to ask the user -for input, and if he doesn't respond with in certain time, we can -do some thing else. One possible example is a timeout at the -password prompt.

-
-
-
-

4.6. -Miscellaneous Initialization functions

-

There are few more functions which are called at initialization -to customize curses behavior. They are not used as extensively as -those mentioned above. Some of them are explained where -appropriate.

-
-
-
-

4.7. An -Example

-

Let's write a program which will clarify the usage of these -functions.

-
-

Example 2. Initialization Function Usage example

- - - - -
-
-#include <ncurses.h>
-
-int main()
-{       int ch;
-
-        initscr();                      /* Start curses mode            */
-        raw();                          /* Line buffering disabled      */
-        keypad(stdscr, TRUE);           /* We get F1, F2 etc..          */
-        noecho();                       /* Don't echo() while we do getch */
-
-        printw("Type any character to see it in bold\n");
-        ch = getch();                   /* If raw() hadn't been called
-                                         * we have to press enter before it
-                                         * gets to the program          */
-        if(ch == KEY_F(1))              /* Without keypad enabled this will */
-                printw("F1 Key pressed");/*  not get to us either       */
-                                        /* Without noecho() some ugly escape
-                                         * charachters might have been printed
-                                         * on screen                    */
-        else
-        {       printw("The pressed key is ");
-                attron(A_BOLD);
-                printw("%c", ch);
-                attroff(A_BOLD);
-        }
-        refresh();                      /* Print it on to the real screen */
-        getch();                        /* Wait for user input */
-        endwin();                       /* End curses mode                */
-
-        return 0;
-}
-
-
-

This program is self-explanatory. But I used functions which -aren't explained yet. The function getch() is used to get a character from user. It is -equivalent to normal getchar() except -that we can disable the line buffering to avoid <enter> after -input. Look for more about getch()and -reading keys in the key management section . -The functions attron and attroff are used to switch some attributes -on and off respectively. In the example I used them to print the -character in bold. These functions are explained in detail -later.

-
-
-
-
-

5. A -Word about Windows

-

Before we plunge into the myriad ncurses functions, let me clear -few things about windows. Windows are explained in detail in -following sections

-

A Window is an imaginary screen defined by curses system. A -window does not mean a bordered window which you usually see on -Win9X platforms. When curses is initialized, it creates a default -window named stdscr which represents -your 80x25 (or the size of window in which you are running) screen. -If you are doing simple tasks like printing few strings, reading -input etc., you can safely use this single window for all of your -purposes. You can also create windows and call functions which -explicitly work on the specified window.

-

For example, if you call

- - - - -
-
-    printw("Hi There !!!");
-    refresh();
-
-

It prints the string on stdscr at the present cursor position. -Similarly the call to refresh(), works on stdscr only.

-

Say you have created windows then you -have to call a function with a 'w' added to the usual function.

- - - - -
-
-    wprintw(win, "Hi There !!!");
-    wrefresh(win);
-
-

As you will see in the rest of the document, naming of functions -follow the same convention. For each function there usually are -three more functions.

- - - - -
-
-    printw(string);        /* Print on stdscr at present cursor position */
-    mvprintw(y, x, string);/* Move to (y, x) then print string     */
-    wprintw(win, string);  /* Print on window win at present cursor position */
-                           /* in the window */
-    mvwprintw(win, y, x, string);   /* Move to (y, x) relative to window */
-                                    /* co-ordinates and then print         */
-
-

Usually the w-less functions are macros which expand to -corresponding w-function with stdscr as the window parameter.

-
-
-
-

6. Output -functions

-

I guess you can't wait any more to see some action. Back to our -odyssey of curses functions. Now that curses is initialized, let's -interact with world.

-

There are three classes of functions which you can use to do -output on screen.

-
    -
  1. -

    addch() class: Print single character with attributes

    -
  2. -
  3. -

    printw() class: Print formatted output similar to printf()

    -
  4. -
  5. -

    addstr() class: Print strings

    -
  6. -
-

These functions can be used interchangeably and it's a matter of -style as to which class is used. Let's see each one in detail.

-
-
-

6.1. addch() -class of functions

-

These functions put a single character into the current cursor -location and advance the position of the cursor. You can give the -character to be printed but they usually are used to print a -character with some attributes. Attributes are explained in detail -in later sections of the document. If a -character is associated with an attribute(bold, reverse video -etc.), when curses prints the character, it is printed in that -attribute.

-

In order to combine a character with some attributes, you have -two options:

-
    -
  • -

    By OR'ing a single character with the desired attribute macros. -These attribute macros could be found in the header file -ncurses.h. For example, you want to -print a character ch(of type char) bold and underlined, you would -call addch() as below.

    - - - - -
    -
    -    addch(ch | A_BOLD | A_UNDERLINE);
    -
    -
  • -
  • -

    By using functions like attrset(),attron(),attroff(). These functions are -explained in the Attributes section. Briefly, -they manipulate the current attributes of the given window. Once -set, the character printed in the window are associated with the -attributes until it is turned off.

    -
  • -
-

Additionally, curses provides some -special characters for character-based graphics. You can draw -tables, horizontal or vertical lines, etc. You can find all -avaliable characters in the header file ncurses.h. Try looking for macros beginning with -ACS_ in this file.

-
-
-
-

6.2. mvaddch(), -waddch() and mvwaddch()

-

mvaddch() is used to move the cursor -to a given point, and then print. Thus, the calls:

- - - - -
-
-    move(row,col);    /* moves the cursor to rowth row and colth column */
-    addch(ch);
-
-can be replaced by - - - - -
-
-    mvaddch(row,col,ch);
-
-

waddch() is similar to addch(), except that it adds a character into the -given window. (Note that addch() adds a -character into the window stdscr.)

-

In a similar fashion mvwaddch() -function is used to add a character into the given window at the -given coordinates.

-

Now, we are familiar with the basic output function addch(). But, if we want to print a string, it -would be very annoying to print it character by character. -Fortunately, ncurses provides -printf-like or puts-like functions.

-
-
-
-

6.3. -printw() class of functions

-

These functions are similar to printf() with the added capability of printing at -any position on the screen.

-
-
-

6.3.1. printw() and mvprintw

-

These two functions work much like printf(). mvprintw() can -be used to move the cursor to a position and then print. If you -want to move the cursor first and then print using printw() function, use move() first and then use printw() though I see no point why one should avoid -using mvprintw(), you have the -flexibility to manipulate.

-
-
-
-

6.3.2. wprintw() and mvwprintw

-

These two functions are similar to above two except that they -print in the corresponding window given as argument.

-
-
-
-

6.3.3. -vwprintw()

-

This function is similar to vprintf(). This can be used when variable number of -arguments are to be printed.

-
-
-
-

6.3.4. A Simple printw example

-
-

Example 3. A Simple printw example

- - - - -
-
-#include <ncurses.h>                   /* ncurses.h includes stdio.h */  
-#include <string.h> 
- 
-int main()
-{
- char mesg[]="Just a string";           /* message to be appeared on the screen */
- int row,col;                           /* to store the number of rows and *
-                                         * the number of colums of the screen */
- initscr();                             /* start the curses mode */
- getmaxyx(stdscr,row,col);              /* get the number of rows and columns */
- mvprintw(row/2,(col-strlen(mesg))/2,"%s",mesg);
-                                        /* print the message at the center of the screen */
- mvprintw(row-2,0,"This screen has %d rows and %d columns\n",row,col);
- printw("Try resizing your window(if possible) and then run this program again");
- refresh();
- getch();
- endwin();
-
- return 0;
-}
-
-
-

Above program demonstrates how easy it is to use printw. You just feed the coordinates and the -message to be appeared on the screen, then it does what you -want.

-

The above program introduces us to a new function getmaxyx(), a macro defined in ncurses.h. It gives the number of columns and the -number of rows in a given window. getmaxyx() does this by updating the variables -given to it. Since getmaxyx() is not a -function we don't pass pointers to it, we just give two integer -variables.

-
-
-
-
-

6.4. -addstr() class of functions

-

addstr() is used to put a character -string into a given window. This function is similar to calling -addch() once for each character in a -given string. This is true for all output functions. There are -other functions from this family such as mvaddstr(),mvwaddstr() and waddstr(), which obey the naming convention of -curses.(e.g. mvaddstr() is similar to the respective calls move() -and then addstr().) Another function of this family is addnstr(), -which takes an integer parameter(say n) additionally. This function -puts at most n characters into the screen. If n is negative, then -the entire string will be added.

-
-
-
-

6.5. A word of -caution

-

All these functions take y co-ordinate first and then x in their -arguments. A common mistake by beginners is to pass x,y in that -order. If you are doing too many manipulations of (y,x) -co-ordinates, think of dividing the screen into windows and -manipulate each one separately. Windows are explained in the -windows section.

-
-
-
-
-

7. Input -functions

-

Well, printing without taking input, is boring. Let's see -functions which allow us to get input from user. These functions -also can be divided into three categories.

-
    -
  1. -

    getch() class: Get a character

    -
  2. -
  3. -

    scanw() class: Get formatted input

    -
  4. -
  5. -

    getstr() class: Get strings

    -
  6. -
-
-
-

7.1. getch() -class of functions

-

These functions read a single character from the terminal. But -there are several subtle facts to consider. For example if you -don't use the function cbreak(), curses will not read your input -characters contiguously but will begin read them only after a new -line or an EOF is encountered. In order to avoid this, the cbreak() -function must used so that characters are immediately available to -your program. Another widely used function is noecho(). As the name -suggests, when this function is set (used), the characters that are -keyed in by the user will not show up on the screen. The two -functions cbreak() and noecho() are typical examples of key -management. Functions of this genre are explained in the key management section .

-
-
-
-

7.2. scanw() -class of functions

-

These functions are similar to scanf() with the added capability of getting the -input from any location on the screen.

-
-
-

7.2.1. -scanw() and mvscanw

-

The usage of these functions is similar to that of sscanf(), where the line to be scanned is provided -by wgetstr() function. That is, these -functions call to wgetstr() -function(explained below) and uses the resulting line for a -scan.

-
-
-
-

7.2.2. wscanw() and mvwscanw()

-

These are similar to above two functions except that they read -from a window, which is supplied as one of the arguments to these -functions.

-
-
-
-

7.2.3. -vwscanw()

-

This function is similar to vscanf(). -This can be used when a variable number of arguments are to be -scanned.

-
-
-
-
-

7.3. -getstr() class of functions

-

These functions are used to get strings from the terminal. In -essence, this function performs the same task as would be achieved -by a series of calls to getch() until a -newline, carriage return, or end-of-file is received. The resulting -string of characters are pointed to by str, which is a character pointer provided by the -user.

-
-
-
-

7.4. Some -examples

-
-

Example 4. A Simple scanw example

- - - - -
-
-#include <ncurses.h>                   /* ncurses.h includes stdio.h */  
-#include <string.h> 
- 
-int main()
-{
- char mesg[]="Enter a string: ";                /* message to be appeared on the screen */
- char str[80];
- int row,col;                           /* to store the number of rows and *
-                                         * the number of colums of the screen */
- initscr();                             /* start the curses mode */
- getmaxyx(stdscr,row,col);              /* get the number of rows and columns */
- mvprintw(row/2,(col-strlen(mesg))/2,"%s",mesg);
-                                /* print the message at the center of the screen */
- getstr(str);
- mvprintw(LINES - 2, 0, "You Entered: %s", str);
- getch();
- endwin();
-
- return 0;
-}
-
-
-
-
-
-
-

8. -Attributes

-

We have seen an example of how attributes can be used to print -characters with some special effects. Attributes, when set -prudently, can present information in an easy, understandable -manner. The following program takes a C file as input and prints -the file with comments in bold. Scan through the code.

-
-

Example 5. A Simple Attributes example

- - - - -
-
-/* pager functionality by Joseph Spainhour" <spainhou@bellsouth.net> */
-#include <ncurses.h>
-#include <stdlib.h>
-
-int main(int argc, char *argv[])
-{ 
-  int ch, prev, row, col;
-  prev = EOF;
-  FILE *fp;
-  int y, x;
-
-  if(argc != 2)
-  {
-    printf("Usage: %s <a c file name>\n", argv[0]);
-    exit(1);
-  }
-  fp = fopen(argv[1], "r");
-  if(fp == NULL)
-  {
-    perror("Cannot open input file");
-    exit(1);
-  }
-  initscr();                            /* Start curses mode */
-  getmaxyx(stdscr, row, col);           /* find the boundaries of the screeen */
-  while((ch = fgetc(fp)) != EOF)        /* read the file till we reach the end */
-  {
-    getyx(stdscr, y, x);                /* get the current curser position */
-    if(y == (row - 1))                  /* are we are at the end of the screen */
-    {
-      printw("<-Press Any Key->");      /* tell the user to press a key */
-      getch();
-      clear();                          /* clear the screen */
-      move(0, 0);                       /* start at the beginning of the screen */
-    }
-    if(prev == '/' && ch == '*')        /* If it is / and * then only
-                                         * switch bold on */    
-    {
-      attron(A_BOLD);                   /* cut bold on */
-      getyx(stdscr, y, x);              /* get the current curser position */
-      move(y, x - 1);                   /* back up one space */
-      printw("%c%c", '/', ch);          /* The actual printing is done here */
-    }
-    else
-      printw("%c", ch);
-    refresh();
-    if(prev == '*' && ch == '/')
-      attroff(A_BOLD);                  /* Switch it off once we got *
-                                         * and then / */
-    prev = ch;
-  }
-  endwin();                             /* End curses mode */
-  fclose(fp);
-  return 0;
-}
-
-
-

Don't worry about all those initialization and other crap. -Concentrate on the while loop. It reads each character in the file -and searches for the pattern /*. Once it spots the pattern, it -switches the BOLD attribute on with attron() . When we get the pattern */ it is -switched off by attroff() .

-

The above program also introduces us to two useful functions -getyx() and move(). The first function gets the co-ordinates of -the present cursor into the variables y, x. Since getyx() is a -macro we don't have to pass pointers to variables. The function -move() moves the cursor to the -co-ordinates given to it.

-

The above program is really a simple one which doesn't do much. -On these lines one could write a more useful program which reads a -C file, parses it and prints it in different colors. One could even -extend it to other languages as well.

-
-
-

8.1. -The details

-

Let's get into more details of attributes. The functions -attron(), attroff(), attrset() , and -their sister functions attr_get() etc.. -can be used to switch attributes on/off , get attributes and -produce a colorful display.

-

The functions attron and attroff take a bit-mask of attributes -and switch them on or off, respectively. The following video -attributes, which are defined in <curses.h> can be passed to -these functions.

- - - - -
-
-    
-    A_NORMAL        Normal display (no highlight)
-    A_STANDOUT      Best highlighting mode of the terminal.
-    A_UNDERLINE     Underlining
-    A_REVERSE       Reverse video
-    A_BLINK         Blinking
-    A_DIM           Half bright
-    A_BOLD          Extra bright or bold
-    A_PROTECT       Protected mode
-    A_INVIS         Invisible or blank mode
-    A_ALTCHARSET    Alternate character set
-    A_CHARTEXT      Bit-mask to extract a character
-    COLOR_PAIR(n)   Color-pair number n 
-    
-
-

The last one is the most colorful one :-) Colors are explained -in the next sections.

-

We can OR(|) any number of above attributes to get a combined -effect. If you wanted reverse video with blinking characters you -can use

- - - - -
-
-    attron(A_REVERSE | A_BLINK);
-
-
-
-
-

8.2. attron() vs attrset()

-

Then what is the difference between attron() and attrset()? -attrset sets the attributes of window whereas attron just switches -on the attribute given to it. So attrset() fully overrides whatever -attributes the window previously had and sets it to the new -attribute(s). Similarly attroff() just switches off the -attribute(s) given to it as an argument. This gives us the -flexibility of managing attributes easily.But if you use them -carelessly you may loose track of what attributes the window has -and garble the display. This is especially true while managing -menus with colors and highlighting. So decide on a consistent -policy and stick to it. You can always use standend() which is equivalent to attrset(A_NORMAL) which turns off all attributes -and brings you to normal mode.

-
-
-
-

8.3. -attr_get()

-

The function attr_get() gets the current attributes and color -pair of the window. Though we might not use this as often as the -above functions, this is useful in scanning areas of screen. Say we -wanted to do some complex update on screen and we are not sure what -attribute each character is associated with. Then this function can -be used with either attrset or attron to produce the desired -effect.

-
-
-
-

8.4. attr_ -functions

-

There are series of functions like attr_set(), attr_on etc.. -These are similar to above functions except that they take -parameters of type attr_t.

-
-
-
-

8.5. wattr -functions

-

For each of the above functions we have a corresponding function -with 'w' which operates on a particular window. The above functions -operate on stdscr.

-
-
-
-

8.6. chgat() -functions

-

The function chgat() is listed in the end of the man page -curs_attr. It actually is a useful one. This function can be used -to set attributes for a group of characters without moving. I mean -it !!! without moving the cursor :-) It changes the attributes of a -given number of characters starting at the current cursor -location.

-

We can give -1 as the character count to update till end of -line. If you want to change attributes of characters from current -position to end of line, just use this.

- - - - -
-
-    chgat(-1, A_REVERSE, 0, NULL);
-
-

This function is useful when changing attributes for characters -that are already on the screen. Move to the character from which -you want to change and change the attribute.

-

Other functions wchgat(), mvchgat(), wchgat() behave similarly -except that the w functions operate on the particular window. The -mv functions first move the cursor then perform the work given to -them. Actually chgat is a macro which is replaced by a wchgat() -with stdscr as the window. Most of the "w-less" functions are -macros.

-
-

Example 6. Chgat() Usage example

- - - - -
-
-#include <ncurses.h>
-
-int main(int argc, char *argv[])
-{       initscr();                      /* Start curses mode            */
-        start_color();                  /* Start color functionality    */
-        
-        init_pair(1, COLOR_CYAN, COLOR_BLACK);
-        printw("A Big string which i didn't care to type fully ");
-        mvchgat(0, 0, -1, A_BLINK, 1, NULL);    
-        /* 
-         * First two parameters specify the position at which to start 
-         * Third parameter number of characters to update. -1 means till 
-         * end of line
-         * Forth parameter is the normal attribute you wanted to give 
-         * to the charcter
-         * Fifth is the color index. It is the index given during init_pair()
-         * use 0 if you didn't want color
-         * Sixth one is always NULL 
-         */
-        refresh();
-        getch();
-        endwin();                       /* End curses mode                */
-        return 0;
-}
-
-
-

This example also introduces us to the color world of curses. -Colors will be explained in detail later. Use 0 for no color.

-
-
-
-
-

9. -Windows

-

Windows form the most important concept in curses. You have seen -the standard window stdscr above where all the functions implicitly -operated on this window. Now to make design even a simplest GUI, -you need to resort to windows. The main reason you may want to use -windows is to manipulate parts of the screen separately, for better -efficiency, by updating only the windows that need to be changed -and for a better design. I would say the last reason is the most -important in going for windows. You should always strive for a -better and easy-to-manage design in your programs. If you are -writing big, complex GUIs this is of pivotal importance before you -start doing anything.

-
-
-

9.1. The -basics

-

A Window can be created by calling the function newwin(). It doesn't create any thing on the screen -actually. It allocates memory for a structure to manipulate the -window and updates the structure with data regarding the window -like it's size, beginy, beginx etc.. Hence in curses, a window is -just an abstraction of an imaginary window, which can be -manipulated independent of other parts of screen. The function -newwin() returns a pointer to structure WINDOW, which can be passed -to window related functions like wprintw() etc.. Finally the window -can be destroyed with delwin(). It will deallocate the memory -associated with the window structure.

-
-
-
-

9.2. Let -there be a Window !!!

-

What fun is it, if a window is created and we can't see it. So -the fun part begins by displaying the window. The function -box() can be used to draw a border -around the window. Let's explore these functions in more detail in -this example.

-
-

Example 7. Window Border example

- - - - -
-
-#include <ncurses.h>
-
-
-WINDOW *create_newwin(int height, int width, int starty, int startx);
-void destroy_win(WINDOW *local_win);
-
-int main(int argc, char *argv[])
-{       WINDOW *my_win;
-        int startx, starty, width, height;
-        int ch;
-
-        initscr();                      /* Start curses mode            */
-        cbreak();                       /* Line buffering disabled, Pass on
-                                         * everty thing to me           */
-        keypad(stdscr, TRUE);           /* I need that nifty F1         */
-
-        height = 3;
-        width = 10;
-        starty = (LINES - height) / 2;  /* Calculating for a center placement */
-        startx = (COLS - width) / 2;    /* of the window                */
-        printw("Press F1 to exit");
-        refresh();
-        my_win = create_newwin(height, width, starty, startx);
-
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_LEFT:
-                                destroy_win(my_win);
-                                my_win = create_newwin(height, width, starty,--startx);
-                                break;
-                        case KEY_RIGHT:
-                                destroy_win(my_win);
-                                my_win = create_newwin(height, width, starty,++startx);
-                                break;
-                        case KEY_UP:
-                                destroy_win(my_win);
-                                my_win = create_newwin(height, width, --starty,startx);
-                                break;
-                        case KEY_DOWN:
-                                destroy_win(my_win);
-                                my_win = create_newwin(height, width, ++starty,startx);
-                                break;  
-                }
-        }
-                
-        endwin();                       /* End curses mode                */
-        return 0;
-}
-
-WINDOW *create_newwin(int height, int width, int starty, int startx)
-{       WINDOW *local_win;
-
-        local_win = newwin(height, width, starty, startx);
-        box(local_win, 0 , 0);          /* 0, 0 gives default characters 
-                                         * for the vertical and horizontal
-                                         * lines                        */
-        wrefresh(local_win);            /* Show that box                */
-
-        return local_win;
-}
-
-void destroy_win(WINDOW *local_win)
-{       
-        /* box(local_win, ' ', ' '); : This won't produce the desired
-         * result of erasing the window. It will leave it's four corners 
-         * and so an ugly remnant of window. 
-         */
-        wborder(local_win, ' ', ' ', ' ',' ',' ',' ',' ',' ');
-        /* The parameters taken are 
-         * 1. win: the window on which to operate
-         * 2. ls: character to be used for the left side of the window 
-         * 3. rs: character to be used for the right side of the window 
-         * 4. ts: character to be used for the top side of the window 
-         * 5. bs: character to be used for the bottom side of the window 
-         * 6. tl: character to be used for the top left corner of the window 
-         * 7. tr: character to be used for the top right corner of the window 
-         * 8. bl: character to be used for the bottom left corner of the window 
-         * 9. br: character to be used for the bottom right corner of the window
-         */
-        wrefresh(local_win);
-        delwin(local_win);
-}
-
-
-
-
-
-

9.3. -Explanation

-

Don't scream. I know it's a big example. But I have to explain -some important things here :-). This program creates a rectangular -window that can be moved with left, right, up, down arrow keys. It -repeatedly creates and destroys windows as user press a key. Don't -go beyond the screen limits. Checking for those limits is left as -an exercise for the reader. Let's dissect it by line by line.

-

The create_newwin() function creates -a window with newwin() and displays a -border around it with box. The function destroy_win() first erases the window from screen -by painting a border with ' ' character and then calling -delwin() to deallocate memory related to -it. Depending on the key the user presses, starty or startx is -changed and a new window is created.

-

In the destroy_win, as you can see, I used wborder instead of -box. The reason is written in the comments (You missed it. I know. -Read the code :-)). wborder draws a border around the window with -the characters given to it as the 4 corner points and the 4 lines. -To put it clearly, if you have called wborder as below:

- - - - -
-
-    wborder(win, '|', '|', '-', '-', '+', '+', '+', '+');
-
-

it produces some thing like

- - - - -
-
-    +------------+
-    |            |
-    |            |
-    |            |
-    |            |
-    |            |
-    |            |
-    +------------+
-
-
-
-
-

9.4. The -other stuff in the example

-

You can also see in the above examples, that I have used the -variables COLS, LINES which are initialized to the screen sizes -after initscr(). They can be useful in finding screen dimensions -and finding the center co-ordinate of the screen as above. The -function getch() as usual gets the key -from keyboard and according to the key it does the corresponding -work. This type of switch- case is very common in any GUI based -programs.

-
-
-
-

9.5. Other Border functions

-

Above program is grossly inefficient in that with each press of -a key, a window is destroyed and another is created. So let's write -a more efficient program which uses other border related -functions.

-

The following program uses mvhline() -and mvvline() to achieve similar effect. -These two functions are simple. They create a horizontal or -vertical line of the specified length at the specified -position.

-
-

Example 8. More border functions

- - - - -
-
-#include <ncurses.h>
-
-typedef struct _win_border_struct {
-        chtype  ls, rs, ts, bs, 
-                tl, tr, bl, br;
-}WIN_BORDER;
-
-typedef struct _WIN_struct {
-
-        int startx, starty;
-        int height, width;
-        WIN_BORDER border;
-}WIN;
-
-void init_win_params(WIN *p_win);
-void print_win_params(WIN *p_win);
-void create_box(WIN *win, bool flag);
-
-int main(int argc, char *argv[])
-{       WIN win;
-        int ch;
-
-        initscr();                      /* Start curses mode            */
-        start_color();                  /* Start the color functionality */
-        cbreak();                       /* Line buffering disabled, Pass on
-                                         * everty thing to me           */
-        keypad(stdscr, TRUE);           /* I need that nifty F1         */
-        noecho();
-        init_pair(1, COLOR_CYAN, COLOR_BLACK);
-
-        /* Initialize the window parameters */
-        init_win_params(&win);
-        print_win_params(&win);
-
-        attron(COLOR_PAIR(1));
-        printw("Press F1 to exit");
-        refresh();
-        attroff(COLOR_PAIR(1));
-        
-        create_box(&win, TRUE);
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_LEFT:
-                                create_box(&win, FALSE);
-                                --win.startx;
-                                create_box(&win, TRUE);
-                                break;
-                        case KEY_RIGHT:
-                                create_box(&win, FALSE);
-                                ++win.startx;
-                                create_box(&win, TRUE);
-                                break;
-                        case KEY_UP:
-                                create_box(&win, FALSE);
-                                --win.starty;
-                                create_box(&win, TRUE);
-                                break;
-                        case KEY_DOWN:
-                                create_box(&win, FALSE);
-                                ++win.starty;
-                                create_box(&win, TRUE);
-                                break;  
-                }
-        }
-        endwin();                       /* End curses mode                */
-        return 0;
-}
-void init_win_params(WIN *p_win)
-{
-        p_win->height = 3;
-        p_win->width = 10;
-        p_win->starty = (LINES - p_win->height)/2;      
-        p_win->startx = (COLS - p_win->width)/2;
-
-        p_win->border.ls = '|';
-        p_win->border.rs = '|';
-        p_win->border.ts = '-';
-        p_win->border.bs = '-';
-        p_win->border.tl = '+';
-        p_win->border.tr = '+';
-        p_win->border.bl = '+';
-        p_win->border.br = '+';
-
-}
-void print_win_params(WIN *p_win)
-{
-#ifdef _DEBUG
-        mvprintw(25, 0, "%d %d %d %d", p_win->startx, p_win->starty, 
-                                p_win->width, p_win->height);
-        refresh();
-#endif
-}
-void create_box(WIN *p_win, bool flag)
-{       int i, j;
-        int x, y, w, h;
-
-        x = p_win->startx;
-        y = p_win->starty;
-        w = p_win->width;
-        h = p_win->height;
-
-        if(flag == TRUE)
-        {       mvaddch(y, x, p_win->border.tl);
-                mvaddch(y, x + w, p_win->border.tr);
-                mvaddch(y + h, x, p_win->border.bl);
-                mvaddch(y + h, x + w, p_win->border.br);
-                mvhline(y, x + 1, p_win->border.ts, w - 1);
-                mvhline(y + h, x + 1, p_win->border.bs, w - 1);
-                mvvline(y + 1, x, p_win->border.ls, h - 1);
-                mvvline(y + 1, x + w, p_win->border.rs, h - 1);
-
-        }
-        else
-                for(j = y; j <= y + h; ++j)
-                        for(i = x; i <= x + w; ++i)
-                                mvaddch(j, i, ' ');
-                                
-        refresh();
-
-}
-
-
-
-
-
-
-

10. Colors

-
-

10.1. The -basics

-

Life seems dull with no colors. Curses has a nice mechanism to -handle colors. Let's get into the thick of the things with a small -program.

-
-

Example 9. A Simple Color example

- - - - -
-
-#include <ncurses.h>
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string);
-int main(int argc, char *argv[])
-{       initscr();                      /* Start curses mode            */
-        if(has_colors() == FALSE)
-        {       endwin();
-                printf("Your terminal does not support color\n");
-                exit(1);
-        }
-        start_color();                  /* Start color                  */
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-
-        attron(COLOR_PAIR(1));
-        print_in_middle(stdscr, LINES / 2, 0, 0, "Viola !!! In color ...");
-        attroff(COLOR_PAIR(1));
-        getch();
-        endwin();
-}
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        mvwprintw(win, y, x, "%s", string);
-        refresh();
-}
-
-
-
-

As you can see, to start using color, you should first call the -function start_color(). After that, you -can use color capabilities of your terminals using various -functions. To find out whether a terminal has color capabilities or -not, you can use has_colors() function, -which returns FALSE if the terminal does not support color.

-

Curses initializes all the colors supported by terminal when -start_color() is called. These can be accessed by the define -constants like COLOR_BLACK etc. Now to -actually start using colors, you have to define pairs. Colors are -always used in pairs. That means you have to use the function -init_pair() to define the foreground and -background for the pair number you give. After that that pair -number can be used as a normal attribute with COLOR_PAIR()function. This may seem to be -cumbersome at first. But this elegant solution allows us to manage -color pairs very easily. To appreciate it, you have to look into -the the source code of "dialog", a utility for displaying dialog -boxes from shell scripts. The developers have defined foreground -and background combinations for all the colors they might need and -initialized at the beginning. This makes it very easy to set -attributes just by accessing a pair which we already have defined -as a constant.

-

The following colors are defined in curses.h. You can use these as parameters for -various color functions.

- - - - -
-
-        COLOR_BLACK   0
-        COLOR_RED     1
-        COLOR_GREEN   2
-        COLOR_YELLOW  3
-        COLOR_BLUE    4
-        COLOR_MAGENTA 5
-        COLOR_CYAN    6
-        COLOR_WHITE   7
-
-
-
-
-

10.2. Changing Color Definitions

-

The function init_color()can be used -to change the rgb values for the colors defined by curses -initially. Say you wanted to lighten the intensity of red color by -a minuscule. Then you can use this function as

- - - - -
-
-    init_color(COLOR_RED, 700, 0, 0);
-    /* param 1     : color name
-     * param 2, 3, 4 : rgb content min = 0, max = 1000 */
-
-

If your terminal cannot change the color definitions, the -function returns ERR. The function can_change_color() can be used to find out whether -the terminal has the capability of changing color content or not. -The rgb content is scaled from 0 to 1000. Initially RED color is -defined with content 1000(r), 0(g), 0(b).

-
-
-
-

10.3. -Color Content

-

The functions color_content() and -pair_content() can be used to find the -color content and foreground, background combination for the -pair.

-
-
-
-
-

11. Interfacing with the -key board

-
-

11.1. The -Basics

-

No GUI is complete without a strong user interface and to -interact with the user, a curses program should be sensitive to key -presses or the mouse actions done by the user. Let's deal with the -keys first.

-

As you have seen in almost all of the above examples, it's very -easy to get key input from the user. A simple way of getting key -presses is to use getch() function. The -cbreak mode should be enabled to read keys when you are interested -in reading individual key hits rather than complete lines of text -(which usually end with a carriage return). keypad should be -enabled to get the Functions keys, arrow keys etc. See the -initialization section for details.

-

getch() returns an integer -corresponding to the key pressed. If it is a normal character, the -integer value will be equivalent to the character. Otherwise it -returns a number which can be matched with the constants defined in -curses.h. For example if the user -presses F1, the integer returned is 265. This can be checked using -the macro KEY_F() defined in curses.h. This makes reading keys -portable and easy to manage.

