//===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// /// Implements a lazy call graph analysis and related passes for the new pass /// manager. /// /// NB: This is *not* a traditional call graph! It is a graph which models both /// the current calls and potential calls. As a consequence there are many /// edges in this call graph that do not correspond to a 'call' or 'invoke' /// instruction. /// /// The primary use cases of this graph analysis is to facilitate iterating /// across the functions of a module in ways that ensure all callees are /// visited prior to a caller (given any SCC constraints), or vice versa. As /// such is it particularly well suited to organizing CGSCC optimizations such /// as inlining, outlining, argument promotion, etc. That is its primary use /// case and motivates the design. It may not be appropriate for other /// purposes. The use graph of functions or some other conservative analysis of /// call instructions may be interesting for optimizations and subsequent /// analyses which don't work in the context of an overly specified /// potential-call-edge graph. /// /// To understand the specific rules and nature of this call graph analysis, /// see the documentation of the \c LazyCallGraph below. /// //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_LAZYCALLGRAPH_H #define LLVM_ANALYSIS_LAZYCALLGRAPH_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/PointerUnion.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/iterator.h" #include "llvm/ADT/iterator_range.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/Constants.h" #include "llvm/IR/Function.h" #include "llvm/IR/Module.h" #include "llvm/IR/PassManager.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/raw_ostream.h" #include #include namespace llvm { class PreservedAnalyses; class raw_ostream; /// A lazily constructed view of the call graph of a module. /// /// With the edges of this graph, the motivating constraint that we are /// attempting to maintain is that function-local optimization, CGSCC-local /// optimizations, and optimizations transforming a pair of functions connected /// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC /// DAG. That is, no optimizations will delete, remove, or add an edge such /// that functions already visited in a bottom-up order of the SCC DAG are no /// longer valid to have visited, or such that functions not yet visited in /// a bottom-up order of the SCC DAG are not required to have already been /// visited. /// /// Within this constraint, the desire is to minimize the merge points of the /// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points /// in the SCC DAG, the more independence there is in optimizing within it. /// There is a strong desire to enable parallelization of optimizations over /// the call graph, and both limited fanout and merge points will (artificially /// in some cases) limit the scaling of such an effort. /// /// To this end, graph represents both direct and any potential resolution to /// an indirect call edge. Another way to think about it is that it represents /// both the direct call edges and any direct call edges that might be formed /// through static optimizations. Specifically, it considers taking the address /// of a function to be an edge in the call graph because this might be /// forwarded to become a direct call by some subsequent function-local /// optimization. The result is that the graph closely follows the use-def /// edges for functions. Walking "up" the graph can be done by looking at all /// of the uses of a function. /// /// The roots of the call graph are the external functions and functions /// escaped into global variables. Those functions can be called from outside /// of the module or via unknowable means in the IR -- we may not be able to /// form even a potential call edge from a function body which may dynamically /// load the function and call it. /// /// This analysis still requires updates to remain valid after optimizations /// which could potentially change the set of potential callees. The /// constraints it operates under only make the traversal order remain valid. /// /// The entire analysis must be re-computed if full interprocedural /// optimizations run at any point. For example, globalopt completely /// invalidates the information in this analysis. /// /// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish /// it from the existing CallGraph. At some point, it is expected that this /// will be the only call graph and it will be renamed accordingly. class LazyCallGraph { public: class Node; class EdgeSequence; class SCC; class RefSCC; class edge_iterator; class call_edge_iterator; /// A class used to represent edges in the call graph. /// /// The lazy call graph models both *call* edges and *reference* edges. Call /// edges are much what you would expect, and exist when there is a 'call' or /// 'invoke' instruction of some function. Reference edges are also tracked /// along side these, and exist whenever any instruction (transitively /// through its operands) references a function. All call edges are /// inherently reference edges, and so the reference graph forms a superset /// of the formal call graph. /// /// All of these forms of