// RUN: %clang_cc1 -I %S/Inputs -triple armv7-apple-ios8.0.0 -emit-llvm -fobjc-arc -O2 -disable-llvm-passes -o - %s | FileCheck %s #import "nsvalue-boxed-expressions-support.h" // CHECK: [[CLASS:@.*]] = external global %struct._class_t // CHECK: [[NSVALUE:@.*]] = {{.*}}[[CLASS]]{{.*}} // CHECK: [[RANGE_STR:.*]] = {{.*}}_NSRange=II{{.*}} // CHECK: [[METH:@.*]] = private unnamed_addr constant {{.*}}valueWithBytes:objCType:{{.*}} // CHECK: [[VALUE_SEL:@.*]] = {{.*}}[[METH]]{{.*}} // CHECK: [[POINT_STR:.*]] = {{.*}}CGPoint=dd{{.*}} // CHECK: [[SIZE_STR:.*]] = {{.*}}CGSize=dd{{.*}} // CHECK: [[RECT_STR:.*]] = {{.*}}CGRect={CGPoint=dd}{CGSize=dd}}{{.*}} // CHECK: [[EDGE_STR:.*]] = {{.*}}NSEdgeInsets=dddd{{.*}} // CHECK-LABEL: define void @doRange() void doRange() { // CHECK: [[LOCAL_VAR:%.*]] = alloca %struct._NSRange{{.*}} // CHECK: [[TEMP_VAR:%.*]] = alloca %struct._NSRange{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: [[TEMP_CAST:%.*]] = bitcast %struct._NSRange* [[TEMP_VAR]]{{.*}} // CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct._NSRange* [[LOCAL_VAR]]{{.*}} // CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}} // CHECK: [[PARAM_CAST:%.*]] = bitcast %struct._NSRange* [[TEMP_VAR]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* NSRange ns_range = { .location = 0, .length = 42 }; // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[PARAM_CAST]], i8* {{.*}}[[RANGE_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *range = @(ns_range); // CHECK: call void @objc_release // CHECK: ret void } // CHECK-LABEL: define void @doPoint() void doPoint() { // CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGPoint{{.*}} // CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGPoint{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGPoint* [[TEMP_VAR]]{{.*}} // CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGPoint* [[LOCAL_VAR]]{{.*}} // CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}} // CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGPoint* [[TEMP_VAR]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* CGPoint cg_point = { .x = 42, .y = 24 }; // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[PARAM_CAST]], i8* {{.*}}[[POINT_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *point = @(cg_point); // CHECK: call void @objc_release // CHECK: ret void } // CHECK-LABEL: define void @doSize() void doSize() { // CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGSize{{.*}} // CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGSize{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGSize* [[TEMP_VAR]]{{.*}} // CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGSize* [[LOCAL_VAR]]{{.*}} // CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}} // CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGSize* [[TEMP_VAR]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* CGSize cg_size = { .width = 42, .height = 24 }; // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[PARAM_CAST]], i8* {{.*}}[[SIZE_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *size = @(cg_size); // CHECK: call void @objc_release // CHECK: ret void } // CHECK-LABEL: define void @doRect() void doRect() { // CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.CGRect{{.*}} // CHECK: [[TEMP_VAR:%.*]] = alloca %struct.CGRect{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.CGRect* [[TEMP_VAR]]{{.*}} // CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.CGRect* [[LOCAL_VAR]]{{.*}} // CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}} // CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.CGRect* [[TEMP_VAR]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* CGPoint cg_point = { .x = 42, .y = 24 }; CGSize cg_size = { .width = 42, .height = 24 }; CGRect cg_rect = { .origin = cg_point, .size = cg_size }; // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[PARAM_CAST]], i8*{{.*}}[[RECT_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *rect = @(cg_rect); // CHECK: call void @objc_release // CHECK: ret void } // CHECK-LABEL: define void @doNSEdgeInsets() void doNSEdgeInsets() { // CHECK: [[LOCAL_VAR:%.*]] = alloca %struct.NSEdgeInsets{{.*}} // CHECK: [[TEMP_VAR:%.*]] = alloca %struct.NSEdgeInsets{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: [[TEMP_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[TEMP_VAR]]{{.*}} // CHECK: [[LOCAL_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[LOCAL_VAR]]{{.*}} // CHECK: call void @llvm.memcpy{{.*}} [[TEMP_CAST]]{{.*}} [[LOCAL_CAST]]{{.*}} // CHECK: [[PARAM_CAST:%.*]] = bitcast %struct.NSEdgeInsets* [[TEMP_VAR]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* NSEdgeInsets ns_edge_insets; // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[PARAM_CAST]], i8*{{.*}}[[EDGE_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *edge_insets = @(ns_edge_insets); // CHECK: call void @objc_release // CHECK: ret void } // CHECK-LABEL: define void @doRangeRValue() void doRangeRValue() { // CHECK: [[COERCE:%.*]] = alloca %struct._NSRange{{.*}} // CHECK: [[RECV_PTR:%.*]] = load {{.*}} [[NSVALUE]] // CHECK: call {{.*}} @getRange {{.*}} [[COERCE]]{{.*}} // CHECK: [[COERCE_CAST:%.*]] = bitcast %struct._NSRange* [[COERCE]]{{.*}} // CHECK: [[SEL:%.*]] = load i8*, i8** [[VALUE_SEL]] // CHECK: [[RECV:%.*]] = bitcast %struct._class_t* [[RECV_PTR]] to i8* // CHECK: call {{.*objc_msgSend.*}}(i8* [[RECV]], i8* [[SEL]], i8* [[COERCE_CAST]], i8* {{.*}}[[RANGE_STR]]{{.*}}) // CHECK: call i8* @objc_retainAutoreleasedReturnValue NSValue *range_rvalue = @(getRange()); // CHECK: call void @objc_release // CHECK: ret void }