-

For example, if you call getch() like this

- - - - -
-
-    int ch;
-
-    ch = getch();
-
-

getch() will wait for the user to press a key, (unless you -specified a timeout) and when user presses a key, the corresponding -integer is returned. Then you can check the value returned with the -constants defined in curses.h to match against the keys you -want.

-

The following code piece will do that job.

- - - - -
-
-    if(ch == KEY_LEFT)
-        printw("Left arrow is pressed\n");
-
-

Let's write a small program which creates a menu which can be -navigated by up and down arrows.

-
-
-
-

11.2. A -Simple Key Usage example

-
-

Example 10. A Simple Key Usage example

- - - - -
-
-#include <stdio.h>
-#include <ncurses.h>
-
-#define WIDTH 30
-#define HEIGHT 10 
-
-int startx = 0;
-int starty = 0;
-
-char *choices[] = { 
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Exit",
-                  };
-int n_choices = sizeof(choices) / sizeof(char *);
-void print_menu(WINDOW *menu_win, int highlight);
-
-int main()
-{       WINDOW *menu_win;
-        int highlight = 1;
-        int choice = 0;
-        int c;
-
-        initscr();
-        clear();
-        noecho();
-        cbreak();       /* Line buffering disabled. pass on everything */
-        startx = (80 - WIDTH) / 2;
-        starty = (24 - HEIGHT) / 2;
-                
-        menu_win = newwin(HEIGHT, WIDTH, starty, startx);
-        keypad(menu_win, TRUE);
-        mvprintw(0, 0, "Use arrow keys to go up and down, Press enter to select a choice");
-        refresh();
-        print_menu(menu_win, highlight);
-        while(1)
-        {       c = wgetch(menu_win);
-                switch(c)
-                {       case KEY_UP:
-                                if(highlight == 1)
-                                        highlight = n_choices;
-                                else
-                                        --highlight;
-                                break;
-                        case KEY_DOWN:
-                                if(highlight == n_choices)
-                                        highlight = 1;
-                                else 
-                                        ++highlight;
-                                break;
-                        case 10:
-                                choice = highlight;
-                                break;
-                        default:
-                                mvprintw(24, 0, "Charcter pressed is = %3d Hopefully it can be printed as '%c'", c, c);
-                                refresh();
-                                break;
-                }
-                print_menu(menu_win, highlight);
-                if(choice != 0) /* User did a choice come out of the infinite loop */
-                        break;
-        }       
-        mvprintw(23, 0, "You chose choice %d with choice string %s\n", choice, choices[choice - 1]);
-        clrtoeol();
-        refresh();
-        endwin();
-        return 0;
-}
-
-
-void print_menu(WINDOW *menu_win, int highlight)
-{
-        int x, y, i;    
-
-        x = 2;
-        y = 2;
-        box(menu_win, 0, 0);
-        for(i = 0; i < n_choices; ++i)
-        {       if(highlight == i + 1) /* High light the present choice */
-                {       wattron(menu_win, A_REVERSE); 
-                        mvwprintw(menu_win, y, x, "%s", choices[i]);
-                        wattroff(menu_win, A_REVERSE);
-                }
-                else
-                        mvwprintw(menu_win, y, x, "%s", choices[i]);
-                ++y;
-        }
-        wrefresh(menu_win);
-}
-
-
-
-
-
-
-
-

12. Interfacing with -the mouse

-

Now that you have seen how to get keys, lets do the same thing -from mouse. Usually each UI allows the user to interact with both -keyboard and mouse.

-
-
-

12.1. The -Basics

-

Before you do any thing else, the events you want to receive -have to be enabled with mousemask().

- - - - -
-
-    mousemask(  mmask_t newmask,    /* The events you want to listen to */
-                mmask_t *oldmask)    /* The old events mask                */
-
-

The first parameter to above function is a bit mask of events -you would like to listen. By default, all the events are turned -off. The bit mask ALL_MOUSE_EVENTS can -be used to get all the events.

-

The following are all the event masks:

- - - - -
-
-    Name            Description
-       ---------------------------------------------------------------------
-       BUTTON1_PRESSED          mouse button 1 down
-       BUTTON1_RELEASED         mouse button 1 up
-       BUTTON1_CLICKED          mouse button 1 clicked
-       BUTTON1_DOUBLE_CLICKED   mouse button 1 double clicked
-       BUTTON1_TRIPLE_CLICKED   mouse button 1 triple clicked
-       BUTTON2_PRESSED          mouse button 2 down
-       BUTTON2_RELEASED         mouse button 2 up
-       BUTTON2_CLICKED          mouse button 2 clicked
-       BUTTON2_DOUBLE_CLICKED   mouse button 2 double clicked
-       BUTTON2_TRIPLE_CLICKED   mouse button 2 triple clicked
-       BUTTON3_PRESSED          mouse button 3 down
-       BUTTON3_RELEASED         mouse button 3 up
-       BUTTON3_CLICKED          mouse button 3 clicked
-       BUTTON3_DOUBLE_CLICKED   mouse button 3 double clicked
-       BUTTON3_TRIPLE_CLICKED   mouse button 3 triple clicked
-       BUTTON4_PRESSED          mouse button 4 down
-       BUTTON4_RELEASED         mouse button 4 up
-       BUTTON4_CLICKED          mouse button 4 clicked
-       BUTTON4_DOUBLE_CLICKED   mouse button 4 double clicked
-       BUTTON4_TRIPLE_CLICKED   mouse button 4 triple clicked
-       BUTTON_SHIFT             shift was down during button state change
-       BUTTON_CTRL              control was down during button state change
-       BUTTON_ALT               alt was down during button state change
-       ALL_MOUSE_EVENTS         report all button state changes
-       REPORT_MOUSE_POSITION    report mouse movement
-
-
-
-
-

12.2. -Getting the events

-

Once a class of mouse events have been enabled, getch() class of -functions return KEY_MOUSE every time some mouse event happens. -Then the mouse event can be retrieved with getmouse().

-

The code approximately looks like this:

- - - - -
-
-    MEVENT event;
-
-    ch = getch();
-    if(ch == KEY_MOUSE)
-        if(getmouse(&event) == OK)
-            .    /* Do some thing with the event */
-            .
-            .
-
-

getmouse() returns the event into the pointer given to it. It's -a structure which contains

- - - - -
-
-    typedef struct
-    {
-        short id;         /* ID to distinguish multiple devices */
-        int x, y, z;      /* event coordinates */
-        mmask_t bstate;   /* button state bits */
-    }    
-
-

The bstate is the main variable we -are interested in. It tells the button state of the mouse.

-

Then with a code snippet like the following, we can find out -what happened.

- - - - -
-
-    if(event.bstate & BUTTON1_PRESSED)
-        printw("Left Button Pressed");
-
-
-
-
-

12.3. -Putting it all Together

-

That's pretty much interfacing with mouse. Let's create the same -menu and enable mouse interaction. To make things simpler, key -handling is removed.

-
-

Example 11. Access the menu with mouse !!!

- - - - -
-
-#include <ncurses.h>
-
-#define WIDTH 30
-#define HEIGHT 10 
-
-int startx = 0;
-int starty = 0;
-
-char *choices[] = {     "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Exit",
-                  };
-
-int n_choices = sizeof(choices) / sizeof(char *);
-
-void print_menu(WINDOW *menu_win, int highlight);
-void report_choice(int mouse_x, int mouse_y, int *p_choice);
-
-int main()
-{       int c, choice = 0;
-        WINDOW *menu_win;
-        MEVENT event;
-
-        /* Initialize curses */
-        initscr();
-        clear();
-        noecho();
-        cbreak();       //Line buffering disabled. pass on everything
-
-        /* Try to put the window in the middle of screen */
-        startx = (80 - WIDTH) / 2;
-        starty = (24 - HEIGHT) / 2;
-        
-        attron(A_REVERSE);
-        mvprintw(23, 1, "Click on Exit to quit (Works best in a virtual console)");
-        refresh();
-        attroff(A_REVERSE);
-
-        /* Print the menu for the first time */
-        menu_win = newwin(HEIGHT, WIDTH, starty, startx);
-        print_menu(menu_win, 1);
-        /* Get all the mouse events */
-        mousemask(ALL_MOUSE_EVENTS, NULL);
-        
-        while(1)
-        {       c = wgetch(menu_win);
-                switch(c)
-                {       case KEY_MOUSE:
-                        if(getmouse(&event) == OK)
-                        {       /* When the user clicks left mouse button */
-                                if(event.bstate & BUTTON1_PRESSED)
-                                {       report_choice(event.x + 1, event.y + 1, &choice);
-                                        if(choice == -1) //Exit chosen
-                                                goto end;
-                                        mvprintw(22, 1, "Choice made is : %d String Chosen is \"%10s\"", choice, choices[choice - 1]);
-                                        refresh(); 
-                                }
-                        }
-                        print_menu(menu_win, choice);
-                        break;
-                }
-        }               
-end:
-        endwin();
-        return 0;
-}
-
-
-void print_menu(WINDOW *menu_win, int highlight)
-{
-        int x, y, i;    
-
-        x = 2;
-        y = 2;
-        box(menu_win, 0, 0);
-        for(i = 0; i < n_choices; ++i)
-        {       if(highlight == i + 1)
-                {       wattron(menu_win, A_REVERSE); 
-                        mvwprintw(menu_win, y, x, "%s", choices[i]);
-                        wattroff(menu_win, A_REVERSE);
-                }
-                else
-                        mvwprintw(menu_win, y, x, "%s", choices[i]);
-                ++y;
-        }
-        wrefresh(menu_win);
-}
-
-/* Report the choice according to mouse position */
-void report_choice(int mouse_x, int mouse_y, int *p_choice)
-{       int i,j, choice;
-
-        i = startx + 2;
-        j = starty + 3;
-        
-        for(choice = 0; choice < n_choices; ++choice)
-                if(mouse_y == j + choice && mouse_x >= i && mouse_x <= i + strlen(choices[choice]))
-                {       if(choice == n_choices - 1)
-                                *p_choice = -1;         
-                        else
-                                *p_choice = choice + 1; 
-                        break;
-                }
-}
-
-
-
-
-
-

12.4. Miscellaneous Functions

-

The functions mouse_trafo() and wmouse_trafo() can be used to -convert to mouse co-ordinates to screen relative co-ordinates. See -curs_mouse(3X) man page for details.

-

The mouseinterval function sets the maximum time (in thousands -of a second) that can elapse between press and release events in -order for them to be recognized as a click. This function returns -the previous interval value. The default is one fifth of a -second.

-
-
-
-
-

13. Screen -Manipulation

-

In this section, we will look into some functions, which allow -us to manage the screen efficiently and to write some fancy -programs. This is especially important in writing games.

-
-
-

13.1. getyx() -functions

-

The function getyx() can be used to -find out the present cursor co-ordinates. It will fill the values -of x and y co-ordinates in the arguments given to it. Since getyx() -is a macro you don't have to pass the address of the variables. It -can be called as

- - - - -
-
-    getyx(win, y, x);
-    /* win: window pointer
-     *   y, x: y, x co-ordinates will be put into this variables 
-     */
-
-

The function getparyx() gets the beginning co-ordinates of the -sub window relative to the main window. This is some times useful -to update a sub window. When designing fancy stuff like writing -multiple menus, it becomes difficult to store the menu positions, -their first option co-ordinates etc. A simple solution to this -problem, is to create menus in sub windows and later find the -starting co-ordinates of the menus by using getparyx().

-

The functions getbegyx() and getmaxyx() store current window's -beginning and maximum co-ordinates. These functions are useful in -the same way as above in managing the windows and sub windows -effectively.

-
-
-
-

13.2. Screen -Dumping

-

While writing games, some times it becomes necessary to store -the state of the screen and restore it back to the same state. The -function scr_dump() can be used to dump the screen contents to a -file given as an argument. Later it can be restored by scr_restore -function. These two simple functions can be used effectively to -maintain a fast moving game with changing scenarios.

-
-
-
-

13.3. Window -Dumping

-

To store and restore windows, the functions putwin() and getwin() -can be used. putwin() puts the present -window state into a file, which can be later restored by -getwin().

-

The function copywin() can be used to -copy a window completely onto another window. It takes the source -and destination windows as parameters and according to the -rectangle specified, it copies the rectangular region from source -to destination window. It's last parameter specifies whether to -overwrite or just overlay the contents on to the destination -window. If this argument is true, then the copying is -non-destructive.

-
-
-
-
-

14. Miscellaneous -features

-

Now you know enough features to write a good curses program, -with all bells and whistles. There are some miscellaneous functions -which are useful in various cases. Let's go headlong into some of -those.

-
-
-

14.1. -curs_set()

-

This function can be used to make the cursor invisible. The -parameter to this function should be

- - - - -
-
-    0 : invisible      or
-    1 : normal    or
-    2 : very visible.
-
-
-
-
-

14.2. -Temporarily Leaving Curses mode

-

Some times you may want to get back to cooked mode (normal line -buffering mode) temporarily. In such a case you will first need to -save the tty modes with a call to def_prog_mode() and then call endwin() to end the curses mode. This will leave -you in the original tty mode. To get back to curses once you are -done, call reset_prog_mode() . This -function returns the tty to the state stored by def_prog_mode(). Then do refresh(), and you are -back to the curses mode. Here is an example showing the sequence of -things to be done.

-
-

Example 12. Temporarily Leaving Curses Mode

- - - - -
-
-#include <ncurses.h>
-
-int main()
-{       
-        initscr();                      /* Start curses mode              */
-        printw("Hello World !!!\n");    /* Print Hello World              */
-        refresh();                      /* Print it on to the real screen */
-        def_prog_mode();                /* Save the tty modes             */
-        endwin();                       /* End curses mode temporarily    */
-        system("/bin/sh");              /* Do whatever you like in cooked mode */
-        reset_prog_mode();              /* Return to the previous tty mode*/
-                                        /* stored by def_prog_mode()      */
-        refresh();                      /* Do refresh() to restore the    */
-                                        /* Screen contents                */
-        printw("Another String\n");     /* Back to curses use the full    */
-        refresh();                      /* capabilities of curses         */
-        endwin();                       /* End curses mode                */
-
-        return 0;
-}
-
-
-
-
-
-

14.3. ACS_ -variables

-

If you have ever programmed in DOS, you know about those nifty -characters in extended character set. They are printable only on -some terminals. NCURSES functions like box() use these characters. All these variables -start with ACS meaning alternative character set. You might have -noticed me using these characters in some of the programs above. -Here's an example showing all the characters.

-
-

Example 13. ACS Variables Example

- - - - -
-
-#include <ncurses.h>
-
-int main()
-{
-        initscr();
-
-        printw("Upper left corner           "); addch(ACS_ULCORNER); printw("\n"); 
-        printw("Lower left corner           "); addch(ACS_LLCORNER); printw("\n");
-        printw("Lower right corner          "); addch(ACS_LRCORNER); printw("\n");
-        printw("Tee pointing right          "); addch(ACS_LTEE); printw("\n");
-        printw("Tee pointing left           "); addch(ACS_RTEE); printw("\n");
-        printw("Tee pointing up             "); addch(ACS_BTEE); printw("\n");
-        printw("Tee pointing down           "); addch(ACS_TTEE); printw("\n");
-        printw("Horizontal line             "); addch(ACS_HLINE); printw("\n");
-        printw("Vertical line               "); addch(ACS_VLINE); printw("\n");
-        printw("Large Plus or cross over    "); addch(ACS_PLUS); printw("\n");
-        printw("Scan Line 1                 "); addch(ACS_S1); printw("\n");
-        printw("Scan Line 3                 "); addch(ACS_S3); printw("\n");
-        printw("Scan Line 7                 "); addch(ACS_S7); printw("\n");
-        printw("Scan Line 9                 "); addch(ACS_S9); printw("\n");
-        printw("Diamond                     "); addch(ACS_DIAMOND); printw("\n");
-        printw("Checker board (stipple)     "); addch(ACS_CKBOARD); printw("\n");
-        printw("Degree Symbol               "); addch(ACS_DEGREE); printw("\n");
-        printw("Plus/Minus Symbol           "); addch(ACS_PLMINUS); printw("\n");
-        printw("Bullet                      "); addch(ACS_BULLET); printw("\n");
-        printw("Arrow Pointing Left         "); addch(ACS_LARROW); printw("\n");
-        printw("Arrow Pointing Right        "); addch(ACS_RARROW); printw("\n");
-        printw("Arrow Pointing Down         "); addch(ACS_DARROW); printw("\n");
-        printw("Arrow Pointing Up           "); addch(ACS_UARROW); printw("\n");
-        printw("Board of squares            "); addch(ACS_BOARD); printw("\n");
-        printw("Lantern Symbol              "); addch(ACS_LANTERN); printw("\n");
-        printw("Solid Square Block          "); addch(ACS_BLOCK); printw("\n");
-        printw("Less/Equal sign             "); addch(ACS_LEQUAL); printw("\n");
-        printw("Greater/Equal sign          "); addch(ACS_GEQUAL); printw("\n");
-        printw("Pi                          "); addch(ACS_PI); printw("\n");
-        printw("Not equal                   "); addch(ACS_NEQUAL); printw("\n");
-        printw("UK pound sign               "); addch(ACS_STERLING); printw("\n");
-
-        refresh();
-        getch();
-        endwin();
-
-        return 0;
-}
-
-
-
-
-
-
-

15. Other -libraries

-

Apart from the curses library, there are few text mode -libraries, which provide more functionality and a lot of features. -The following sections explain three standard libraries which are -usually distributed along with curses.

-
-
-
-

16. Panel -Library

-

Now that you are proficient in curses, you wanted to do some -thing big. You created a lot of overlapping windows to give a -professional windows-type look. Unfortunately, it soon becomes -difficult to manage these. The multiple refreshes, updates plunge -you into a nightmare. The overlapping windows create blotches, -whenever you forget to refresh the windows in the proper order.

-

Don't despair. There's an elegant solution provided in panels -library. In the words of developers of ncurses

-

When your interface design is such that windows may dive -deeper into the visibility stack or pop to the top at runtime, the -resulting book-keeping can be tedious and difficult to get right. -Hence the panels library.

-

If you have lot of overlapping windows, then panels library is -the way to go. It obviates the need of doing series of -wnoutrefresh(), doupdate() and relieves the burden of doing it -correctly(bottom up). The library maintains information about the -order of windows, their overlapping and update the screen properly. -So why wait? Let's take a close peek into panels.

-
-
-

16.1. The -Basics

-

Panel object is a window that is implicitly treated as part of a -deck including all other panel objects. The deck is treated as a -stack with the top panel being completely visible and the other -panels may or may not be obscured according to their positions. So -the basic idea is to create a stack of overlapping panels and use -panels library to display them correctly. There is a function -similar to refresh() which, when called , displays panels in the -correct order. Functions are provided to hide or show panels, move -panels, change its size etc.. The overlapping problem is managed by -the panels library during all the calls to these functions.

-

The general flow of a panel program goes like this:

-
    -
  1. -

    Create the windows (with newwin()) to be attached to the -panels.

    -
  2. -
  3. -

    Create panels with the chosen visibility order. Stack them up -according to the desired visibility. The function new_panel() is -used to created panels.

    -
  4. -
  5. -

    Call update_panels() to write the panels to the virtual screen -in correct visibility order. Do a doupdate() to show it on the -screen.

    -
  6. -
  7. -

    Mainpulate the panels with show_panel(), hide_panel(), -move_panel() etc. Make use of helper functions like panel_hidden() -and panel_window(). Make use of user pointer to store custom data -for a panel. Use the functions set_panel_userptr() and -panel_userptr() to set and get the user pointer for a panel.

    -
  8. -
  9. -

    When you are done with the panel use del_panel() to delete the -panel.

    -
  10. -
-

Let's make the concepts clear, with some programs. The following -is a simple program which creates 3 overlapping panels and shows -them on the screen.

-
-
-
-

16.2. -Compiling With the Panels Library

-

To use panels library functions, you have to include panel.h and -to link the program with panels library the flag -lpanel should be -added along with -lncurses in that order.

- - - - -
-
-    #include <panel.h>
-    .
-    .
-    .
-
-    compile and link: gcc <program file> -lpanel -lncurses
-
-
-

Example 14. Panel basics

- - - - -
-
-#include <panel.h>
-
-int main()
-{       WINDOW *my_wins[3];
-        PANEL  *my_panels[3];
-        int lines = 10, cols = 40, y = 2, x = 4, i;
-
-        initscr();
-        cbreak();
-        noecho();
-
-        /* Create windows for the panels */
-        my_wins[0] = newwin(lines, cols, y, x);
-        my_wins[1] = newwin(lines, cols, y + 1, x + 5);
-        my_wins[2] = newwin(lines, cols, y + 2, x + 10);
-
-        /* 
-         * Create borders around the windows so that you can see the effect
-         * of panels
-         */
-        for(i = 0; i < 3; ++i)
-                box(my_wins[i], 0, 0);
-
-        /* Attach a panel to each window */     /* Order is bottom up */
-        my_panels[0] = new_panel(my_wins[0]);   /* Push 0, order: stdscr-0 */
-        my_panels[1] = new_panel(my_wins[1]);   /* Push 1, order: stdscr-0-1 */
-        my_panels[2] = new_panel(my_wins[2]);   /* Push 2, order: stdscr-0-1-2 */
-
-        /* Update the stacking order. 2nd panel will be on top */
-        update_panels();
-
-        /* Show it on the screen */
-        doupdate();
-        
-        getch();
-        endwin();
-}
-
-
-
-

As you can see, above program follows a simple flow as -explained. The windows are created with newwin() and then they are -attached to panels with new_panel(). As we attach one panel after -another, the stack of panels gets updated. To put them on screen -update_panels() and doupdate() are called.

-
-
-
-

16.3. -Panel Window Browsing

-

A slightly complicated example is given below. This program -creates 3 windows which can be cycled through using tab. Have a -look at the code.

-
-

Example 15. Panel Window Browsing Example

- - - - -
-
-#include <panel.h>
-
-#define NLINES 10
-#define NCOLS 40
-
-void init_wins(WINDOW **wins, int n);
-void win_show(WINDOW *win, char *label, int label_color);
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-
-int main()
-{       WINDOW *my_wins[3];
-        PANEL  *my_panels[3];
-        PANEL  *top;
-        int ch;
-
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize all the colors */
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_GREEN, COLOR_BLACK);
-        init_pair(3, COLOR_BLUE, COLOR_BLACK);
-        init_pair(4, COLOR_CYAN, COLOR_BLACK);
-
-        init_wins(my_wins, 3);
-        
-        /* Attach a panel to each window */     /* Order is bottom up */
-        my_panels[0] = new_panel(my_wins[0]);   /* Push 0, order: stdscr-0 */
-        my_panels[1] = new_panel(my_wins[1]);   /* Push 1, order: stdscr-0-1 */
-        my_panels[2] = new_panel(my_wins[2]);   /* Push 2, order: stdscr-0-1-2 */
-
-        /* Set up the user pointers to the next panel */
-        set_panel_userptr(my_panels[0], my_panels[1]);
-        set_panel_userptr(my_panels[1], my_panels[2]);
-        set_panel_userptr(my_panels[2], my_panels[0]);
-
-        /* Update the stacking order. 2nd panel will be on top */
-        update_panels();
-
-        /* Show it on the screen */
-        attron(COLOR_PAIR(4));
-        mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
-        attroff(COLOR_PAIR(4));
-        doupdate();
-
-        top = my_panels[2];
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case 9:
-                                top = (PANEL *)panel_userptr(top);
-                                top_panel(top);
-                                break;
-                }
-                update_panels();
-                doupdate();
-        }
-        endwin();
-        return 0;
-}
-
-/* Put all the windows */
-void init_wins(WINDOW **wins, int n)
-{       int x, y, i;
-        char label[80];
-
-        y = 2;
-        x = 10;
-        for(i = 0; i < n; ++i)
-        {       wins[i] = newwin(NLINES, NCOLS, y, x);
-                sprintf(label, "Window Number %d", i + 1);
-                win_show(wins[i], label, i + 1);
-                y += 3;
-                x += 7;
-        }
-}
-
-/* Show the window with a border and a label */
-void win_show(WINDOW *win, char *label, int label_color)
-{       int startx, starty, height, width;
-
-        getbegyx(win, starty, startx);
-        getmaxyx(win, height, width);
-
-        box(win, 0, 0);
-        mvwaddch(win, 2, 0, ACS_LTEE); 
-        mvwhline(win, 2, 1, ACS_HLINE, width - 2); 
-        mvwaddch(win, 2, width - 1, ACS_RTEE); 
-        
-        print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-
-
-
-

16.4. -Using User Pointers

-

In the above example I used user pointers to find out the next -window in the cycle. We can attach custom information to the panel -by specifying a user pointer, which can point to any information -you want to store. In this case I stored the pointer to the next -panel in the cycle. User pointer for a panel can be set with the -function set_panel_userptr(). It can be -accessed using the function panel_userptr() which will return the user pointer -for the panel given as argument. After finding the next panel in -the cycle It's brought to the top by the function top_panel(). This -function brings the panel given as argument to the top of the panel -stack.

-
-
-
-

16.5. Moving and Resizing Panels

-

The function move_panel() can be used -to move a panel to the desired location. It does not change the -position of the panel in the stack. Make sure that you use -move_panel() instead mvwin() on the window associated with the -panel.

-

Resizing a panel is slightly complex. There is no straight -forward function just to resize the window associated with a panel. -A solution to resize a panel is to create a new window with the -desired sizes, change the window associated with the panel using -replace_panel(). Don't forget to delete the old window. The window -associated with a panel can be found by using the function -panel_window().

-

The following program shows these concepts, in supposedly simple -program. You can cycle through the window with <TAB> as -usual. To resize or move the active panel press 'r' for resize 'm' -for moving. Then use arrow keys to resize or move it to the desired -way and press enter to end your resizing or moving. This example -makes use of user data to get the required data to do the -operations.

-
-

Example 16. Panel Moving and Resizing example

- - - - -
-
-#include <panel.h>
-
-typedef struct _PANEL_DATA {
-        int x, y, w, h;
-        char label[80]; 
-        int label_color;
-        PANEL *next;
-}PANEL_DATA;
-
-#define NLINES 10
-#define NCOLS 40
-
-void init_wins(WINDOW **wins, int n);
-void win_show(WINDOW *win, char *label, int label_color);
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-void set_user_ptrs(PANEL **panels, int n);
-
-int main()
-{       WINDOW *my_wins[3];
-        PANEL  *my_panels[3];
-        PANEL_DATA  *top;
-        PANEL *stack_top;
-        WINDOW *temp_win, *old_win;
-        int ch;
-        int newx, newy, neww, newh;
-        int size = FALSE, move = FALSE;
-
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize all the colors */
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_GREEN, COLOR_BLACK);
-        init_pair(3, COLOR_BLUE, COLOR_BLACK);
-        init_pair(4, COLOR_CYAN, COLOR_BLACK);
-
-        init_wins(my_wins, 3);
-        
-        /* Attach a panel to each window */     /* Order is bottom up */
-        my_panels[0] = new_panel(my_wins[0]);   /* Push 0, order: stdscr-0 */
-        my_panels[1] = new_panel(my_wins[1]);   /* Push 1, order: stdscr-0-1 */
-        my_panels[2] = new_panel(my_wins[2]);   /* Push 2, order: stdscr-0-1-2 */
-
-        set_user_ptrs(my_panels, 3);
-        /* Update the stacking order. 2nd panel will be on top */
-        update_panels();
-
-        /* Show it on the screen */
-        attron(COLOR_PAIR(4));
-        mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
-        mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
-        attroff(COLOR_PAIR(4));
-        doupdate();
-
-        stack_top = my_panels[2];
-        top = (PANEL_DATA *)panel_userptr(stack_top);
-        newx = top->x;
-        newy = top->y;
-        neww = top->w;
-        newh = top->h;
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case 9:         /* Tab */
-                                top = (PANEL_DATA *)panel_userptr(stack_top);
-                                top_panel(top->next);
-                                stack_top = top->next;
-                                top = (PANEL_DATA *)panel_userptr(stack_top);
-                                newx = top->x;
-                                newy = top->y;
-                                neww = top->w;
-                                newh = top->h;
-                                break;
-                        case 'r':       /* Re-Size*/
-                                size = TRUE;
-                                attron(COLOR_PAIR(4));
-                                mvprintw(LINES - 4, 0, "Entered Resizing :Use Arrow Keys to resize and press <ENTER> to end resizing");
-                                refresh();
-                                attroff(COLOR_PAIR(4));
-                                break;
-                        case 'm':       /* Move */
-                                attron(COLOR_PAIR(4));
-                                mvprintw(LINES - 4, 0, "Entered Moving: Use Arrow Keys to Move and press <ENTER> to end moving");
-                                refresh();
-                                attroff(COLOR_PAIR(4));
-                                move = TRUE;
-                                break;
-                        case KEY_LEFT:
-                                if(size == TRUE)
-                                {       --newx;
-                                        ++neww;
-                                }
-                                if(move == TRUE)
-                                        --newx;
-                                break;
-                        case KEY_RIGHT:
-                                if(size == TRUE)
-                                {       ++newx;
-                                        --neww;
-                                }
-                                if(move == TRUE)
-                                        ++newx;
-                                break;
-                        case KEY_UP:
-                                if(size == TRUE)
-                                {       --newy;
-                                        ++newh;
-                                }
-                                if(move == TRUE)
-                                        --newy;
-                                break;
-                        case KEY_DOWN:
-                                if(size == TRUE)
-                                {       ++newy;
-                                        --newh;
-                                }
-                                if(move == TRUE)
-                                        ++newy;
-                                break;
-                        case 10:        /* Enter */
-                                move(LINES - 4, 0);
-                                clrtoeol();
-                                refresh();
-                                if(size == TRUE)
-                                {       old_win = panel_window(stack_top);
-                                        temp_win = newwin(newh, neww, newy, newx);
-                                        replace_panel(stack_top, temp_win);
-                                        win_show(temp_win, top->label, top->label_color); 
-                                        delwin(old_win);
-                                        size = FALSE;
-                                }
-                                if(move == TRUE)
-                                {       move_panel(stack_top, newy, newx);
-                                        move = FALSE;
-                                }
-                                break;
-                        
-                }
-                attron(COLOR_PAIR(4));
-                mvprintw(LINES - 3, 0, "Use 'm' for moving, 'r' for resizing");
-                mvprintw(LINES - 2, 0, "Use tab to browse through the windows (F1 to Exit)");
-                attroff(COLOR_PAIR(4));
-                refresh();      
-                update_panels();
-                doupdate();
-        }
-        endwin();
-        return 0;
-}
-
-/* Put all the windows */
-void init_wins(WINDOW **wins, int n)
-{       int x, y, i;
-        char label[80];
-
-        y = 2;
-        x = 10;
-        for(i = 0; i < n; ++i)
-        {       wins[i] = newwin(NLINES, NCOLS, y, x);
-                sprintf(label, "Window Number %d", i + 1);
-                win_show(wins[i], label, i + 1);
-                y += 3;
-                x += 7;
-        }
-}
-
-/* Set the PANEL_DATA structures for individual panels */
-void set_user_ptrs(PANEL **panels, int n)
-{       PANEL_DATA *ptrs;
-        WINDOW *win;
-        int x, y, w, h, i;
-        char temp[80];
-        
-        ptrs = (PANEL_DATA *)calloc(n, sizeof(PANEL_DATA));
-
-        for(i = 0;i < n; ++i)
-        {       win = panel_window(panels[i]);
-                getbegyx(win, y, x);
-                getmaxyx(win, h, w);
-                ptrs[i].x = x;
-                ptrs[i].y = y;
-                ptrs[i].w = w;
-                ptrs[i].h = h;
-                sprintf(temp, "Window Number %d", i + 1);
-                strcpy(ptrs[i].label, temp);
-                ptrs[i].label_color = i + 1;
-                if(i + 1 == n)
-                        ptrs[i].next = panels[0];
-                else
-                        ptrs[i].next = panels[i + 1];
-                set_panel_userptr(panels[i], &ptrs[i]);
-        }
-}
-
-/* Show the window with a border and a label */
-void win_show(WINDOW *win, char *label, int label_color)
-{       int startx, starty, height, width;
-
-        getbegyx(win, starty, startx);
-        getmaxyx(win, height, width);
-
-        box(win, 0, 0);
-        mvwaddch(win, 2, 0, ACS_LTEE); 
-        mvwhline(win, 2, 1, ACS_HLINE, width - 2); 
-        mvwaddch(win, 2, width - 1, ACS_RTEE); 
-        
-        print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-

Concentrate on the main while loop. Once it finds out the type -of key pressed, it takes appropriate action. If 'r' is pressed -resizing mode is started. After this the new sizes are updated as -the user presses the arrow keys. When the user presses -<ENTER> present selection ends and panel is resized by using -the concept explained. While in resizing mode the program doesn't -show how the window is getting resized. It's left as an exercise to -the reader to print a dotted border while it gets resized to a new -position.