edges are fundamentally represented as outgoing /// edges. The edges are stored in the source node and point at the target /// node. This allows the edge structure itself to be a very compact data /// structure: essentially a tagged pointer. class Edge { public: /// The kind of edge in the graph. enum Kind : bool { Ref = false, Call = true }; Edge(); explicit Edge(Node &N, Kind K); /// Test whether the edge is null. /// /// This happens when an edge has been deleted. We leave the edge objects /// around but clear them. explicit operator bool() const; /// Returnss the \c Kind of the edge. Kind getKind() const; /// Test whether the edge represents a direct call to a function. /// /// This requires that the edge is not null. bool isCall() const; /// Get the call graph node referenced by this edge. /// /// This requires that the edge is not null. Node &getNode() const; /// Get the function referenced by this edge. /// /// This requires that the edge is not null. Function &getFunction() const; private: friend class LazyCallGraph::EdgeSequence; friend class LazyCallGraph::RefSCC; PointerIntPair Value; void setKind(Kind K) { Value.setInt(K); } }; /// The edge sequence object. /// /// This typically exists entirely within the node but is exposed as /// a separate type because a node doesn't initially have edges. An explicit /// population step is required to produce this sequence at first and it is /// then cached in the node. It is also used to represent edges entering the /// graph from outside the module to model the graph's roots. /// /// The sequence itself both iterable and indexable. The indexes remain /// stable even as the sequence mutates (including removal). class EdgeSequence { friend class LazyCallGraph; friend class LazyCallGraph::Node; friend class LazyCallGraph::RefSCC; typedef SmallVector VectorT; typedef SmallVectorImpl VectorImplT; public: /// An iterator used for the edges to both entry nodes and child nodes. class iterator : public iterator_adaptor_base { friend class LazyCallGraph; friend class LazyCallGraph::Node; VectorImplT::iterator E; // Build the iterator for a specific position in the edge list. iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E) : iterator_adaptor_base(BaseI), E(E) { while (I != E && !*I) ++I; } public: iterator() {} using iterator_adaptor_base::operator++; iterator &operator++() { do { ++I; } while (I != E && !*I); return *this; } }; /// An iterator over specifically call edges. /// /// This has the same iteration properties as the \c iterator, but /// restricts itself to edges which represent actual calls. class call_iterator : public iterator_adaptor_base { friend class LazyCallGraph; friend class LazyCallGraph::Node; VectorImplT::iterator E; /// Advance the iterator to the next valid, call edge. void advanceToNextEdge() { while (I != E && (!*I || !I->isCall())) ++I; } // Build the iterator for a specific position in the edge list. call_iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E) : iterator_adaptor_base(BaseI), E(E) { advanceToNextEdge(); } public: call_iterator() {} using iterator_adaptor_base::operator++; call_iterator &operator++() { ++I; advanceToNextEdge(); return *this; } }; iterator begin() { return iterator(Edges.begin(), Edges.end()); } iterator end() { return iterator(Edges.end(), Edges.end()); } Edge &operator[](int i) { return Edges[i]; } Edge &operator[](Node &N) { assert(EdgeIndexMap.find(&N) != EdgeIndexMap.end() && "No such edge!"); return Edges[EdgeIndexMap.find(&N)->second]; } Edge *lookup(Node &N) { auto EI = EdgeIndexMap.find(&N); return EI != EdgeIndexMap.end() ? &Edges[EI->second] : nullptr; } call_iterator call_begin() { return call_iterator(Edges.begin(), Edges.end()); } call_iterator call_end() { return call_iterator(Edges.end(), Edges.end()); } iterator_range calls() { return make_range(call_begin(), call_end()); } bool empty() { for (auto &E : Edges) if (E) return false; return true; } private: VectorT Edges; DenseMap EdgeIndexMap; EdgeSequence() = default; /// Internal helper to insert an edge to a node. void insertEdgeInternal(Node &ChildN, Edge::Kind EK); /// Internal helper to change an edge kind. void setEdgeKind(Node &ChildN, Edge::Kind EK); /// Internal helper to remove the edge to the given function. bool removeEdgeInternal(Node &ChildN); /// Internal helper to replace an edge key with a new one. /// /// This should be used when the function for a particular node in the /// graph gets replaced and we are updating all of the edges to that node /// to use the new function as the key. void replaceEdgeKey(Function &OldTarget, Function &NewTarget); }; /// A node in the call graph. /// /// This represents a single node. It's primary roles are to cache the list of /// callees, de-duplicate and provide fast testing of whether a function is /// a callee, and facilitate iteration of child nodes in the graph. /// /// The node works much like an optional in order to lazily populate the /// edges of each node. Until populated, there are no edges. Once populated, /// you can access the edges by dereferencing the node or using the `->` /// operator as if the node was an `Optional`. class Node { friend class LazyCallGraph; friend class LazyCallGraph::RefSCC; public: LazyCallGraph &getGraph() const { return *G; } Function &getFunction() const { return *F; } StringRef getName() const { return F->getName(); } /// Equality is defined as address equality. bool operator==(const Node &N) const { return this == &N; } bool operator!