/* * CDDL HEADER START * * This file and its contents are supplied under the terms of the * Common Development and Distribution License ("CDDL"), version 1.0. * You may only use this file in accordance with the terms of version * 1.0 of the CDDL. * * A full copy of the text of the CDDL should have accompanied this * source. A copy of the CDDL is also available via the Internet at * http://www.illumos.org/license/CDDL. * * CDDL HEADER END */ /* * Copyright (c) 2014, 2018 by Delphix. All rights reserved. */ #include #include static inline bqueue_node_t * obj2node(bqueue_t *q, void *data) { return ((bqueue_node_t *)((char *)data + q->bq_node_offset)); } /* * Initialize a blocking queue The maximum capacity of the queue is set to * size. Types that are stored in a bqueue must contain a bqueue_node_t, * and node_offset must be its offset from the start of the struct. * fill_fraction is a performance tuning value; when the queue is full, any * threads attempting to enqueue records will block. They will block until * they're signaled, which will occur when the queue is at least 1/fill_fraction * empty. Similar behavior occurs on dequeue; if the queue is empty, threads * block. They will be signalled when the queue has 1/fill_fraction full, or * when bqueue_flush is called. As a result, you must call bqueue_flush when * you enqueue your final record on a thread, in case the dequeueing threads are * currently blocked and that enqueue does not cause them to be awoken. * Alternatively, this behavior can be disabled (causing signaling to happen * immediately) by setting fill_fraction to any value larger than size. * Return 0 on success, or -1 on failure. */ int bqueue_init(bqueue_t *q, uint64_t fill_fraction, uint64_t size, size_t node_offset) { if (fill_fraction == 0) { return (-1); } list_create(&q->bq_list, node_offset + sizeof (bqueue_node_t), node_offset + offsetof(bqueue_node_t, bqn_node)); cv_init(&q->bq_add_cv, NULL, CV_DEFAULT, NULL); cv_init(&q->bq_pop_cv, NULL, CV_DEFAULT, NULL); mutex_init(&q->bq_lock, NULL, MUTEX_DEFAULT, NULL); q->bq_node_offset = node_offset; q->bq_size = 0; q->bq_maxsize = size; q->bq_fill_fraction = fill_fraction; return (0); } /* * Destroy a blocking queue. This function asserts that there are no * elements in the queue, and no one is blocked on the condition * variables. */ void bqueue_destroy(bqueue_t *q) { mutex_enter(&q->bq_lock); ASSERT0(q->bq_size); cv_destroy(&q->bq_add_cv); cv_destroy(&q->bq_pop_cv); list_destroy(&q->bq_list); mutex_exit(&q->bq_lock); mutex_destroy(&q->bq_lock); } static void bqueue_enqueue_impl(bqueue_t *q, void *data, uint64_t item_size, boolean_t flush) { ASSERT3U(item_size, >, 0); ASSERT3U(item_size, <=, q->bq_maxsize); mutex_enter(&q->bq_lock); obj2node(q, data)->bqn_size = item_size; while (q->bq_size + item_size > q->bq_maxsize) { cv_wait_sig(&q->bq_add_cv, &q->bq_lock); } q->bq_size += item_size; list_insert_tail(&q->bq_list, data); if (q->bq_size >= q->bq_maxsize / q->bq_fill_fraction) cv_signal(&q->bq_pop_cv); if (flush) cv_broadcast(&q->bq_pop_cv); mutex_exit(&q->bq_lock); } /* * Add data to q, consuming size units of capacity. If there is insufficient * capacity to consume size units, block until capacity exists. Asserts size is * > 0. */ void bqueue_enqueue(bqueue_t *q, void *data, uint64_t item_size) { bqueue_enqueue_impl(q, data, item_size, B_FALSE); } /* * Enqueue an entry, and then flush the queue. This forces the popping threads * to wake up, even if we're below the fill fraction. We have this in a single * function, rather than having a separate call, because it prevents race * conditions between the enqueuing thread and the dequeueing thread, where the * enqueueing thread will wake up the dequeueing thread, that thread will * destroy the condvar before the enqueuing thread is done. */ void bqueue_enqueue_flush(bqueue_t *q, void *data, uint64_t item_size) { bqueue_enqueue_impl(q, data, item_size, B_TRUE); } /* * Take the first element off of q. If there are no elements on the queue, wait * until one is put there. Return the removed element. */ void * bqueue_dequeue(bqueue_t *q) { void *ret = NULL; uint64_t item_size; mutex_enter(&q->bq_lock); while (q->bq_size == 0) { cv_wait_sig(&q->bq_pop_cv, &q->bq_lock); } ret = list_remove_head(&q->bq_list); ASSERT3P(ret, !=, NULL); item_size = obj2node(q, ret)->bqn_size; q->bq_size -= item_size; if (q->bq_size <= q->bq_maxsize - (q->bq_maxsize / q->bq_fill_fraction)) cv_signal(&q->bq_add_cv); mutex_exit(&q->bq_lock); return (ret); } /* * Returns true if the space used is 0. */ boolean_t bqueue_empty(bqueue_t *q) { return (q->bq_size == 0); }