-

When the user presses 'm' the move mode starts. This is a bit -simpler than resizing. As the arrow keys are pressed the new -position is updated and pressing of <ENTER> causes the panel -to be moved by calling the function move_panel().

-

In this program the user data which is represented as -PANEL_DATA, plays very important role in finding the associated -information with a panel. As written in the comments, the -PANEL_DATA stores the panel sizes, label, label color and a pointer -to the next panel in the cycle.

-
-
-
-

16.6. -Hiding and Showing Panels

-

A Panel can be hidden by using the function hide_panel(). This -function merely removes it form the stack of panels, thus hiding it -on the screen once you do update_panels() and doupdate(). It -doesn't destroy the PANEL structure associated with the hidden -panel. It can be shown again by using the show_panel() -function.

-

The following program shows the hiding of panels. Press 'a' or -'b' or 'c' to show or hide first, second and third windows -respectively. It uses a user data with a small variable hide, which -keeps track of whether the window is hidden or not. For some reason -the function panel_hidden() which tells -whether a panel is hidden or not is not working. A bug report was -also presented by Michael Andres here

-
-

Example 17. Panel Hiding and Showing example

- - - - -
-
-#include <panel.h>
-
-typedef struct _PANEL_DATA {
-        int hide;       /* TRUE if panel is hidden */
-}PANEL_DATA;
-
-#define NLINES 10
-#define NCOLS 40
-
-void init_wins(WINDOW **wins, int n);
-void win_show(WINDOW *win, char *label, int label_color);
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-
-int main()
-{       WINDOW *my_wins[3];
-        PANEL  *my_panels[3];
-        PANEL_DATA panel_datas[3];
-        PANEL_DATA *temp;
-        int ch;
-
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize all the colors */
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_GREEN, COLOR_BLACK);
-        init_pair(3, COLOR_BLUE, COLOR_BLACK);
-        init_pair(4, COLOR_CYAN, COLOR_BLACK);
-
-        init_wins(my_wins, 3);
-        
-        /* Attach a panel to each window */     /* Order is bottom up */
-        my_panels[0] = new_panel(my_wins[0]);   /* Push 0, order: stdscr-0 */
-        my_panels[1] = new_panel(my_wins[1]);   /* Push 1, order: stdscr-0-1 */
-        my_panels[2] = new_panel(my_wins[2]);   /* Push 2, order: stdscr-0-1-2 */
-
-        /* Initialize panel datas saying that nothing is hidden */
-        panel_datas[0].hide = FALSE;
-        panel_datas[1].hide = FALSE;
-        panel_datas[2].hide = FALSE;
-
-        set_panel_userptr(my_panels[0], &panel_datas[0]);
-        set_panel_userptr(my_panels[1], &panel_datas[1]);
-        set_panel_userptr(my_panels[2], &panel_datas[2]);
-
-        /* Update the stacking order. 2nd panel will be on top */
-        update_panels();
-
-        /* Show it on the screen */
-        attron(COLOR_PAIR(4));
-        mvprintw(LINES - 3, 0, "Show or Hide a window with 'a'(first window)  'b'(Second Window)  'c'(Third Window)");
-        mvprintw(LINES - 2, 0, "F1 to Exit");
-
-        attroff(COLOR_PAIR(4));
-        doupdate();
-        
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case 'a':                       
-                                temp = (PANEL_DATA *)panel_userptr(my_panels[0]);
-                                if(temp->hide == FALSE)
-                                {       hide_panel(my_panels[0]);
-                                        temp->hide = TRUE;
-                                }
-                                else
-                                {       show_panel(my_panels[0]);
-                                        temp->hide = FALSE;
-                                }
-                                break;
-                        case 'b':
-                                temp = (PANEL_DATA *)panel_userptr(my_panels[1]);
-                                if(temp->hide == FALSE)
-                                {       hide_panel(my_panels[1]);
-                                        temp->hide = TRUE;
-                                }
-                                else
-                                {       show_panel(my_panels[1]);
-                                        temp->hide = FALSE;
-                                }
-                                break;
-                        case 'c':
-                                temp = (PANEL_DATA *)panel_userptr(my_panels[2]);
-                                if(temp->hide == FALSE)
-                                {       hide_panel(my_panels[2]);
-                                        temp->hide = TRUE;
-                                }
-                                else
-                                {       show_panel(my_panels[2]);
-                                        temp->hide = FALSE;
-                                }
-                                break;
-                }
-                update_panels();
-                doupdate();
-        }
-        endwin();
-        return 0;
-}
-
-/* Put all the windows */
-void init_wins(WINDOW **wins, int n)
-{       int x, y, i;
-        char label[80];
-
-        y = 2;
-        x = 10;
-        for(i = 0; i < n; ++i)
-        {       wins[i] = newwin(NLINES, NCOLS, y, x);
-                sprintf(label, "Window Number %d", i + 1);
-                win_show(wins[i], label, i + 1);
-                y += 3;
-                x += 7;
-        }
-}
-
-/* Show the window with a border and a label */
-void win_show(WINDOW *win, char *label, int label_color)
-{       int startx, starty, height, width;
-
-        getbegyx(win, starty, startx);
-        getmaxyx(win, height, width);
-
-        box(win, 0, 0);
-        mvwaddch(win, 2, 0, ACS_LTEE); 
-        mvwhline(win, 2, 1, ACS_HLINE, width - 2); 
-        mvwaddch(win, 2, width - 1, ACS_RTEE); 
-        
-        print_in_middle(win, 1, 0, width, label, COLOR_PAIR(label_color));
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-
-
-
-

16.7. -panel_above() and panel_below() Functions

-

The functions panel_above() and -panel_below() can be used to find out -the panel above and below a panel. If the argument to these -functions is NULL, then they return a pointer to bottom panel and -top panel respectively.

-
-
-
-
-

17. Menus -Library

-

The menus library provides a nice extension to basic curses, -through which you can create menus. It provides a set of functions -to create menus. But they have to be customized to give a nicer -look, with colors etc. Let's get into the details.

-

A menu is a screen display that assists the user to choose some -subset of a given set of items. To put it simple, a menu is a -collection of items from which one or more items can be chosen. -Some readers might not be aware of multiple item selection -capability. Menu library provides functionality to write menus from -which the user can chose more than one item as the preferred -choice. This is dealt with in a later section. Now it is time for -some rudiments.

-
-
-

17.1. The -Basics

-

To create menus, you first create items, and then post the menu -to the display. After that, all the processing of user responses is -done in an elegant function menu_driver() which is the work horse -of any menu program.

-

The general flow of control of a menu program looks like -this.

-
    -
  1. -

    Initialize curses

    -
  2. -
  3. -

    Create items using new_item(). You can specify a name and -description for the items.

    -
  4. -
  5. -

    Create the menu with new_menu() by specifying the items to be -attached with.

    -
  6. -
  7. -

    Post the menu with menu_post() and refresh the screen.

    -
  8. -
  9. -

    Process the user requests with a loop and do necessary updates -to menu with menu_driver.

    -
  10. -
  11. -

    Unpost the menu with menu_unpost()

    -
  12. -
  13. -

    Free the memory allocated to menu by free_menu()

    -
  14. -
  15. -

    Free the memory allocated to the items with free_item()

    -
  16. -
  17. -

    End curses

    -
  18. -
-

Let's see a program which prints a simple menu and updates the -current selection with up, down arrows.

-
-
-
-

17.2. -Compiling With the Menu Library

-

To use menu library functions, you have to include menu.h and to -link the program with menu library the flag -lmenu should be added -along with -lncurses in that order.

- - - - -
-
-    #include <menu.h>
-    .
-    .
-    .
-
-    compile and link: gcc <program file> -lmenu -lncurses
-
-
-

Example 18. Menu Basics

- - - - -
-
-#include <curses.h>
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Exit",
-                  };
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        int n_choices, i;
-        ITEM *cur_item;
-        
-        
-        initscr();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *));
-
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-        my_items[n_choices] = (ITEM *)NULL;
-
-        my_menu = new_menu((ITEM **)my_items);
-        mvprintw(LINES - 2, 0, "F1 to Exit");
-        post_menu(my_menu);
-        refresh();
-
-        while((c = getch()) != KEY_F(1))
-        {   switch(c)
-            {   case KEY_DOWN:
-                        menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                }
-        }       
-
-        free_item(my_items[0]);
-        free_item(my_items[1]);
-        free_menu(my_menu);
-        endwin();
-}
-        
-
-
-

This program demonstrates the basic concepts involved in -creating a menu using menus library. First we create the items -using new_item() and then attach them to the menu with new_menu() -function. After posting the menu and refreshing the screen, the -main processing loop starts. It reads user input and takes -corresponding action. The function menu_driver() is the main work -horse of the menu system. The second parameter to this function -tells what's to be done with the menu. According to the parameter, -menu_driver() does the corresponding task. The value can be either -a menu navigational request, an ascii character, or a KEY_MOUSE -special key associated with a mouse event.

-

The menu_driver accepts following navigational requests.

- - - - -
-
-
     REQ_LEFT_ITEM         Move left to an item.
-     REQ_RIGHT_ITEM      Move right to an item.
-     REQ_UP_ITEM         Move up to an item.
-     REQ_DOWN_ITEM       Move down to an item.
-     REQ_SCR_ULINE       Scroll up a line.
-     REQ_SCR_DLINE          Scroll down a line.
-     REQ_SCR_DPAGE          Scroll down a page.
-     REQ_SCR_UPAGE         Scroll up a page.
-     REQ_FIRST_ITEM     Move to the first item.
-     REQ_LAST_ITEM         Move to the last item.
-     REQ_NEXT_ITEM         Move to the next item.
-     REQ_PREV_ITEM         Move to the previous item. 
-     REQ_TOGGLE_ITEM     Select/deselect an item.
-     REQ_CLEAR_PATTERN     Clear the menu pattern buffer.
-     REQ_BACK_PATTERN      Delete the previous character from the pattern buffer.
-     REQ_NEXT_MATCH     Move to the next item matching the pattern match.
-     REQ_PREV_MATCH     Move to the previous item matching the pattern match.
-
-

Don't get overwhelmed by the number of options. We will see them -slowly one after another. The options of interest in this example -are REQ_UP_ITEM and REQ_DOWN_ITEM. These two options when passed to -menu_driver, menu driver updates the current item to one item up or -down respectively.

-
-
-
-

17.3. Menu -Driver: The work horse of the menu system

-

As you have seen in the above example, menu_driver plays an -important role in updating the menu. It is very important to -understand various options it takes and what they do. As explained -above, the second parameter to menu_driver() can be either a -navigational request, a printable character or a KEY_MOUSE key. -Let's dissect the different navigational requests.

-
    -
  • -

    REQ_LEFT_ITEM and REQ_RIGHT_ITEM

    -

    A Menu can be displayed with multiple columns for more than one -item. This can be done by using the menu_format()function. When a multi columnar menu -is displayed these requests cause the menu driver to move the -current selection to left or right.

    -
  • -
  • -

    REQ_UP_ITEM and REQ_DOWN_ITEM

    -

    These two options you have seen in the above example. These -options when given, makes the menu_driver to move the current -selection to an item up or down.

    -
  • -
  • -

    REQ_SCR_* options

    -

    The four options REQ_SCR_ULINE, REQ_SCR_DLINE, REQ_SCR_DPAGE, -REQ_SCR_UPAGE are related to scrolling. If all the items in the -menu cannot be displayed in the menu sub window, then the menu is -scrollable. These requests can be given to the menu_driver to do -the scrolling either one line up, down or one page down or up -respectively.

    -
  • -
  • -

    REQ_FIRST_ITEM, REQ_LAST_ITEM, REQ_NEXT_ITEM and -REQ_PREV_ITEM

    -

    These requests are self explanatory.

    -
  • -
  • -

    REQ_TOGGLE_ITEM

    -

    This request when given, toggles the present selection. This -option is to be used only in a multi valued menu. So to use this -request the option O_ONEVALUE must be off. This option can be made -off or on with set_menu_opts().

    -
  • -
  • -

    Pattern Requests

    -

    Every menu has an associated pattern buffer, which is used to -find the nearest match to the ascii characters entered by the user. -Whenever ascii characters are given to menu_driver, it puts in to -the pattern buffer. It also tries to find the nearest match to the -pattern in the items list and moves current selection to that item. -The request REQ_CLEAR_PATTERN clears the pattern buffer. The -request REQ_BACK_PATTERN deletes the previous character in the -pattern buffer. In case the pattern matches more than one item then -the matched items can be cycled through REQ_NEXT_MATCH and -REQ_PREV_MATCH which move the current selection to the next and -previous matches respectively.

    -
  • -
  • -

    Mouse Requests

    -

    In case of KEY_MOUSE requests, according to the mouse position -an action is taken accordingly. The action to be taken is explained -in the man page as,

    - - - - -
    -
    -       If  the  second argument is the KEY_MOUSE special key, the
    -       associated mouse event is translated into one of the above
    -       pre-defined  requests.   Currently only clicks in the user
    -       window (e.g. inside the menu display area or  the  decora­
    -       tion  window)  are handled. If you click above the display
    -       region of the menu, a REQ_SCR_ULINE is generated,  if  you
    -       doubleclick  a  REQ_SCR_UPAGE  is  generated  and  if  you
    -       tripleclick a REQ_FIRST_ITEM is generated.  If  you  click
    -       below  the  display region of the menu, a REQ_SCR_DLINE is
    -       generated, if you doubleclick a REQ_SCR_DPAGE is generated
    -       and  if  you  tripleclick a REQ_LAST_ITEM is generated. If
    -       you click at an item inside the display area of the  menu,
    -       the menu cursor is positioned to that item.
    -
    -
  • -
-

Each of the above requests will be explained in the following -lines with several examples whenever appropriate.

-
-
-
-

17.4. Menu -Windows

-

Every menu created is associated with a window and a sub window. -The menu window displays any title or border associated with the -menu. The menu sub window displays the menu items currently -available for selection. But we didn't specify any window or sub -window in the simple example. When a window is not specified, -stdscr is taken as the main window, and then menu system calculates -the sub window size required for the display of items. Then items -are displayed in the calculated sub window. So let's play with -these windows and display a menu with a border and a title.

-
-

Example 19. Menu Windows Usage example

- - - - -
-
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Exit",
-                        (char *)NULL,
-                  };
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        WINDOW *my_menu_win;
-        int n_choices, i;
-        
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-
-        /* Create items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-
-        /* Crate menu */
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Create the window to be associated with the menu */
-        my_menu_win = newwin(10, 40, 4, 4);
-        keypad(my_menu_win, TRUE);
-     
-        /* Set main window and sub window */
-        set_menu_win(my_menu, my_menu_win);
-        set_menu_sub(my_menu, derwin(my_menu_win, 6, 38, 3, 1));
-
-        /* Set menu mark to the string " * " */
-        set_menu_mark(my_menu, " * ");
-
-        /* Print a border around the main window and print a title */
-        box(my_menu_win, 0, 0);
-        print_in_middle(my_menu_win, 1, 0, 40, "My Menu", COLOR_PAIR(1));
-        mvwaddch(my_menu_win, 2, 0, ACS_LTEE);
-        mvwhline(my_menu_win, 2, 1, ACS_HLINE, 38);
-        mvwaddch(my_menu_win, 2, 39, ACS_RTEE);
-        mvprintw(LINES - 2, 0, "F1 to exit");
-        refresh();
-        
-        /* Post the menu */
-        post_menu(my_menu);
-        wrefresh(my_menu_win);
-
-        while((c = wgetch(my_menu_win)) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                }
-                wrefresh(my_menu_win);
-        }       
-
-        /* Unpost and free all the memory taken up */
-        unpost_menu(my_menu);
-        free_menu(my_menu);
-        for(i = 0; i < n_choices; ++i)
-                free_item(my_items[i]);
-        endwin();
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-

This example creates a menu with a title, border, a fancy line -separating title and the items. As you can see, in order to attach -a window to a menu the function set_menu_win() has to be used. Then -we attach the sub window also. This displays the items in the sub -window. You can also set the mark string which gets displayed to -the left of the selected item with set_menu_mark().

-
-
-
-

17.5. -Scrolling Menus

-

If the sub window given for a window is not big enough to show -all the items, then the menu will be scrollable. When you are on -the last item in the present list, if you send REQ_DOWN_ITEM, it -gets translated into REQ_SCR_DLINE and the menu scrolls by one -item. You can manually give REQ_SCR_ operations to do scrolling. -Let's see how it can be done.

-
-

Example 20. Scrolling Menus example

- - - - -
-
-#include <curses.h>
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Choice 5",
-                        "Choice 6",
-                        "Choice 7",
-                        "Choice 8",
-                        "Choice 9",
-                        "Choice 10",
-                        "Exit",
-                        (char *)NULL,
-                  };
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        WINDOW *my_menu_win;
-        int n_choices, i;
-        
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_CYAN, COLOR_BLACK);
-
-        /* Create items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-
-        /* Crate menu */
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Create the window to be associated with the menu */
-        my_menu_win = newwin(10, 40, 4, 4);
-        keypad(my_menu_win, TRUE);
-     
-        /* Set main window and sub window */
-        set_menu_win(my_menu, my_menu_win);
-        set_menu_sub(my_menu, derwin(my_menu_win, 6, 38, 3, 1));
-        set_menu_format(my_menu, 5, 1);
-                        
-        /* Set menu mark to the string " * " */
-        set_menu_mark(my_menu, " * ");
-
-        /* Print a border around the main window and print a title */
-        box(my_menu_win, 0, 0);
-        print_in_middle(my_menu_win, 1, 0, 40, "My Menu", COLOR_PAIR(1));
-        mvwaddch(my_menu_win, 2, 0, ACS_LTEE);
-        mvwhline(my_menu_win, 2, 1, ACS_HLINE, 38);
-        mvwaddch(my_menu_win, 2, 39, ACS_RTEE);
-        
-        /* Post the menu */
-        post_menu(my_menu);
-        wrefresh(my_menu_win);
-        
-        attron(COLOR_PAIR(2));
-        mvprintw(LINES - 2, 0, "Use PageUp and PageDown to scoll down or up a page of items");
-        mvprintw(LINES - 1, 0, "Arrow Keys to navigate (F1 to Exit)");
-        attroff(COLOR_PAIR(2));
-        refresh();
-
-        while((c = wgetch(my_menu_win)) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                        case KEY_NPAGE:
-                                menu_driver(my_menu, REQ_SCR_DPAGE);
-                                break;
-                        case KEY_PPAGE:
-                                menu_driver(my_menu, REQ_SCR_UPAGE);
-                                break;
-                }
-                wrefresh(my_menu_win);
-        }       
-
-        /* Unpost and free all the memory taken up */
-        unpost_menu(my_menu);
-        free_menu(my_menu);
-        for(i = 0; i < n_choices; ++i)
-                free_item(my_items[i]);
-        endwin();
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-

This program is self-explanatory. In this example the number of -choices has been increased to ten, which is larger than our sub -window size which can hold 6 items. This message has to be -explicitly conveyed to the menu system with the function -set_menu_format(). In here we specify the number of rows and -columns we want to be displayed for a single page. We can specify -any number of items to be shown, in the rows variables, if it is -less than the height of the sub window. If the key pressed by the -user is a PAGE UP or PAGE DOWN, the menu is scrolled a page due to -the requests (REQ_SCR_DPAGE and REQ_SCR_UPAGE) given to -menu_driver().

-
-
-
-

17.6. -Multi Columnar Menus

-

In the above example you have seen how to use the function -set_menu_format(). I didn't mention what the cols variable (third -parameter) does. Well, If your sub window is wide enough, you can -opt to display more than one item per row. This can be specified in -the cols variable. To make things simpler, the following example -doesn't show descriptions for the items.

-
-

Example 21. Milt Columnar Menus Example

- - - - -
-
-#include <curses.h>
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1", "Choice 2", "Choice 3", "Choice 4", "Choice 5",
-                        "Choice 6", "Choice 7", "Choice 8", "Choice 9", "Choice 10",
-                        "Choice 11", "Choice 12", "Choice 13", "Choice 14", "Choice 15",
-                        "Choice 16", "Choice 17", "Choice 18", "Choice 19", "Choice 20",
-                        "Exit",
-                        (char *)NULL,
-                  };
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        WINDOW *my_menu_win;
-        int n_choices, i;
-        
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_CYAN, COLOR_BLACK);
-
-        /* Create items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-
-        /* Crate menu */
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Set menu option not to show the description */
-        menu_opts_off(my_menu, O_SHOWDESC);
-
-        /* Create the window to be associated with the menu */
-        my_menu_win = newwin(10, 70, 4, 4);
-        keypad(my_menu_win, TRUE);
-     
-        /* Set main window and sub window */
-        set_menu_win(my_menu, my_menu_win);
-        set_menu_sub(my_menu, derwin(my_menu_win, 6, 68, 3, 1));
-        set_menu_format(my_menu, 5, 3);
-        set_menu_mark(my_menu, " * ");
-
-        /* Print a border around the main window and print a title */
-        box(my_menu_win, 0, 0);
-        
-        attron(COLOR_PAIR(2));
-        mvprintw(LINES - 3, 0, "Use PageUp and PageDown to scroll");
-        mvprintw(LINES - 2, 0, "Use Arrow Keys to navigate (F1 to Exit)");
-        attroff(COLOR_PAIR(2));
-        refresh();
-
-        /* Post the menu */
-        post_menu(my_menu);
-        wrefresh(my_menu_win);
-        
-        while((c = wgetch(my_menu_win)) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                        case KEY_LEFT:
-                                menu_driver(my_menu, REQ_LEFT_ITEM);
-                                break;
-                        case KEY_RIGHT:
-                                menu_driver(my_menu, REQ_RIGHT_ITEM);
-                                break;
-                        case KEY_NPAGE:
-                                menu_driver(my_menu, REQ_SCR_DPAGE);
-                                break;
-                        case KEY_PPAGE:
-                                menu_driver(my_menu, REQ_SCR_UPAGE);
-                                break;
-                }
-                wrefresh(my_menu_win);
-        }       
-
-        /* Unpost and free all the memory taken up */
-        unpost_menu(my_menu);
-        free_menu(my_menu);
-        for(i = 0; i < n_choices; ++i)
-                free_item(my_items[i]);
-        endwin();
-}
-
-
-

Watch the function call to set_menu_format(). It specifies the -number of columns to be 3, thus displaying 3 items per row. We have -also switched off the showing descriptions with the function -menu_opts_off(). There are couple of functions set_menu_opts(), -menu_opts_on() and menu_opts() which can be used to manipulate menu -options. The following menu options can be specified.

- - - - -
-
-       O_ONEVALUE
-            Only one item can be selected for this menu.
-
-       O_SHOWDESC
-            Display  the  item  descriptions  when  the  menu  is
-            posted.
-
-       O_ROWMAJOR
-            Display the menu in row-major order.
-
-       O_IGNORECASE
-            Ignore the case when pattern-matching.
-
-       O_SHOWMATCH
-            Move the cursor to within the item  name  while  pat­
-            tern-matching.
-
-       O_NONCYCLIC
-            Don't   wrap   around  next-item  and  previous-item,
-            requests to the other end of the menu.
-
-

All options are on by default. You can switch specific -attributes on or off with menu_opts_on() and menu_opts_off() -functions. You can also use set_menu_opts() to directly specify the -options. The argument to this function should be a OR ed value of -some of those above constants. The function menu_opts() can be used -to find out a menu's present options.

-
-
-
-

17.7. Multi Valued Menus

-

You might be wondering what if you switch off the option -O_ONEVALUE. Then the menu becomes multi-valued. That means you can -select more than one item. This brings us to the request -REQ_TOGGLE_ITEM. Let's see it in action.

-
-

Example 22. Multi Valued Menus example

- - - - -
-
-#include <curses.h>
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Choice 5",
-                        "Choice 6",
-                        "Choice 7",
-                        "Exit",
-                  };
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        int n_choices, i;
-        ITEM *cur_item;
-        
-        /* Initialize curses */ 
-        initscr();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-        my_items[n_choices] = (ITEM *)NULL;
-
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Make the menu multi valued */
-        menu_opts_off(my_menu, O_ONEVALUE);
-
-        mvprintw(LINES - 3, 0, "Use <SPACE> to select or unselect an item.");
-        mvprintw(LINES - 2, 0, "<ENTER> to see presently selected items(F1 to Exit)");
-        post_menu(my_menu);
-        refresh();
-
-        while((c = getch()) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                        case ' ':
-                                menu_driver(my_menu, REQ_TOGGLE_ITEM);
-                                break;
-                        case 10:        /* Enter */
-                        {       char temp[200];
-                                ITEM **items;
-
-                                items = menu_items(my_menu);
-                                temp[0] = '\0';
-                                for(i = 0; i < item_count(my_menu); ++i)
-                                        if(item_value(items[i]) == TRUE)
-                                        {       strcat(temp, item_name(items[i]));
-                                                strcat(temp, " ");
-                                        }
-                                move(20, 0);
-                                clrtoeol();
-                                mvprintw(20, 0, temp);
-                                refresh();
-                        }
-                        break;
-                }
-        }       
-
-        free_item(my_items[0]);
-        free_item(my_items[1]);
-        free_menu(my_menu);
-        endwin();
-}
-        
-
-
-

Whew, A lot of new functions. Let's take them one after another. -Firstly, the REQ_TOGGLE_ITEM. In a multi-valued menu, the user -should be allowed to select or un select more than one item. The -request REQ_TOGGLE_ITEM toggles the present selection. In this case -when space is pressed REQ_TOGGLE_ITEM request is sent to -menu_driver to achieve the result.

-

Now when the user presses <ENTER> we show the items he -presently selected. First we find out the items associated with the -menu using the function menu_items(). Then we loop through the -items to find out if the item is selected or not. The function -item_value() returns TRUE if an item is selected. The function -item_count() returns the number of items in the menu. The item name -can be found with item_name(). You can also find the description -associated with an item using item_description().

-
-
-
-

17.8. Menu -Options

-

Well, by this time you must be itching for some difference in -your menu, with lots of functionality. I know. You want Colors !!!. -You want to create nice menus similar to those text mode dos -games. The functions set_menu_fore() and set_menu_back() can be -used to change the attribute of the selected item and unselected -item. The names are misleading. They don't change menu's foreground -or background which would have been useless.

-

The function set_menu_grey() can be used to set the display -attribute for the non-selectable items in the menu. This brings us -to the interesting option for an item the one and only -O_SELECTABLE. We can turn it off by the function item_opts_off() -and after that that item is not selectable. It's like a grayed item -in those fancy windows menus. Let's put these concepts in practice -with this example

-
-

Example 23. Menu Options example

- - - - -
-
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Choice 5",
-                        "Choice 6",
-                        "Choice 7",
-                        "Exit",
-                  };
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        int n_choices, i;
-        ITEM *cur_item;
-        
-        /* Initialize curses */ 
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_GREEN, COLOR_BLACK);
-        init_pair(3, COLOR_MAGENTA, COLOR_BLACK);
-
-        /* Initialize items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-                my_items[i] = new_item(choices[i], choices[i]);
-        my_items[n_choices] = (ITEM *)NULL;
-        item_opts_off(my_items[3], O_SELECTABLE);
-        item_opts_off(my_items[6], O_SELECTABLE);
-
-        /* Create menu */
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Set fore ground and back ground of the menu */
-        set_menu_fore(my_menu, COLOR_PAIR(1) | A_REVERSE);
-        set_menu_back(my_menu, COLOR_PAIR(2));
-        set_menu_grey(my_menu, COLOR_PAIR(3));
-
-        /* Post the menu */
-        mvprintw(LINES - 3, 0, "Press <ENTER> to see the option selected");
-        mvprintw(LINES - 2, 0, "Up and Down arrow keys to naviage (F1 to Exit)");
-        post_menu(my_menu);
-        refresh();
-
-        while((c = getch()) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                        case 10: /* Enter */
-                                move(20, 0);
-                                clrtoeol();
-                                mvprintw(20, 0, "Item selected is : %s", 
-                                                item_name(current_item(my_menu)));
-                                pos_menu_cursor(my_menu);
-                                break;
-                }
-        }       
-        unpost_menu(my_menu);
-        for(i = 0; i < n_choices; ++i)
-                free_item(my_items[i]);
-        free_menu(my_menu);
-        endwin();
-}
-        
-
-
-
-
-
-

17.9. The -useful User Pointer

-

We can associate a user pointer with each item in the menu. It -works the same way as user pointer in panels. It's not touched by -menu system. You can store any thing you like in that. I usually -use it to store the function to be executed when the menu option is -chosen (It's selected and may be the user pressed -<ENTER>);

-
-

Example 24. Menu User Pointer Usage

- - - - -
-
-#include <curses.h>
-#include <menu.h>
-
-#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
-#define CTRLD   4
-
-char *choices[] = {
-                        "Choice 1",
-                        "Choice 2",
-                        "Choice 3",
-                        "Choice 4",
-                        "Choice 5",
-                        "Choice 6",
-                        "Choice 7",
-                        "Exit",
-                  };
-void func(char *name);
-
-int main()
-{       ITEM **my_items;
-        int c;                          
-        MENU *my_menu;
-        int n_choices, i;
-        ITEM *cur_item;
-        
-        /* Initialize curses */ 
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-        init_pair(2, COLOR_GREEN, COLOR_BLACK);
-        init_pair(3, COLOR_MAGENTA, COLOR_BLACK);
-
-        /* Initialize items */
-        n_choices = ARRAY_SIZE(choices);
-        my_items = (ITEM **)calloc(n_choices + 1, sizeof(ITEM *));
-        for(i = 0; i < n_choices; ++i)
-        {       my_items[i] = new_item(choices[i], choices[i]);
-                /* Set the user pointer */
-                set_item_userptr(my_items[i], func);
-        }
-        my_items[n_choices] = (ITEM *)NULL;
-
-        /* Create menu */
-        my_menu = new_menu((ITEM **)my_items);
-
-        /* Post the menu */
-        mvprintw(LINES - 3, 0, "Press <ENTER> to see the option selected");
-        mvprintw(LINES - 2, 0, "Up and Down arrow keys to naviage (F1 to Exit)");
-        post_menu(my_menu);
-        refresh();
-
-        while((c = getch()) != KEY_F(1))
-        {       switch(c)
-                {       case KEY_DOWN:
-                                menu_driver(my_menu, REQ_DOWN_ITEM);
-                                break;
-                        case KEY_UP:
-                                menu_driver(my_menu, REQ_UP_ITEM);
-                                break;
-                        case 10: /* Enter */
-                        {       ITEM *cur;
-                                void (*p)(char *);
-
-                                cur = current_item(my_menu);
-                                p = item_userptr(cur);
-                                p((char *)item_name(cur));
-                                pos_menu_cursor(my_menu);
-                                break;
-                        }
-                        break;
-                }
-        }       
-        unpost_menu(my_menu);
-        for(i = 0; i < n_choices; ++i)
-                free_item(my_items[i]);
-        free_menu(my_menu);
-        endwin();
-}
-
-void func(char *name)
-{       move(20, 0);
-        clrtoeol();
-        mvprintw(20, 0, "Item selected is : %s", name);
-}       
-
-
-
-
-
-
-

18. Forms -Library

-

Well. If you have seen those forms on web pages which take input -from users and do various kinds of things, you might be wondering -how would any one create such forms in text mode display. It's -quite difficult to write those nifty forms in plain ncurses. Forms -library tries to provide a basic frame work to build and maintain -forms with ease. It has lot of features(functions) which manage -validation, dynamic expansion of fields etc.. Let's see it in full -flow.