=(const Node &N) const { return !operator==(N); } /// Tests whether the node has been populated with edges. operator bool() const { return Edges.hasValue(); } // We allow accessing the edges by dereferencing or using the arrow // operator, essentially wrapping the internal optional. EdgeSequence &operator*() const { // Rip const off because the node itself isn't changing here. return const_cast(*Edges); } EdgeSequence *operator->() const { return &**this; } /// Populate the edges of this node if necessary. /// /// The first time this is called it will populate the edges for this node /// in the graph. It does this by scanning the underlying function, so once /// this is done, any changes to that function must be explicitly reflected /// in updates to the graph. /// /// \returns the populated \c EdgeSequence to simplify walking it. /// /// This will not update or re-scan anything if called repeatedly. Instead, /// the edge sequence is cached and returned immediately on subsequent /// calls. EdgeSequence &populate() { if (Edges) return *Edges; return populateSlow(); } private: LazyCallGraph *G; Function *F; // We provide for the DFS numbering and Tarjan walk lowlink numbers to be // stored directly within the node. These are both '-1' when nodes are part // of an SCC (or RefSCC), or '0' when not yet reached in a DFS walk. int DFSNumber; int LowLink; Optional Edges; /// Basic constructor implements the scanning of F into Edges and /// EdgeIndexMap. Node(LazyCallGraph &G, Function &F) : G(&G), F(&F), DFSNumber(0), LowLink(0) {} /// Implementation of the scan when populating. EdgeSequence &populateSlow(); /// Internal helper to directly replace the function with a new one. /// /// This is used to facilitate tranfsormations which need to replace the /// formal Function object but directly move the body and users from one to /// the other. void replaceFunction(Function &NewF); void clear() { Edges.reset(); } /// Print the name of this node's function. friend raw_ostream &operator<<(raw_ostream &OS, const Node &N) { return OS << N.F->getName(); } /// Dump the name of this node's function to stderr. void dump() const; }; /// An SCC of the call graph. /// /// This represents a Strongly Connected Component of the direct call graph /// -- ignoring indirect calls and function references. It stores this as /// a collection of call graph nodes. While the order of nodes in the SCC is /// stable, it is not any particular order. /// /// The SCCs are nested within a \c RefSCC, see below for details about that /// outer structure. SCCs do not support mutation of the call graph, that /// must be done through the containing \c RefSCC in order to fully reason /// about the ordering and connections of the graph. class SCC { friend class LazyCallGraph; friend class LazyCallGraph::Node; RefSCC *OuterRefSCC; SmallVector Nodes; template SCC(RefSCC &OuterRefSCC, NodeRangeT &&Nodes) : OuterRefSCC(&OuterRefSCC), Nodes(std::forward(Nodes)) {} void clear() { OuterRefSCC = nullptr; Nodes.clear(); } /// Print a short descrtiption useful for debugging or logging. /// /// We print the function names in the SCC wrapped in '()'s and skipping /// the middle functions if there are a large number. // // Note: this is defined inline to dodge issues with GCC's interpretation // of enclosing namespaces for friend function declarations. friend raw_ostream &operator<<(raw_ostream &OS, const SCC &C) { OS << '('; int i = 0; for (LazyCallGraph::Node &N : C) { if (i > 0) OS << ", "; // Elide the inner elements if there are too many. if (i > 8) { OS << "..., " << *C.Nodes.back(); break; } OS << N; ++i; } OS << ')'; return OS; } /// Dump a short description of this SCC to stderr. void dump() const; #ifndef NDEBUG /// Verify invariants about the SCC. /// /// This will attempt to validate all of the basic invariants within an /// SCC, but not that it is a strongly connected componet per-se. Primarily /// useful while building and updating the graph to check that basic /// properties are in place rather than having inexplicable crashes later. void verify(); #endif public: typedef pointee_iterator::const_iterator> iterator; iterator begin() const { return Nodes.begin(); } iterator end() const { return Nodes.end(); } int size() const { return Nodes.size(); } RefSCC &getOuterRefSCC() const { return *OuterRefSCC; } /// Test if this SCC is a parent of \a C. /// /// Note that this is linear in the number of edges departing the current /// SCC. bool isParentOf(const SCC &C) const; /// Test if this SCC is an ancestor of \a C. /// /// Note that in the worst case this is linear in the number of edges /// departing the current SCC and every SCC in the entire graph reachable /// from this SCC. Thus this very well may walk every edge in the entire /// call graph! Do not call this in a tight loop! bool isAncestorOf(const SCC &C) const; /// Test if this SCC is a child of \a C. /// /// See the comments for \c isParentOf for detailed notes about the /// complexity of this routine. bool