//===-- ThreadPlanStepOverBreakpoint.cpp ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanStepOverBreakpoint.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Core/Log.h" #include "lldb/Core/Stream.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" using namespace lldb; using namespace lldb_private; //---------------------------------------------------------------------- // ThreadPlanStepOverBreakpoint: Single steps over a breakpoint bp_site_sp at the pc. //---------------------------------------------------------------------- ThreadPlanStepOverBreakpoint::ThreadPlanStepOverBreakpoint (Thread &thread) : ThreadPlan (ThreadPlan::eKindStepOverBreakpoint, "Step over breakpoint trap", thread, eVoteNo, eVoteNoOpinion), // We need to report the run since this happens // first in the thread plan stack when stepping // over a breakpoint m_breakpoint_addr (LLDB_INVALID_ADDRESS), m_auto_continue(false), m_reenabled_breakpoint_site (false) { m_breakpoint_addr = m_thread.GetRegisterContext()->GetPC(); m_breakpoint_site_id = m_thread.GetProcess()->GetBreakpointSiteList().FindIDByAddress (m_breakpoint_addr); } ThreadPlanStepOverBreakpoint::~ThreadPlanStepOverBreakpoint () { } void ThreadPlanStepOverBreakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level) { s->Printf("Single stepping past breakpoint site %" PRIu64 " at 0x%" PRIx64, m_breakpoint_site_id, (uint64_t)m_breakpoint_addr); } bool ThreadPlanStepOverBreakpoint::ValidatePlan (Stream *error) { return true; } bool ThreadPlanStepOverBreakpoint::DoPlanExplainsStop (Event *event_ptr) { StopInfoSP stop_info_sp = GetPrivateStopInfo (); if (stop_info_sp) { // It's a little surprising that we stop here for a breakpoint hit. However, when you single step ONTO a breakpoint // we still want to call that a breakpoint hit, and trigger the actions, etc. Otherwise you would see the // PC at the breakpoint without having triggered the actions, then you'd continue, the PC wouldn't change, // and you'd see the breakpoint hit, which would be odd. // So the lower levels fake "step onto breakpoint address" and return that as a breakpoint. So our trace // step COULD appear as a breakpoint hit if the next instruction also contained a breakpoint. StopReason reason = stop_info_sp->GetStopReason(); switch (reason) { case eStopReasonTrace: case eStopReasonNone: return true; case eStopReasonBreakpoint: // It's a little surprising that we stop here for a breakpoint hit. However, when you single step ONTO a // breakpoint we still want to call that a breakpoint hit, and trigger the actions, etc. Otherwise you // would see the PC at the breakpoint without having triggered the actions, then you'd continue, the PC // wouldn't change, and you'd see the breakpoint hit, which would be odd. // So the lower levels fake "step onto breakpoint address" and return that as a breakpoint hit. So our trace // step COULD appear as a breakpoint hit if the next instruction also contained a breakpoint. We don't want // to handle that, since we really don't know what to do with breakpoint hits. But make sure we don't set // ourselves to auto-continue or we'll wrench control away from the plans that can deal with this. SetAutoContinue(false); return false; default: return false; } } return false; } bool ThreadPlanStepOverBreakpoint::ShouldStop (Event *event_ptr) { return !ShouldAutoContinue(event_ptr); } bool ThreadPlanStepOverBreakpoint::StopOthers () { return true; } StateType ThreadPlanStepOverBreakpoint::GetPlanRunState () { return eStateStepping; } bool ThreadPlanStepOverBreakpoint::DoWillResume (StateType resume_state, bool current_plan) { if (current_plan) { BreakpointSiteSP bp_site_sp (m_thread.GetProcess()->GetBreakpointSiteList().FindByAddress (m_breakpoint_addr)); if (bp_site_sp && bp_site_sp->IsEnabled()) m_thread.GetProcess()->DisableBreakpointSite (bp_site_sp.get()); } return true; } bool ThreadPlanStepOverBreakpoint::WillStop () { ReenableBreakpointSite (); return true; } bool ThreadPlanStepOverBreakpoint::MischiefManaged () { lldb::addr_t pc_addr = m_thread.GetRegisterContext()->GetPC(); if (pc_addr == m_breakpoint_addr) { // If we are still at the PC of our breakpoint, then for some reason we didn't // get a chance to run. return false; } else { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->Printf("Completed step over breakpoint plan."); // Otherwise, re-enable the breakpoint we were stepping over, and we're done. ReenableBreakpointSite (); ThreadPlan::MischiefManaged (); return true; } } void ThreadPlanStepOverBreakpoint::ReenableBreakpointSite () { if (!m_reenabled_breakpoint_site) { m_reenabled_breakpoint_site = true; BreakpointSiteSP bp_site_sp (m_thread.GetProcess()->GetBreakpointSiteList().FindByAddress (m_breakpoint_addr)); if (bp_site_sp) { m_thread.GetProcess()->EnableBreakpointSite (bp_site_sp.get()); } } } void ThreadPlanStepOverBreakpoint::ThreadDestroyed () { ReenableBreakpointSite (); } void ThreadPlanStepOverBreakpoint::SetAutoContinue (bool do_it) { m_auto_continue = do_it; } bool ThreadPlanStepOverBreakpoint::ShouldAutoContinue (Event *event_ptr) { return m_auto_continue; } bool ThreadPlanStepOverBreakpoint::IsPlanStale() { return m_thread.GetRegisterContext()->GetPC() != m_breakpoint_addr; }