-

A form is a collection of fields; each field can be either a -label(static text) or a data-entry location. The forms also library -provides functions to divide forms into multiple pages.

-
-
-

18.1. The -Basics

-

Forms are created in much the same way as menus. First the -fields related to the form are created with new_field(). You can -set options for the fields, so that they can be displayed with some -fancy attributes, validated before the field looses focus etc.. -Then the fields are attached to form. After this, the form can be -posted to display and is ready to receive inputs. On the similar -lines to menu_driver(), the form is manipulated with form_driver(). -We can send requests to form_driver to move focus to a certain -field, move cursor to end of the field etc.. After the user enters -values in the fields and validation done, form can be unposted and -memory allocated can be freed.

-

The general flow of control of a forms program looks like -this.

-
    -
  1. -

    Initialize curses

    -
  2. -
  3. -

    Create fields using new_field(). You can specify the height and -width of the field, and its position on the form.

    -
  4. -
  5. -

    Create the forms with new_form() by specifying the fields to be -attached with.

    -
  6. -
  7. -

    Post the form with form_post() and refresh the screen.

    -
  8. -
  9. -

    Process the user requests with a loop and do necessary updates -to form with form_driver.

    -
  10. -
  11. -

    Unpost the menu with form_unpost()

    -
  12. -
  13. -

    Free the memory allocated to menu by free_form()

    -
  14. -
  15. -

    Free the memory allocated to the items with free_field()

    -
  16. -
  17. -

    End curses

    -
  18. -
-

As you can see, working with forms library is much similar to -handling menu library. The following examples will explore various -aspects of form processing. Let's start the journey with a simple -example. first.

-
-
-
-

18.2. -Compiling With the Forms Library

-

To use forms library functions, you have to include form.h and -to link the program with forms library the flag -lform should be -added along with -lncurses in that order.

- - - - -
-
-    #include <form.h>
-    .
-    .
-    .
-
-    compile and link: gcc <program file> -lform -lncurses
-
-
-

Example 25. Forms Basics

- - - - -
-
-#include <form.h>
-
-int main()
-{       FIELD *field[3];
-        FORM  *my_form;
-        int ch;
-        
-        /* Initialize curses */
-        initscr();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize the fields */
-        field[0] = new_field(1, 10, 4, 18, 0, 0);
-        field[1] = new_field(1, 10, 6, 18, 0, 0);
-        field[2] = NULL;
-
-        /* Set field options */
-        set_field_back(field[0], A_UNDERLINE);  /* Print a line for the option  */
-        field_opts_off(field[0], O_AUTOSKIP);   /* Don't go to next field when this */
-                                                /* Field is filled up           */
-        set_field_back(field[1], A_UNDERLINE); 
-        field_opts_off(field[1], O_AUTOSKIP);
-
-        /* Create the form and post it */
-        my_form = new_form(field);
-        post_form(my_form);
-        refresh();
-        
-        mvprintw(4, 10, "Value 1:");
-        mvprintw(6, 10, "Value 2:");
-        refresh();
-
-        /* Loop through to get user requests */
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_DOWN:
-                                /* Go to next field */
-                                form_driver(my_form, REQ_NEXT_FIELD);
-                                /* Go to the end of the present buffer */
-                                /* Leaves nicely at the last character */
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        case KEY_UP:
-                                /* Go to previous field */
-                                form_driver(my_form, REQ_PREV_FIELD);
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        default:
-                                /* If this is a normal character, it gets */
-                                /* Printed                                */    
-                                form_driver(my_form, ch);
-                                break;
-                }
-        }
-
-        /* Un post form and free the memory */
-        unpost_form(my_form);
-        free_form(my_form);
-        free_field(field[0]);
-        free_field(field[1]); 
-
-        endwin();
-        return 0;
-}
-
-
-

Above example is pretty straight forward. It creates two fields -with new_field(). new_field() takes -height, width, starty, startx, number of offscreen rows and number -of additional working buffers. The fifth argument number of -offscreen rows specifies how much of the field to be shown. If it -is zero, the entire field is always displayed otherwise the form -will be scrollable when the user accesses not displayed parts of -the field. The forms library allocates one buffer per field to -store the data user enters. Using the last parameter to new_field() -we can specify it to allocate some additional buffers. These can be -used for any purpose you like.

-

After creating the fields, back ground attribute of both of them -is set to an underscore with set_field_back(). The AUTOSKIP option -is turned off using field_opts_off(). If this option is turned on, -focus will move to the next field in the form once the active field -is filled up completely.

-

After attaching the fields to the form, it is posted. Here on, -user inputs are processed in the while loop, by making -corresponding requests to form_driver. The details of all the -requests to the form_driver() are explained later.

-
-
-
-

18.3. -Playing with Fields

-

Each form field is associated with a lot of attributes. They can -be manipulated to get the required effect and to have fun !!!. So -why wait?

-
-
-

18.3.1. -Fetching Size and Location of Field

-

The parameters we have given at the time of creation of a field -can be retrieved with field_info(). It returns height, width, -starty, startx, number of offscreen rows, and number of additional -buffers into the parameters given to it. It is a sort of inverse of -new_field().

- - - - -
-
-int field_info(     FIELD *field,              /* field from which to fetch */
-                    int *height, *int width,   /* field size */ 
-                    int *top, int *left,       /* upper left corner */
-                    int *offscreen,            /* number of offscreen rows */
-                    int *nbuf);                /* number of working buffers */
-
-
-
-
-

18.3.2. Moving -the field

-

The location of the field can be moved to a different position -with move_field().

- - - - -
-
-int move_field(    FIELD *field,              /* field to alter */
-                   int top, int left);        /* new upper-left corner */
-
-

As usual, the changed position can be queried with -field_infor().

-
-
-
-

18.3.3. -Field Justification

-

The justification to be done for the field can be fixed using -the function set_field_just().

- - - - -
-
-    int set_field_just(FIELD *field,          /* field to alter */
-               int justmode);         /* mode to set */
-    int field_just(FIELD *field);          /* fetch justify mode of field */
-
-

The justification mode valued accepted and returned by these -functions are NO_JUSTIFICATION, JUSTIFY_RIGHT, JUSTIFY_LEFT, or -JUSTIFY_CENTER.

-
-
-
-

18.3.4. Field Display Attributes

-

As you have seen, in the above example, display attribute for -the fields can be set with set_field_fore() and setfield_back(). -These functions set foreground and background attribute of the -fields. You can also specify a pad character which will be filled -in the unfilled portion of the field. The pad character is set with -a call to set_field_pad(). Default pad value is a space. The -functions field_fore(), field_back, field_pad() can be used to -query the present foreground, background attributes and pad -character for the field. The following list gives the usage of -functions.

- - - - -
-
-
int set_field_fore(FIELD *field,        /* field to alter */
-                   chtype attr);        /* attribute to set */ 
-
-chtype field_fore(FIELD *field);        /* field to query */
-                                        /* returns foreground attribute */
-
-int set_field_back(FIELD *field,        /* field to alter */
-                   chtype attr);        /* attribute to set */ 
-
-chtype field_back(FIELD *field);        /* field to query */
-                                        /* returns background attribute */
-
-int set_field_pad(FIELD *field,         /* field to alter */
-                  int pad);             /* pad character to set */ 
-
-chtype field_pad(FIELD *field);         /* field to query */  
-                                        /* returns present pad character */
-
-

Though above functions seem quite simple, using colors with -set_field_fore() may be frustrating in the beginning. Let me first -explain about foreground and background attributes of a field. The -foreground attribute is associated with the character. That means a -character in the field is printed with the attribute you have set -with set_field_fore(). Background attribute is the attribute used -to fill background of field, whether any character is there or not. -So what about colors? Since colors are always defined in pairs, -what is the right way to display colored fields? Here's an example -clarifying color attributes.

-
-

Example 26. Form Attributes example

- - - - -
-
-#include <form.h>
-
-int main()
-{       FIELD *field[3];
-        FORM  *my_form;
-        int ch;
-        
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize few color pairs */
-        init_pair(1, COLOR_WHITE, COLOR_BLUE);
-        init_pair(2, COLOR_WHITE, COLOR_BLUE);
-
-        /* Initialize the fields */
-        field[0] = new_field(1, 10, 4, 18, 0, 0);
-        field[1] = new_field(1, 10, 6, 18, 0, 0);
-        field[2] = NULL;
-
-        /* Set field options */
-        set_field_fore(field[0], COLOR_PAIR(1));/* Put the field with blue background */
-        set_field_back(field[0], COLOR_PAIR(2));/* and white foreground (characters */
-                                                /* are printed in white         */
-        field_opts_off(field[0], O_AUTOSKIP);   /* Don't go to next field when this */
-                                                /* Field is filled up           */
-        set_field_back(field[1], A_UNDERLINE); 
-        field_opts_off(field[1], O_AUTOSKIP);
-
-        /* Create the form and post it */
-        my_form = new_form(field);
-        post_form(my_form);
-        refresh();
-        
-        set_current_field(my_form, field[0]); /* Set focus to the colored field */
-        mvprintw(4, 10, "Value 1:");
-        mvprintw(6, 10, "Value 2:");
-        mvprintw(LINES - 2, 0, "Use UP, DOWN arrow keys to switch between fields");
-        refresh();
-
-        /* Loop through to get user requests */
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_DOWN:
-                                /* Go to next field */
-                                form_driver(my_form, REQ_NEXT_FIELD);
-                                /* Go to the end of the present buffer */
-                                /* Leaves nicely at the last character */
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        case KEY_UP:
-                                /* Go to previous field */
-                                form_driver(my_form, REQ_PREV_FIELD);
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        default:
-                                /* If this is a normal character, it gets */
-                                /* Printed                                */    
-                                form_driver(my_form, ch);
-                                break;
-                }
-        }
-
-        /* Un post form and free the memory */
-        unpost_form(my_form);
-        free_form(my_form);
-        free_field(field[0]);
-        free_field(field[1]); 
-
-        endwin();
-        return 0;
-}
-
-
-

Play with the color pairs and try to understand the foreground -and background attributes. In my programs using color attributes, I -usually set only the background with set_field_back(). Curses -simply doesn't allow defining individual color attributes.

-
-
-
-

18.3.5. Field Option Bits

-

There is also a large collection of field option bits you can -set to control various aspects of forms processing. You can -manipulate them with these functions:

- - - - -
-
-int set_field_opts(FIELD *field,          /* field to alter */
-                   int attr);             /* attribute to set */ 
-
-int field_opts_on(FIELD *field,           /* field to alter */
-                  int attr);              /* attributes to turn on */ 
-
-int field_opts_off(FIELD *field,          /* field to alter */
-                  int attr);              /* attributes to turn off */ 
-
-int field_opts(FIELD *field);             /* field to query */ 
-
-

The function set_field_opts() can be used to directly set -attributes of a field or you can choose to switch a few attributes -on and off with field_opts_on() and field_opts_off() selectively. -Anytime you can query the attributes of a field with field_opts(). -The following is the list of available options. By default, all -options are on.

-
-
-
O_VISIBLE
-
-

Controls whether the field is visible on the screen. Can be used -during form processing to hide or pop up fields depending on the -value of parent fields.

-
-
O_ACTIVE
-
-

Controls whether the field is active during forms processing -(i.e. visited by form navigation keys). Can be used to make labels -or derived fields with buffer values alterable by the forms -application, not the user.

-
-
O_PUBLIC
-
-

Controls whether data is displayed during field entry. If this -option is turned off on a field, the library will accept and edit -data in that field, but it will not be displayed and the visible -field cursor will not move. You can turn off the O_PUBLIC bit to -define password fields.

-
-
O_EDIT
-
-

Controls whether the field's data can be modified. When this -option is off, all editing requests except REQ_PREV_CHOICE and REQ_NEXT_CHOICEwill fail. Such read-only fields may -be useful for help messages.

-
-
O_WRAP
-
-

Controls word-wrapping in multi-line fields. Normally, when any -character of a (blank-separated) word reaches the end of the -current line, the entire word is wrapped to the next line (assuming -there is one). When this option is off, the word will be split -across the line break.

-
-
O_BLANK
-
-

Controls field blanking. When this option is on, entering a -character at the first field position erases the entire field -(except for the just-entered character).

-
-
O_AUTOSKIP
-
-

Controls automatic skip to next field when this one fills. -Normally, when the forms user tries to type more data into a field -than will fit, the editing location jumps to next field. When this -option is off, the user's cursor will hang at the end of the field. -This option is ignored in dynamic fields that have not reached -their size limit.

-
-
O_NULLOK
-
-

Controls whether validation is applied to blank fields. -Normally, it is not; the user can leave a field blank without -invoking the usual validation check on exit. If this option is off -on a field, exit from it will invoke a validation check.

-
-
O_PASSOK
-
-

Controls whether validation occurs on every exit, or only after -the field is modified. Normally the latter is true. Setting -O_PASSOK may be useful if your field's validation function may -change during forms processing.

-
-
O_STATIC
-
-

Controls whether the field is fixed to its initial dimensions. -If you turn this off, the field becomes dynamic and will stretch to -fit entered data.

-
-
-
-

A field's options cannot be changed while the field is currently -selected. However, options may be changed on posted fields that are -not current.

-

The option values are bit-masks and can be composed with -logical-or in the obvious way. You have seen the usage of switching -off O_AUTOSKIP option. The following example clarifies usage of -some more options. Other options are explained where -appropriate.

-
-

Example 27. Field Options Usage example

- - - - -
-
-#include <form.h>
-
-#define STARTX 15
-#define STARTY 4
-#define WIDTH 25
-
-#define N_FIELDS 3
-
-int main()
-{       FIELD *field[N_FIELDS];
-        FORM  *my_form;
-        int ch, i;
-        
-        /* Initialize curses */
-        initscr();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize the fields */
-        for(i = 0; i < N_FIELDS - 1; ++i)
-                field[i] = new_field(1, WIDTH, STARTY + i * 2, STARTX, 0, 0);
-        field[N_FIELDS - 1] = NULL;
-
-        /* Set field options */
-        set_field_back(field[1], A_UNDERLINE);  /* Print a line for the option  */
-        
-        field_opts_off(field[0], O_ACTIVE); /* This field is a static label */
-        field_opts_off(field[1], O_PUBLIC); /* This filed is like a password field*/
-        field_opts_off(field[1], O_AUTOSKIP); /* To avoid entering the same field */
-                                              /* after last character is entered */
-        
-        /* Create the form and post it */
-        my_form = new_form(field);
-        post_form(my_form);
-        refresh();
-        
-        set_field_just(field[0], JUSTIFY_CENTER); /* Center Justification */
-        set_field_buffer(field[0], 0, "This is a static Field"); 
-                                                  /* Initialize the field  */
-        mvprintw(STARTY, STARTX - 10, "Field 1:");
-        mvprintw(STARTY + 2, STARTX - 10, "Field 2:");
-        refresh();
-
-        /* Loop through to get user requests */
-        while((ch = getch()) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_DOWN:
-                                /* Go to next field */
-                                form_driver(my_form, REQ_NEXT_FIELD);
-                                /* Go to the end of the present buffer */
-                                /* Leaves nicely at the last character */
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        case KEY_UP:
-                                /* Go to previous field */
-                                form_driver(my_form, REQ_PREV_FIELD);
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        default:
-                                /* If this is a normal character, it gets */
-                                /* Printed                                */    
-                                form_driver(my_form, ch);
-                                break;
-                }
-        }
-
-        /* Un post form and free the memory */
-        unpost_form(my_form);
-        free_form(my_form);
-        free_field(field[0]);
-        free_field(field[1]); 
-
-        endwin();
-        return 0;
-}
-
-
-

This example, though useless, shows the usage of options. If -used properly, they can present information very effectively in a -form. The second field being not O_PUBLIC, does not show the -characters you are typing.

-
-
-
-

18.3.6. -Field Status

-

The field status specifies whether the field has got edited or -not. It is initially set to FALSE and when user enters something -and the data buffer gets modified it becomes TRUE. So a field's -status can be queried to find out whether it has been modified or -not. The following functions can assist in those operations.

- - - - -
-
-int set_field_status(FIELD *field,      /* field to alter */
-                   int status);         /* status to set */
-
-int field_status(FIELD *field);         /* fetch status of field */
-
-

It's better to check the field's status only after after leaving -the field, as data buffer might not have been updated yet as the -validation is still due. To guarantee that right status is -returned, call field_status() either (1) in the field's exit -validation check routine, (2) from the field's or form's -initialization or termination hooks, or (3) just after a -REQ_VALIDATION request has been processed by the forms driver

-
-
-
-

18.3.7. -Field User Pointer

-

Every field structure contains one pointer that can be used by -the user for various purposes. It is not touched by forms library -and can be used for any purpose by the user. The following -functions set and fetch user pointer.

- - - - -
-
-int set_field_userptr(FIELD *field,   
-           char *userptr);      /* the user pointer you wish to associate */
-                                /* with the field    */
-
-char *field_userptr(FIELD *field);      /* fetch user pointer of the field */
-
-
-
-
-

18.3.8. Variable-Sized Fields

-

If you want a dynamically changing field with variable width, -this is the feature you want to put to full use. This will allow -the user to enter more data than the original size of the field and -let the field grow. According to the field orientation it will -scroll horizontally or vertically to incorporate the new data.

-

To make a field dynamically growable, the option O_STATIC should -be turned off. This can be done with a

- - - - -
-
-    field_opts_off(field_pointer, O_STATIC);
-
-

But it's usually not advisable to allow a field to grow -infinitely. You can set a maximum limit to the growth of the field -with

- - - - -
-
-int set_max_field(FIELD *field,    /* Field on which to operate */
-                  int max_growth); /* maximum growth allowed for the field */
-
-

The field info for a dynamically growable field can be retrieved -by

- - - - -
-
-int dynamic_field_info( FIELD *field,     /* Field on which to operate */
-            int   *prows,     /* number of rows will be filled in this */
-            int   *pcols,     /* number of columns will be filled in this*/
-            int   *pmax)      /* maximum allowable growth will be filled */
-                              /* in this */
-
-Though field_info work as usual, it is advisable to use this -function to get the proper attributes of a dynamically growable -field. -

Recall the library routine new_field; a new field created with -height set to one will be defined to be a one line field. A new -field created with height greater than one will be defined to be a -multi line field.

-

A one line field with O_STATIC turned off (dynamically growable -field) will contain a single fixed row, but the number of columns -can increase if the user enters more data than the initial field -will hold. The number of columns displayed will remain fixed and -the additional data will scroll horizontally.

-

A multi line field with O_STATIC turned off (dynamically -growable field) will contain a fixed number of columns, but the -number of rows can increase if the user enters more data than the -initial field will hold. The number of rows displayed will remain -fixed and the additional data will scroll vertically.

-

The above two paragraphs pretty much describe a dynamically -growable field's behavior. The way other parts of forms library -behaves is described below:

-
    -
  1. -

    The field option O_AUTOSKIP will be ignored if the option -O_STATIC is off and there is no maximum growth specified for the -field. Currently, O_AUTOSKIP generates an automatic REQ_NEXT_FIELD -form driver request when the user types in the last character -position of a field. On a growable field with no maximum growth -specified, there is no last character position. If a maximum growth -is specified, the O_AUTOSKIP option will work as normal if the -field has grown to its maximum size.

    -
  2. -
  3. -

    The field justification will be ignored if the option O_STATIC -is off. Currently, set_field_just can be used to JUSTIFY_LEFT, -JUSTIFY_RIGHT, JUSTIFY_CENTER the contents of a one line field. A -growable one line field will, by definition, grow and scroll -horizontally and may contain more data than can be justified. The -return from field_just will be unchanged.

    -
  4. -
  5. -

    The overloaded form driver request REQ_NEW_LINE will operate the -same way regardless of the O_NL_OVERLOAD form option if the field -option O_STATIC is off and there is no maximum growth specified for -the field. Currently, if the form option O_NL_OVERLOAD is on, -REQ_NEW_LINE implicitly generates a REQ_NEXT_FIELD if called from -the last line of a field. If a field can grow without bound, there -is no last line, so REQ_NEW_LINE will never implicitly generate a -REQ_NEXT_FIELD. If a maximum growth limit is specified and the -O_NL_OVERLOAD form option is on, REQ_NEW_LINE will only implicitly -generate REQ_NEXT_FIELD if the field has grown to its maximum size -and the user is on the last line.

    -
  6. -
  7. -

    The library call dup_field will work as usual; it will duplicate -the field, including the current buffer size and contents of the -field being duplicated. Any specified maximum growth will also be -duplicated.

    -
  8. -
  9. -

    The library call link_field will work as usual; it will -duplicate all field attributes and share buffers with the field -being linked. If the O_STATIC field option is subsequently changed -by a field sharing buffers, how the system reacts to an attempt to -enter more data into the field than the buffer will currently hold -will depend on the setting of the option in the current field.

    -
  10. -
  11. -

    The library call field_info will work as usual; the variable -nrow will contain the value of the original call to new_field. The -user should use dynamic_field_info, described above, to query the -current size of the buffer.

    -
  12. -
-

Some of the above points make sense only after explaining form -driver. We will be looking into that in next few sections.

-
-
-
-
-

18.4. Form -Windows

-

The form windows concept is pretty much similar to menu windows. -Every form is associated with a main window and a sub window. The -form main window displays any title or border associated or -whatever the user wishes. Then the sub window contains all the -fields and displays them according to their position. This gives -the flexibility of manipulating fancy form displaying very -easily.

-

Since this is pretty much similar to menu windows, I am -providing an example with out much explanation. The functions are -similar and they work the same way.

-
-

Example 28. Form Windows Example

- - - - -
-
-#include <form.h>
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color);
-
-int main()
-{
-        FIELD *field[3];
-        FORM  *my_form;
-        WINDOW *my_form_win;
-        int ch, rows, cols;
-        
-        /* Initialize curses */
-        initscr();
-        start_color();
-        cbreak();
-        noecho();
-        keypad(stdscr, TRUE);
-
-        /* Initialize few color pairs */
-        init_pair(1, COLOR_RED, COLOR_BLACK);
-
-        /* Initialize the fields */
-        field[0] = new_field(1, 10, 6, 1, 0, 0);
-        field[1] = new_field(1, 10, 8, 1, 0, 0);
-        field[2] = NULL;
-
-        /* Set field options */
-        set_field_back(field[0], A_UNDERLINE);
-        field_opts_off(field[0], O_AUTOSKIP); /* Don't go to next field when this */
-                                              /* Field is filled up             */
-        set_field_back(field[1], A_UNDERLINE); 
-        field_opts_off(field[1], O_AUTOSKIP);
-        
-        /* Create the form and post it */
-        my_form = new_form(field);
-        
-        /* Calculate the area required for the form */
-        scale_form(my_form, &rows, &cols);
-
-        /* Create the window to be associated with the form */
-        my_form_win = newwin(rows + 4, cols + 4, 4, 4);
-        keypad(my_form_win, TRUE);
-
-        /* Set main window and sub window */
-        set_form_win(my_form, my_form_win);
-        set_form_sub(my_form, derwin(my_form_win, rows, cols, 2, 2));
-
-        /* Print a border around the main window and print a title */
-        box(my_form_win, 0, 0);
-        print_in_middle(my_form_win, 1, 0, cols + 4, "My Form", COLOR_PAIR(1));
-        
-        post_form(my_form);
-        wrefresh(my_form_win);
-
-        mvprintw(LINES - 2, 0, "Use UP, DOWN arrow keys to switch between fields");
-        refresh();
-
-        /* Loop through to get user requests */
-        while((ch = wgetch(my_form_win)) != KEY_F(1))
-        {       switch(ch)
-                {       case KEY_DOWN:
-                                /* Go to next field */
-                                form_driver(my_form, REQ_NEXT_FIELD);
-                                /* Go to the end of the present buffer */
-                                /* Leaves nicely at the last character */
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        case KEY_UP:
-                                /* Go to previous field */
-                                form_driver(my_form, REQ_PREV_FIELD);
-                                form_driver(my_form, REQ_END_LINE);
-                                break;
-                        default:
-                                /* If this is a normal character, it gets */
-                                /* Printed                                */    
-                                form_driver(my_form, ch);
-                                break;
-                }
-        }
-
-        /* Un post form and free the memory */
-        unpost_form(my_form);
-        free_form(my_form);
-        free_field(field[0]);
-        free_field(field[1]); 
-
-        endwin();
-        return 0;
-}
-
-void print_in_middle(WINDOW *win, int starty, int startx, int width, char *string, chtype color)
-{       int length, x, y;
-        float temp;
-
-        if(win == NULL)
-                win = stdscr;
-        getyx(win, y, x);
-        if(startx != 0)
-                x = startx;
-        if(starty != 0)
-                y = starty;
-        if(width == 0)
-                width = 80;
-
-        length = strlen(string);
-        temp = (width - length)/ 2;
-        x = startx + (int)temp;
-        wattron(win, color);
-        mvwprintw(win, y, x, "%s", string);
-        wattroff(win, color);
-        refresh();
-}
-
-
-
-
-
-

18.5. -Field Validation

-

By default, a field will accept any data input by the user. It -is possible to attach validation to the field. Then any attempt by -the user to leave the field, while it contains data that doesn't -match the validation type will fail. Some validation types also -have a character-validity check for each time a character is -entered in the field.

-

Validation can be attached to a field with the following -function.

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   FIELDTYPE *ftype,      /* type to associate */
-                   ...);                  /* additional arguments*/
-
-Once set, the validation type for a field can be queried with - - - - -
-
-FIELDTYPE *field_type(FIELD *field);      /* field to query */
-
-

The form driver validates the data in a field only when data is -entered by the end-user. Validation does not occur when

-
    -
  • -

    the application program changes the field value by calling -set_field_buffer.

    -
  • -
  • -

    linked field values are changed indirectly -- by changing the -field to which they are linked

    -
  • -
-

The following are the pre-defined validation types. You can also -specify custom validation, though it's a bit tricky and -cumbersome.

-

TYPE_ALPHA

-

This field type accepts alphabetic data; no blanks, no digits, -no special characters (this is checked at character-entry time). It -is set up with:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ALPHA,            /* type to associate */
-                   int width);            /* maximum width of field */
-
-

The width argument sets a minimum width of data. The user has to -enter at-least width number of characters before he can leave the -field. Typically you'll want to set this to the field width; if -it's greater than the field width, the validation check will always -fail. A minimum width of zero makes field completion optional.

-

TYPE_ALNUM

-

This field type accepts alphabetic data and digits; no blanks, -no special characters (this is checked at character-entry time). It -is set up with:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ALNUM,            /* type to associate */
-                   int width);            /* maximum width of field */
-
-

The width argument sets a minimum width of data. As with -TYPE_ALPHA, typically you'll want to set this to the field width; -if it's greater than the field width, the validation check will -always fail. A minimum width of zero makes field completion -optional.

-

TYPE_ENUM

-

This type allows you to restrict a field's values to be among a -specified set of string values (for example, the two-letter postal -codes for U.S. states). It is set up with:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ENUM,             /* type to associate */
-                   char **valuelist;      /* list of possible values */
-                   int checkcase;         /* case-sensitive? */
-                   int checkunique);      /* must specify uniquely? */
-
-

The valuelist parameter must point at a NULL-terminated list of -valid strings. The checkcase argument, if true, makes comparison -with the string case-sensitive.

-

When the user exits a TYPE_ENUM field, the validation procedure -tries to complete the data in the buffer to a valid entry. If a -complete choice string has been entered, it is of course valid. But -it is also possible to enter a prefix of a valid string and have it -completed for you.

-

By default, if you enter such a prefix and it matches more than -one value in the string list, the prefix will be completed to the -first matching value. But the checkunique argument, if true, -requires prefix matches to be unique in order to be valid.

-

The REQ_NEXT_CHOICE and REQ_PREV_CHOICE input requests can be -particularly useful with these fields.

-

TYPE_INTEGER

-

This field type accepts an integer. It is set up as follows:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_INTEGER,          /* type to associate */
-                   int padding,           /* # places to zero-pad to */
-                   int vmin, int vmax);   /* valid range */
-
-

Valid characters consist of an optional leading minus and -digits. The range check is performed on exit. If the range maximum -is less than or equal to the minimum, the range is ignored.

-

If the value passes its range check, it is padded with as many -leading zero digits as necessary to meet the padding argument.

-

A TYPE_INTEGER value buffer can conveniently be interpreted with -the C library function atoi(3).

-

TYPE_NUMERIC

-

This field type accepts a decimal number. It is set up as -follows:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_NUMERIC,          /* type to associate */
-                   int padding,           /* # places of precision */
-                   int vmin, int vmax);   /* valid range */
-
-

Valid characters consist of an optional leading minus and -digits. possibly including a decimal point. The range check is -performed on exit. If the range maximum is less than or equal to -the minimum, the range is ignored.

-

If the value passes its range check, it is padded with as many -trailing zero digits as necessary to meet the padding argument.

-

A TYPE_NUMERIC value buffer can conveniently be interpreted with -the C library function atof(3).

-

TYPE_REGEXP

-

This field type accepts data matching a regular expression. It -is set up as follows:

- - - - -
-
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_REGEXP,           /* type to associate */
-                   char *regexp);         /* expression to match */
-
-

The syntax for regular expressions is that of regcomp(3). The -check for regular-expression match is performed on exit.

-
-
-
-

18.6. Form -Driver: The work horse of the forms system

-

As in the menu system, form_driver() plays a very important role -in forms system. All types of requests to forms system should be -funneled through form_driver().

- - - - -
-
-int form_driver(FORM *form,     /* form on which to operate     */
-                int request)    /* form request code         */
-
-

As you have seen some of the examples above, you have to be in a -loop looking for user input and then decide whether it's a field -data or a form request. The form requests are then passed to -form_driver() to do the work.

-

The requests roughly can be divided into following categories. -Different requests and their usage is explained below:

-
-
-

18.6.1. Page -Navigation Requests

-

These requests cause page-level moves through the form, -triggering display of a new form screen. A form can be made of -multiple pages. If you have a big form with lot of fields and -logical sections, then you can divide the form into pages. The -function set_new_page() to set a new page at the field -specified.

- - - - -
-
-int set_new_page(FIELD *field,/* Field at which page break to be set or unset */
-         bool new_page_flag); /* should be TRUE to put a break */
-
-

The following requests allow you to move to different pages

-
    -
  • -

    REQ_NEXT_PAGE Move to the next form page.

    -
  • -
  • -

    REQ_PREV_PAGE Move to the previous form page.

    -
  • -
  • -

    REQ_FIRST_PAGE Move to the first form page.

    -
  • -
  • -

    REQ_LAST_PAGE Move to the last form page.

    -
  • -
-

These requests treat the list as cyclic; that is, REQ_NEXT_PAGE -from the last page goes to the first, and REQ_PREV_PAGE from the -first page goes to the last.

-
-
-
-

18.6.2. Inter-Field Navigation Requests

-

These requests handle navigation between fields on the same -page.

-
    -
  • -

    REQ_NEXT_FIELD Move to next field.

    -
  • -
  • -

    REQ_PREV_FIELD Move to previous field.

    -
  • -
  • -

    REQ_FIRST_FIELD Move to the first field.