isChildOf(const SCC &C) const { return C.isParentOf(*this); } /// Test if this SCC is a descendant of \a C. /// /// See the comments for \c isParentOf for detailed notes about the /// complexity of this routine. bool isDescendantOf(const SCC &C) const { return C.isAncestorOf(*this); } /// Provide a short name by printing this SCC to a std::string. /// /// This copes with the fact that we don't have a name per-se for an SCC /// while still making the use of this in debugging and logging useful. std::string getName() const { std::string Name; raw_string_ostream OS(Name); OS << *this; OS.flush(); return Name; } }; /// A RefSCC of the call graph. /// /// This models a Strongly Connected Component of function reference edges in /// the call graph. As opposed to actual SCCs, these can be used to scope /// subgraphs of the module which are independent from other subgraphs of the /// module because they do not reference it in any way. This is also the unit /// where we do mutation of the graph in order to restrict mutations to those /// which don't violate this independence. /// /// A RefSCC contains a DAG of actual SCCs. All the nodes within the RefSCC /// are necessarily within some actual SCC that nests within it. Since /// a direct call *is* a reference, there will always be at least one RefSCC /// around any SCC. class RefSCC { friend class LazyCallGraph; friend class LazyCallGraph::Node; LazyCallGraph *G; SmallPtrSet Parents; /// A postorder list of the inner SCCs. SmallVector SCCs; /// A map from SCC to index in the postorder list. SmallDenseMap SCCIndices; /// Fast-path constructor. RefSCCs should instead be constructed by calling /// formRefSCCFast on the graph itself. RefSCC(LazyCallGraph &G); void clear() { Parents.clear(); SCCs.clear(); SCCIndices.clear(); } /// Print a short description useful for debugging or logging. /// /// We print the SCCs wrapped in '[]'s and skipping the middle SCCs if /// there are a large number. // // Note: this is defined inline to dodge issues with GCC's interpretation // of enclosing namespaces for friend function declarations. friend raw_ostream &operator<<(raw_ostream &OS, const RefSCC &RC) { OS << '['; int i = 0; for (LazyCallGraph::SCC &C : RC) { if (i > 0) OS << ", "; // Elide the inner elements if there are too many. if (i > 4) { OS << "..., " << *RC.SCCs.back(); break; } OS << C; ++i; } OS << ']'; return OS; } /// Dump a short description of this RefSCC to stderr. void dump() const; #ifndef NDEBUG /// Verify invariants about the RefSCC and all its SCCs. /// /// This will attempt to validate all of the invariants *within* the /// RefSCC, but not that it is a strongly connected component of the larger /// graph. This makes it useful even when partially through an update. /// /// Invariants checked: /// - SCCs and their indices match. /// - The SCCs list is in fact in post-order. void verify(); #endif /// Handle any necessary parent set updates after inserting a trivial ref /// or call edge. void handleTrivialEdgeInsertion(Node &SourceN, Node &TargetN); public: typedef pointee_iterator::const_iterator> iterator; typedef iterator_range range; typedef pointee_iterator::const_iterator> parent_iterator; iterator begin() const { return SCCs.begin(); } iterator end() const { return SCCs.end(); } ssize_t size() const { return SCCs.size(); } SCC &operator[](int Idx) { return *SCCs[Idx]; } iterator find(SCC &C) const { return SCCs.begin() + SCCIndices.find(&C)->second; } parent_iterator parent_begin() const { return Parents.begin(); } parent_iterator parent_end() const { return Parents.end(); } iterator_range parents() const { return make_range(parent_begin(), parent_end()); } /// Test if this RefSCC is a parent of \a C. bool isParentOf(const RefSCC &C) const { return C.isChildOf(*this); } /// Test if this RefSCC is an ancestor of \a C. bool isAncestorOf(const RefSCC &C) const { return C.isDescendantOf(*this); } /// Test if this RefSCC is a child of \a C. bool isChildOf(const RefSCC &C) const { return Parents.count(const_cast(&C)); } /// Test if this RefSCC is a descendant of \a C. bool isDescendantOf(const RefSCC &C) const; /// Provide a short name by printing this RefSCC to a std::string. /// /// This copes with the fact that we don't have a name per-se for an RefSCC /// while still making the use of this in debugging and logging useful. std::string getName() const { std::string Name; raw_string_ostream OS(Name); OS << *this; OS.flush(); return Name; } ///@{ /// \name Mutation API /// /// These methods provide the core API for updating the call graph in the /// presence of (potentially still in-flight) DFS-found RefSCCs and SCCs. /// /// Note that these methods sometimes have complex runtimes, so be careful /// how you call them. /// Make an existing internal ref edge into a call edge. /// /// This may form a larger cycle and thus collapse SCCs into TargetN's SCC. /// If that happens, the deleted SCC pointers are returned. These SCCs are /// not in a valid state any longer but the pointers will remain valid /// until destruction of the parent graph instance for the purpose of /// clearing cached information. /// /// After this operation, both SourceN's SCC and TargetN's SCC may move /// position within this RefSCC's postorder