/*- * $FreeBSD$ */ #ifndef _SYS_KBIO_H_ #define _SYS_KBIO_H_ #ifndef _KERNEL #include #endif #include /* get/set keyboard I/O mode */ #define K_RAW 0 /* keyboard returns scancodes */ #define K_XLATE 1 /* keyboard returns ascii */ #define K_CODE 2 /* keyboard returns keycodes */ #define KDGKBMODE _IOR('K', 6, int) #define KDSKBMODE _IOWINT('K', 7) /* make tone */ #define KDMKTONE _IOWINT('K', 8) /* see console.h for the definitions of the following ioctls */ #ifdef notdef #define KDGETMODE _IOR('K', 9, int) #define KDSETMODE _IOWINT('K', 10) #define KDSBORDER _IOWINT('K', 13) #endif /* get/set keyboard lock state */ #define CLKED 1 /* Caps locked */ #define NLKED 2 /* Num locked */ #define SLKED 4 /* Scroll locked */ #define ALKED 8 /* AltGr locked */ #define LOCK_MASK (CLKED | NLKED | SLKED | ALKED) #define KDGKBSTATE _IOR('K', 19, int) #define KDSKBSTATE _IOWINT('K', 20) /* enable/disable I/O access */ #define KDENABIO _IO('K', 60) #define KDDISABIO _IO('K', 61) /* make sound */ #define KIOCSOUND _IOWINT('K', 63) /* get keyboard model */ #define KB_OTHER 0 /* keyboard not known */ #define KB_84 1 /* 'old' 84 key AT-keyboard */ #define KB_101 2 /* MF-101 or MF-102 keyboard */ #define KDGKBTYPE _IOR('K', 64, int) /* get/set keyboard LED state */ #define LED_CAP 1 /* Caps lock LED */ #define LED_NUM 2 /* Num lock LED */ #define LED_SCR 4 /* Scroll lock LED */ #define LED_MASK (LED_CAP | LED_NUM | LED_SCR) #define KDGETLED _IOR('K', 65, int) #define KDSETLED _IOWINT('K', 66) /* set keyboard repeat rate (obsolete, use KDSETREPEAT below) */ #define KDSETRAD _IOWINT('K', 67) struct keyboard_info { int kb_index; /* kbdio index# */ char kb_name[16]; /* driver name */ int kb_unit; /* unit# */ int kb_type; /* KB_84, KB_101, KB_OTHER,... */ int kb_config; /* device configuration flags */ int kb_flags; /* internal flags */ }; typedef struct keyboard_info keyboard_info_t; /* add/remove keyboard to/from mux */ #define KBADDKBD _IOW('K', 68, keyboard_info_t) /* add keyboard */ #define KBRELKBD _IOW('K', 69, keyboard_info_t) /* release keyboard */ /* see console.h for the definition of the following ioctl */ #ifdef notdef #define KDRASTER _IOW('K', 100, scr_size_t) #endif /* get keyboard information */ #define KDGKBINFO _IOR('K', 101, keyboard_info_t) /* set/get keyboard repeat rate (new interface) */ struct keyboard_repeat { int kb_repeat[2]; }; typedef struct keyboard_repeat keyboard_repeat_t; #define KDSETREPEAT _IOW('K', 102, keyboard_repeat_t) #define KDGETREPEAT _IOR('K', 103, keyboard_repeat_t) /* get/set key map/accent map/function key strings */ #define NUM_KEYS 256 /* number of keys in table */ #define NUM_STATES 8 /* states per key */ #define ALTGR_OFFSET 128 /* offset for altlock keys */ #define NUM_DEADKEYS 15 /* number of accent keys */ #define NUM_ACCENTCHARS 52 /* max number of accent chars */ #define NUM_FKEYS 96 /* max number of function keys */ #define MAXFK 16 /* max length of a function key str */ #ifndef _KEYMAP_DECLARED #define _KEYMAP_DECLARED struct keyent_t { u_int map[NUM_STATES]; u_char spcl; u_char flgs; #define FLAG_LOCK_O 0 #define FLAG_LOCK_C 1 #define FLAG_LOCK_N 2 }; struct keymap { u_short n_keys; struct keyent_t key[NUM_KEYS]; }; typedef struct keymap keymap_t; #ifdef _KERNEL struct okeyent_t { u_char map[NUM_STATES]; u_char spcl; u_char flgs; }; struct okeymap { u_short n_keys; struct okeyent_t key[NUM_KEYS]; }; typedef struct okeymap okeymap_t; #endif /* _KERNEL */ #endif /* !