    -
  • -
  • -

    REQ_LAST_FIELD Move to the last field.

    -
  • -
  • -

    REQ_SNEXT_FIELD Move to sorted next field.

    -
  • -
  • -

    REQ_SPREV_FIELD Move to sorted previous field.

    -
  • -
  • -

    REQ_SFIRST_FIELD Move to the sorted first field.

    -
  • -
  • -

    REQ_SLAST_FIELD Move to the sorted last field.

    -
  • -
  • -

    REQ_LEFT_FIELD Move left to field.

    -
  • -
  • -

    REQ_RIGHT_FIELD Move right to field.

    -
  • -
  • -

    REQ_UP_FIELD Move up to field.

    -
  • -
  • -

    REQ_DOWN_FIELD Move down to field.

    -
  • -
-

These requests treat the list of fields on a page as cyclic; -that is, REQ_NEXT_FIELD from the last field goes to the first, and -REQ_PREV_FIELD from the first field goes to the last. The order of -the fields for these (and the REQ_FIRST_FIELD and REQ_LAST_FIELD -requests) is simply the order of the field pointers in the form -array (as set up by new_form() or set_form_fields()

-

It is also possible to traverse the fields as if they had been -sorted in screen-position order, so the sequence goes left-to-right -and top-to-bottom. To do this, use the second group of four -sorted-movement requests.

-

Finally, it is possible to move between fields using visual -directions up, down, right, and left. To accomplish this, use the -third group of four requests. Note, however, that the position of a -form for purposes of these requests is its upper-left corner.

-

For example, suppose you have a multi-line field B, and two -single-line fields A and C on the same line with B, with A to the -left of B and C to the right of B. A REQ_MOVE_RIGHT from A will go -to B only if A, B, and C all share the same first line; otherwise -it will skip over B to C.

-
-
-
-

18.6.3. Intra-Field Navigation Requests

-

These requests drive movement of the edit cursor within the -currently selected field.

-
    -
  • -

    REQ_NEXT_CHAR Move to next character.

    -
  • -
  • -

    REQ_PREV_CHAR Move to previous character.

    -
  • -
  • -

    REQ_NEXT_LINE Move to next line.

    -
  • -
  • -

    REQ_PREV_LINE Move to previous line.

    -
  • -
  • -

    REQ_NEXT_WORD Move to next word.

    -
  • -
  • -

    REQ_PREV_WORD Move to previous word.

    -
  • -
  • -

    REQ_BEG_FIELD Move to beginning of field.

    -
  • -
  • -

    REQ_END_FIELD Move to end of field.

    -
  • -
  • -

    REQ_BEG_LINE Move to beginning of line.

    -
  • -
  • -

    REQ_END_LINE Move to end of line.

    -
  • -
  • -

    REQ_LEFT_CHAR Move left in field.

    -
  • -
  • -

    REQ_RIGHT_CHAR Move right in field.

    -
  • -
  • -

    REQ_UP_CHAR Move up in field.

    -
  • -
  • -

    REQ_DOWN_CHAR Move down in field.

    -
  • -
-

Each word is separated from the previous and next characters by -whitespace. The commands to move to beginning and end of line or -field look for the first or last non-pad character in their -ranges.

-
-
-
-

18.6.4. -Scrolling Requests

-

Fields that are dynamic and have grown and fields explicitly -created with offscreen rows are scrollable. One-line fields scroll -horizontally; multi-line fields scroll vertically. Most scrolling -is triggered by editing and intra-field movement (the library -scrolls the field to keep the cursor visible). It is possible to -explicitly request scrolling with the following requests:

-
    -
  • -

    REQ_SCR_FLINE Scroll vertically forward a line.

    -
  • -
  • -

    REQ_SCR_BLINE Scroll vertically backward a line.

    -
  • -
  • -

    REQ_SCR_FPAGE Scroll vertically forward a page.

    -
  • -
  • -

    REQ_SCR_BPAGE Scroll vertically backward a page.

    -
  • -
  • -

    REQ_SCR_FHPAGE Scroll vertically forward half a -page.

    -
  • -
  • -

    REQ_SCR_BHPAGE Scroll vertically backward half a -page.

    -
  • -
  • -

    REQ_SCR_FCHAR Scroll horizontally forward a -character.

    -
  • -
  • -

    REQ_SCR_BCHAR Scroll horizontally backward a -character.

    -
  • -
  • -

    REQ_SCR_HFLINE Scroll horizontally one field width -forward.

    -
  • -
  • -

    REQ_SCR_HBLINE Scroll horizontally one field width -backward.

    -
  • -
  • -

    REQ_SCR_HFHALF Scroll horizontally one half field width -forward.

    -
  • -
  • -

    REQ_SCR_HBHALF Scroll horizontally one half field width -backward.

    -
  • -
-

For scrolling purposes, a page of a field is the height of its -visible part.

-
-
-
-

18.6.5. Editing -Requests

-

When you pass the forms driver an ASCII character, it is treated -as a request to add the character to the field's data buffer. -Whether this is an insertion or a replacement depends on the -field's edit mode (insertion is the default.

-

The following requests support editing the field and changing -the edit mode:

-
    -
  • -

    REQ_INS_MODE Set insertion mode.

    -
  • -
  • -

    REQ_OVL_MODE Set overlay mode.

    -
  • -
  • -

    REQ_NEW_LINE New line request (see below for -explanation).

    -
  • -
  • -

    REQ_INS_CHAR Insert space at character location.

    -
  • -
  • -

    REQ_INS_LINE Insert blank line at character -location.

    -
  • -
  • -

    REQ_DEL_CHAR Delete character at cursor.

    -
  • -
  • -

    REQ_DEL_PREV Delete previous word at cursor.

    -
  • -
  • -

    REQ_DEL_LINE Delete line at cursor.

    -
  • -
  • -

    REQ_DEL_WORD Delete word at cursor.

    -
  • -
  • -

    REQ_CLR_EOL Clear to end of line.

    -
  • -
  • -

    REQ_CLR_EOF Clear to end of field.

    -
  • -
  • -

    REQ_CLR_FIELD Clear entire field.

    -
  • -
-

The behavior of the REQ_NEW_LINE and REQ_DEL_PREV requests is -complicated and partly controlled by a pair of forms options. The -special cases are triggered when the cursor is at the beginning of -a field, or on the last line of the field.

-

First, we consider REQ_NEW_LINE:

-

The normal behavior of REQ_NEW_LINE in insert mode is to break -the current line at the position of the edit cursor, inserting the -portion of the current line after the cursor as a new line -following the current and moving the cursor to the beginning of -that new line (you may think of this as inserting a newline in the -field buffer).

-

The normal behavior of REQ_NEW_LINE in overlay mode is to clear -the current line from the position of the edit cursor to end of -line. The cursor is then moved to the beginning of the next -line.

-

However, REQ_NEW_LINE at the beginning of a field, or on the -last line of a field, instead does a REQ_NEXT_FIELD. O_NL_OVERLOAD -option is off, this special action is disabled.

-

Now, let us consider REQ_DEL_PREV:

-

The normal behavior of REQ_DEL_PREV is to delete the previous -character. If insert mode is on, and the cursor is at the start of -a line, and the text on that line will fit on the previous one, it -instead appends the contents of the current line to the previous -one and deletes the current line (you may think of this as deleting -a newline from the field buffer).

-

However, REQ_DEL_PREV at the beginning of a field is instead -treated as a REQ_PREV_FIELD.

-

If the O_BS_OVERLOAD option is off, this special action is -disabled and the forms driver just returns E_REQUEST_DENIED.

-
-
-
-

18.6.6. Order -Requests

-

If the type of your field is ordered, and has associated -functions for getting the next and previous values of the type from -a given value, there are requests that can fetch that value into -the field buffer:

-
    -
  • -

    REQ_NEXT_CHOICE Place the successor value of the -current value in the buffer.

    -
  • -
  • -

    REQ_PREV_CHOICE Place the predecessor value of the -current value in the buffer.

    -
  • -
-

Of the built-in field types, only TYPE_ENUM has built-in -successor and predecessor functions. When you define a field type -of your own (see Custom Validation Types), you can associate our -own ordering functions.

-
-
-
-

18.6.7. Application Commands

-

Form requests are represented as integers above the curses value -greater than KEY_MAX and less than or equal to the constant -MAX_COMMAND. A value within this range gets ignored by -form_driver(). So this can be used for any purpose by the -application. It can be treated as an application specific action -and take corresponding action.

-
-
-
-
-
-

19. Tools and Widget -Libraries

-

Now that you have seen the capabilities of ncurses and its -sister libraries, you are rolling your sleeves up and gearing for a -project that heavily manipulates screen. But wait.. It can be -pretty difficult to write and maintain complex GUI widgets in plain -ncurses or even with the additional libraries. There are some -ready-to-use tools and widget libraries that can be used instead of -writing your own widgets. You can use some of them, get ideas from -the code, or even extend them.

-
-
-

19.1. CDK (Curses -Development Kit)

-

In the author's words

-

CDK stands for 'Curses Development Kit' and it currently -contains 21 ready to use widgets which facilitate the speedy -development of full screen curses programs.

-

The kit provides some useful widgets, which can be used in your -programs directly. It's pretty well written and the documentation -is very good. The examples in the examples directory can be a good -place to start for beginners. The CDK can be downloaded from -http://invisible-island.net/cdk/ . Follow the -instructions in README file to install it.

-
-
-

19.1.1. -Widget List

-

The following is the list of widgets provided with cdk and their -description.

- - - - -
-
-Widget Type           Quick Description
-===========================================================================
-Alphalist             Allows a user to select from a list of words, with
-                      the ability to narrow the search list by typing in a
-                      few characters of the desired word.
-Buttonbox             This creates a multiple button widget. 
-Calendar              Creates a little simple calendar widget.
-Dialog                Prompts the user with a message, and the user
-                      can pick an answer from the buttons provided.
-Entry                 Allows the user to enter various types of information.
-File Selector         A file selector built from Cdk base widgets. This
-                      example shows how to create more complicated widgets
-                      using the Cdk widget library.
-Graph                 Draws a graph.
-Histogram             Draws a histogram.
-Item List             Creates a pop up field which allows the user to select
-                      one of several choices in a small field. Very useful
-                      for things like days of the week or month names.
-Label                 Displays messages in a pop up box, or the label can be
-                      considered part of the screen.
-Marquee               Displays a message in a scrolling marquee.
-Matrix                Creates a complex matrix with lots of options.
-Menu                  Creates a pull-down menu interface.
-Multiple Line Entry   A multiple line entry field. Very useful
-                      for long fields. (like a description
-                      field)
-Radio List            Creates a radio button list.
-Scale                 Creates a numeric scale. Used for allowing a user to
-                      pick a numeric value and restrict them to a range of 
-                      values.
-Scrolling List        Creates a scrolling list/menu list.
-Scrolling Window      Creates a scrolling log file viewer. Can add 
-                      information into the window while its running. 
-                      A good widget for displaying the progress of
-                      something. (akin to a console window)
-Selection List        Creates a multiple option selection list.
-Slider                Akin to the scale widget, this widget provides a
-                      visual slide bar to represent the numeric value.
-Template              Creates a entry field with character sensitive 
-                      positions. Used for pre-formatted fields like
-                      dates and phone numbers.
-Viewer                This is a file/information viewer. Very useful
-                      when you need to display loads of information.
-===========================================================================
-
-

A few of the widgets are modified by Thomas Dickey in recent -versions.

-
-
-
-

19.1.2. Some -Attractive Features

-

Apart from making our life easier with readily usable widgets, -cdk solves one frustrating problem with printing multi colored -strings, justified strings elegantly. Special formatting tags can -be embedded in the strings which are passed to CDK functions. For -Example

-

If the string

- - - - -
-
-"</B/1>This line should have a yellow foreground and a blue
-background.<!1>"
-
-

given as a parameter to newCDKLabel(), it prints the line with -yellow foreground and blue background. There are other tags -available for justifying string, embedding special drawing -characters etc.. Please refer to the man page cdk_display(3X) for -details. The man page explains the usage with nice examples.

-
-
-
-

19.1.3. Conclusion

-

All in all, CDK is a well-written package of widgets, which if -used properly can form a strong frame work for developing complex -GUI.

-
-
-
-
-

19.2. The -dialog

-

Long long ago, in September 1994, when few people knew linux, -Jeff Tranter wrote an article on dialog in Linux Journal. He starts the -article with these words..

-

Linux is based on the Unix operating system, but also -features a number of unique and useful kernel features and -application programs that often go beyond what is available under -Unix. One little-known gem is "dialog", a utility for creating -professional-looking dialog boxes from within shell scripts. This -article presents a tutorial introduction to the dialog utility, and -shows examples of how and where it can be used

-

As he explains, dialog is a real gem in making -professional-looking dialog boxes with ease. It creates a variety -of dialog boxes, menus, check lists etc.. It is usually installed -by default. If not, you can download it from Thomas -Dickey's site.

-

The above-mentioned article gives a very good overview of its -uses and capabilites. The man page has more details. It can be used -in variety of situations. One good example is building of linux -kernel in text mode. Linux kernel uses a modified version of dialog -tailored for its needs.

-

dialog was initially designed to be used with shell scripts. If -you want to use its functionality in a c program, then you can use -libdialog. The documentation regarding this is sparse. Definitive -reference is the dialog.h header file which comes with the library. -You may need to hack here and there to get the required output. The -source is easily customizable. I have used it on a number of -occasions by modifying the code.

-
-
-
-

19.3. Perl -Curses Modules CURSES::FORM and CURSES::WIDGETS

-

The perl module Curses, Curses::Form and Curses::Widgets give -access to curses from perl. If you have curses and basic perl is -installed, you can get these modules from CPAN All Modules page. Get the three zipped modules in -the Curses category. Once installed you can use these modules from -perl scripts like any other module. For more information on perl -modules see perlmod man page. The above modules come with good -documentation and they have some demo scripts to test the -functionality. Though the widgets provided are very rudimentary, -these modules provide good access to curses library from perl.

-

Some of my code examples are converted to perl by Anuradha -Ratnaweera and they are available in the perl directory.

-

For more information see man pages Curses(3) , Curses::Form(3) -and Curses::Widgets(3). These pages are installed only when the -above modules are acquired and installed.

-
-
-
-
-

20. Just For -Fun !!!

-

This section contains few programs written by me just for fun. -They don't signify a better programming practice or the best way of -using ncurses. They are provided here so as to allow beginners to -get ideas and add more programs to this section. If you have -written a couple of nice, simple programs in curses and want them -to included here, contact me.

-
-
-

20.1. The -Game of Life

-

Game of life is a wonder of math. In Paul Callahan's words

- - - - -
-
-The Game of Life (or simply Life) is not a game in the conventional sense. There
-are no players, and no winning or losing. Once the "pieces" are placed in the
-starting position, the rules determine everything that happens later.
-Nevertheless, Life is full of surprises! In most cases, it is impossible to look
-at a starting position (or pattern) and see what will happen in the future. The
-only way to find out is to follow the rules of the game.
-
-

This program starts with a simple inverted U pattern and shows -how wonderful life works. There is a lot of room for improvement in -the program. You can let the user enter pattern of his choice or -even take input from a file. You can also change rules and play -with a lot of variations. Search on google for interesting information on game of -life.

-

File Path: JustForFun/life.c

-
-
-
-

20.2. Magic -Square

-

Magic Square, another wonder of math, is very simple to -understand but very difficult to make. In a magic square sum of the -numbers in each row, each column is equal. Even diagnol sum can be -equal. There are many variations which have special properties.

-

This program creates a simple magic square of odd order.

-

File Path: JustForFun/magic.c

-
-
-
-

20.3. Towers of -Hanoi

-

The famous towers of hanoi solver. The aim of the game is to -move the disks on the first peg to last peg, using middle peg as a -temporary stay. The catch is not to place a larger disk over a -small disk at any time.

-

File Path: JustForFun/hanoi.c

-
-
-
-

20.4. Queens -Puzzle

-

The objective of the famous N-Queen puzzle is to put N queens on -a N X N chess board without attacking each other.

-

This program solves it with a simple backtracking technique.

-

File Path: JustForFun/queens.c

-
-
-
-

20.5. -Shuffle

-

A fun game, if you have time to kill.

-

File Path: JustForFun/shuffle.c

-
-
-
-

20.6. Typing Tutor

-

A simple typing tutor, I created more out of need than for ease -of use. If you know how to put your fingers correctly on the -keyboard, but lack practice, this can be helpful.

-

File Path: JustForFun/tt.c

-
-
-
-
-

21. References

- -
-
- - diff --git a/contrib/ncurses/doc/html/announce.html b/contrib/ncurses/doc/html/announce.html deleted file mode 100644 index f9dae07e5d9a..000000000000 --- a/contrib/ncurses/doc/html/announce.html +++ /dev/null @@ -1,600 +0,0 @@ - - - - -Announcing ncurses 5.6 - - - - - -

Announcing ncurses 5.6

- -The ncurses (new curses) library is a free software emulation of -curses in System V Release 4.0, and more. It uses terminfo format, -supports pads and color -and multiple highlights and forms characters and function-key mapping, -and has all the other SYSV-curses enhancements over BSD curses.

- -In mid-June 1995, the maintainer of 4.4BSD curses declared that he -considered 4.4BSD curses obsolete, and encouraged the keepers of -Unix releases such as BSD/OS, FreeBSD and NetBSD to switch over to -ncurses.

- -The ncurses code was developed under GNU/Linux. -It has been in use for some time with OpenBSD as the system curses library, -and on FreeBSD and NetBSD as an external package. -It should port easily to any ANSI/POSIX-conforming UNIX. -It has even been ported to OS/2 Warp!

- -The distribution includes the library and support utilities, including a -terminfo compiler tic(1), a decompiler infocmp(1), clear(1), tput(1), tset(1), -and a termcap conversion tool captoinfo(1). Full manual pages are provided for -the library and tools.

- -The ncurses distribution is available via anonymous FTP at -the GNU distribution site -ftp://ftp.gnu.org/gnu/ncurses/ . -
It is also available at -ftp://invisible-island.net/ncurses/ . - -

Release Notes

- -This release is designed to be upward compatible from ncurses 5.0 through 5.5; -very few applications will require recompilation, depending on the platform. -These are the highlights from the change-log since ncurses 5.5 release. -

-Interface changes: -

-New features and improvements: - -Major bug fixes: - - -Portability: - - -

Features of Ncurses

- -The ncurses package is fully compatible with SVr4 (System V Release 4) curses: - - - -The ncurses package also has many useful extensions over SVr4: - - - -

State of the Package

- -Numerous bugs present in earlier versions have been fixed; the -library is far more reliable than it used to be. Bounds checking in many -`dangerous' entry points has been improved. The code is now type-safe -according to gcc -Wall. The library has been checked for malloc leaks and -arena corruption by the Purify memory-allocation tester.

- -The ncurses code has been tested with a wide variety of applications -including (versions starting with those noted): -

-
cdk -
Curses Development Kit -
-http://invisible-island.net/cdk/ -
-http://www.vexus.ca/products/CDK/ -
ded -
directory-editor -
-http://invisible-island.net/ded/ -
dialog -
the underlying application used in Slackware's setup, and the basis -for similar applications on GNU/Linux. -
-http://invisible-island.net/dialog/ -
lynx -
the character-screen WWW browser -
-http://lynx.isc.org/release/ -
Midnight Commander -
file manager -
-http://www.ibiblio.org/mc/ -
mutt -
mail utility -
-http://www.mutt.org/ -
ncftp -
file-transfer utility -
-http://www.ncftp.com/ -
nvi -
New vi versions 1.50 are able to use ncurses versions 1.9.7 and later. -
-http://www.bostic.com/vi/ -
-
pinfo -
Lynx-like info browser. -http://dione.ids.pl/~pborys/software/pinfo/ -
tin -
newsreader, supporting color, MIME -http://www.tin.org/ -
vh-1.6 -
Volks-Hypertext browser for the Jargon File -
-http://www.debian.org/Packages/unstable/text/vh.html -
-as well as some that use ncurses for the terminfo support alone: -
-
minicom -
terminal emulator -
- -http://alioth.debian.org/projects/minicom/ -
vile -
vi-like-emacs -
-http://invisible-island.net/vile/ -
-

- -The ncurses distribution includes a selection of test programs (including -a few games). - -

Who's Who and What's What

- -Zeyd Ben-Halim -started it from a previous package pcurses, written by Pavel Curtis. -Eric S. Raymond -continued development. -Jürgen Pfeifer wrote most of the form and menu libraries. -Ongoing work is being done by -Thomas Dickey. -Thomas Dickey -acts as the maintainer for the Free Software Foundation, -which holds the copyright on ncurses. -Contact the current maintainers at -bug-ncurses@gnu.org. -

- -To join the ncurses mailing list, please write email to -bug-ncurses-request@gnu.org containing the line: -

-             subscribe <name>@<host.domain>
-
- -This list is open to anyone interested in helping with the development and -testing of this package.

- -Beta versions of ncurses and patches to the current release are made available at -ftp://invisible-island.net/ncurses/ . - -

Future Plans

- -We need people to help with these projects. If you are interested in working -on them, please join the ncurses list. - -

Other Related Resources

- -The distribution provides a newer version of the terminfo-format -terminal description file once maintained by -Eric Raymond . -Unlike the older version, the termcap and terminfo data are provided -in the same file, and provides several user-definable extensions -beyond the X/Open specification.

- -You can find lots of information on terminal-related topics -not covered in the terminfo file at -Richard Shuford's -archive . - - - diff --git a/contrib/ncurses/doc/html/hackguide.html b/contrib/ncurses/doc/html/hackguide.html deleted file mode 100644 index 97d1369170c1..000000000000 --- a/contrib/ncurses/doc/html/hackguide.html +++ /dev/null @@ -1,914 +0,0 @@ - - - - -A Hacker's Guide to Ncurses Internals - - - - - - -

A Hacker's Guide to NCURSES

- -

Contents

- - -

Abstract

- -This document is a hacker's tour of the ncurses library and utilities. -It discusses design philosophy, implementation methods, and the -conventions used for coding and documentation. It is recommended -reading for anyone who is interested in porting, extending or improving the -package. - -

Objective of the Package

- -The objective of the ncurses package is to provide a free software API for -character-cell terminals and terminal emulators with the following -characteristics: - - - -These objectives are in priority order. So, for example, source -compatibility with older version must trump featurefulness -- we cannot -add features if it means breaking the portion of the API corresponding -to historical curses versions. - -

Why System V Curses?

- -We used System V curses as a model, reverse-engineering their API, in -order to fulfill the first two objectives.

- -System V curses implementations can support BSD curses programs with -just a recompilation, so by capturing the System V API we also -capture BSD's.

- -More importantly for the future, the XSI Curses standard issued by X/Open -is explicitly and closely modeled on System V. So conformance with -System V took us most of the way to base-level XSI conformance. - -

How to Design Extensions

- -The third objective (standards conformance) requires that it be easy to -condition source code using ncurses so that the absence of nonstandard -extensions does not break the code.

- -Accordingly, we have a policy of associating with each nonstandard extension -a feature macro, so that ncurses client code can use this macro to condition -in or out the code that requires the ncurses extension.

- -For example, there is a macro NCURSES_MOUSE_VERSION which XSI Curses -does not define, but which is defined in the ncurses library header. -You can use this to condition the calls to the mouse API calls. - -

Portability and Configuration

- -Code written for ncurses may assume an ANSI-standard C compiler and -POSIX-compatible OS interface. It may also assume the presence of a -System-V-compatible select(2) call.

- -We encourage (but do not require) developers to make the code friendly -to less-capable UNIX environments wherever possible.

- -We encourage developers to support OS-specific optimizations and methods -not available under POSIX/ANSI, provided only that: - -

- -We use GNU autoconf(1) as a tool to deal with portability issues. -The right way to leverage an OS-specific feature is to modify the autoconf -specification files (configure.in and aclocal.m4) to set up a new feature -macro, which you then use to condition your code. - -

Documentation Conventions

- -There are three kinds of documentation associated with this package. Each -has a different preferred format: - - - -Our conventions are simple: -
    -
  1. Maintain package-internal files in plain text. - The expected viewer for them more(1) or an editor window; there's - no point in elaborate mark-up. - -
  2. Mark up manual pages in the man macros. These have to be viewable - through traditional man(1) programs. - -
  3. Write everything else in HTML. -
- -When in doubt, HTMLize a master and use lynx(1) to generate -plain ASCII (as we do for the announcement document).

- -The reason for choosing HTML is that it's (a) well-adapted for on-line -browsing through viewers that are everywhere; (b) more easily readable -as plain text than most other mark-ups, if you don't have a viewer; and (c) -carries enough information that you can generate a nice-looking printed -version from it. Also, of course, it make exporting things like the -announcement document to WWW pretty trivial. - -

How to Report Bugs

- -The reporting address for bugs is -bug-ncurses@gnu.org. -This is a majordomo list; to join, write -to bug-ncurses-request@gnu.org with a message containing the line: -
-             subscribe <name>@<host.domain>
-
- -The ncurses code is maintained by a small group of -volunteers. While we try our best to fix bugs promptly, we simply -don't have a lot of hours to spend on elementary hand-holding. We rely -on intelligent cooperation from our users. If you think you have -found a bug in ncurses, there are some steps you can take -before contacting us that will help get the bug fixed quickly.

- -In order to use our bug-fixing time efficiently, we put people who -show us they've taken these steps at the head of our queue. This -means that if you don't, you'll probably end up at the tail end and -have to wait a while. - -

    -
  1. Develop a recipe to reproduce the bug. -

    -Bugs we can reproduce are likely to be fixed very quickly, often -within days. The most effective single thing you can do to get a -quick fix is develop a way we can duplicate the bad behavior -- -ideally, by giving us source for a small, portable test program that -breaks the library. (Even better is a keystroke recipe using one of -the test programs provided with the distribution.) - -

  2. Try to reproduce the bug on a different terminal type.

    - -In our experience, most of the behaviors people report as library bugs -are actually due to subtle problems in terminal descriptions. This is -especially likely to be true if you're using a traditional -asynchronous terminal or PC-based terminal emulator, rather than xterm -or a UNIX console entry.

    - -It's therefore extremely helpful if you can tell us whether or not your -problem reproduces on other terminal types. Usually you'll have both -a console type and xterm available; please tell us whether or not your -bug reproduces on both.

    - -If you have xterm available, it is also good to collect xterm reports for -different window sizes. This is especially true if you normally use an -unusual xterm window size -- a surprising number of the bugs we've seen -are either triggered or masked by these. - -

  3. Generate and examine a trace file for the broken behavior.

    - -Recompile your program with the debugging versions of the libraries. -Insert a trace() call with the argument set to TRACE_UPDATE. -(See "Writing Programs with -NCURSES" for details on trace levels.) -Reproduce your bug, then look at the trace file to see what the library -was actually doing.

    - -Another frequent cause of apparent bugs is application coding errors -that cause the wrong things to be put on the virtual screen. Looking -at the virtual-screen dumps in the trace file will tell you immediately if -this is happening, and save you from the possible embarrassment of being -told that the bug is in your code and is your problem rather than ours.

    - -If the virtual-screen dumps look correct but the bug persists, it's -possible to crank up the trace level to give more and more information -about the library's update actions and the control sequences it issues -to perform them. The test directory of the distribution contains a -tool for digesting these logs to make them less tedious to wade -through.

    - -Often you'll find terminfo problems at this stage by noticing that the -escape sequences put out for various capabilities are wrong. If not, -you're likely to learn enough to be able to characterize any bug in -the screen-update logic quite exactly. - -

  4. Report details and symptoms, not just interpretations.

    - -If you do the preceding two steps, it is very likely that you'll discover -the nature of the problem yourself and be able to send us a fix. This -will create happy feelings all around and earn you good karma for the first -time you run into a bug you really can't characterize and fix yourself.

    - -If you're still stuck, at least you'll know what to tell us. Remember, we -need details. If you guess about what is safe to leave out, you are too -likely to be wrong.

    - -If your bug produces a bad update, include a trace file. Try to make -the trace at the least voluminous level that pins down the -bug. Logs that have been through tracemunch are OK, it doesn't throw -away any information (actually they're better than un-munched ones because -they're easier to read).

    - -If your bug produces a core-dump, please include a symbolic stack trace -generated by gdb(1) or your local equivalent.

    - -Tell us about every terminal on which you've reproduced the bug -- and -every terminal on which you can't. Ideally, sent us terminfo sources -for all of these (yours might differ from ours).

    - -Include your ncurses version and your OS/machine type, of course! You can -find your ncurses version in the curses.h file. -

- -If your problem smells like a logic error or in cursor movement or -scrolling or a bad capability, there are a couple of tiny test frames -for the library algorithms in the progs directory that may help you -isolate it. These are not part of the normal build, but do have their -own make productions.

- -The most important of these is mvcur, a test frame for the -cursor-movement optimization code. With this program, you can see -directly what control sequences will be emitted for any given cursor -movement or scroll/insert/delete operations. If you think you've got -a bad capability identified, you can disable it and test again. The -program is command-driven and has on-line help.

- -If you think the vertical-scroll optimization is broken, or just want to -understand how it works better, build hashmap and read the -header comments of hardscroll.c and hashmap.c; then try -it out. You can also test the hardware-scrolling optimization separately -with hardscroll.

- -

A Tour of the Ncurses Library

- -

Library Overview

- -Most of the library is superstructure -- fairly trivial convenience -interfaces to a small set of basic functions and data structures used -to manipulate the virtual screen (in particular, none of this code -does any I/O except through calls to more fundamental modules -described below). The files -
- -lib_addch.c -lib_bkgd.c -lib_box.c -lib_chgat.c -lib_clear.c -lib_clearok.c -lib_clrbot.c -lib_clreol.c -lib_colorset.c -lib_data.c -lib_delch.c -lib_delwin.c -lib_echo.c -lib_erase.c -lib_gen.c -lib_getstr.c -lib_hline.c -lib_immedok.c -lib_inchstr.c -lib_insch.c -lib_insdel.c -lib_insstr.c -lib_instr.c -lib_isendwin.c -lib_keyname.c -lib_leaveok.c -lib_move.c -lib_mvwin.c -lib_overlay.c -lib_pad.c -lib_printw.c -lib_redrawln.c -lib_scanw.c -lib_screen.c -lib_scroll.c -lib_scrollok.c -lib_scrreg.c -lib_set_term.c -lib_slk.c -lib_slkatr_set.c -lib_slkatrof.c -lib_slkatron.c -lib_slkatrset.c -lib_slkattr.c -lib_slkclear.c -lib_slkcolor.c -lib_slkinit.c -lib_slklab.c -lib_slkrefr.c -lib_slkset.c -lib_slktouch.c -lib_touch.c -lib_unctrl.c -lib_vline.c -lib_wattroff.c -lib_wattron.c -lib_window.c - -
-are all in this category. They are very -unlikely to need change, barring bugs or some fundamental -reorganization in the underlying data structures.

- -These files are used only for debugging support: -

- -lib_trace.c -lib_traceatr.c -lib_tracebits.c -lib_tracechr.c -lib_tracedmp.c -lib_tracemse.c -trace_buf.c - -
-It is rather unlikely you will ever need to change these, unless -you want to introduce a new debug trace level for some reason.

- -There is another group of files that do direct I/O via tputs(), -computations on the terminal capabilities, or queries to the OS -environment, but nevertheless have only fairly low complexity. These -include: -

- -lib_acs.c -lib_beep.c -lib_color.c -lib_endwin.c -lib_initscr.c -lib_longname.c -lib_newterm.c -lib_options.c -lib_termcap.c -lib_ti.c -lib_tparm.c -lib_tputs.c -lib_vidattr.c -read_entry.c. - -
-They are likely to need revision only if -ncurses is being ported to an environment without an underlying -terminfo capability representation.

- -These files -have serious hooks into -the tty driver and signal facilities: -

- -lib_kernel.c -lib_baudrate.c -lib_raw.c -lib_tstp.c -lib_twait.c - -
-If you run into porting snafus -moving the package to another UNIX, the problem is likely to be in one -of these files. -The file lib_print.c uses sleep(2) and also -falls in this category.