list. Any SCCs merged are /// merged into the TargetN's SCC in order to preserve reachability analyses /// which took place on that SCC. SmallVector switchInternalEdgeToCall(Node &SourceN, Node &TargetN); /// Make an existing internal call edge between separate SCCs into a ref /// edge. /// /// If SourceN and TargetN in separate SCCs within this RefSCC, changing /// the call edge between them to a ref edge is a trivial operation that /// does not require any structural changes to the call graph. void switchTrivialInternalEdgeToRef(Node &SourceN, Node &TargetN); /// Make an existing internal call edge within a single SCC into a ref /// edge. /// /// Since SourceN and TargetN are part of a single SCC, this SCC may be /// split up due to breaking a cycle in the call edges that formed it. If /// that happens, then this routine will insert new SCCs into the postorder /// list *before* the SCC of TargetN (previously the SCC of both). This /// preserves postorder as the TargetN can reach all of the other nodes by /// definition of previously being in a single SCC formed by the cycle from /// SourceN to TargetN. /// /// The newly added SCCs are added *immediately* and contiguously /// prior to the TargetN SCC and return the range covering the new SCCs in /// the RefSCC's postorder sequence. You can directly iterate the returned /// range to observe all of the new SCCs in postorder. /// /// Note that if SourceN and TargetN are in separate SCCs, the simpler /// routine `switchTrivialInternalEdgeToRef` should be used instead. iterator_range switchInternalEdgeToRef(Node &SourceN, Node &TargetN); /// Make an existing outgoing ref edge into a call edge. /// /// Note that this is trivial as there are no cyclic impacts and there /// remains a reference edge. void switchOutgoingEdgeToCall(Node &SourceN, Node &TargetN); /// Make an existing outgoing call edge into a ref edge. /// /// This is trivial as there are no cyclic impacts and there remains /// a reference edge. void switchOutgoingEdgeToRef(Node &SourceN, Node &TargetN); /// Insert a ref edge from one node in this RefSCC to another in this /// RefSCC. /// /// This is always a trivial operation as it doesn't change any part of the /// graph structure besides connecting the two nodes. /// /// Note that we don't support directly inserting internal *call* edges /// because that could change the graph structure and requires returning /// information about what became invalid. As a consequence, the pattern /// should be to first insert the necessary ref edge, and then to switch it /// to a call edge if needed and handle any invalidation that results. See /// the \c switchInternalEdgeToCall routine for details. void insertInternalRefEdge(Node &SourceN, Node &TargetN); /// Insert an edge whose parent is in this RefSCC and child is in some /// child RefSCC. /// /// There must be an existing path from the \p SourceN to the \p TargetN. /// This operation is inexpensive and does not change the set of SCCs and /// RefSCCs in the graph. void insertOutgoingEdge(Node &SourceN, Node &TargetN, Edge::Kind EK); /// Insert an edge whose source is in a descendant RefSCC and target is in /// this RefSCC. /// /// There must be an existing path from the target to the source in this /// case. /// /// NB! This is has the potential to be a very expensive function. It /// inherently forms a cycle in the prior RefSCC DAG and we have to merge /// RefSCCs to resolve that cycle. But finding all of the RefSCCs which /// participate in the cycle can in the worst case require traversing every /// RefSCC in the graph. Every attempt is made to avoid that, but passes /// must still exercise caution calling this routine repeatedly. /// /// Also note that this can only insert ref edges. In order to insert /// a call edge, first insert a ref edge and then switch it to a call edge. /// These are intentionally kept as separate interfaces because each step /// of the operation invalidates a different set of data structures. /// /// This returns all the RefSCCs which were merged into the this RefSCC /// (the target's). This allows callers to invalidate any cached /// information. /// /// FIXME: We could possibly optimize this quite a bit for cases where the /// caller and callee are very nearby in the graph. See comments in the /// implementation for details, but that use case might impact users. SmallVector insertIncomingRefEdge(Node &SourceN, Node &TargetN); /// Remove an edge whose source is in this RefSCC and target is *not*. /// /// This removes an inter-RefSCC edge. All inter-RefSCC edges originating /// from this SCC have been fully explored by any in-flight DFS graph /// formation, so this is always safe to call once you have the source /// RefSCC. /// /// This operation does not change the cyclic structure of the graph and so /// is very inexpensive. It may change the connectivity graph of the SCCs /// though, so be careful calling this while iterating over them. void removeOutgoingEdge(Node &SourceN, Node &TargetN); /// Remove a ref edge which is entirely within this RefSCC. /// /// Both the \a SourceN and the \a TargetN must be within this RefSCC. /// Removing such an edge may break cycles that form this RefSCC and thus /// this operation may change