//===-- IDebugDelegate.h ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Plugins_Process_Windows_IDebugDelegate_H_ #define liblldb_Plugins_Process_Windows_IDebugDelegate_H_ #include "ForwardDecl.h" #include "lldb/lldb-forward.h" #include "lldb/lldb-types.h" #include namespace lldb_private { class Status; class HostThread; //---------------------------------------------------------------------- // IDebugDelegate // // IDebugDelegate defines an interface which allows implementors to receive // notification of events that happen in a debugged process. //---------------------------------------------------------------------- class IDebugDelegate { public: virtual ~IDebugDelegate() {} virtual void OnExitProcess(uint32_t exit_code) = 0; virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0; virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0; virtual void OnCreateThread(const HostThread &thread) = 0; virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0; virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0; virtual void OnUnloadDll(lldb::addr_t module_addr) = 0; virtual void OnDebugString(const std::string &string) = 0; virtual void OnDebuggerError(const Status &error, uint32_t type) = 0; }; } #endif