- -Almost all of the real work is done in the files -

- -hardscroll.c -hashmap.c -lib_addch.c -lib_doupdate.c -lib_getch.c -lib_mouse.c -lib_mvcur.c -lib_refresh.c -lib_setup.c -lib_vidattr.c - -
-Most of the algorithmic complexity in the -library lives in these files. -If there is a real bug in ncurses itself, it's probably here. -We'll tour some of these files in detail -below (see The Engine Room).

- -Finally, there is a group of files that is actually most of the -terminfo compiler. The reason this code lives in the ncurses -library is to support fallback to /etc/termcap. These files include -

- -alloc_entry.c -captoinfo.c -comp_captab.c -comp_error.c -comp_hash.c -comp_parse.c -comp_scan.c -parse_entry.c -read_termcap.c -write_entry.c - -
-We'll discuss these in the compiler tour. - -

The Engine Room

- -

Keyboard Input

- -All ncurses input funnels through the function -wgetch(), defined in lib_getch.c. This function is -tricky; it has to poll for keyboard and mouse events and do a running -match of incoming input against the set of defined special keys.

- -The central data structure in this module is a FIFO queue, used to -match multiple-character input sequences against special-key -capabilities; also to implement pushback via ungetch().

- -The wgetch() code distinguishes between function key -sequences and the same sequences typed manually by doing a timed wait -after each input character that could lead a function key sequence. -If the entire sequence takes less than 1 second, it is assumed to have -been generated by a function key press.

- -Hackers bruised by previous encounters with variant select(2) -calls may find the code in lib_twait.c interesting. It deals -with the problem that some BSD selects don't return a reliable -time-left value. The function timed_wait() effectively -simulates a System V select. - -

Mouse Events

- -If the mouse interface is active, wgetch() polls for mouse -events each call, before it goes to the keyboard for input. It is -up to lib_mouse.c how the polling is accomplished; it may vary -for different devices.

- -Under xterm, however, mouse event notifications come in via the keyboard -input stream. They are recognized by having the kmous capability -as a prefix. This is kind of klugey, but trying to wire in recognition of -a mouse key prefix without going through the function-key machinery would -be just too painful, and this turns out to imply having the prefix somewhere -in the function-key capabilities at terminal-type initialization.

- -This kluge only works because kmous isn't actually used by any -historic terminal type or curses implementation we know of. Best -guess is it's a relic of some forgotten experiment in-house at Bell -Labs that didn't leave any traces in the publicly-distributed System V -terminfo files. If System V or XPG4 ever gets serious about using it -again, this kluge may have to change.

- -Here are some more details about mouse event handling:

- -The lib_mouse()code is logically split into a lower level that -accepts event reports in a device-dependent format and an upper level that -parses mouse gestures and filters events. The mediating data structure is a -circular queue of event structures.

- -Functionally, the lower level's job is to pick up primitive events and -put them on the circular queue. This can happen in one of two ways: -either (a) _nc_mouse_event() detects a series of incoming -mouse reports and queues them, or (b) code in lib_getch.c detects the -kmous prefix in the keyboard input stream and calls _nc_mouse_inline -to queue up a series of adjacent mouse reports.

- -In either case, _nc_mouse_parse() should be called after the -series is accepted to parse the digested mouse reports (low-level -events) into a gesture (a high-level or composite event). - -

Output and Screen Updating

- -With the single exception of character echoes during a wgetnstr() -call (which simulates cooked-mode line editing in an ncurses window), -the library normally does all its output at refresh time.

- -The main job is to go from the current state of the screen (as represented -in the curscr window structure) to the desired new state (as -represented in the newscr window structure), while doing as -little I/O as possible.

- -The brains of this operation are the modules hashmap.c, -hardscroll.c and lib_doupdate.c; the latter two use -lib_mvcur.c. Essentially, what happens looks like this:

- -The hashmap.c module tries to detect vertical motion -changes between the real and virtual screens. This information -is represented by the oldindex members in the newscr structure. -These are modified by vertical-motion and clear operations, and both are -re-initialized after each update. To this change-journalling -information, the hashmap code adds deductions made using a modified Heckel -algorithm on hash values generated from the line contents.

- -The hardscroll.c module computes an optimum set of scroll, -insertion, and deletion operations to make the indices match. It calls -_nc_mvcur_scrolln() in lib_mvcur.c to do those motions.

- -Then lib_doupdate.c goes to work. Its job is to do line-by-line -transformations of curscr lines to newscr lines. Its main -tool is the routine mvcur() in lib_mvcur.c. This routine -does cursor-movement optimization, attempting to get from given screen -location A to given location B in the fewest output characters possible.

- -If you want to work on screen optimizations, you should use the fact -that (in the trace-enabled version of the library) enabling the -TRACE_TIMES trace level causes a report to be emitted after -each screen update giving the elapsed time and a count of characters -emitted during the update. You can use this to tell when an update -optimization improves efficiency.

- -In the trace-enabled version of the library, it is also possible to disable -and re-enable various optimizations at runtime by tweaking the variable -_nc_optimize_enable. See the file include/curses.h.in -for mask values, near the end. - -

The Forms and Menu Libraries

- -The forms and menu libraries should work reliably in any environment you -can port ncurses to. The only portability issue anywhere in them is what -flavor of regular expressions the built-in form field type TYPE_REGEXP -will recognize.

- -The configuration code prefers the POSIX regex facility, modeled on -System V's, but will settle for BSD regexps if the former isn't available.

- -Historical note: the panels code was written primarily to assist in -porting u386mon 2.0 (comp.sources.misc v14i001-4) to systems lacking -panels support; u386mon 2.10 and beyond use it. This version has been -slightly cleaned up for ncurses. - -

A Tour of the Terminfo Compiler

- -The ncurses implementation of tic is rather complex -internally; it has to do a trying combination of missions. This starts -with the fact that, in addition to its normal duty of compiling -terminfo sources into loadable terminfo binaries, it has to be able to -handle termcap syntax and compile that too into terminfo entries.

- -The implementation therefore starts with a table-driven, dual-mode -lexical analyzer (in comp_scan.c). The lexer chooses its -mode (termcap or terminfo) based on the first `,' or `:' it finds in -each entry. The lexer does all the work of recognizing capability -names and values; the grammar above it is trivial, just "parse entries -till you run out of file". - -

Translation of Non-use Capabilities

- -Translation of most things besides use capabilities is pretty -straightforward. The lexical analyzer's tokenizer hands each capability -name to a hash function, which drives a table lookup. The table entry -yields an index which is used to look up the token type in another table, -and controls interpretation of the value.

- -One possibly interesting aspect of the implementation is the way the -compiler tables are initialized. All the tables are generated by various -awk/sed/sh scripts from a master table include/Caps; these -scripts actually write C initializers which are linked to the compiler. -Furthermore, the hash table is generated in the same way, so it doesn't -have to be generated at compiler startup time (another benefit of this -organization is that the hash table can be in shareable text space).

- -Thus, adding a new capability is usually pretty trivial, just a matter -of adding one line to the include/Caps file. We'll have more -to say about this in the section on Source-Form -Translation. - -

Use Capability Resolution

- -The background problem that makes tic tricky isn't the capability -translation itself, it's the resolution of use capabilities. Older -versions would not handle forward use references for this reason -(that is, a using terminal always had to follow its use target in the -source file). By doing this, they got away with a simple implementation -tactic; compile everything as it blows by, then resolve uses from compiled -entries.

- -This won't do for ncurses. The problem is that that the whole -compilation process has to be embeddable in the ncurses library -so that it can be called by the startup code to translate termcap -entries on the fly. The embedded version can't go promiscuously writing -everything it translates out to disk -- for one thing, it will typically -be running with non-root permissions.

- -So our tic is designed to parse an entire terminfo file into a -doubly-linked circular list of entry structures in-core, and then do -use resolution in-memory before writing everything out. This -design has other advantages: it makes forward and back use-references -equally easy (so we get the latter for free), and it makes checking for -name collisions before they're written out easy to do.

- -And this is exactly how the embedded version works. But the stand-alone -user-accessible version of tic partly reverts to the historical -strategy; it writes to disk (not keeping in core) any entry with no -use references.

- -This is strictly a core-economy kluge, implemented because the -terminfo master file is large enough that some core-poor systems swap -like crazy when you compile it all in memory...there have been reports of -this process taking three hours, rather than the twenty seconds -or less typical on the author's development box.

- -So. The executable tic passes the entry-parser a hook that -immediately writes out the referenced entry if it has no use -capabilities. The compiler main loop refrains from adding the entry -to the in-core list when this hook fires. If some other entry later -needs to reference an entry that got written immediately, that's OK; -the resolution code will fetch it off disk when it can't find it in -core.

- -Name collisions will still be detected, just not as cleanly. The -write_entry() code complains before overwriting an entry that -postdates the time of tic's first call to -write_entry(), Thus it will complain about overwriting -entries newly made during the tic run, but not about -overwriting ones that predate it. - -

Source-Form Translation

- -Another use of tic is to do source translation between various termcap -and terminfo formats. There are more variants out there than you might -think; the ones we know about are described in the captoinfo(1) -manual page.

- -The translation output code (dump_entry() in -ncurses/dump_entry.c) is shared with the infocmp(1) -utility. It takes the same internal representation used to generate -the binary form and dumps it to standard output in a specified -format.

- -The include/Caps file has a header comment describing ways you -can specify source translations for nonstandard capabilities just by -altering the master table. It's possible to set up capability aliasing -or tell the compiler to plain ignore a given capability without writing -any C code at all.

- -For circumstances where you need to do algorithmic translation, there -are functions in parse_entry.c called after the parse of each -entry that are specifically intended to encapsulate such -translations. This, for example, is where the AIX box1 capability -get translated to an acsc string. - -

Other Utilities

- -The infocmp utility is just a wrapper around the same -entry-dumping code used by tic for source translation. Perhaps -the one interesting aspect of the code is the use of a predicate -function passed in to dump_entry() to control which -capabilities are dumped. This is necessary in order to handle both -the ordinary De-compilation case and entry difference reporting.

- -The tput and clear utilities just do an entry load -followed by a tputs() of a selected capability. - -

Style Tips for Developers

- -See the TO-DO file in the top-level directory of the source distribution -for additions that would be particularly useful.

- -The prefix _nc_ should be used on library public functions that are -not part of the curses API in order to prevent pollution of the -application namespace. - -If you have to add to or modify the function prototypes in curses.h.in, -read ncurses/MKlib_gen.sh first so you can avoid breaking XSI conformance. - -Please join the ncurses mailing list. See the INSTALL file in the -top level of the distribution for details on the list.

- -Look for the string FIXME in source files to tag minor bugs -and potential problems that could use fixing.

- -Don't try to auto-detect OS features in the main body of the C code. -That's the job of the configuration system.

- -To hold down complexity, do make your code data-driven. Especially, -if you can drive logic from a table filtered out of -include/Caps, do it. If you find you need to augment the -data in that file in order to generate the proper table, that's still -preferable to ad-hoc code -- that's why the fifth field (flags) is -there.

- -Have fun! - -

Porting Hints

- -The following notes are intended to be a first step towards DOS and Macintosh -ports of the ncurses libraries.

- -The following library modules are `pure curses'; they operate only on -the curses internal structures, do all output through other curses -calls (not including tputs() and putp()) and do not -call any other UNIX routines such as signal(2) or the stdio library. -Thus, they should not need to be modified for single-terminal -ports. - -

- -lib_addch.c -lib_addstr.c -lib_bkgd.c -lib_box.c -lib_clear.c -lib_clrbot.c -lib_clreol.c -lib_delch.c -lib_delwin.c -lib_erase.c -lib_inchstr.c -lib_insch.c -lib_insdel.c -lib_insstr.c -lib_keyname.c -lib_move.c -lib_mvwin.c -lib_newwin.c -lib_overlay.c -lib_pad.c -lib_printw.c -lib_refresh.c -lib_scanw.c -lib_scroll.c -lib_scrreg.c -lib_set_term.c -lib_touch.c -lib_tparm.c -lib_tputs.c -lib_unctrl.c -lib_window.c -panel.c - -
-

- -This module is pure curses, but calls outstr(): - -

- -lib_getstr.c - -
-

- -These modules are pure curses, except that they use tputs() -and putp(): - -

- -lib_beep.c -lib_color.c -lib_endwin.c -lib_options.c -lib_slk.c -lib_vidattr.c - -
-

- -This modules assist in POSIX emulation on non-POSIX systems: -

-
sigaction.c -
signal calls -
- -The following source files will not be needed for a -single-terminal-type port. - -
- -alloc_entry.c -captoinfo.c -clear.c -comp_captab.c -comp_error.c -comp_hash.c -comp_main.c -comp_parse.c -comp_scan.c -dump_entry.c -infocmp.c -parse_entry.c -read_entry.c -tput.c -write_entry.c - -
-

- -The following modules will use open()/read()/write()/close()/lseek() on files, -but no other OS calls. - -

-
lib_screen.c -
used to read/write screen dumps -
lib_trace.c -
used to write trace data to the logfile -
- -Modules that would have to be modified for a port start here:

- -The following modules are `pure curses' but contain assumptions inappropriate -for a memory-mapped port. - -

-
lib_longname.c
assumes there may be multiple terminals -
lib_acs.c
assumes acs_map as a double indirection -
lib_mvcur.c
assumes cursor moves have variable cost -
lib_termcap.c
assumes there may be multiple terminals -
lib_ti.c
assumes there may be multiple terminals -
- -The following modules use UNIX-specific calls: - -
-
lib_doupdate.c
input checking -
lib_getch.c
read() -
lib_initscr.c
getenv() -
lib_newterm.c -
lib_baudrate.c -
lib_kernel.c
various tty-manipulation and system calls -
lib_raw.c
various tty-manipulation calls -
lib_setup.c
various tty-manipulation calls -
lib_restart.c
various tty-manipulation calls -
lib_tstp.c
signal-manipulation calls -
lib_twait.c
gettimeofday(), select(). -
- -
-
Eric S. Raymond <esr@snark.thyrsus.com>
-(Note: This is not the bug address!) - - diff --git a/contrib/ncurses/doc/html/ncurses-intro.html b/contrib/ncurses/doc/html/ncurses-intro.html deleted file mode 100644 index 451e7ab4d32d..000000000000 --- a/contrib/ncurses/doc/html/ncurses-intro.html +++ /dev/null @@ -1,2722 +0,0 @@ - - - - -Writing Programs with NCURSES - - - - - -

Writing Programs with NCURSES

- -
-by Eric S. Raymond and Zeyd M. Ben-Halim
-updates since release 1.9.9e by Thomas Dickey -
- -

Contents

- - -
-

Introduction

- -This document is an introduction to programming with curses. It is -not an exhaustive reference for the curses Application Programming Interface -(API); that role is filled by the curses manual pages. Rather, it -is intended to help C programmers ease into using the package.

- -This document is aimed at C applications programmers not yet specifically -familiar with ncurses. If you are already an experienced curses -programmer, you should nevertheless read the sections on -Mouse Interfacing, Debugging, -Compatibility with Older Versions, -and Hints, Tips, and Tricks. These will bring you up -to speed on the special features and quirks of the ncurses -implementation. If you are not so experienced, keep reading.

- -The curses package is a subroutine library for -terminal-independent screen-painting and input-event handling which -presents a high level screen model to the programmer, hiding differences -between terminal types and doing automatic optimization of output to change -one screen full of text into another. Curses uses terminfo, which -is a database format that can describe the capabilities of thousands of -different terminals.

- -The curses API may seem something of an archaism on UNIX desktops -increasingly dominated by X, Motif, and Tcl/Tk. Nevertheless, UNIX still -supports tty lines and X supports xterm(1); the curses -API has the advantage of (a) back-portability to character-cell terminals, -and (b) simplicity. For an application that does not require bit-mapped -graphics and multiple fonts, an interface implementation using curses -will typically be a great deal simpler and less expensive than one using an -X toolkit. - -

A Brief History of Curses

- -Historically, the first ancestor of curses was the routines written to -provide screen-handling for the game rogue; these used the -already-existing termcap database facility for describing terminal -capabilities. These routines were abstracted into a documented library and -first released with the early BSD UNIX versions.

- -System III UNIX from Bell Labs featured a rewritten and much-improved -curses library. It introduced the terminfo format. Terminfo is based -on Berkeley's termcap database, but contains a number of improvements and -extensions. Parameterized capabilities strings were introduced, making it -possible to describe multiple video attributes, and colors and to handle far -more unusual terminals than possible with termcap. In the later AT&T -System V releases, curses evolved to use more facilities and offer -more capabilities, going far beyond BSD curses in power and flexibility. - -

Scope of This Document

- -This document describes ncurses, a free implementation of -the System V curses API with some clearly marked extensions. -It includes the following System V curses features: - - -Also, this package makes use of the insert and delete line and character -features of terminals so equipped, and determines how to optimally use these -features with no help from the programmer. It allows arbitrary combinations of -video attributes to be displayed, even on terminals that leave ``magic -cookies'' on the screen to mark changes in attributes.

- -The ncurses package can also capture and use event reports from a -mouse in some environments (notably, xterm under the X window system). This -document includes tips for using the mouse.

- -The ncurses package was originated by Pavel Curtis. The original -maintainer of this package is -Zeyd Ben-Halim -<zmbenhal@netcom.com>. -Eric S. Raymond -<esr@snark.thyrsus.com> -wrote many of the new features in versions after 1.8.1 -and wrote most of this introduction. -Jürgen Pfeifer -wrote all of the menu and forms code as well as the -Ada95 binding. -Ongoing work is being done by -Thomas Dickey (maintainer). -Contact the current maintainers at -bug-ncurses@gnu.org. -

- -This document also describes the panels extension library, -similarly modeled on the SVr4 panels facility. This library allows you to -associate backing store with each of a stack or deck of overlapping windows, -and provides operations for moving windows around in the stack that change -their visibility in the natural way (handling window overlaps).

- -Finally, this document describes in detail the menus and forms extension libraries, also cloned from System V, -which support easy construction and sequences of menus and fill-in -forms. - - -

Terminology

- -In this document, the following terminology is used with reasonable -consistency: - -
-
window -
-A data structure describing a sub-rectangle of the screen (possibly the -entire screen). You can write to a window as though it were a miniature -screen, scrolling independently of other windows on the physical screen. -
screens -
-A subset of windows which are as large as the terminal screen, i.e., they start -at the upper left hand corner and encompass the lower right hand corner. One -of these, stdscr, is automatically provided for the programmer. -
terminal screen -
-The package's idea of what the terminal display currently looks like, i.e., -what the user sees now. This is a special screen. -
- -

The Curses Library

- -

An Overview of Curses

- -

Compiling Programs using Curses

- -In order to use the library, it is necessary to have certain types and -variables defined. Therefore, the programmer must have a line: - -
-	  #include <curses.h>
-
- -at the top of the program source. The screen package uses the Standard I/O -library, so <curses.h> includes -<stdio.h>. <curses.h> also includes -<termios.h>, <termio.h>, or -<sgtty.h> depending on your system. It is redundant (but -harmless) for the programmer to do these includes, too. In linking with -curses you need to have -lncurses in your LDFLAGS or on the -command line. There is no need for any other libraries. - -

Updating the Screen

- -In order to update the screen optimally, it is necessary for the routines to -know what the screen currently looks like and what the programmer wants it to -look like next. For this purpose, a data type (structure) named WINDOW is -defined which describes a window image to the routines, including its starting -position on the screen (the (y, x) coordinates of the upper left hand corner) -and its size. One of these (called curscr, for current screen) is a -screen image of what the terminal currently looks like. Another screen (called -stdscr, for standard screen) is provided by default to make changes -on.

- -A window is a purely internal representation. It is used to build and store a -potential image of a portion of the terminal. It doesn't bear any necessary -relation to what is really on the terminal screen; it's more like a -scratchpad or write buffer.

- -To make the section of physical screen corresponding to a window reflect the -contents of the window structure, the routine refresh() (or -wrefresh() if the window is not stdscr) is called.

- -A given physical screen section may be within the scope of any number of -overlapping windows. Also, changes can be made to windows in any order, -without regard to motion efficiency. Then, at will, the programmer can -effectively say ``make it look like this,'' and let the package implementation -determine the most efficient way to repaint the screen. - -

Standard Windows and Function Naming Conventions

- -As hinted above, the routines can use several windows, but two are -automatically given: curscr, which knows what the terminal looks like, -and stdscr, which is what the programmer wants the terminal to look -like next. The user should never actually access curscr directly. -Changes should be made to through the API, and then the routine -refresh() (or wrefresh()) called.

- -Many functions are defined to use stdscr as a default screen. For -example, to add a character to stdscr, one calls addch() with -the desired character as argument. To write to a different window. use the -routine waddch() (for `w'indow-specific addch()) is provided. This -convention of prepending function names with a `w' when they are to be -applied to specific windows is consistent. The only routines which do not -follow it are those for which a window must always be specified.

- -In order to move the current (y, x) coordinates from one point to another, the -routines move() and wmove() are provided. However, it is -often desirable to first move and then perform some I/O operation. In order to -avoid clumsiness, most I/O routines can be preceded by the prefix 'mv' and -the desired (y, x) coordinates prepended to the arguments to the function. For -example, the calls - -

-	  move(y, x);
-	  addch(ch);
-
- -can be replaced by - -
-	  mvaddch(y, x, ch);
-
- -and - -
-	  wmove(win, y, x);
-	  waddch(win, ch);
-
- -can be replaced by - -
-	  mvwaddch(win, y, x, ch);
-
- -Note that the window description pointer (win) comes before the added (y, x) -coordinates. If a function requires a window pointer, it is always the first -parameter passed. - -

Variables

- -The curses library sets some variables describing the terminal -capabilities. - -
-      type   name      description
-      ------------------------------------------------------------------
-      int    LINES     number of lines on the terminal
-      int    COLS      number of columns on the terminal
-
- -The curses.h also introduces some #define constants and types -of general usefulness: - -
-
bool -
boolean type, actually a `char' (e.g., bool doneit;) -
TRUE -
boolean `true' flag (1). -
FALSE -
boolean `false' flag (0). -
ERR -
error flag returned by routines on a failure (-1). -
OK -
error flag returned by routines when things go right. -
- -

Using the Library

- -Now we describe how to actually use the screen package. In it, we assume all -updating, reading, etc. is applied to stdscr. These instructions will -work on any window, providing you change the function names and parameters as -mentioned above.

- -Here is a sample program to motivate the discussion: - -

-#include <curses.h>
-#include <signal.h>
-
-static void finish(int sig);
-
-int
-main(int argc, char *argv[])
-{
-    int num = 0;
-
-    /* initialize your non-curses data structures here */
-
-    (void) signal(SIGINT, finish);      /* arrange interrupts to terminate */
-
-    (void) initscr();      /* initialize the curses library */
-    keypad(stdscr, TRUE);  /* enable keyboard mapping */
-    (void) nonl();         /* tell curses not to do NL->CR/NL on output */
-    (void) cbreak();       /* take input chars one at a time, no wait for \n */
-    (void) echo();         /* echo input - in color */
-
-    if (has_colors())
-    {
-        start_color();
-
-        /*
-         * Simple color assignment, often all we need.  Color pair 0 cannot
-	 * be redefined.  This example uses the same value for the color
-	 * pair as for the foreground color, though of course that is not
-	 * necessary:
-         */
-        init_pair(1, COLOR_RED,     COLOR_BLACK);
-        init_pair(2, COLOR_GREEN,   COLOR_BLACK);
-        init_pair(3, COLOR_YELLOW,  COLOR_BLACK);
-        init_pair(4, COLOR_BLUE,    COLOR_BLACK);
-        init_pair(5, COLOR_CYAN,    COLOR_BLACK);
-        init_pair(6, COLOR_MAGENTA, COLOR_BLACK);
-        init_pair(7, COLOR_WHITE,   COLOR_BLACK);
-    }
-
-    for (;;)
-    {
-        int c = getch();     /* refresh, accept single keystroke of input */
-	attrset(COLOR_PAIR(num % 8));
-	num++;
-
-        /* process the command keystroke */
-    }
-
-    finish(0);               /* we're done */
-}
-
-static void finish(int sig)
-{
-    endwin();
-
-    /* do your non-curses wrapup here */
-
-    exit(0);
-}
-
- -

Starting up

- -In order to use the screen package, the routines must know about terminal -characteristics, and the space for curscr and stdscr must be -allocated. These function initscr() does both these things. Since it -must allocate space for the windows, it can overflow memory when attempting to -do so. On the rare occasions this happens, initscr() will terminate -the program with an error message. initscr() must always be called -before any of the routines which affect windows are used. If it is not, the -program will core dump as soon as either curscr or stdscr are -referenced. However, it is usually best to wait to call it until after you are -sure you will need it, like after checking for startup errors. Terminal status -changing routines like nl() and cbreak() should be called -after initscr().

- -Once the screen windows have been allocated, you can set them up for -your program. If you want to, say, allow a screen to scroll, use -scrollok(). If you want the cursor to be left in place after -the last change, use leaveok(). If this isn't done, -refresh() will move the cursor to the window's current (y, x) -coordinates after updating it.

- -You can create new windows of your own using the functions newwin(), -derwin(), and subwin(). The routine delwin() will -allow you to get rid of old windows. All the options described above can be -applied to any window. - -

Output

- -Now that we have set things up, we will want to actually update the terminal. -The basic functions used to change what will go on a window are -addch() and move(). addch() adds a character at the -current (y, x) coordinates. move() changes the current (y, x) -coordinates to whatever you want them to be. It returns ERR if you -try to move off the window. As mentioned above, you can combine the two into -mvaddch() to do both things at once.

- -The other output functions, such as addstr() and printw(), -all call addch() to add characters to the window.

- -After you have put on the window what you want there, when you want the portion -of the terminal covered by the window to be made to look like it, you must call -refresh(). In order to optimize finding changes, refresh() -assumes that any part of the window not changed since the last -refresh() of that window has not been changed on the terminal, i.e., -that you have not refreshed a portion of the terminal with an overlapping -window. If this is not the case, the routine touchwin() is provided -to make it look like the entire window has been changed, thus making -refresh() check the whole subsection of the terminal for changes.

- -If you call wrefresh() with curscr as its argument, it will -make the screen look like curscr thinks it looks like. This is useful -for implementing a command which would redraw the screen in case it get messed -up. - -

Input

- -The complementary function to addch() is getch() which, if -echo is set, will call addch() to echo the character. Since the -screen package needs to know what is on the terminal at all times, if -characters are to be echoed, the tty must be in raw or cbreak mode. Since -initially the terminal has echoing enabled and is in ordinary ``cooked'' mode, -one or the other has to changed before calling getch(); otherwise, -the program's output will be unpredictable.

- -When you need to accept line-oriented input in a window, the functions -wgetstr() and friends are available. There is even a wscanw() -function that can do scanf()(3)-style multi-field parsing on window -input. These pseudo-line-oriented functions turn on echoing while they -execute.

- -The example code above uses the call keypad(stdscr, TRUE) to enable -support for function-key mapping. With this feature, the getch() code -watches the input stream for character sequences that correspond to arrow and -function keys. These sequences are returned as pseudo-character values. The -#define values returned are listed in the curses.h The -mapping from sequences to #define values is determined by -key_ capabilities in the terminal's terminfo entry. - -

Using Forms Characters

- -The addch() function (and some others, including box() and -border()) can accept some pseudo-character arguments which are specially -defined by ncurses. These are #define values set up in -the curses.h header; see there for a complete list (look for -the prefix ACS_).

- -The most useful of the ACS defines are the forms-drawing characters. You can -use these to draw boxes and simple graphs on the screen. If the terminal -does not have such characters, curses.h will map them to a -recognizable (though ugly) set of ASCII defaults. - -

Character Attributes and Color

- -The ncurses package supports screen highlights including standout, -reverse-video, underline, and blink. It also supports color, which is treated -as another kind of highlight.

- -Highlights are encoded, internally, as high bits of the pseudo-character type -(chtype) that curses.h uses to represent the contents of a -screen cell. See the curses.h header file for a complete list of -highlight mask values (look for the prefix A_).

- -There are two ways to make highlights. One is to logical-or the value of the -highlights you want into the character argument of an addch() call, -or any other output call that takes a chtype argument.

- -The other is to set the current-highlight value. This is logical-or'ed with -any highlight you specify the first way. You do this with the functions -attron(), attroff(), and attrset(); see the manual -pages for details. - -Color is a special kind of highlight. The package actually thinks in terms -of color pairs, combinations of foreground and background colors. The sample -code above sets up eight color pairs, all of the guaranteed-available colors -on black. Note that each color pair is, in effect, given the name of its -foreground color. Any other range of eight non-conflicting values could -have been used as the first arguments of the init_pair() values.

- -Once you've done an init_pair() that creates color-pair N, you can -use COLOR_PAIR(N) as a highlight that invokes that particular -color combination. Note that COLOR_PAIR(N), for constant N, -is itself a compile-time constant and can be used in initializers. - -

Mouse Interfacing

- -The ncurses library also provides a mouse interface. - -
-NOTE: this facility is specific to ncurses, it is not part of either -the XSI Curses standard, nor of System V Release 4, nor BSD curses. -System V Release 4 curses contains code with similar interface definitions, -however it is not documented. Other than by disassembling the library, we -have no way to determine exactly how that mouse code works. -Thus, we recommend that you wrap mouse-related code in an #ifdef using the -feature macro NCURSES_MOUSE_VERSION so it will not be compiled and linked -on non-ncurses systems. -
- -Presently, mouse event reporting works in the following environments: - -

-The mouse interface is very simple. To activate it, you use the function -mousemask(), passing it as first argument a bit-mask that specifies -what kinds of events you want your program to be able to see. It will -return the bit-mask of events that actually become visible, which may differ -from the argument if the mouse device is not capable of reporting some of -the event types you specify.

- -Once the mouse is active, your application's command loop should watch -for a return value of KEY_MOUSE from wgetch(). When -you see this, a mouse event report has been queued. To pick it off -the queue, use the function getmouse() (you must do this before -the next wgetch(), otherwise another mouse event might come -in and make the first one inaccessible).

- -Each call to getmouse() fills a structure (the address of which you'll -pass it) with mouse event data. The event data includes zero-origin, -screen-relative character-cell coordinates of the mouse pointer. It also -includes an event mask. Bits in this mask will be set, corresponding -to the event type being reported.

- -The mouse structure contains two additional fields which may be -significant in the future as ncurses interfaces to new kinds of -pointing device. In addition to x and y coordinates, there is a slot -for a z coordinate; this might be useful with touch-screens that can -return a pressure or duration parameter. There is also a device ID -field, which could be used to distinguish between multiple pointing -devices.

- -The class of visible events may be changed at any time via mousemask(). -Events that can be reported include presses, releases, single-, double- and -triple-clicks (you can set the maximum button-down time for clicks). If -you don't make clicks visible, they will be reported as press-release -pairs. In some environments, the event mask may include bits reporting -the state of shift, alt, and ctrl keys on the keyboard during the event.

- -A function to check whether a mouse event fell within a given window is -also supplied. You can use this to see whether a given window should -consider a mouse event relevant to it.

- -Because mouse event reporting will not be available in all -environments, it would be unwise to build ncurses -applications that require the use of a mouse. Rather, you should -use the mouse as a shortcut for point-and-shoot commands your application -would normally accept from the keyboard. Two of the test games in the -ncurses distribution (bs and knight) contain -code that illustrates how this can be done.