the RefSCC graph significantly. In /// particular, this operation will re-form new RefSCCs based on the /// remaining connectivity of the graph. The following invariants are /// guaranteed to hold after calling this method: /// /// 1) This RefSCC is still a RefSCC in the graph. /// 2) This RefSCC will be the parent of any new RefSCCs. Thus, this RefSCC /// is preserved as the root of any new RefSCC DAG formed. /// 3) No RefSCC other than this RefSCC has its member set changed (this is /// inherent in the definition of removing such an edge). /// 4) All of the parent links of the RefSCC graph will be updated to /// reflect the new RefSCC structure. /// 5) All RefSCCs formed out of this RefSCC, excluding this RefSCC, will /// be returned in post-order. /// 6) The order of the RefSCCs in the vector will be a valid postorder /// traversal of the new RefSCCs. /// /// These invariants are very important to ensure that we can build /// optimization pipelines on top of the CGSCC pass manager which /// intelligently update the RefSCC graph without invalidating other parts /// of the RefSCC graph. /// /// Note that we provide no routine to remove a *call* edge. Instead, you /// must first switch it to a ref edge using \c switchInternalEdgeToRef. /// This split API is intentional as each of these two steps can invalidate /// a different aspect of the graph structure and needs to have the /// invalidation handled independently. /// /// The runtime complexity of this method is, in the worst case, O(V+E) /// where V is the number of nodes in this RefSCC and E is the number of /// edges leaving the nodes in this RefSCC. Note that E includes both edges /// within this RefSCC and edges from this RefSCC to child RefSCCs. Some /// effort has been made to minimize the overhead of common cases such as /// self-edges and edge removals which result in a spanning tree with no /// more cycles. There are also detailed comments within the implementation /// on techniques which could substantially improve this routine's /// efficiency. SmallVector removeInternalRefEdge(Node &SourceN, Node &TargetN); /// A convenience wrapper around the above to handle trivial cases of /// inserting a new call edge. /// /// This is trivial whenever the target is in the same SCC as the source or /// the edge is an outgoing edge to some descendant SCC. In these cases /// there is no change to the cyclic structure of SCCs or RefSCCs. /// /// To further make calling this convenient, it also handles inserting /// already existing edges. void insertTrivialCallEdge(Node &SourceN, Node &TargetN); /// A convenience wrapper around the above to handle trivial cases of /// inserting a new ref edge. /// /// This is trivial whenever the target is in the same RefSCC as the source /// or the edge is an outgoing edge to some descendant RefSCC. In these /// cases there is no change to the cyclic structure of the RefSCCs. /// /// To further make calling this convenient, it also handles inserting /// already existing edges. void insertTrivialRefEdge(Node &SourceN, Node &TargetN); /// Directly replace a node's function with a new function. /// /// This should be used when moving the body and users of a function to /// a new formal function object but not otherwise changing the call graph /// structure in any way. /// /// It requires that the old function in the provided node have zero uses /// and the new function must have calls and references to it establishing /// an equivalent graph. void replaceNodeFunction(Node &N, Function &NewF); ///@} }; /// A post-order depth-first RefSCC iterator over the call graph. /// /// This iterator walks the cached post-order sequence of RefSCCs. However, /// it trades stability for flexibility. It is restricted to a forward /// iterator but will survive mutations which insert new RefSCCs and continue /// to point to the same RefSCC even if it moves in the post-order sequence. class postorder_ref_scc_iterator : public iterator_facade_base { friend class LazyCallGraph; friend class LazyCallGraph::Node; /// Nonce type to select the constructor for the end iterator. struct IsAtEndT {}; LazyCallGraph *G; RefSCC *RC; /// Build the begin iterator for a node. postorder_ref_scc_iterator(LazyCallGraph &G) : G(&G), RC(getRC(G, 0)) {} /// Build the end iterator for a node. This is selected purely by overload. postorder_ref_scc_iterator(LazyCallGraph &G, IsAtEndT /*Nonce*/) : G(&G), RC(nullptr) {} /// Get the post-order RefSCC at the given index of the postorder walk, /// populating it if necessary. static RefSCC *getRC(LazyCallGraph &G, int Index) { if (Index == (int)G.PostOrderRefSCCs.size()) // We're at the end. return nullptr; return G.PostOrderRefSCCs[Index]; } public: bool operator==(const postorder_ref_scc_iterator &Arg) const { return G == Arg.G && RC == Arg.RC; } reference operator*() const { return *RC; } using iterator_facade_base::operator++; postorder_ref_scc_iterator &operator++() { assert(RC && "Cannot increment the end iterator!"); RC = getRC(*G, G->RefSCCIndices.find(RC)->second + 1); return *this; } }; /// Construct a graph for the given module. /// /// This sets up the graph and computes all of the entry points of the graph. /// No function definitions are scanned until their nodes