1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
|
//===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a common base class of all globally definable objects. As such,
// it is subclassed by GlobalVariable, GlobalAlias and by Function. This is
// used because you can do certain things with these global objects that you
// can't do to anything else. For example, use the address of one as a
// constant.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_GLOBALVALUE_H
#define LLVM_IR_GLOBALVALUE_H
#include "llvm/IR/Constant.h"
#include "llvm/IR/DerivedTypes.h"
#include <system_error>
namespace llvm {
class Comdat;
class PointerType;
class Module;
namespace Intrinsic {
enum ID : unsigned;
}
class GlobalValue : public Constant {
GlobalValue(const GlobalValue &) = delete;
public:
/// @brief An enumeration for the kinds of linkage for global values.
enum LinkageTypes {
ExternalLinkage = 0,///< Externally visible function
AvailableExternallyLinkage, ///< Available for inspection, not emission.
LinkOnceAnyLinkage, ///< Keep one copy of function when linking (inline)
LinkOnceODRLinkage, ///< Same, but only replaced by something equivalent.
WeakAnyLinkage, ///< Keep one copy of named function when linking (weak)
WeakODRLinkage, ///< Same, but only replaced by something equivalent.
AppendingLinkage, ///< Special purpose, only applies to global arrays
InternalLinkage, ///< Rename collisions when linking (static functions).
PrivateLinkage, ///< Like Internal, but omit from symbol table.
ExternalWeakLinkage,///< ExternalWeak linkage description.
CommonLinkage ///< Tentative definitions.
};
/// @brief An enumeration for the kinds of visibility of global values.
enum VisibilityTypes {
DefaultVisibility = 0, ///< The GV is visible
HiddenVisibility, ///< The GV is hidden
ProtectedVisibility ///< The GV is protected
};
/// @brief Storage classes of global values for PE targets.
enum DLLStorageClassTypes {
DefaultStorageClass = 0,
DLLImportStorageClass = 1, ///< Function to be imported from DLL
DLLExportStorageClass = 2 ///< Function to be accessible from DLL.
};
protected:
GlobalValue(PointerType *Ty, ValueTy VTy, Use *Ops, unsigned NumOps,
LinkageTypes Linkage, const Twine &Name)
: Constant(Ty, VTy, Ops, NumOps), Linkage(Linkage),
Visibility(DefaultVisibility), UnnamedAddr(0),
DllStorageClass(DefaultStorageClass),
ThreadLocal(NotThreadLocal), IntID((Intrinsic::ID)0U), Parent(nullptr) {
setName(Name);
}
// Note: VC++ treats enums as signed, so an extra bit is required to prevent
// Linkage and Visibility from turning into negative values.
LinkageTypes Linkage : 5; // The linkage of this global
unsigned Visibility : 2; // The visibility style of this global
unsigned UnnamedAddr : 1; // This value's address is not significant
unsigned DllStorageClass : 2; // DLL storage class
unsigned ThreadLocal : 3; // Is this symbol "Thread Local", if so, what is
// the desired model?
static const unsigned GlobalValueSubClassDataBits = 19;
private:
// Give subclasses access to what otherwise would be wasted padding.
// (19 + 3 + 2 + 1 + 2 + 5) == 32.
unsigned SubClassData : GlobalValueSubClassDataBits;
protected:
/// \brief The intrinsic ID for this subclass (which must be a Function).
///
/// This member is defined by this class, but not used for anything.
/// Subclasses can use it to store their intrinsic ID, if they have one.
///
/// This is stored here to save space in Function on 64-bit hosts.
Intrinsic::ID IntID;
unsigned getGlobalValueSubClassData() const {
return SubClassData;
}
void setGlobalValueSubClassData(unsigned V) {
assert(V < (1 << GlobalValueSubClassDataBits) && "It will not fit");
SubClassData = V;
}
Module *Parent; // The containing module.
public:
enum ThreadLocalMode {
NotThreadLocal = 0,
GeneralDynamicTLSModel,
LocalDynamicTLSModel,
InitialExecTLSModel,
LocalExecTLSModel
};
~GlobalValue() override {
removeDeadConstantUsers(); // remove any dead constants using this.
