//===-- llvm/SymbolTableListTraits.h - Traits for iplist --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines a generic class that is used to implement the automatic // symbol table manipulation that occurs when you put (for example) a named // instruction into a basic block. // // The way that this is implemented is by using a special traits class with the // intrusive list that makes up the list of instructions in a basic block. When // a new element is added to the list of instructions, the traits class is // notified, allowing the symbol table to be updated. // // This generic class implements the traits class. It must be generic so that // it can work for all uses it, which include lists of instructions, basic // blocks, arguments, functions, global variables, etc... // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_SYMBOLTABLELISTTRAITS_H #define LLVM_IR_SYMBOLTABLELISTTRAITS_H #include "llvm/ADT/ilist.h" namespace llvm { class ValueSymbolTable; template class ilist_iterator; template class iplist; template struct ilist_traits; template struct SymbolTableListSentinelTraits : public ilist_embedded_sentinel_traits {}; /// Template metafunction to get the parent type for a symbol table list. /// /// Implementations create a typedef called \c type so that we only need a /// single template parameter for the list and traits. template struct SymbolTableListParentType {}; class Argument; class BasicBlock; class Function; class Instruction; class GlobalVariable; class GlobalAlias; class GlobalIFunc; class Module; #define DEFINE_SYMBOL_TABLE_PARENT_TYPE(NODE, PARENT) \ template <> struct SymbolTableListParentType { typedef PARENT type; }; DEFINE_SYMBOL_TABLE_PARENT_TYPE(Instruction, BasicBlock) DEFINE_SYMBOL_TABLE_PARENT_TYPE(BasicBlock, Function) DEFINE_SYMBOL_TABLE_PARENT_TYPE(Argument, Function) DEFINE_SYMBOL_TABLE_PARENT_TYPE(Function, Module) DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalVariable, Module) DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalAlias, Module) DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalIFunc, Module) #undef DEFINE_SYMBOL_TABLE_PARENT_TYPE template class SymbolTableList; // ValueSubClass - The type of objects that I hold, e.g. Instruction. // ItemParentClass - The type of object that owns the list, e.g. BasicBlock. // template class SymbolTableListTraits : public ilist_nextprev_traits, public SymbolTableListSentinelTraits, public ilist_node_traits { typedef SymbolTableList ListTy; typedef typename SymbolTableListParentType::type ItemParentClass; public: SymbolTableListTraits() {} private: /// getListOwner - Return the object that owns this list. If this is a list /// of instructions, it returns the BasicBlock that owns them. ItemParentClass *getListOwner() { size_t Offset(size_t(&((ItemParentClass*)nullptr->*ItemParentClass:: getSublistAccess(static_cast(nullptr))))); ListTy *Anchor(static_cast(this)); return reinterpret_cast(reinterpret_cast(Anchor)- Offset); } static ListTy &getList(ItemParentClass *Par) { return Par->*(Par->getSublistAccess((ValueSubClass*)nullptr)); } static ValueSymbolTable *getSymTab(ItemParentClass *Par) { return Par ? toPtr(Par->getValueSymbolTable()) : nullptr; } public: void addNodeToList(ValueSubClass *V); void removeNodeFromList(ValueSubClass *V); void transferNodesFromList(SymbolTableListTraits &L2, ilist_iterator first, ilist_iterator last); //private: template void setSymTabObject(TPtr *, TPtr); static ValueSymbolTable *toPtr(ValueSymbolTable *P) { return P; } static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; } }; /// List that automatically updates parent links and symbol tables. /// /// When nodes are inserted into and removed from this list, the associated /// symbol table will be automatically updated. Similarly, parent links get /// updated automatically. template class SymbolTableList : public iplist> {}; } // End llvm namespace #endif