_KEYMAP_DECLARED */ /* defines for "special" keys (spcl bit set in keymap) */ #define NOP 0x00 /* nothing (dead key) */ #define LSH 0x02 /* left shift key */ #define RSH 0x03 /* right shift key */ #define CLK 0x04 /* caps lock key */ #define NLK 0x05 /* num lock key */ #define SLK 0x06 /* scroll lock key */ #define LALT 0x07 /* left alt key */ #define BTAB 0x08 /* backwards tab */ #define LCTR 0x09 /* left control key */ #define NEXT 0x0a /* switch to next screen */ #define F_SCR 0x0b /* switch to first screen */ #define L_SCR 0x1a /* switch to last screen */ #define F_FN 0x1b /* first function key */ #define L_FN 0x7a /* last function key */ /* 0x7b-0x7f reserved do not use ! */ #define RCTR 0x80 /* right control key */ #define RALT 0x81 /* right alt (altgr) key */ #define ALK 0x82 /* alt lock key */ #define ASH 0x83 /* alt shift key */ #define META 0x84 /* meta key */ #define RBT 0x85 /* boot machine */ #define DBG 0x86 /* call debugger */ #define SUSP 0x87 /* suspend power (APM) */ #define SPSC 0x88 /* toggle splash/text screen */ #define F_ACC DGRA /* first accent key */ #define DGRA 0x89 /* grave */ #define DACU 0x8a /* acute */ #define DCIR 0x8b /* circumflex */ #define DTIL 0x8c /* tilde */ #define DMAC 0x8d /* macron */ #define DBRE 0x8e /* breve */ #define DDOT 0x8f /* dot */ #define DUML 0x90 /* umlaut/diaresis */ #define DDIA 0x90 /* diaresis */ #define DSLA 0x91 /* slash */ #define DRIN 0x92 /* ring */ #define DCED 0x93 /* cedilla */ #define DAPO 0x94 /* apostrophe */ #define DDAC 0x95 /* double acute */ #define DOGO 0x96 /* ogonek */ #define DCAR 0x97 /* caron */ #define L_ACC DCAR /* last accent key */ #define STBY 0x98 /* Go into standby mode (apm) */ #define PREV 0x99 /* switch to previous screen */ #define PNC 0x9a /* force system panic */ #define LSHA 0x9b /* left shift key / alt lock */ #define RSHA 0x9c /* right shift key / alt lock */ #define LCTRA 0x9d /* left ctrl key / alt lock */ #define RCTRA 0x9e /* right ctrl key / alt lock */ #define LALTA 0x9f /* left alt key / alt lock */ #define RALTA 0xa0 /* right alt key / alt lock */ #define HALT 0xa1 /* halt machine */ #define PDWN 0xa2 /* halt machine and power down */ #define PASTE 0xa3 /* paste from cut-paste buffer */ #define F(x) ((x)+F_FN-1) #define S(x) ((x)+F_SCR-1) #define ACC(x) ((x)+F_ACC) struct acc_t { u_char accchar; u_char map[NUM_ACCENTCHARS][2]; }; struct accentmap { u_short n_accs; struct acc_t acc[NUM_DEADKEYS]; }; typedef struct accentmap accentmap_t; struct keyarg { u_short keynum; struct keyent_t key; }; typedef struct keyarg keyarg_t; struct fkeytab { u_char str[MAXFK]; u_char len; }; typedef struct fkeytab fkeytab_t; struct fkeyarg { u_short keynum; char keydef[MAXFK]; char flen; }; typedef struct fkeyarg fkeyarg_t; #define GETFKEY _IOWR('k', 0, fkeyarg_t) #define SETFKEY _IOWR('k', 1, fkeyarg_t) #ifdef notdef /* see console.h */ #define GIO_SCRNMAP _IOR('k', 2, scrmap_t) #define PIO_SCRNMAP _IOW('k', 3, scrmap_t) #endif /* XXX: Should have keymap_t as an argument, but that's too big for ioctl()! */ #define GIO_KEYMAP _IO('k', 6) #define PIO_KEYMAP _IO('k', 7) #ifdef _KERNEL #define OGIO_KEYMAP _IOR('k', 6, okeymap_t) #define OPIO_KEYMAP _IOW('k', 7, okeymap_t) #endif /* _KERNEL */ #define GIO_DEADKEYMAP _IOR('k', 8, accentmap_t) #define PIO_DEADKEYMAP _IOW('k', 9, accentmap_t) #define GIO_KEYMAPENT _IOWR('k', 10, keyarg_t) #define PIO_KEYMAPENT _IOW('k', 11, keyarg_t) /* flags set to the return value in the KD_XLATE mode */ #define NOKEY 0x01000000 /* no key pressed marker */ #define FKEY 0x02000000 /* function key marker */ #define MKEY 0x04000000 /* meta key marker (prepend ESC)*/ #define BKEY 0x08000000 /* backtab (ESC [ Z) */ #define SPCLKEY 0x80000000 /* special key */ #define RELKEY 0x40000000 /* key released */ #define ERRKEY 0x20000000 /* error */ /* * The top byte is used to store the flags. This means there are 24 * bits left to store the actual character. Because UTF-8 can encode * 2^21 different characters, this is good enough to get Unicode * working. */ #define KEYCHAR(c) ((c) & 0x00ffffff) #define KEYFLAGS(c) ((c) & ~0x00ffffff) #endif /* !_SYS_KBIO_H_ */