//===-- Symbol.h ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Symbol_h_ #define liblldb_Symbol_h_ #include "lldb/lldb-private.h" #include "lldb/Core/AddressRange.h" #include "lldb/Core/Mangled.h" #include "lldb/Core/UserID.h" #include "lldb/Symbol/SymbolContextScope.h" namespace lldb_private { class Symbol : public SymbolContextScope { public: // ObjectFile readers can classify their symbol table entries and searches can be made // on specific types where the symbol values will have drastically different meanings // and sorting requirements. Symbol(); Symbol (uint32_t symID, const char *name, bool name_is_mangled, lldb::SymbolType type, bool external, bool is_debug, bool is_trampoline, bool is_artificial, const lldb::SectionSP §ion_sp, lldb::addr_t value, lldb::addr_t size, bool size_is_valid, bool contains_linker_annotations, uint32_t flags); Symbol (uint32_t symID, const Mangled &mangled, lldb::SymbolType type, bool external, bool is_debug, bool is_trampoline, bool is_artificial, const AddressRange &range, bool size_is_valid, bool contains_linker_annotations, uint32_t flags); Symbol (const Symbol& rhs); const Symbol& operator= (const Symbol& rhs); void Clear(); bool Compare (const ConstString& name, lldb::SymbolType type) const; void Dump (Stream *s, Target *target, uint32_t index) const; bool ValueIsAddress() const; //------------------------------------------------------------------ // The GetAddressRef() accessor functions should only be called if // you previously call ValueIsAddress() otherwise you might get an // reference to an Address object that contains an constant integer // value in m_addr_range.m_base_addr.m_offset which could be // incorrectly used to represent an absolute address since it has // no section. //------------------------------------------------------------------ Address & GetAddressRef() { return m_addr_range.GetBaseAddress(); } const Address & GetAddressRef() const { return m_addr_range.GetBaseAddress(); } //------------------------------------------------------------------ // Makes sure the symbol's value is an address and returns the file // address. Returns LLDB_INVALID_ADDRESS if the symbol's value isn't // an address. //------------------------------------------------------------------ lldb::addr_t GetFileAddress () const; //------------------------------------------------------------------ // Makes sure the symbol's value is an address and gets the load // address using \a target if it is. Returns LLDB_INVALID_ADDRESS // if the symbol's value isn't an address or if the section isn't // loaded in \a target. //------------------------------------------------------------------ lldb::addr_t GetLoadAddress (Target *target) const; //------------------------------------------------------------------ // Access the address value. Do NOT hand out the AddressRange as an // object as the byte size of the address range may not be filled in // and it should be accessed via GetByteSize(). //------------------------------------------------------------------ Address GetAddress() const { // Make sure the our value is an address before we hand a copy out. // We use the Address inside m_addr_range to contain the value for // symbols that are not address based symbols so we are using it // for more than just addresses. For example undefined symbols on // MacOSX have a nlist.n_value of 0 (zero) and this will get placed // into m_addr_range.m_base_addr.m_offset and it will have no section. // So in the GetAddress() accessor, we need to hand out an invalid // address if the symbol's value isn't an address. if (ValueIsAddress()) return m_addr_range.GetBaseAddress(); else return Address(); } // When a symbol's value isn't an address, we need to access the raw // value. This function will ensure this symbol's value isn't an address // and return the integer value if this checks out, otherwise it will // return "fail_value" if the symbol is an address value. uint64_t GetIntegerValue (uint64_t fail_value = 0) const { if (ValueIsAddress()) { // This symbol's value is an address. Use Symbol::GetAddress() to get the address. return fail_value; } else { // The value is stored in the base address' offset return m_addr_range.GetBaseAddress().GetOffset(); } } lldb::addr_t ResolveCallableAddress(Target &target) const; ConstString GetName () const; ConstString GetNameNoArguments () const; ConstString GetDisplayName () const; uint32_t GetID() const { return m_uid; } lldb::LanguageType GetLanguage() const { // TODO: See if there is a way to determine the language for a symbol somehow, for now just return our best guess return m_mangled.GuessLanguage(); } void SetID(uint32_t uid) { m_uid = uid; } Mangled& GetMangled () { return m_mangled; } const Mangled& GetMangled () const { return m_mangled; } ConstString GetReExportedSymbolName() const; FileSpec GetReExportedSymbolSharedLibrary () const; void SetReExportedSymbolName(const ConstString &name); bool SetReExportedSymbolSharedLibrary (const FileSpec &fspec); Symbol * ResolveReExportedSymbol (Target &target) const; uint32_t GetSiblingIndex () const; lldb::SymbolType GetType () const { return (lldb::SymbolType)m_type; } void SetType (lldb::SymbolType type) { m_type = (lldb::SymbolType)type; } const char * GetTypeAsString () const; uint32_t GetFlags () const { return m_flags; } void SetFlags (uint32_t flags) { m_flags = flags; } void GetDescription (Stream *s, lldb::DescriptionLevel level, Target *target) const; bool IsSynthetic () const { return m_is_synthetic; } void SetIsSynthetic (bool b) { m_is_synthetic = b; } bool GetSizeIsSynthesized() const { return m_size_is_synthesized; } void SetSizeIsSynthesized(bool b) { m_size_is_synthesized = b; } bool IsDebug () const { return m_is_debug; } void SetDebug (bool b) { m_is_debug = b; } bool IsExternal () const { return m_is_external; } void SetExternal (bool b) { m_is_external = b; } bool IsTrampoline () const; bool IsIndirect () const; bool GetByteSizeIsValid () const { return m_size_is_valid; } lldb::addr_t GetByteSize () const; void SetByteSize (lldb::addr_t size) { m_size_is_valid = size > 0; m_addr_range.SetByteSize(size); } bool GetSizeIsSibling () const { return m_size_is_sibling; } void SetSizeIsSibling (bool b) { m_size_is_sibling = b; } // If m_type is "Code" or "Function" then this will return the prologue size // in bytes, else it will return zero. uint32_t GetPrologueByteSize (); bool GetDemangledNameIsSynthesized() const { return m_demangled_is_synthesized; } void SetDemangledNameIsSynthesized(bool b) { m_demangled_is_synthesized = b; } bool ContainsLinkerAnnotations() const { return m_contains_linker_annotations; } void SetContainsLinkerAnnotations(bool b) { m_contains_linker_annotations = b; } //------------------------------------------------------------------ /// @copydoc SymbolContextScope::CalculateSymbolContext(SymbolContext*) /// /// @see SymbolContextScope //------------------------------------------------------------------ virtual void CalculateSymbolContext (SymbolContext *sc); virtual lldb::ModuleSP CalculateSymbolContextModule (); virtual Symbol * CalculateSymbolContextSymbol (); //------------------------------------------------------------------ /// @copydoc SymbolContextScope::DumpSymbolContext(Stream*) /// /// @see SymbolContextScope //------------------------------------------------------------------ virtual void DumpSymbolContext (Stream *s); lldb::DisassemblerSP GetInstructions (const ExecutionContext &exe_ctx, const char *flavor, bool prefer_file_cache); bool GetDisassembly (const ExecutionContext &exe_ctx, const char *flavor, bool prefer_file_cache, Stream &strm); protected: // This is the internal guts of ResolveReExportedSymbol, it assumes reexport_name is not null, and that module_spec // is valid. We track the modules we've already seen to make sure we don't get caught in a cycle. Symbol * ResolveReExportedSymbolInModuleSpec (Target &target, ConstString &reexport_name, lldb_private::ModuleSpec &module_spec, lldb_private::ModuleList &seen_modules) const; uint32_t m_uid; // User ID (usually the original symbol table index) uint16_t m_type_data; // data specific to m_type uint16_t m_type_data_resolved:1, // True if the data in m_type_data has already been calculated m_is_synthetic:1, // non-zero if this symbol is not actually in the symbol table, but synthesized from other info in the object file. m_is_debug:1, // non-zero if this symbol is debug information in a symbol m_is_external:1, // non-zero if this symbol is globally visible m_size_is_sibling:1, // m_size contains the index of this symbol's sibling m_size_is_synthesized:1,// non-zero if this symbol's size was calculated using a delta between this symbol and the next m_size_is_valid:1, m_demangled_is_synthesized:1, // The demangled name was created should not be used for expressions or other lookups m_contains_linker_annotations:1, // The symbol name contains linker annotations, which are optional when doing name lookups m_type:7; Mangled m_mangled; // uniqued symbol name/mangled name pair AddressRange m_addr_range; // Contains the value, or the section offset address when the value is an address in a section, and the size (if any) uint32_t m_flags; // A copy of the flags from the original symbol table, the ObjectFile plug-in can interpret these }; } // namespace lldb_private #endif // liblldb_Symbol_h_