- -See the manual page curs_mouse(3X) for full details of the -mouse-interface functions. - -

Finishing Up

- -In order to clean up after the ncurses routines, the routine -endwin() is provided. It restores tty modes to what they were when -initscr() was first called, and moves the cursor down to the -lower-left corner. Thus, anytime after the call to initscr, endwin() -should be called before exiting. - -

Function Descriptions

- -We describe the detailed behavior of some important curses functions here, as a -supplement to the manual page descriptions. - -

Initialization and Wrapup

- -
-
initscr() -
The first function called should almost always be initscr(). -This will determine the terminal type and -initialize curses data structures. initscr() also arranges that -the first call to refresh() will clear the screen. If an error -occurs a message is written to standard error and the program -exits. Otherwise it returns a pointer to stdscr. A few functions may be -called before initscr (slk_init(), filter(), -ripoffline(), use_env(), and, if you are using multiple -terminals, newterm().) -
endwin() -
Your program should always call endwin() before exiting or -shelling out of the program. This function will restore tty modes, -move the cursor to the lower left corner of the screen, reset the -terminal into the proper non-visual mode. Calling refresh() -or doupdate() after a temporary escape from the program will -restore the ncurses screen from before the escape. -
newterm(type, ofp, ifp) -
A program which outputs to more than one terminal should use -newterm() instead of initscr(). newterm() should -be called once for each terminal. It returns a variable of type -SCREEN * which should be saved as a reference to that -terminal. -(NOTE: a SCREEN variable is not a screen in the sense we -are describing in this introduction, but a collection of -parameters used to assist in optimizing the display.) -The arguments are the type of the terminal (a string) and -FILE pointers for the output and input of the terminal. If -type is NULL then the environment variable $TERM is used. -endwin() should called once at wrapup time for each terminal -opened using this function. -
set_term(new) -
This function is used to switch to a different terminal previously -opened by newterm(). The screen reference for the new terminal -is passed as the parameter. The previous terminal is returned by the -function. All other calls affect only the current terminal. -
delscreen(sp) -
The inverse of newterm(); deallocates the data structures -associated with a given SCREEN reference. -
- -

Causing Output to the Terminal

- -
-
refresh() and wrefresh(win) -
These functions must be called to actually get any output on -the terminal, as other routines merely manipulate data -structures. wrefresh() copies the named window to the physical -terminal screen, taking into account what is already -there in order to do optimizations. refresh() does a -refresh of stdscr. Unless leaveok() has been -enabled, the physical cursor of the terminal is left at the -location of the window's cursor. -
doupdate() and wnoutrefresh(win) -
These two functions allow multiple updates with more efficiency -than wrefresh. To use them, it is important to understand how curses -works. In addition to all the window structures, curses keeps two -data structures representing the terminal screen: a physical screen, -describing what is actually on the screen, and a virtual screen, -describing what the programmer wants to have on the screen. wrefresh -works by first copying the named window to the virtual screen -(wnoutrefresh()), and then calling the routine to update the -screen (doupdate()). If the programmer wishes to output -several windows at once, a series of calls to wrefresh will result -in alternating calls to wnoutrefresh() and doupdate(), -causing several bursts of output to the screen. By calling -wnoutrefresh() for each window, it is then possible to call -doupdate() once, resulting in only one burst of output, with -fewer total characters transmitted (this also avoids a visually annoying -flicker at each update). -
- -

Low-Level Capability Access

- -
-
setupterm(term, filenum, errret) -
This routine is called to initialize a terminal's description, without setting -up the curses screen structures or changing the tty-driver mode bits. -term is the character string representing the name of the terminal -being used. filenum is the UNIX file descriptor of the terminal to -be used for output. errret is a pointer to an integer, in which a -success or failure indication is returned. The values returned can be 1 (all -is well), 0 (no such terminal), or -1 (some problem locating the terminfo -database).

- -The value of term can be given as NULL, which will cause the value of -TERM in the environment to be used. The errret pointer can -also be given as NULL, meaning no error code is wanted. If errret is -defaulted, and something goes wrong, setupterm() will print an -appropriate error message and exit, rather than returning. Thus, a simple -program can call setupterm(0, 1, 0) and not worry about initialization -errors.

- -After the call to setupterm(), the global variable cur_term is -set to point to the current structure of terminal capabilities. By calling -setupterm() for each terminal, and saving and restoring -cur_term, it is possible for a program to use two or more terminals at -once. Setupterm() also stores the names section of the terminal -description in the global character array ttytype[]. Subsequent calls -to setupterm() will overwrite this array, so you'll have to save it -yourself if need be. -

- -

Debugging

- - -
-NOTE: These functions are not part of the standard curses API! -
- -
-
trace() -
-This function can be used to explicitly set a trace level. If the -trace level is nonzero, execution of your program will generate a file -called `trace' in the current working directory containing a report on -the library's actions. Higher trace levels enable more detailed (and -verbose) reporting -- see comments attached to TRACE_ defines -in the curses.h file for details. (It is also possible to set -a trace level by assigning a trace level value to the environment variable -NCURSES_TRACE). -
_tracef() -
-This function can be used to output your own debugging information. It is only -available only if you link with -lncurses_g. It can be used the same way as -printf(), only it outputs a newline after the end of arguments. -The output goes to a file called trace in the current directory. -
- -Trace logs can be difficult to interpret due to the sheer volume of -data dumped in them. There is a script called tracemunch -included with the ncurses distribution that can alleviate -this problem somewhat; it compacts long sequences of similar operations into -more succinct single-line pseudo-operations. These pseudo-ops can be -distinguished by the fact that they are named in capital letters. - -

Hints, Tips, and Tricks

- -The ncurses manual pages are a complete reference for this library. -In the remainder of this document, we discuss various useful methods that -may not be obvious from the manual page descriptions. - -

Some Notes of Caution

- -If you find yourself thinking you need to use noraw() or -nocbreak(), think again and move carefully. It's probably -better design to use getstr() or one of its relatives to -simulate cooked mode. The noraw() and nocbreak() -functions try to restore cooked mode, but they may end up clobbering -some control bits set before you started your application. Also, they -have always been poorly documented, and are likely to hurt your -application's usability with other curses libraries.

- -Bear in mind that refresh() is a synonym for wrefresh(stdscr). -Don't try to mix use of stdscr with use of windows declared -by newwin(); a refresh() call will blow them off the -screen. The right way to handle this is to use subwin(), or -not touch stdscr at all and tile your screen with declared -windows which you then wnoutrefresh() somewhere in your program -event loop, with a single doupdate() call to trigger actual -repainting.

- -You are much less likely to run into problems if you design your screen -layouts to use tiled rather than overlapping windows. Historically, -curses support for overlapping windows has been weak, fragile, and poorly -documented. The ncurses library is not yet an exception to this -rule.

- -There is a panels library included in the ncurses -distribution that does a pretty good job of strengthening the -overlapping-windows facilities.

- -Try to avoid using the global variables LINES and COLS. Use -getmaxyx() on the stdscr context instead. Reason: -your code may be ported to run in an environment with window resizes, -in which case several screens could be open with different sizes. - -

Temporarily Leaving NCURSES Mode

- -Sometimes you will want to write a program that spends most of its time in -screen mode, but occasionally returns to ordinary `cooked' mode. A common -reason for this is to support shell-out. This behavior is simple to arrange -in ncurses.

- -To leave ncurses mode, call endwin() as you would if you -were intending to terminate the program. This will take the screen back to -cooked mode; you can do your shell-out. When you want to return to -ncurses mode, simply call refresh() or doupdate(). -This will repaint the screen.

- -There is a boolean function, isendwin(), which code can use to -test whether ncurses screen mode is active. It returns TRUE -in the interval between an endwin() call and the following -refresh(), FALSE otherwise.

- -Here is some sample code for shellout: - -

-    addstr("Shelling out...");
-    def_prog_mode();           /* save current tty modes */
-    endwin();                  /* restore original tty modes */
-    system("sh");              /* run shell */
-    addstr("returned.\n");     /* prepare return message */
-    refresh();                 /* restore save modes, repaint screen */
-
- -

Using NCURSES under XTERM

- -A resize operation in X sends SIGWINCH to the application running -under xterm. - -The easiest way to handle SIGWINCH -is to do an endwin, -followed by an refresh and a screen repaint you code -yourself. -The refresh will pick up the new screen size from the -xterm's environment.

- -That is the standard way, of course (it even works with some vendor's curses -implementations). -Its drawback is that it clears the screen to reinitialize the display, and does -not resize subwindows which must be shrunk. -Ncurses provides an extension which works better, the -resizeterm function. That function ensures that all windows -are limited to the new screen dimensions, and pads stdscr -with blanks if the screen is larger.

- -The ncurses library provides a SIGWINCH signal handler, -which pushes a KEY_RESIZE via the wgetch() calls. -When ncurses returns that code, -it calls resizeterm -to update the size of the standard screen's window, repainting that -(filling with blanks or truncating as needed). -It also resizes other windows, -but its effect may be less satisfactory because it cannot -know how you want the screen re-painted. -You will usually have to write special-purpose code to handle -KEY_RESIZE yourself. - -

Handling Multiple Terminal Screens

- -The initscr() function actually calls a function named -newterm() to do most of its work. If you are writing a program that -opens multiple terminals, use newterm() directly.

- -For each call, you will have to specify a terminal type and a pair of file -pointers; each call will return a screen reference, and stdscr will be -set to the last one allocated. You will switch between screens with the -set_term call. Note that you will also have to call -def_shell_mode and def_prog_mode on each tty yourself. - -

Testing for Terminal Capabilities

- -Sometimes you may want to write programs that test for the presence of various -capabilities before deciding whether to go into ncurses mode. An easy -way to do this is to call setupterm(), then use the functions -tigetflag(), tigetnum(), and tigetstr() to do your -testing.

- -A particularly useful case of this often comes up when you want to -test whether a given terminal type should be treated as `smart' -(cursor-addressable) or `stupid'. The right way to test this is to see -if the return value of tigetstr("cup") is non-NULL. Alternatively, -you can include the term.h file and test the value of the -macro cursor_address. - -

Tuning for Speed

- -Use the addchstr() family of functions for fast -screen-painting of text when you know the text doesn't contain any -control characters. Try to make attribute changes infrequent on your -screens. Don't use the immedok() option! - -

Special Features of NCURSES

- -The wresize() function allows you to resize a window in place. -The associated resizeterm() function simplifies the construction -of SIGWINCH handlers, for resizing all windows.

- -The define_key() function allows you -to define at runtime function-key control sequences which are not in the -terminal description. -The keyok() function allows you to temporarily -enable or disable interpretation of any function-key control sequence.

- -The use_default_colors() function allows you to construct -applications which can use the terminal's default foreground and -background colors as an additional "default" color. -Several terminal emulators support this feature, which is based on ISO 6429.

- -Ncurses supports up 16 colors, unlike SVr4 curses which defines only 8. -While most terminals which provide color allow only 8 colors, about -a quarter (including XFree86 xterm) support 16 colors. - -

Compatibility with Older Versions

- -Despite our best efforts, there are some differences between ncurses -and the (undocumented!) behavior of older curses implementations. These arise -from ambiguities or omissions in the documentation of the API. - -

Refresh of Overlapping Windows

- -If you define two windows A and B that overlap, and then alternately scribble -on and refresh them, the changes made to the overlapping region under historic -curses versions were often not documented precisely.

- -To understand why this is a problem, remember that screen updates are -calculated between two representations of the entire display. The -documentation says that when you refresh a window, it is first copied to the -virtual screen, and then changes are calculated to update the physical screen -(and applied to the terminal). But "copied to" is not very specific, and -subtle differences in how copying works can produce different behaviors in the -case where two overlapping windows are each being refreshed at unpredictable -intervals.

- -What happens to the overlapping region depends on what wnoutrefresh() -does with its argument -- what portions of the argument window it copies to the -virtual screen. Some implementations do "change copy", copying down only -locations in the window that have changed (or been marked changed with -wtouchln() and friends). Some implementations do "entire copy", -copying all window locations to the virtual screen whether or not -they have changed.

- -The ncurses library itself has not always been consistent on this -score. Due to a bug, versions 1.8.7 to 1.9.8a did entire copy. Versions -1.8.6 and older, and versions 1.9.9 and newer, do change copy.

- -For most commercial curses implementations, it is not documented and not known -for sure (at least not to the ncurses maintainers) whether they do -change copy or entire copy. We know that System V release 3 curses has logic -in it that looks like an attempt to do change copy, but the surrounding logic -and data representations are sufficiently complex, and our knowledge -sufficiently indirect, that it's hard to know whether this is reliable. - -It is not clear what the SVr4 documentation and XSI standard intend. The XSI -Curses standard barely mentions wnoutrefresh(); the SVr4 documents seem to be -describing entire-copy, but it is possible with some effort and straining to -read them the other way.

- -It might therefore be unwise to rely on either behavior in programs that might -have to be linked with other curses implementations. Instead, you can do an -explicit touchwin() before the wnoutrefresh() call to -guarantee an entire-contents copy anywhere.

- -The really clean way to handle this is to use the panels library. If, -when you want a screen update, you do update_panels(), it will -do all the necessary wnoutrefresh() calls for whatever panel -stacking order you have defined. Then you can do one doupdate() -and there will be a single burst of physical I/O that will do -all your updates. - -

Background Erase

- -If you have been using a very old versions of ncurses (1.8.7 or -older) you may be surprised by the behavior of the erase functions. In older -versions, erased areas of a window were filled with a blank modified by the -window's current attribute (as set by wattrset(), wattron(), -wattroff() and friends).

- -In newer versions, this is not so. Instead, the attribute of erased blanks -is normal unless and until it is modified by the functions bkgdset() -or wbkgdset().

- -This change in behavior conforms ncurses to System V Release 4 and -the XSI Curses standard. - -

XSI Curses Conformance

- -The ncurses library is intended to be base-level conformant with the -XSI Curses standard from X/Open. Many extended-level features (in fact, almost -all features not directly concerned with wide characters and -internationalization) are also supported.

- -One effect of XSI conformance is the change in behavior described under -"Background Erase -- Compatibility with Old Versions".

- -Also, ncurses meets the XSI requirement that every macro -entry point have a corresponding function which may be linked (and -will be prototype-checked) if the macro definition is disabled with -#undef. - -

The Panels Library

- -The ncurses library by itself provides good support for screen -displays in which the windows are tiled (non-overlapping). In the more -general case that windows may overlap, you have to use a series of -wnoutrefresh() calls followed by a doupdate(), and be -careful about the order you do the window refreshes in. It has to be -bottom-upwards, otherwise parts of windows that should be obscured will -show through.

- -When your interface design is such that windows may dive deeper into the -visibility stack or pop to the top at runtime, the resulting book-keeping -can be tedious and difficult to get right. Hence the panels library.

- -The panel library first appeared in AT&T System V. The -version documented here is the panel code distributed -with ncurses. - -

Compiling With the Panels Library

- -Your panels-using modules must import the panels library declarations with - -
-	  #include <panel.h>
-
- -and must be linked explicitly with the panels library using an --lpanel argument. Note that they must also link the -ncurses library with -lncurses. Many linkers -are two-pass and will accept either order, but it is still good practice -to put -lpanel first and -lncurses second. - -

Overview of Panels

- -A panel object is a window that is implicitly treated as part of a -deck including all other panel objects. The deck has an implicit -bottom-to-top visibility order. The panels library includes an update -function (analogous to refresh()) that displays all panels in the -deck in the proper order to resolve overlaps. The standard window, -stdscr, is considered below all panels.

- -Details on the panels functions are available in the man pages. We'll just -hit the highlights here.

- -You create a panel from a window by calling new_panel() on a -window pointer. It then becomes the top of the deck. The panel's window -is available as the value of panel_window() called with the -panel pointer as argument.

- -You can delete a panel (removing it from the deck) with del_panel. -This will not deallocate the associated window; you have to do that yourself. - -You can replace a panel's window with a different window by calling -replace_window. The new window may be of different size; -the panel code will re-compute all overlaps. This operation doesn't -change the panel's position in the deck.

- -To move a panel's window, use move_panel(). The -mvwin() function on the panel's window isn't sufficient because it -doesn't update the panels library's representation of where the windows are. -This operation leaves the panel's depth, contents, and size unchanged.

- -Two functions (top_panel(), bottom_panel()) are -provided for rearranging the deck. The first pops its argument window to the -top of the deck; the second sends it to the bottom. Either operation leaves -the panel's screen location, contents, and size unchanged.

- -The function update_panels() does all the -wnoutrefresh() calls needed to prepare for -doupdate() (which you must call yourself, afterwards).

- -Typically, you will want to call update_panels() and -doupdate() just before accepting command input, once in each cycle -of interaction with the user. If you call update_panels() after -each and every panel write, you'll generate a lot of unnecessary refresh -activity and screen flicker. - -

Panels, Input, and the Standard Screen

- -You shouldn't mix wnoutrefresh() or wrefresh() -operations with panels code; this will work only if the argument window -is either in the top panel or unobscured by any other panels.

- -The stsdcr window is a special case. It is considered below all -panels. Because changes to panels may obscure parts of stdscr, -though, you should call update_panels() before -doupdate() even when you only change stdscr.

- -Note that wgetch automatically calls wrefresh. -Therefore, before requesting input from a panel window, you need to be sure -that the panel is totally unobscured.

- -There is presently no way to display changes to one obscured panel without -repainting all panels. - -

Hiding Panels

- -It's possible to remove a panel from the deck temporarily; use -hide_panel for this. Use show_panel() to render it -visible again. The predicate function panel_hidden -tests whether or not a panel is hidden.

- -The panel_update code ignores hidden panels. You cannot do -top_panel() or bottom_panel on a hidden panel(). -Other panels operations are applicable. - -

Miscellaneous Other Facilities

- -It's possible to navigate the deck using the functions -panel_above() and panel_below. Handed a panel -pointer, they return the panel above or below that panel. Handed -NULL, they return the bottom-most or top-most panel.

- -Every panel has an associated user pointer, not used by the panel code, to -which you can attach application data. See the man page documentation -of set_panel_userptr() and panel_userptr for -details. - -

The Menu Library

- -A menu is a screen display that assists the user to choose some subset -of a given set of items. The menu library is a curses -extension that supports easy programming of menu hierarchies with a -uniform but flexible interface.

- -The menu library first appeared in AT&T System V. The -version documented here is the menu code distributed -with ncurses. - -

Compiling With the menu Library

- -Your menu-using modules must import the menu library declarations with - -
-	  #include <menu.h>
-
- -and must be linked explicitly with the menus library using an --lmenu argument. Note that they must also link the -ncurses library with -lncurses. Many linkers -are two-pass and will accept either order, but it is still good practice -to put -lmenu first and -lncurses second. - -

Overview of Menus

- -The menus created by this library consist of collections of -items including a name string part and a description string -part. To make menus, you create groups of these items and connect -them with menu frame objects.

- -The menu can then by posted, that is written to an -associated window. Actually, each menu has two associated windows; a -containing window in which the programmer can scribble titles or -borders, and a subwindow in which the menu items proper are displayed. -If this subwindow is too small to display all the items, it will be a -scrollable viewport on the collection of items.

- -A menu may also be unposted (that is, undisplayed), and finally -freed to make the storage associated with it and its items available for -re-use.

- -The general flow of control of a menu program looks like this: - -

    -
  1. Initialize curses. -
  2. Create the menu items, using new_item(). -
  3. Create the menu using new_menu(). -
  4. Post the menu using post_menu(). -
  5. Refresh the screen. -
  6. Process user requests via an input loop. -
  7. Unpost the menu using unpost_menu(). -
  8. Free the menu, using free_menu(). -
  9. Free the items using free_item(). -
  10. Terminate curses. -
- -

Selecting items

- -Menus may be multi-valued or (the default) single-valued (see the manual -page menu_opts(3x) to see how to change the default). -Both types always have a current item.

- -From a single-valued menu you can read the selected value simply by looking -at the current item. From a multi-valued menu, you get the selected set -by looping through the items applying the item_value() -predicate function. Your menu-processing code can use the function -set_item_value() to flag the items in the select set.

- -Menu items can be made unselectable using set_item_opts() -or item_opts_off() with the O_SELECTABLE -argument. This is the only option so far defined for menus, but it -is good practice to code as though other option bits might be on. - -

Menu Display

- -The menu library calculates a minimum display size for your window, based -on the following variables: - - - -The function set_menu_format() allows you to set the -maximum size of the viewport or menu page that will be used -to display menu items. You can retrieve any format associated with a -menu with menu_format(). The default format is rows=16, -columns=1.

- -The actual menu page may be smaller than the format size. This depends -on the item number and size and whether O_ROWMAJOR is on. This option -(on by default) causes menu items to be displayed in a `raster-scan' -pattern, so that if more than one item will fit horizontally the first -couple of items are side-by-side in the top row. The alternative is -column-major display, which tries to put the first several items in -the first column.

- -As mentioned above, a menu format not large enough to allow all items to fit -on-screen will result in a menu display that is vertically scrollable.

-You can scroll it with requests to the menu driver, which will be described -in the section on menu input handling.

- -Each menu has a mark string used to visually tag selected items; -see the menu_mark(3x) manual page for details. The mark -string length also influences the menu page size.

- -The function scale_menu() returns the minimum display size -that the menu code computes from all these factors. - -There are other menu display attributes including a select attribute, -an attribute for selectable items, an attribute for unselectable items, -and a pad character used to separate item name text from description -text. These have reasonable defaults which the library allows you to -change (see the menu_attribs(3x) manual page. - -

Menu Windows

- -Each menu has, as mentioned previously, a pair of associated windows. -Both these windows are painted when the menu is posted and erased when -the menu is unposted.

- -The outer or frame window is not otherwise touched by the menu -routines. It exists so the programmer can associate a title, a -border, or perhaps help text with the menu and have it properly -refreshed or erased at post/unpost time. The inner window or -subwindow is where the current menu page is displayed.

- -By default, both windows are stdscr. You can set them with the -functions in menu_win(3x).

- -When you call post_menu(), you write the menu to its -subwindow. When you call unpost_menu(), you erase the -subwindow, However, neither of these actually modifies the screen. To -do that, call wrefresh() or some equivalent. - -

Processing Menu Input

- -The main loop of your menu-processing code should call -menu_driver() repeatedly. The first argument of this routine -is a menu pointer; the second is a menu command code. You should write an -input-fetching routine that maps input characters to menu command codes, and -pass its output to menu_driver(). The menu command codes are -fully documented in menu_driver(3x).

- -The simplest group of command codes is REQ_NEXT_ITEM, -REQ_PREV_ITEM, REQ_FIRST_ITEM, -REQ_LAST_ITEM, REQ_UP_ITEM, -REQ_DOWN_ITEM, REQ_LEFT_ITEM, -REQ_RIGHT_ITEM. These change the currently selected -item. These requests may cause scrolling of the menu page if it only -partially displayed.

- -There are explicit requests for scrolling which also change the -current item (because the select location does not change, but the -item there does). These are REQ_SCR_DLINE, -REQ_SCR_ULINE, REQ_SCR_DPAGE, and -REQ_SCR_UPAGE.

- -The REQ_TOGGLE_ITEM selects or deselects the current item. -It is for use in multi-valued menus; if you use it with O_ONEVALUE -on, you'll get an error return (E_REQUEST_DENIED).

- -Each menu has an associated pattern buffer. The -menu_driver() logic tries to accumulate printable ASCII -characters passed in in that buffer; when it matches a prefix of an -item name, that item (or the next matching item) is selected. If -appending a character yields no new match, that character is deleted -from the pattern buffer, and menu_driver() returns -E_NO_MATCH.

- -Some requests change the pattern buffer directly: -REQ_CLEAR_PATTERN, REQ_BACK_PATTERN, -REQ_NEXT_MATCH, REQ_PREV_MATCH. The latter -two are useful when pattern buffer input matches more than one item -in a multi-valued menu.

- -Each successful scroll or item navigation request clears the pattern -buffer. It is also possible to set the pattern buffer explicitly -with set_menu_pattern().

- -Finally, menu driver requests above the constant MAX_COMMAND -are considered application-specific commands. The menu_driver() -code ignores them and returns E_UNKNOWN_COMMAND. - -

Miscellaneous Other Features

- -Various menu options can affect the processing and visual appearance -and input processing of menus. See menu_opts(3x) for -details.

- -It is possible to change the current item from application code; this -is useful if you want to write your own navigation requests. It is -also possible to explicitly set the top row of the menu display. See -mitem_current(3x). - -If your application needs to change the menu subwindow cursor for -any reason, pos_menu_cursor() will restore it to the -correct location for continuing menu driver processing.

- -It is possible to set hooks to be called at menu initialization and -wrapup time, and whenever the selected item changes. See -menu_hook(3x).

- -Each item, and each menu, has an associated user pointer on which you -can hang application data. See mitem_userptr(3x) and -menu_userptr(3x). - -

The Forms Library

- -The form library is a curses extension that supports easy -programming of on-screen forms for data entry and program control.

- -The form library first appeared in AT&T System V. The -version documented here is the form code distributed -with ncurses. - -

Compiling With the form Library

- -Your form-using modules must import the form library declarations with - -
-	  #include <form.h>
-
- -and must be linked explicitly with the forms library using an --lform argument. Note that they must also link the -ncurses library with -lncurses. Many linkers -are two-pass and will accept either order, but it is still good practice -to put -lform first and -lncurses second. - -

Overview of Forms

- -A form is a collection of fields; each field may be either a label -(explanatory text) or a data-entry location. Long forms may be -segmented into pages; each entry to a new page clears the screen.

-To make forms, you create groups of fields and connect them with form -frame objects; the form library makes this relatively simple.

- -Once defined, a form can be posted, that is written to an -associated window. Actually, each form has two associated windows; a -containing window in which the programmer can scribble titles or -borders, and a subwindow in which the form fields proper are displayed.

- -As the form user fills out the posted form, navigation and editing -keys support movement between fields, editing keys support modifying -field, and plain text adds to or changes data in a current field. The -form library allows you (the forms designer) to bind each navigation -and editing key to any keystroke accepted by curses - -Fields may have validation conditions on them, so that they check input -data for type and value. The form library supplies a rich set of -pre-defined field types, and makes it relatively easy to define new ones.

- -Once its transaction is completed (or aborted), a form may be -unposted (that is, undisplayed), and finally freed to make -the storage associated with it and its items available for re-use.

- -The general flow of control of a form program looks like this: - -

    -
  1. Initialize curses. -
  2. Create the form fields, using new_field(). -
  3. Create the form using new_form(). -
  4. Post the form using post_form(). -
  5. Refresh the screen. -
  6. Process user requests via an input loop. -
  7. Unpost the form using unpost_form(). -
  8. Free the form, using free_form(). -
  9. Free the fields using free_field(). -
  10. Terminate curses. -
- -Note that this looks much like a menu program; the form library handles -tasks which are in many ways similar, and its interface was obviously -designed to resemble that of the menu library -wherever possible.

- -In forms programs, however, the `process user requests' is somewhat more -complicated than for menus. Besides menu-like navigation operations, -the menu driver loop has to support field editing and data validation. - -

Creating and Freeing Fields and Forms

- -The basic function for creating fields is new_field(): - -
-FIELD *new_field(int height, int width,   /* new field size */
-                 int top, int left,       /* upper left corner */
-                 int offscreen,           /* number of offscreen rows */
-                 int nbuf);               /* number of working buffers */
-
- -Menu items always occupy a single row, but forms fields may have -multiple rows. So new_field() requires you to specify a -width and height (the first two arguments, which mist both be greater -than zero).

- -You must also specify the location of the field's upper left corner on -the screen (the third and fourth arguments, which must be zero or -greater). Note that these coordinates are relative to the form -subwindow, which will coincide with stdscr by default but -need not be stdscr if you've done an explicit -set_form_win() call.

- -The fifth argument allows you to specify a number of off-screen rows. If -this is zero, the entire field will always be displayed. If it is -nonzero, the form will be scrollable, with only one screen-full (initially -the top part) displayed at any given time. If you make a field dynamic -and grow it so it will no longer fit on the screen, the form will become -scrollable even if the offscreen argument was initially zero.

- -The forms library allocates one working buffer per field; the size of -each buffer is ((height + offscreen)*width + 1, one character -for each position in the field plus a NUL terminator. The sixth -argument is the number of additional data buffers to allocate for the -field; your application can use them for its own purposes. - -

-FIELD *dup_field(FIELD *field,            /* field to copy */
-                 int top, int left);      /* location of new copy */
-
- -The function dup_field() duplicates an existing field at a -new location. Size and buffering information are copied; some -attribute flags and status bits are not (see the -form_field_new(3X) for details). - -
-FIELD *link_field(FIELD *field,           /* field to copy */
-                  int top, int left);     /* location of new copy */
-
- -The function link_field() also duplicates an existing field -at a new location. The difference from dup_field() is that -it arranges for the new field's buffer to be shared with the old one.

- -Besides the obvious use in making a field editable from two different -form pages, linked fields give you a way to hack in dynamic labels. If -you declare several fields linked to an original, and then make them -inactive, changes from the original will still be propagated to the -linked fields.

- -As with duplicated fields, linked fields have attribute bits separate -from the original.

- -As you might guess, all these field-allocations return NULL if -the field allocation is not possible due to an out-of-memory error or -out-of-bounds arguments.

- -To connect fields to a form, use - -

-FORM *new_form(FIELD **fields);
-
- -This function expects to see a NULL-terminated array of field pointers. -Said fields are connected to a newly-allocated form object; its address -is returned (or else NULL if the allocation fails).

- -Note that new_field() does not copy the pointer array -into private storage; if you modify the contents of the pointer array -during forms processing, all manner of bizarre things might happen. Also -note that any given field may only be connected to one form.

- -The functions free_field() and free_form are available -to free field and form objects. It is an error to attempt to free a field -connected to a form, but not vice-versa; thus, you will generally free -your form objects first. - -

Fetching and Changing Field Attributes

- -Each form field has a number of location and size attributes -associated with it. There are other field attributes used to control -display and editing of the field. Some (for example, the O_STATIC bit) -involve sufficient complications to be covered in sections of their own -later on. We cover the functions used to get and set several basic -attributes here.

- -When a field is created, the attributes not specified by the -new_field function are copied from an invisible system -default field. In attribute-setting and -fetching functions, the -argument NULL is taken to mean this field. Changes to it persist -as defaults until your forms application terminates. - -

Fetching Size and Location Data

- -You can retrieve field sizes and locations through: - -
-int field_info(FIELD *field,              /* field from which to fetch */
-               int *height, *int width,   /* field size */
-               int *top, int *left,       /* upper left corner */
-               int *offscreen,            /* number of offscreen rows */
-               int *nbuf);                /* number of working buffers */
-
- -This function is a sort of inverse of new_field(); instead of -setting size and location attributes of a new field, it fetches them -from an existing one. - -

Changing the Field Location

- -It is possible to move a field's location on the screen: - -
-int move_field(FIELD *field,              /* field to alter */
-               int top, int left);        /* new upper-left corner */
-
- -You can, of course. query the current location through field_info(). - -

The Justification Attribute

- -One-line fields may be unjustified, justified right, justified left, -or centered. Here is how you manipulate this attribute: - -
-int set_field_just(FIELD *field,          /* field to alter */
-                   int justmode);         /* mode to set */
-
-int field_just(FIELD *field);             /* fetch mode of field */
-
- -The mode values accepted and returned by this functions are -preprocessor macros NO_JUSTIFICATION, JUSTIFY_RIGHT, -JUSTIFY_LEFT, or JUSTIFY_CENTER. - -

Field Display Attributes

- -For each field, you can set a foreground attribute for entered -characters, a background attribute for the entire field, and a pad -character for the unfilled portion of the field. You can also -control pagination of the form.