in the graph are /// requested during traversal. LazyCallGraph(Module &M); LazyCallGraph(LazyCallGraph &&G); LazyCallGraph &operator=(LazyCallGraph &&RHS); EdgeSequence::iterator begin() { return EntryEdges.begin(); } EdgeSequence::iterator end() { return EntryEdges.end(); } void buildRefSCCs(); postorder_ref_scc_iterator postorder_ref_scc_begin() { if (!EntryEdges.empty()) assert(!PostOrderRefSCCs.empty() && "Must form RefSCCs before iterating them!"); return postorder_ref_scc_iterator(*this); } postorder_ref_scc_iterator postorder_ref_scc_end() { if (!EntryEdges.empty()) assert(!PostOrderRefSCCs.empty() && "Must form RefSCCs before iterating them!"); return postorder_ref_scc_iterator(*this, postorder_ref_scc_iterator::IsAtEndT()); } iterator_range postorder_ref_sccs() { return make_range(postorder_ref_scc_begin(), postorder_ref_scc_end()); } /// Lookup a function in the graph which has already been scanned and added. Node *lookup(const Function &F) const { return NodeMap.lookup(&F); } /// Lookup a function's SCC in the graph. /// /// \returns null if the function hasn't been assigned an SCC via the RefSCC /// iterator walk. SCC *lookupSCC(Node &N) const { return SCCMap.lookup(&N); } /// Lookup a function's RefSCC in the graph. /// /// \returns null if the function hasn't been assigned a RefSCC via the /// RefSCC iterator walk. RefSCC *lookupRefSCC(Node &N) const { if (SCC *C = lookupSCC(N)) return &C->getOuterRefSCC(); return nullptr; } /// Get a graph node for a given function, scanning it to populate the graph /// data as necessary. Node &get(Function &F) { Node *&N = NodeMap[&F]; if (N) return *N; return insertInto(F, N); } ///@{ /// \name Pre-SCC Mutation API /// /// These methods are only valid to call prior to forming any SCCs for this /// call graph. They can be used to update the core node-graph during /// a node-based inorder traversal that precedes any SCC-based traversal. /// /// Once you begin manipulating a call graph's SCCs, most mutation of the /// graph must be performed via a RefSCC method. There are some exceptions /// below. /// Update the call graph after inserting a new edge. void insertEdge(Node &SourceN, Node &TargetN, Edge::Kind EK); /// Update the call graph after inserting a new edge. void insertEdge(Function &Source, Function &Target, Edge::Kind EK) { return insertEdge(get(Source), get(Target), EK); } /// Update the call graph after deleting an edge. void removeEdge(Node &SourceN, Node &TargetN); /// Update the call graph after deleting an edge. void removeEdge(Function &Source, Function &Target) { return removeEdge(get(Source), get(Target)); } ///@} ///@{ /// \name General Mutation API /// /// There are a very limited set of mutations allowed on the graph as a whole /// once SCCs have started to be formed. These routines have strict contracts /// but may be called at any point. /// Remove a dead function from the call graph (typically to delete it). /// /// Note that the function must have an empty use list, and the call graph /// must be up-to-date prior to calling this. That means it is by itself in /// a maximal SCC which is by itself in a maximal RefSCC, etc. No structural /// changes result from calling this routine other than potentially removing /// entry points into the call graph. /// /// If SCC formation has begun, this function must not be part of the current /// DFS in order to call this safely. Typically, the function will have been /// fully visited by the DFS prior to calling this routine. void removeDeadFunction(Function &F); ///@} ///@{ /// \name Static helpers for code doing updates to the call graph. /// /// These helpers are used to implement parts of the call graph but are also /// useful to code doing updates or otherwise wanting to walk the IR in the /// same patterns as when we build the call graph. /// Recursively visits the defined functions whose address is reachable from /// every constant in the \p Worklist. /// /// Doesn't recurse through any constants already in the \p Visited set, and /// updates that set with every constant visited. /// /// For each defined function, calls \p Callback with that function. template static void visitReferences(SmallVectorImpl &Worklist, SmallPtrSetImpl &Visited, CallbackT Callback) { while (!Worklist.empty()) { Constant *C = Worklist.pop_back_val(); if (Function *F = dyn_cast(C)) { if (!F->isDeclaration()) Callback(*F); continue; } if (BlockAddress *BA = dyn_cast(C)) { // The blockaddress constant expression is a weird special case, we // can't generically walk its operands the way we do for all other // constants. if (Visited.insert(BA->getFunction()).second) Worklist.push_back(BA->getFunction()); continue; } for (Value *Op : C->operand_values()) if (Visited.insert(cast(Op)).second) Worklist.push_back(cast(Op)); } } ///@} private: typedef SmallVectorImpl::reverse_iterator node_stack_iterator; typedef iterator_range node_stack_range; /// Allocator that holds all the call graph nodes. SpecificBumpPtrAllocator BPA; /// Maps function->node for fast lookup. DenseMap NodeMap; /// The entry edges into the graph. /// /// These edges are from "external" sources. Put another way, they /// escape at the module scope. EdgeSequence EntryEdges; /// Allocator that holds all the