}
unsigned getAlignment() const;
bool hasUnnamedAddr() const { return UnnamedAddr; }
void setUnnamedAddr(bool Val) { UnnamedAddr = Val; }
bool hasComdat() const { return getComdat() != nullptr; }
Comdat *getComdat();
const Comdat *getComdat() const {
return const_cast<GlobalValue *>(this)->getComdat();
}
VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
bool hasDefaultVisibility() const { return Visibility == DefaultVisibility; }
bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
bool hasProtectedVisibility() const {
return Visibility == ProtectedVisibility;
}
void setVisibility(VisibilityTypes V) {
assert((!hasLocalLinkage() || V == DefaultVisibility) &&
"local linkage requires default visibility");
Visibility = V;
}
/// If the value is "Thread Local", its value isn't shared by the threads.
bool isThreadLocal() const { return getThreadLocalMode() != NotThreadLocal; }
void setThreadLocal(bool Val) {
setThreadLocalMode(Val ? GeneralDynamicTLSModel : NotThreadLocal);
}
void setThreadLocalMode(ThreadLocalMode Val) {
assert(Val == NotThreadLocal || getValueID() != Value::FunctionVal);
ThreadLocal = Val;
}
ThreadLocalMode getThreadLocalMode() const {
return static_cast<ThreadLocalMode>(ThreadLocal);
}
DLLStorageClassTypes getDLLStorageClass() const {
return DLLStorageClassTypes(DllStorageClass);
}
bool hasDLLImportStorageClass() const {
return DllStorageClass == DLLImportStorageClass;
}
bool hasDLLExportStorageClass() const {
return DllStorageClass == DLLExportStorageClass;
}
void setDLLStorageClass(DLLStorageClassTypes C) { DllStorageClass = C; }
bool hasSection() const { return !StringRef(getSection()).empty(); }
// It is unfortunate that we have to use "char *" in here since this is
// always non NULL, but:
// * The C API expects a null terminated string, so we cannot use StringRef.
// * The C API expects us to own it, so we cannot use a std:string.
// * For GlobalAliases we can fail to find the section and we have to
// return "", so we cannot use a "const std::string &".
const char *getSection() const;
/// Global values are always pointers.
PointerType *getType() const { return cast<PointerType>(User::getType()); }
Type *getValueType() const { return getType()->getElementType(); }
static LinkageTypes getLinkOnceLinkage(bool ODR) {
return ODR ? LinkOnceODRLinkage : LinkOnceAnyLinkage;
}
static LinkageTypes getWeakLinkage(bool ODR) {
return ODR ? WeakODRLinkage : WeakAnyLinkage;
}
static bool isExternalLinkage(LinkageTypes Linkage) {
return Linkage == ExternalLinkage;
}
static bool isAvailableExternallyLinkage(LinkageTypes Linkage) {
return Linkage == AvailableExternallyLinkage;
}
static bool isLinkOnceODRLinkage(LinkageTypes Linkage) {
return Linkage == LinkOnceODRLinkage;
}
static bool isLinkOnceLinkage(LinkageTypes Linkage) {
return Linkage == LinkOnceAnyLinkage || Linkage == LinkOnceODRLinkage;
}
static bool isWeakAnyLinkage(LinkageTypes Linkage) {
return Linkage == WeakAnyLinkage;
}
static bool isWeakODRLinkage(LinkageTypes Linkage) {
return Linkage == WeakODRLinkage;
}
static bool isWeakLinkage(LinkageTypes Linkage) {
return isWeakAnyLinkage(Linkage) || isWeakODRLinkage(Linkage);
}
static bool isAppendingLinkage(LinkageTypes Linkage) {
return Linkage == AppendingLinkage;
}
static bool isInternalLinkage(LinkageTypes Linkage) {
return Linkage == InternalLinkage;
}
static bool isPrivateLinkage(LinkageTypes Linkage) {
return Linkage == PrivateLinkage;
}
static bool isLocalLinkage(LinkageTypes Linkage) {
return isInternalLinkage(Linkage) || isPrivateLinkage(Linkage);
}
static bool isExternalWeakLinkage(LinkageTypes Linkage) {
return Linkage == ExternalWeakLinkage;
}
static bool isCommonLinkage(LinkageTypes Linkage) {
return Linkage == CommonLinkage;
}
/// Whether the definition of this global may be discarded if it is not used
/// in its compilation unit.
static bool isDiscardableIfUnused(LinkageTypes Linkage) {
return isLinkOnceLinkage(Linkage) || isLocalLinkage(Linkage);
}
/// Whether the definition of this global may be replaced by something
/// non-equivalent at link time. For example, if a function has weak linkage
/// then the code defining it may be replaced by different code.
static bool mayBeOverridden(LinkageTypes Linkage) {
return Linkage == WeakAnyLinkage || Linkage == LinkOnceAnyLinkage ||
Linkage == CommonLinkage || Linkage == ExternalWeakLinkage;
}
/// Whether the definition of this global may be replaced at link time. NB:
/// Using this method outside of the code generators is almost always a
/// mistake: when working at the IR level use mayBeOverridden instead as it
/// knows about ODR semantics.