- -This group of four field attributes controls the visual appearance -of the field on the screen, without affecting in any way the data -in the field buffer. - -

-int set_field_fore(FIELD *field,          /* field to alter */
-                   chtype attr);          /* attribute to set */
-
-chtype field_fore(FIELD *field);          /* field to query */
-
-int set_field_back(FIELD *field,          /* field to alter */
-                   chtype attr);          /* attribute to set */
-
-chtype field_back(FIELD *field);          /* field to query */
-
-int set_field_pad(FIELD *field,           /* field to alter */
-                 int pad);                /* pad character to set */
-
-chtype field_pad(FIELD *field);
-
-int set_new_page(FIELD *field,            /* field to alter */
-                 int flag);               /* TRUE to force new page */
-
-chtype new_page(FIELD *field);            /* field to query */
-
- -The attributes set and returned by the first four functions are normal -curses(3x) display attribute values (A_STANDOUT, -A_BOLD, A_REVERSE etc). - -The page bit of a field controls whether it is displayed at the start of -a new form screen. - -

Field Option Bits

- -There is also a large collection of field option bits you can set to control -various aspects of forms processing. You can manipulate them with these -functions: - -
-int set_field_opts(FIELD *field,          /* field to alter */
-                   int attr);             /* attribute to set */
-
-int field_opts_on(FIELD *field,           /* field to alter */
-                  int attr);              /* attributes to turn on */
-
-int field_opts_off(FIELD *field,          /* field to alter */
-                   int attr);             /* attributes to turn off */
-
-int field_opts(FIELD *field);             /* field to query */
-
- -By default, all options are on. Here are the available option bits: -
-
O_VISIBLE -
Controls whether the field is visible on the screen. Can be used -during form processing to hide or pop up fields depending on the value -of parent fields. -
O_ACTIVE -
Controls whether the field is active during forms processing (i.e. -visited by form navigation keys). Can be used to make labels or derived -fields with buffer values alterable by the forms application, not the user. -
O_PUBLIC -
Controls whether data is displayed during field entry. If this option is -turned off on a field, the library will accept and edit data in that field, -but it will not be displayed and the visible field cursor will not move. -You can turn off the O_PUBLIC bit to define password fields. -
O_EDIT -
Controls whether the field's data can be modified. When this option is -off, all editing requests except REQ_PREV_CHOICE and -REQ_NEXT_CHOICE will fail. Such read-only fields may be useful for -help messages. -
O_WRAP -
Controls word-wrapping in multi-line fields. Normally, when any -character of a (blank-separated) word reaches the end of the current line, the -entire word is wrapped to the next line (assuming there is one). When this -option is off, the word will be split across the line break. -
O_BLANK -
Controls field blanking. When this option is on, entering a character at -the first field position erases the entire field (except for the just-entered -character). -
O_AUTOSKIP -
Controls automatic skip to next field when this one fills. Normally, -when the forms user tries to type more data into a field than will fit, -the editing location jumps to next field. When this option is off, the -user's cursor will hang at the end of the field. This option is ignored -in dynamic fields that have not reached their size limit. -
O_NULLOK -
Controls whether validation is applied to -blank fields. Normally, it is not; the user can leave a field blank -without invoking the usual validation check on exit. If this option is -off on a field, exit from it will invoke a validation check. -
O_PASSOK -
Controls whether validation occurs on every exit, or only after -the field is modified. Normally the latter is true. Setting O_PASSOK -may be useful if your field's validation function may change during -forms processing. -
O_STATIC -
Controls whether the field is fixed to its initial dimensions. If you -turn this off, the field becomes dynamic and will -stretch to fit entered data. -
- -A field's options cannot be changed while the field is currently selected. -However, options may be changed on posted fields that are not current.

- -The option values are bit-masks and can be composed with logical-or in -the obvious way. - -

Field Status

- -Every field has a status flag, which is set to FALSE when the field is -created and TRUE when the value in field buffer 0 changes. This flag can -be queried and set directly: - -
-int set_field_status(FIELD *field,      /* field to alter */
-                   int status);         /* mode to set */
-
-int field_status(FIELD *field);         /* fetch mode of field */
-
- -Setting this flag under program control can be useful if you use the same -form repeatedly, looking for modified fields each time.

- -Calling field_status() on a field not currently selected -for input will return a correct value. Calling field_status() on a -field that is currently selected for input may not necessarily give a -correct field status value, because entered data isn't necessarily copied to -buffer zero before the exit validation check. - -To guarantee that the returned status value reflects reality, call -field_status() either (1) in the field's exit validation check -routine, (2) from the field's or form's initialization or termination -hooks, or (3) just after a REQ_VALIDATION request has been -processed by the forms driver. - -

Field User Pointer

- -Each field structure contains one character pointer slot that is not used -by the forms library. It is intended to be used by applications to store -private per-field data. You can manipulate it with: - -
-int set_field_userptr(FIELD *field,       /* field to alter */
-                   char *userptr);        /* mode to set */
-
-char *field_userptr(FIELD *field);        /* fetch mode of field */
-
- -(Properly, this user pointer field ought to have (void *) type. -The (char *) type is retained for System V compatibility.)

- -It is valid to set the user pointer of the default field (with a -set_field_userptr() call passed a NULL field pointer.) -When a new field is created, the default-field user pointer is copied -to initialize the new field's user pointer. - -

Variable-Sized Fields

- -Normally, a field is fixed at the size specified for it at creation -time. If, however, you turn off its O_STATIC bit, it becomes -dynamic and will automatically resize itself to accommodate -data as it is entered. If the field has extra buffers associated with it, -they will grow right along with the main input buffer.

- -A one-line dynamic field will have a fixed height (1) but variable -width, scrolling horizontally to display data within the field area as -originally dimensioned and located. A multi-line dynamic field will -have a fixed width, but variable height (number of rows), scrolling -vertically to display data within the field area as originally -dimensioned and located.

- -Normally, a dynamic field is allowed to grow without limit. But it is -possible to set an upper limit on the size of a dynamic field. You do -it with this function: - -

-int set_max_field(FIELD *field,     /* field to alter (may not be NULL) */
-                   int max_size);   /* upper limit on field size */
-
- -If the field is one-line, max_size is taken to be a column size -limit; if it is multi-line, it is taken to be a line size limit. To disable -any limit, use an argument of zero. The growth limit can be changed whether -or not the O_STATIC bit is on, but has no effect until it is.

- -The following properties of a field change when it becomes dynamic: - -

- -

Field Validation

- -By default, a field will accept any data that will fit in its input buffer. -However, it is possible to attach a validation type to a field. If you do -this, any attempt to leave the field while it contains data that doesn't -match the validation type will fail. Some validation types also have a -character-validity check for each time a character is entered in the field.

- -A field's validation check (if any) is not called when -set_field_buffer() modifies the input buffer, nor when that buffer -is changed through a linked field.

- -The form library provides a rich set of pre-defined validation -types, and gives you the capability to define custom ones of your own. You -can examine and change field validation attributes with the following -functions: - -

-int set_field_type(FIELD *field,          /* field to alter */
-                   FIELDTYPE *ftype,      /* type to associate */
-                   ...);                  /* additional arguments*/
-
-FIELDTYPE *field_type(FIELD *field);      /* field to query */
-
- -The validation type of a field is considered an attribute of the field. As -with other field attributes, Also, doing set_field_type() with a -NULL field default will change the system default for validation of -newly-created fields.

- -Here are the pre-defined validation types: - -

TYPE_ALPHA

- -This field type accepts alphabetic data; no blanks, no digits, no special -characters (this is checked at character-entry time). It is set up with: - -
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ALPHA,            /* type to associate */
-                   int width);            /* maximum width of field */
-
- -The width argument sets a minimum width of data. Typically -you'll want to set this to the field width; if it's greater than the -field width, the validation check will always fail. A minimum width -of zero makes field completion optional. - -

TYPE_ALNUM

- -This field type accepts alphabetic data and digits; no blanks, no special -characters (this is checked at character-entry time). It is set up with: - -
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ALNUM,            /* type to associate */
-                   int width);            /* maximum width of field */
-
- -The width argument sets a minimum width of data. As with -TYPE_ALPHA, typically you'll want to set this to the field width; if it's -greater than the field width, the validation check will always fail. A -minimum width of zero makes field completion optional. - -

TYPE_ENUM

- -This type allows you to restrict a field's values to be among a specified -set of string values (for example, the two-letter postal codes for U.S. -states). It is set up with: - -
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_ENUM,             /* type to associate */
-                   char **valuelist;      /* list of possible values */
-                   int checkcase;         /* case-sensitive? */
-                   int checkunique);      /* must specify uniquely? */
-
- -The valuelist parameter must point at a NULL-terminated list of -valid strings. The checkcase argument, if true, makes comparison -with the string case-sensitive.

- -When the user exits a TYPE_ENUM field, the validation procedure tries to -complete the data in the buffer to a valid entry. If a complete choice string -has been entered, it is of course valid. But it is also possible to enter a -prefix of a valid string and have it completed for you.

- -By default, if you enter such a prefix and it matches more than one value -in the string list, the prefix will be completed to the first matching -value. But the checkunique argument, if true, requires prefix -matches to be unique in order to be valid.

- -The REQ_NEXT_CHOICE and REQ_PREV_CHOICE input requests -can be particularly useful with these fields. - -

TYPE_INTEGER

- -This field type accepts an integer. It is set up as follows: - -
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_INTEGER,          /* type to associate */
-                   int padding,           /* # places to zero-pad to */
-                   int vmin, int vmax);   /* valid range */
-
- -Valid characters consist of an optional leading minus and digits. -The range check is performed on exit. If the range maximum is less -than or equal to the minimum, the range is ignored.

- -If the value passes its range check, it is padded with as many leading -zero digits as necessary to meet the padding argument.

- -A TYPE_INTEGER value buffer can conveniently be interpreted -with the C library function atoi(3). - -

TYPE_NUMERIC

- -This field type accepts a decimal number. It is set up as follows: - -
-int set_field_type(FIELD *field,              /* field to alter */
-                   TYPE_NUMERIC,              /* type to associate */
-                   int padding,               /* # places of precision */
-                   double vmin, double vmax); /* valid range */
-
- -Valid characters consist of an optional leading minus and digits. possibly -including a decimal point. If your system supports locale's, the decimal point -character used must be the one defined by your locale. The range check is -performed on exit. If the range maximum is less than or equal to the minimum, -the range is ignored.

- -If the value passes its range check, it is padded with as many trailing -zero digits as necessary to meet the padding argument.

- -A TYPE_NUMERIC value buffer can conveniently be interpreted -with the C library function atof(3). - -

TYPE_REGEXP

- -This field type accepts data matching a regular expression. It is set up -as follows: - -
-int set_field_type(FIELD *field,          /* field to alter */
-                   TYPE_REGEXP,           /* type to associate */
-                   char *regexp);         /* expression to match */
-
- -The syntax for regular expressions is that of regcomp(3). -The check for regular-expression match is performed on exit. - -

Direct Field Buffer Manipulation

- -The chief attribute of a field is its buffer contents. When a form has -been completed, your application usually needs to know the state of each -field buffer. You can find this out with: - -
-char *field_buffer(FIELD *field,          /* field to query */
-                   int bufindex);         /* number of buffer to query */
-
- -Normally, the state of the zero-numbered buffer for each field is set by -the user's editing actions on that field. It's sometimes useful to be able -to set the value of the zero-numbered (or some other) buffer from your -application: - -
-int set_field_buffer(FIELD *field,        /* field to alter */
-                   int bufindex,          /* number of buffer to alter */
-                   char *value);          /* string value to set */
-
- -If the field is not large enough and cannot be resized to a sufficiently -large size to contain the specified value, the value will be truncated -to fit.

- -Calling field_buffer() with a null field pointer will raise an -error. Calling field_buffer() on a field not currently selected -for input will return a correct value. Calling field_buffer() on a -field that is currently selected for input may not necessarily give a -correct field buffer value, because entered data isn't necessarily copied to -buffer zero before the exit validation check. - -To guarantee that the returned buffer value reflects on-screen reality, -call field_buffer() either (1) in the field's exit validation -check routine, (2) from the field's or form's initialization or termination -hooks, or (3) just after a REQ_VALIDATION request has been processed -by the forms driver. - -

Attributes of Forms

- -As with field attributes, form attributes inherit a default from a -system default form structure. These defaults can be queried or set by -of these functions using a form-pointer argument of NULL.

- -The principal attribute of a form is its field list. You can query -and change this list with: - -

-int set_form_fields(FORM *form,           /* form to alter */
-                    FIELD **fields);      /* fields to connect */
-
-char *form_fields(FORM *form);            /* fetch fields of form */
-
-int field_count(FORM *form);              /* count connect fields */
-
- -The second argument of set_form_fields() may be a -NULL-terminated field pointer array like the one required by -new_form(). In that case, the old fields of the form are -disconnected but not freed (and eligible to be connected to other -forms), then the new fields are connected.

- -It may also be null, in which case the old fields are disconnected -(and not freed) but no new ones are connected.

- -The field_count() function simply counts the number of fields -connected to a given from. It returns -1 if the form-pointer argument -is NULL. - -

Control of Form Display

- -In the overview section, you saw that to display a form you normally -start by defining its size (and fields), posting it, and refreshing -the screen. There is an hidden step before posting, which is the -association of the form with a frame window (actually, a pair of -windows) within which it will be displayed. By default, the forms -library associates every form with the full-screen window -stdscr.

- -By making this step explicit, you can associate a form with a declared -frame window on your screen display. This can be useful if you want to -adapt the form display to different screen sizes, dynamically tile -forms on the screen, or use a form as part of an interface layout -managed by panels.

- -The two windows associated with each form have the same functions as -their analogues in the menu library. Both these -windows are painted when the form is posted and erased when the form -is unposted.

- -The outer or frame window is not otherwise touched by the form -routines. It exists so the programmer can associate a title, a -border, or perhaps help text with the form and have it properly -refreshed or erased at post/unpost time. The inner window or subwindow -is where the current form page is actually displayed.

- -In order to declare your own frame window for a form, you'll need to -know the size of the form's bounding rectangle. You can get this -information with: - -

-int scale_form(FORM *form,                /* form to query */
-               int *rows,                 /* form rows */
-               int *cols);                /* form cols */
-
- -The form dimensions are passed back in the locations pointed to by -the arguments. Once you have this information, you can use it to -declare of windows, then use one of these functions: - -
-int set_form_win(FORM *form,              /* form to alter */
-                 WINDOW *win);            /* frame window to connect */
-
-WINDOW *form_win(FORM *form);             /* fetch frame window of form */
-
-int set_form_sub(FORM *form,              /* form to alter */
-                 WINDOW *win);            /* form subwindow to connect */
-
-WINDOW *form_sub(FORM *form);             /* fetch form subwindow of form */
-
- -Note that curses operations, including refresh(), on the form, -should be done on the frame window, not the form subwindow.

- -It is possible to check from your application whether all of a -scrollable field is actually displayed within the menu subwindow. Use -these functions: - -

-int data_ahead(FORM *form);               /* form to be queried */
-
-int data_behind(FORM *form);              /* form to be queried */
-
- -The function data_ahead() returns TRUE if (a) the current -field is one-line and has undisplayed data off to the right, (b) the current -field is multi-line and there is data off-screen below it.

- -The function data_behind() returns TRUE if the first (upper -left hand) character position is off-screen (not being displayed).

- -Finally, there is a function to restore the form window's cursor to the -value expected by the forms driver: - -

-int pos_form_cursor(FORM *)               /* form to be queried */
-
- -If your application changes the form window cursor, call this function before -handing control back to the forms driver in order to re-synchronize it. - -

Input Processing in the Forms Driver

- -The function form_driver() handles virtualized input requests -for form navigation, editing, and validation requests, just as -menu_driver does for menus (see the section on menu input handling). - -
-int form_driver(FORM *form,               /* form to pass input to */
-                int request);             /* form request code */
-
- -Your input virtualization function needs to take input and then convert it -to either an alphanumeric character (which is treated as data to be -entered in the currently-selected field), or a forms processing request.

- -The forms driver provides hooks (through input-validation and -field-termination functions) with which your application code can check -that the input taken by the driver matched what was expected. - -

Page Navigation Requests

- -These requests cause page-level moves through the form, -triggering display of a new form screen. - -
-
REQ_NEXT_PAGE -
Move to the next form page. -
REQ_PREV_PAGE -
Move to the previous form page. -
REQ_FIRST_PAGE -
Move to the first form page. -
REQ_LAST_PAGE -
Move to the last form page. -
- -These requests treat the list as cyclic; that is, REQ_NEXT_PAGE -from the last page goes to the first, and REQ_PREV_PAGE from -the first page goes to the last. - -

Inter-Field Navigation Requests

- -These requests handle navigation between fields on the same page. - -
-
REQ_NEXT_FIELD -
Move to next field. -
REQ_PREV_FIELD -
Move to previous field. -
REQ_FIRST_FIELD -
Move to the first field. -
REQ_LAST_FIELD -
Move to the last field. -
REQ_SNEXT_FIELD -
Move to sorted next field. -
REQ_SPREV_FIELD -
Move to sorted previous field. -
REQ_SFIRST_FIELD -
Move to the sorted first field. -
REQ_SLAST_FIELD -
Move to the sorted last field. -
REQ_LEFT_FIELD -
Move left to field. -
REQ_RIGHT_FIELD -
Move right to field. -
REQ_UP_FIELD -
Move up to field. -
REQ_DOWN_FIELD -
Move down to field. -
- -These requests treat the list of fields on a page as cyclic; that is, -REQ_NEXT_FIELD from the last field goes to the first, and -REQ_PREV_FIELD from the first field goes to the last. The -order of the fields for these (and the REQ_FIRST_FIELD and -REQ_LAST_FIELD requests) is simply the order of the field -pointers in the form array (as set up by new_form() or -set_form_fields()

- -It is also possible to traverse the fields as if they had been sorted in -screen-position order, so the sequence goes left-to-right and top-to-bottom. -To do this, use the second group of four sorted-movement requests.

- -Finally, it is possible to move between fields using visual directions up, -down, right, and left. To accomplish this, use the third group of four -requests. Note, however, that the position of a form for purposes of these -requests is its upper-left corner.

- -For example, suppose you have a multi-line field B, and two -single-line fields A and C on the same line with B, with A to the left -of B and C to the right of B. A REQ_MOVE_RIGHT from A will -go to B only if A, B, and C all share the same first line; -otherwise it will skip over B to C. - -

Intra-Field Navigation Requests

- -These requests drive movement of the edit cursor within the currently -selected field. - -
-
REQ_NEXT_CHAR -
Move to next character. -
REQ_PREV_CHAR -
Move to previous character. -
REQ_NEXT_LINE -
Move to next line. -
REQ_PREV_LINE -
Move to previous line. -
REQ_NEXT_WORD -
Move to next word. -
REQ_PREV_WORD -
Move to previous word. -
REQ_BEG_FIELD -
Move to beginning of field. -
REQ_END_FIELD -
Move to end of field. -
REQ_BEG_LINE -
Move to beginning of line. -
REQ_END_LINE -
Move to end of line. -
REQ_LEFT_CHAR -
Move left in field. -
REQ_RIGHT_CHAR -
Move right in field. -
REQ_UP_CHAR -
Move up in field. -
REQ_DOWN_CHAR -
Move down in field. -
- -Each word is separated from the previous and next characters -by whitespace. The commands to move to beginning and end of line or field -look for the first or last non-pad character in their ranges. - -

Scrolling Requests

- -Fields that are dynamic and have grown and fields explicitly created -with offscreen rows are scrollable. One-line fields scroll horizontally; -multi-line fields scroll vertically. Most scrolling is triggered by -editing and intra-field movement (the library scrolls the field to keep the -cursor visible). It is possible to explicitly request scrolling with the -following requests: - -
-
REQ_SCR_FLINE -
Scroll vertically forward a line. -
REQ_SCR_BLINE -
Scroll vertically backward a line. -
REQ_SCR_FPAGE -
Scroll vertically forward a page. -
REQ_SCR_BPAGE -
Scroll vertically backward a page. -
REQ_SCR_FHPAGE -
Scroll vertically forward half a page. -
REQ_SCR_BHPAGE -
Scroll vertically backward half a page. -
REQ_SCR_FCHAR -
Scroll horizontally forward a character. -
REQ_SCR_BCHAR -
Scroll horizontally backward a character. -
REQ_SCR_HFLINE -
Scroll horizontally one field width forward. -
REQ_SCR_HBLINE -
Scroll horizontally one field width backward. -
REQ_SCR_HFHALF -
Scroll horizontally one half field width forward. -
REQ_SCR_HBHALF -
Scroll horizontally one half field width backward. -
- -For scrolling purposes, a page of a field is the height -of its visible part. - -

Editing Requests

- -When you pass the forms driver an ASCII character, it is treated as a -request to add the character to the field's data buffer. Whether this -is an insertion or a replacement depends on the field's edit mode -(insertion is the default.

- -The following requests support editing the field and changing the edit -mode: - -

-
REQ_INS_MODE -
Set insertion mode. -
REQ_OVL_MODE -
Set overlay mode. -
REQ_NEW_LINE -
New line request (see below for explanation). -
REQ_INS_CHAR -
Insert space at character location. -
REQ_INS_LINE -
Insert blank line at character location. -
REQ_DEL_CHAR -
Delete character at cursor. -
REQ_DEL_PREV -
Delete previous word at cursor. -
REQ_DEL_LINE -
Delete line at cursor. -
REQ_DEL_WORD -
Delete word at cursor. -
REQ_CLR_EOL -
Clear to end of line. -
REQ_CLR_EOF -
Clear to end of field. -
REQ_CLEAR_FIELD -
Clear entire field. -
- -The behavior of the REQ_NEW_LINE and REQ_DEL_PREV requests -is complicated and partly controlled by a pair of forms options. -The special cases are triggered when the cursor is at the beginning of -a field, or on the last line of the field.

- -First, we consider REQ_NEW_LINE:

- -The normal behavior of REQ_NEW_LINE in insert mode is to break the -current line at the position of the edit cursor, inserting the portion of -the current line after the cursor as a new line following the current -and moving the cursor to the beginning of that new line (you may think -of this as inserting a newline in the field buffer).

- -The normal behavior of REQ_NEW_LINE in overlay mode is to clear the -current line from the position of the edit cursor to end of line. -The cursor is then moved to the beginning of the next line.

- -However, REQ_NEW_LINE at the beginning of a field, or on the -last line of a field, instead does a REQ_NEXT_FIELD. -O_NL_OVERLOAD option is off, this special action is -disabled.

- -Now, let us consider REQ_DEL_PREV:

- -The normal behavior of REQ_DEL_PREV is to delete the previous -character. If insert mode is on, and the cursor is at the start of a -line, and the text on that line will fit on the previous one, it -instead appends the contents of the current line to the previous one -and deletes the current line (you may think of this as deleting a -newline from the field buffer).

- -However, REQ_DEL_PREV at the beginning of a field is instead -treated as a REQ_PREV_FIELD.

If the -O_BS_OVERLOAD option is off, this special action is -disabled and the forms driver just returns E_REQUEST_DENIED.

- -See Form Options for discussion of how to set -and clear the overload options. - -

Order Requests

- -If the type of your field is ordered, and has associated functions -for getting the next and previous values of the type from a given value, -there are requests that can fetch that value into the field buffer: - -
-
REQ_NEXT_CHOICE -
Place the successor value of the current value in the buffer. -
REQ_PREV_CHOICE -
Place the predecessor value of the current value in the buffer. -
- -Of the built-in field types, only TYPE_ENUM has built-in successor -and predecessor functions. When you define a field type of your own -(see Custom Validation Types), you can associate -our own ordering functions. - -

Application Commands

- -Form requests are represented as integers above the curses value -greater than KEY_MAX and less than or equal to the constant -MAX_COMMAND. If your input-virtualization routine returns a -value above MAX_COMMAND, the forms driver will ignore it. - -

Field Change Hooks

- -It is possible to set function hooks to be executed whenever the -current field or form changes. Here are the functions that support this: - -
-typedef void	(*HOOK)();       /* pointer to function returning void */
-
-int set_form_init(FORM *form,    /* form to alter */
-                  HOOK hook);    /* initialization hook */
-
-HOOK form_init(FORM *form);      /* form to query */
-
-int set_form_term(FORM *form,    /* form to alter */
-                  HOOK hook);    /* termination hook */
-
-HOOK form_term(FORM *form);      /* form to query */
-
-int set_field_init(FORM *form,   /* form to alter */
-                  HOOK hook);    /* initialization hook */
-
-HOOK field_init(FORM *form);     /* form to query */
-
-int set_field_term(FORM *form,   /* form to alter */
-                  HOOK hook);    /* termination hook */
-
-HOOK field_term(FORM *form);     /* form to query */
-
- -These functions allow you to either set or query four different hooks. -In each of the set functions, the second argument should be the -address of a hook function. These functions differ only in the timing -of the hook call. - -
-
form_init -
This hook is called when the form is posted; also, just after -each page change operation. -
field_init -
This hook is called when the form is posted; also, just after -each field change -
field_term -
This hook is called just after field validation; that is, just before -the field is altered. It is also called when the form is unposted. -
form_term -
This hook is called when the form is unposted; also, just before -each page change operation. -
- -Calls to these hooks may be triggered -
    -
  1. When user editing requests are processed by the forms driver -
  2. When the current page is changed by set_current_field() call -
  3. When the current field is changed by a set_form_page() call -
- -See Field Change Commands for discussion of the latter -two cases.

- -You can set a default hook for all fields by passing one of the set functions -a NULL first argument.

- -You can disable any of these hooks by (re)setting them to NULL, the default -value. - -

Field Change Commands

- -Normally, navigation through the form will be driven by the user's -input requests. But sometimes it is useful to be able to move the -focus for editing and viewing under control of your application, or -ask which field it currently is in. The following functions help you -accomplish this: - -
-int set_current_field(FORM *form,         /* form to alter */
-                      FIELD *field);      /* field to shift to */
-
-FIELD *current_field(FORM *form);         /* form to query */
-
-int field_index(FORM *form,               /* form to query */
-                FIELD *field);            /* field to get index of */
-
- -The function field_index() returns the index of the given field -in the given form's field array (the array passed to new_form() or -set_form_fields()).

- -The initial current field of a form is the first active field on the -first page. The function set_form_fields() resets this.

- -It is also possible to move around by pages. - -

-int set_form_page(FORM *form,             /* form to alter */
-                  int page);              /* page to go to (0-origin) */
-
-int form_page(FORM *form);                /* return form's current page */
-
- -The initial page of a newly-created form is 0. The function -set_form_fields() resets this. - -

Form Options

- -Like fields, forms may have control option bits. They can be changed -or queried with these functions: - -
-int set_form_opts(FORM *form,             /* form to alter */
-                  int attr);              /* attribute to set */
-
-int form_opts_on(FORM *form,              /* form to alter */
-                 int attr);               /* attributes to turn on */
-
-int form_opts_off(FORM *form,             /* form to alter */
-                  int attr);              /* attributes to turn off */
-
-int form_opts(FORM *form);                /* form to query */
-
- -By default, all options are on. Here are the available option bits: - -
-
O_NL_OVERLOAD -
Enable overloading of REQ_NEW_LINE as described in Editing Requests. The value of this option is -ignored on dynamic fields that have not reached their size limit; -these have no last line, so the circumstances for triggering a -REQ_NEXT_FIELD never arise. -
O_BS_OVERLOAD -
Enable overloading of REQ_DEL_PREV as described in -Editing Requests. -
- -The option values are bit-masks and can be composed with logical-or in -the obvious way. - -

Custom Validation Types

- -The form library gives you the capability to define custom -validation types of your own. Further, the optional additional arguments -of set_field_type effectively allow you to parameterize validation -types. Most of the complications in the validation-type interface have to -do with the handling of the additional arguments within custom validation -functions. - -

Union Types

- -The simplest way to create a custom data type is to compose it from two -preexisting ones: - -
-FIELD *link_fieldtype(FIELDTYPE *type1,
-                      FIELDTYPE *type2);
-
- -This function creates a field type that will accept any of the values -legal for either of its argument field types (which may be either -predefined or programmer-defined). - -If a set_field_type() call later requires arguments, the new -composite type expects all arguments for the first type, than all arguments -for the second. Order functions (see Order Requests) -associated with the component types will work on the composite; what it does -is check the validation function for the first type, then for the second, to -figure what type the buffer contents should be treated as. - -

New Field Types

- -To create a field type from scratch, you need to specify one or both of the -following things: - - - -Here's how you do that: -
-typedef int	(*HOOK)();       /* pointer to function returning int */
-
-FIELDTYPE *new_fieldtype(HOOK f_validate, /* field validator */
-                         HOOK c_validate) /* character validator */
-
-
-int free_fieldtype(FIELDTYPE *ftype);     /* type to free */
-
- -At least one of the arguments of new_fieldtype() must be -non-NULL. The forms driver will automatically call the new type's -validation functions at appropriate points in processing a field of -the new type.

- -The function free_fieldtype() deallocates the argument -fieldtype, freeing all storage associated with it.

- -Normally, a field validator is called when the user attempts to -leave the field. Its first argument is a field pointer, from which it -can get to field buffer 0 and test it. If the function returns TRUE, -the operation succeeds; if it returns FALSE, the edit cursor stays in -the field.

- -A character validator gets the character passed in as a first argument. -It too should return TRUE if the character is valid, FALSE otherwise. - -

Validation Function Arguments

- -Your field- and character- validation functions will be passed a -second argument as well. This second argument is the address of a -structure (which we'll call a pile) built from any of the -field-type-specific arguments passed to set_field_type(). If -no such arguments are defined for the field type, this pile pointer -argument will be NULL.

- -In order to arrange for such arguments to be passed to your validation -functions, you must associate a small set of storage-management functions -with the type. The forms driver will use these to synthesize a pile -from the trailing arguments of each set_field_type() argument, and -a pointer to the pile will be passed to the validation functions.

- -Here is how you make the association: - -

-typedef char	*(*PTRHOOK)();    /* pointer to function returning (char *) */
-typedef void	(*VOIDHOOK)();    /* pointer to function returning void */
-
-int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */
-                      PTRHOOK make_str,   /* make structure from args */
-                      PTRHOOK copy_str,   /* make copy of structure */
-                      VOIDHOOK free_str); /* free structure storage */
-
- -Here is how the storage-management hooks are used: - -
-
make_str -
This function is called by set_field_type(). It gets one -argument, a va_list of the type-specific arguments passed to -set_field_type(). It is expected to return a pile pointer to a data -structure that encapsulates those arguments. -
copy_str -
This function is called by form library functions that allocate new -field instances. It is expected to take a pile pointer, copy the pile -to allocated storage, and return the address of the pile copy. -
free_str -
This function is called by field- and type-deallocation routines in the -library. It takes a pile pointer argument, and is expected to free the -storage of that pile. -
- -The make_str and copy_str functions may return NULL to -signal allocation failure. The library routines will that call them will -return error indication when this happens. Thus, your validation functions -should never see a NULL file pointer and need not check specially for it. - -

Order Functions For Custom Types

- -Some custom field types are simply ordered in the same well-defined way -that TYPE_ENUM is. For such types, it is possible to define -successor and predecessor functions to support the REQ_NEXT_CHOICE -and REQ_PREV_CHOICE requests. Here's how: - -
-typedef int	(*INTHOOK)();     /* pointer to function returning int */
-
-int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */
-                      INTHOOK succ,       /* get successor value */
-                      INTHOOK pred);      /* get predecessor value */
-
- -The successor and predecessor arguments will each be passed two arguments; -a field pointer, and a pile pointer (as for the validation functions). They -are expected to use the function field_buffer() to read the -current value, and set_field_buffer() on buffer 0 to set the next -or previous value. Either hook may return TRUE to indicate success (a -legal next or previous value was set) or FALSE to indicate failure. - -

Avoiding Problems

- -The interface for defining custom types is complicated and tricky. -Rather than attempting to create a custom type entirely from scratch, -you should start by studying the library source code for whichever of -the pre-defined types seems to be closest to what you want.

- -Use that code as a model, and evolve it towards what you really want. -You will avoid many problems and annoyances that way. The code -in the ncurses library has been specifically exempted from -the package copyright to support this.

- -If your custom type defines order functions, have do something intuitive -with a blank field. A useful convention is to make the successor of a -blank field the types minimum value, and its predecessor the maximum. - - -- cgit v1.2.3