call graph SCCs. SpecificBumpPtrAllocator SCCBPA; /// Maps Function -> SCC for fast lookup. DenseMap SCCMap; /// Allocator that holds all the call graph RefSCCs. SpecificBumpPtrAllocator RefSCCBPA; /// The post-order sequence of RefSCCs. /// /// This list is lazily formed the first time we walk the graph. SmallVector PostOrderRefSCCs; /// A map from RefSCC to the index for it in the postorder sequence of /// RefSCCs. DenseMap RefSCCIndices; /// The leaf RefSCCs of the graph. /// /// These are all of the RefSCCs which have no children. SmallVector LeafRefSCCs; /// Helper to insert a new function, with an already looked-up entry in /// the NodeMap. Node &insertInto(Function &F, Node *&MappedN); /// Helper to update pointers back to the graph object during moves. void updateGraphPtrs(); /// Allocates an SCC and constructs it using the graph allocator. /// /// The arguments are forwarded to the constructor. template SCC *createSCC(Ts &&... Args) { return new (SCCBPA.Allocate()) SCC(std::forward(Args)...); } /// Allocates a RefSCC and constructs it using the graph allocator. /// /// The arguments are forwarded to the constructor. template RefSCC *createRefSCC(Ts &&... Args) { return new (RefSCCBPA.Allocate()) RefSCC(std::forward(Args)...); } /// Common logic for building SCCs from a sequence of roots. /// /// This is a very generic implementation of the depth-first walk and SCC /// formation algorithm. It uses a generic sequence of roots and generic /// callbacks for each step. This is designed to be used to implement both /// the RefSCC formation and SCC formation with shared logic. /// /// Currently this is a relatively naive implementation of Tarjan's DFS /// algorithm to form the SCCs. /// /// FIXME: We should consider newer variants such as Nuutila. template static void buildGenericSCCs(RootsT &&Roots, GetBeginT &&GetBegin, GetEndT &&GetEnd, GetNodeT &&GetNode, FormSCCCallbackT &&FormSCC); /// Build the SCCs for a RefSCC out of a list of nodes. void buildSCCs(RefSCC &RC, node_stack_range Nodes); /// Connect a RefSCC into the larger graph. /// /// This walks the edges to connect the RefSCC to its children's parent set, /// and updates the root leaf list. void connectRefSCC(RefSCC &RC); /// Get the index of a RefSCC within the postorder traversal. /// /// Requires that this RefSCC is a valid one in the (perhaps partial) /// postorder traversed part of the graph. int getRefSCCIndex(RefSCC &RC) { auto IndexIt = RefSCCIndices.find(&RC); assert(IndexIt != RefSCCIndices.end() && "RefSCC doesn't have an index!"); assert(PostOrderRefSCCs[IndexIt->second] == &RC && "Index does not point back at RC!"); return IndexIt->second; } }; inline LazyCallGraph::Edge::Edge() : Value() {} inline LazyCallGraph::Edge::Edge(Node &N, Kind K) : Value(&N, K) {} inline LazyCallGraph::Edge::operator bool() const { return Value.getPointer(); } inline LazyCallGraph::Edge::Kind LazyCallGraph::Edge::getKind() const { assert(*this && "Queried a null edge!"); return Value.getInt(); } inline bool LazyCallGraph::Edge::isCall() const { assert(*this && "Queried a null edge!"); return getKind() == Call; } inline LazyCallGraph::Node &LazyCallGraph::Edge::getNode() const { assert(*this && "Queried a null edge!"); return *Value.getPointer(); } inline Function &LazyCallGraph::Edge::getFunction() const { assert(*this && "Queried a null edge!"); return getNode().getFunction(); } // Provide GraphTraits specializations for call graphs. template <> struct GraphTraits { typedef LazyCallGraph::Node *NodeRef; typedef LazyCallGraph::EdgeSequence::iterator ChildIteratorType; static NodeRef getEntryNode(NodeRef N) { return N; } static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); } static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); } }; template <> struct GraphTraits { typedef LazyCallGraph::Node *NodeRef; typedef LazyCallGraph::EdgeSequence::iterator ChildIteratorType; static NodeRef getEntryNode(NodeRef N) { return N; } static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); } static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); } }; /// An analysis pass which computes the call graph for a module. class LazyCallGraphAnalysis : public AnalysisInfoMixin { friend AnalysisInfoMixin; static AnalysisKey Key; public: /// Inform generic clients of the result type. typedef LazyCallGraph Result; /// Compute the \c LazyCallGraph for the module \c M. /// /// This just builds the set of entry points to the call graph. The rest is /// built lazily as it is walked. LazyCallGraph run(Module &M, ModuleAnalysisManager &) { return LazyCallGraph(M); } }; /// A pass which prints the call graph to a \c raw_ostream. /// /// This is primarily useful for testing the analysis. class LazyCallGraphPrinterPass : public PassInfoMixin { raw_ostream &OS; public: explicit LazyCallGraphPrinterPass(raw_ostream &OS); PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM); }; /// A pass which prints the call graph as a DOT file to a \c raw_ostream. /// /// This is primarily useful for visualization purposes. class LazyCallGraphDOTPrinterPass : public PassInfoMixin { raw_ostream &OS; public: explicit LazyCallGraphDOTPrinterPass(raw_ostream &OS); PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM); }; } #endif