static bool isWeakForLinker(LinkageTypes Linkage) {
return Linkage == AvailableExternallyLinkage || Linkage == WeakAnyLinkage ||
Linkage == WeakODRLinkage || Linkage == LinkOnceAnyLinkage ||
Linkage == LinkOnceODRLinkage || Linkage == CommonLinkage ||
Linkage == ExternalWeakLinkage;
}
bool hasExternalLinkage() const { return isExternalLinkage(Linkage); }
bool hasAvailableExternallyLinkage() const {
return isAvailableExternallyLinkage(Linkage);
}
bool hasLinkOnceLinkage() const {
return isLinkOnceLinkage(Linkage);
}
bool hasLinkOnceODRLinkage() const { return isLinkOnceODRLinkage(Linkage); }
bool hasWeakLinkage() const {
return isWeakLinkage(Linkage);
}
bool hasWeakAnyLinkage() const {
return isWeakAnyLinkage(Linkage);
}
bool hasWeakODRLinkage() const {
return isWeakODRLinkage(Linkage);
}
bool hasAppendingLinkage() const { return isAppendingLinkage(Linkage); }
bool hasInternalLinkage() const { return isInternalLinkage(Linkage); }
bool hasPrivateLinkage() const { return isPrivateLinkage(Linkage); }
bool hasLocalLinkage() const { return isLocalLinkage(Linkage); }
bool hasExternalWeakLinkage() const { return isExternalWeakLinkage(Linkage); }
bool hasCommonLinkage() const { return isCommonLinkage(Linkage); }
void setLinkage(LinkageTypes LT) {
if (isLocalLinkage(LT))
Visibility = DefaultVisibility;
Linkage = LT;
}
LinkageTypes getLinkage() const { return Linkage; }
bool isDiscardableIfUnused() const {
return isDiscardableIfUnused(Linkage);
}
bool mayBeOverridden() const { return mayBeOverridden(Linkage); }
bool isWeakForLinker() const { return isWeakForLinker(Linkage); }
/// Copy all additional attributes (those not needed to create a GlobalValue)
/// from the GlobalValue Src to this one.
virtual void copyAttributesFrom(const GlobalValue *Src);
/// If special LLVM prefix that is used to inform the asm printer to not emit
/// usual symbol prefix before the symbol name is used then return linkage
/// name after skipping this special LLVM prefix.
static StringRef getRealLinkageName(StringRef Name) {
if (!Name.empty() && Name[0] == '\1')
return Name.substr(1);
return Name;
}
/// @name Materialization
/// Materialization is used to construct functions only as they're needed. This
/// is useful to reduce memory usage in LLVM or parsing work done by the
/// BitcodeReader to load the Module.
/// @{
/// If this function's Module is being lazily streamed in functions from disk
/// or some other source, this method can be used to check to see if the
/// function has been read in yet or not.
bool isMaterializable() const;
/// Returns true if this function was loaded from a GVMaterializer that's
/// still attached to its Module and that knows how to dematerialize the
/// function.
bool isDematerializable() const;
/// Make sure this GlobalValue is fully read. If the module is corrupt, this
/// returns true and fills in the optional string with information about the
/// problem. If successful, this returns false.
std::error_code materialize();
/// If this GlobalValue is read in, and if the GVMaterializer supports it,
/// release the memory for the function, and set it up to be materialized
/// lazily. If !isDematerializable(), this method is a noop.
void dematerialize();
/// @}
/// Override from Constant class.
void destroyConstant() override;
/// Return true if the primary definition of this global value is outside of
/// the current translation unit.
bool isDeclaration() const;
bool isDeclarationForLinker() const {
if (hasAvailableExternallyLinkage())
return true;
return isDeclaration();
}
/// This method unlinks 'this' from the containing module, but does not delete
/// it.
virtual void removeFromParent() = 0;
/// This method unlinks 'this' from the containing module and deletes it.
virtual void eraseFromParent() = 0;
/// Get the module that this global value is contained inside of...
Module *getParent() { return Parent; }
const Module *getParent() const { return Parent; }
// Methods for support type inquiry through isa, cast, and dyn_cast:
static bool classof(const Value *V) {
return V->getValueID() == Value::FunctionVal ||
V->getValueID() == Value::GlobalVariableVal ||
V->getValueID() == Value::GlobalAliasVal;
}
};
} // namespace llvm
#endif
|