//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_ #define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_ #include #include "IDebugDelegate.h" #include "lldb/lldb-forward.h" namespace lldb_private { class ProcessWindows; typedef std::shared_ptr ProcessWindowsSP; //---------------------------------------------------------------------- // LocalDebugDelegate // // LocalDebugDelegate creates a connection between a ProcessWindows and the // debug driver. This serves to decouple ProcessWindows from the debug // driver. It would be possible to get a similar decoupling by just having // ProcessWindows implement this interface directly. There are two reasons // why we don't do this: // // 1) In the future when we add support for local debugging through LLGS, and we // go through the Native*Protocol interface, it is likely we will need the // additional flexibility provided by this sort of adapter pattern. // 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread // needs access to it as well. To avoid a race condition, we want to make // sure that we're also holding onto a shared_ptr. // lldb_private::Process supports enable_shared_from_this, but that gives us // a ProcessSP (which is exactly what we are trying to decouple from the // driver), so this adapter serves as a way to transparently hold the // ProcessSP while still keeping it decoupled from the driver. //---------------------------------------------------------------------- class LocalDebugDelegate : public IDebugDelegate { public: explicit LocalDebugDelegate(lldb::ProcessWP process); void OnExitProcess(uint32_t exit_code) override; void OnDebuggerConnected(lldb::addr_t image_base) override; ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override; void OnCreateThread(const HostThread &thread) override; void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override; void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override; void OnUnloadDll(lldb::addr_t module_addr) override; void OnDebugString(const std::string &message) override; void OnDebuggerError(const Status &error, uint32_t type) override; private: ProcessWindowsSP GetProcessPointer(); lldb::ProcessWP m_process; }; } #endif