//===-- Debug.h -------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Debug_h_ #define liblldb_Debug_h_ #include "lldb/lldb-private.h" #include "lldb/Core/Error.h" #include "lldb/Core/StreamString.h" #include "lldb/Host/Mutex.h" #include namespace lldb_private { //------------------------------------------------------------------ // Tells a thread what it needs to do when the process is resumed. //------------------------------------------------------------------ struct ResumeAction { lldb::tid_t tid; // The thread ID that this action applies to, LLDB_INVALID_THREAD_ID for the default thread action lldb::StateType state; // Valid values are eStateStopped/eStateSuspended, eStateRunning, and eStateStepping. int signal; // When resuming this thread, resume it with this signal if this value is > 0 }; //------------------------------------------------------------------ // A class that contains instructions for all threads for // NativeProcessProtocol::Resume(). Each thread can either run, stay // suspended, or step when the process is resumed. We optionally // have the ability to also send a signal to the thread when the // action is run or step. //------------------------------------------------------------------ class ResumeActionList { public: ResumeActionList () : m_actions (), m_signal_handled () { } ResumeActionList (lldb::StateType default_action, int signal) : m_actions(), m_signal_handled () { SetDefaultThreadActionIfNeeded (default_action, signal); } ResumeActionList (const ResumeAction *actions, size_t num_actions) : m_actions (), m_signal_handled () { if (actions && num_actions) { m_actions.assign (actions, actions + num_actions); m_signal_handled.assign (num_actions, false); } } ~ResumeActionList() { } bool IsEmpty() const { return m_actions.empty(); } void Append (const ResumeAction &action) { m_actions.push_back (action); m_signal_handled.push_back (false); } void AppendAction (lldb::tid_t tid, lldb::StateType state, int signal = 0) { ResumeAction action = { tid, state, signal }; Append (action); } void AppendResumeAll () { AppendAction (LLDB_INVALID_THREAD_ID, lldb::eStateRunning); } void AppendSuspendAll () { AppendAction (LLDB_INVALID_THREAD_ID, lldb::eStateStopped); } void AppendStepAll () { AppendAction (LLDB_INVALID_THREAD_ID, lldb::eStateStepping); } const ResumeAction * GetActionForThread (lldb::tid_t tid, bool default_ok) const { const size_t num_actions = m_actions.size(); for (size_t i=0; i m_actions; mutable std::vector m_signal_handled; }; struct ThreadStopInfo { lldb::StopReason reason; union { // eStopTypeSignal struct { uint32_t signo; } signal; // eStopTypeException struct { uint64_t type; uint32_t data_count; lldb::addr_t data[2]; } exception; } details; }; //------------------------------------------------------------------ // NativeThreadProtocol //------------------------------------------------------------------ class NativeThreadProtocol { public: NativeThreadProtocol (NativeProcessProtocol *process, lldb::tid_t tid) : m_process (process), m_tid (tid) { } virtual ~NativeThreadProtocol() { } virtual const char *GetName() = 0; virtual lldb::StateType GetState () = 0; virtual Error ReadRegister (uint32_t reg, RegisterValue ®_value) = 0; virtual Error WriteRegister (uint32_t reg, const RegisterValue ®_value) = 0; virtual Error SaveAllRegisters (lldb::DataBufferSP &data_sp) = 0; virtual Error RestoreAllRegisters (lldb::DataBufferSP &data_sp) = 0; virtual bool GetStopReason (ThreadStopInfo &stop_info) = 0; lldb::tid_t GetID() const { return m_tid; } protected: NativeProcessProtocol *m_process; lldb::tid_t m_tid; }; //------------------------------------------------------------------ // NativeProcessProtocol //------------------------------------------------------------------ class NativeProcessProtocol { public: static NativeProcessProtocol * CreateInstance (lldb::pid_t pid); // lldb_private::Host calls should be used to launch a process for debugging, and // then the process should be attached to. When attaching to a process // lldb_private::Host calls should be used to locate the process to attach to, // and then this function should be called. NativeProcessProtocol (lldb::pid_t pid) : m_pid (pid), m_threads(), m_threads_mutex (Mutex::eMutexTypeRecursive), m_state (lldb::eStateInvalid), m_exit_status(0), m_exit_description() { } public: virtual ~NativeProcessProtocol () { } virtual Error Resume (const ResumeActionList &resume_actions) = 0; virtual Error Halt () = 0; virtual Error Detach () = 0; virtual Error Signal (int signo) = 0; virtual Error Kill () = 0; virtual Error ReadMemory (lldb::addr_t addr, void *buf, lldb::addr_t size, lldb::addr_t &bytes_read) = 0; virtual Error WriteMemory (lldb::addr_t addr, const void *buf, lldb::addr_t size, lldb::addr_t &bytes_written) = 0; virtual Error AllocateMemory (lldb::addr_t size, uint32_t permissions, lldb::addr_t &addr) = 0; virtual Error DeallocateMemory (lldb::addr_t addr) = 0; virtual lldb::addr_t GetSharedLibraryInfoAddress () = 0; virtual bool IsAlive () = 0; virtual size_t UpdateThreads () = 0; virtual bool GetArchitecture (ArchSpec &arch) = 0; //---------------------------------------------------------------------- // Breakpoint functions //---------------------------------------------------------------------- virtual Error SetBreakpoint (lldb::addr_t addr, size_t size, bool hardware) = 0; virtual Error RemoveBreakpoint (lldb::addr_t addr, size_t size) = 0; //---------------------------------------------------------------------- // Watchpoint functions //---------------------------------------------------------------------- virtual uint32_t GetMaxWatchpoints () = 0; virtual Error SetWatchpoint (lldb::addr_t addr, size_t size, uint32_t watch_flags, bool hardware) = 0; virtual Error RemoveWatchpoint (lldb::addr_t addr) = 0; //---------------------------------------------------------------------- // Accessors //---------------------------------------------------------------------- lldb::pid_t GetID() const { return m_pid; } lldb::StateType GetState () const { return m_state; } bool IsRunning () const { return m_state == lldb::eStateRunning || IsStepping(); } bool IsStepping () const { return m_state == lldb::eStateStepping; } bool CanResume () const { return m_state == lldb::eStateStopped; } void SetState (lldb::StateType state) { m_state = state; } //---------------------------------------------------------------------- // Exit Status //---------------------------------------------------------------------- virtual bool GetExitStatus (int *status) { if (m_state == lldb::eStateExited) { *status = m_exit_status; return true; } *status = 0; return false; } virtual bool SetExitStatus (int status, const char *exit_description) { // Exit status already set if (m_state == lldb::eStateExited) return false; m_state = lldb::eStateExited; m_exit_status = status; if (exit_description && exit_description[0]) m_exit_description = exit_description; else m_exit_description.clear(); return true; } //---------------------------------------------------------------------- // Access to threads //---------------------------------------------------------------------- lldb::NativeThreadProtocolSP GetThreadAtIndex (uint32_t idx) { Mutex::Locker locker(m_threads_mutex); if (idx < m_threads.size()) return m_threads[idx]; return lldb::NativeThreadProtocolSP(); } lldb::NativeThreadProtocolSP GetThreadByID (lldb::tid_t tid) { Mutex::Locker locker(m_threads_mutex); for (auto thread_sp : m_threads) { if (thread_sp->GetID() == tid) return thread_sp; } return lldb::NativeThreadProtocolSP(); } protected: lldb::pid_t m_pid; std::vector m_threads; mutable Mutex m_threads_mutex; lldb::StateType m_state; int m_exit_status; std::string m_exit_description; }; } #endif // #ifndef liblldb_Debug_h_