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//===-- llvm/Use.h - Definition of the Use class ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This defines the Use class. The Use class represents the operand of an
/// instruction or some other User instance which refers to a Value. The Use
/// class keeps the "use list" of the referenced value up to date.
///
/// Pointer tagging is used to efficiently find the User corresponding to a Use
/// without having to store a User pointer in every Use. A User is preceded in
/// memory by all the Uses corresponding to its operands, and the low bits of
/// one of the fields (Prev) of the Use class are used to encode offsets to be
/// able to find that User given a pointer to any Use. For details, see:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_USE_H
#define LLVM_IR_USE_H
#include "llvm-c/Core.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Compiler.h"
#include <cstddef>
#include <iterator>
namespace llvm {
class Value;
class User;
class Use;
template <typename> struct simplify_type;
// Use** is only 4-byte aligned.
template <> class PointerLikeTypeTraits<Use **> {
public:
static inline void *getAsVoidPointer(Use **P) { return P; }
static inline Use **getFromVoidPointer(void *P) {
return static_cast<Use **>(P);
}
enum { NumLowBitsAvailable = 2 };
};
/// \brief A Use represents the edge between a Value definition and its users.
///
/// This is notionally a two-dimensional linked list. It supports traversing
/// all of the uses for a particular value definition. It also supports jumping
/// directly to the used value when we arrive from the User's operands, and
/// jumping directly to the User when we arrive from the Value's uses.
///
/// The pointer to the used Value is explicit, and the pointer to the User is
/// implicit. The implicit pointer is found via a waymarking algorithm
/// described in the programmer's manual:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#the-waymarking-algorithm
///
/// This is essentially the single most memory intensive object in LLVM because
/// of the number of uses in the system. At the same time, the constant time
/// operations it allows are essential to many optimizations having reasonable
/// time complexity.
class Use {
public:
/// \brief Provide a fast substitute to std::swap<Use>
/// that also works with less standard-compliant compilers
void swap(Use &RHS);
// A type for the word following an array of hung-off Uses in memory, which is
// a pointer back to their User with the bottom bit set.
typedef PointerIntPair<User *, 1, unsigned> UserRef;
private:
Use(const Use &U) = delete;
/// Destructor - Only for zap()
~Use() {
if (Val)
removeFromList();
}
enum PrevPtrTag { zeroDigitTag, oneDigitTag, stopTag, fullStopTag };
/// Constructor
Use(PrevPtrTag tag) : Val(nullptr) { Prev.setInt(tag); }
public:
operator Value *() const { return Val; }
Value *get() const { return Val; }
/// \brief Returns the User that contains this Use.
///
/// For an instruction operand, for example, this will return the
/// instruction.
User *getUser() const;
inline void set(Value *Val);
Value *operator=(Value *RHS) {
set(RHS);
return RHS;
}
const Use &operator=(const Use &RHS) {
set(RHS.Val);
return *this;
}
Value *operator->() { return Val; }
const Value *operator->() const { return Val; }
Use *getNext() const { return Next; }
/// \brief Return the operand # of this use in its User.
unsigned getOperandNo() const;
/// \brief Initializes the waymarking tags on an array of Uses.
///
/// This sets up the array of Uses such that getUser() can find the User from
/// any of those Uses.
static Use *initTags(Use *Start, Use *Stop);
/// \brief Destroys Use operands when the number of operands of
/// a User changes.
static void zap(Use *Start, const Use *Stop, bool del = false);
private:
const Use *getImpliedUser() const;
Value *Val;
Use *Next;
PointerIntPair<Use **, 2, PrevPtrTag> Prev;
void setPrev(Use **NewPrev) { Prev.setPointer(NewPrev); }
void addToList(Use **List) {
Next = *List;
if (Next)
Next->setPrev(&Next);
setPrev(List);
*List = this;
}
void removeFromList() {
Use **StrippedPrev = Prev.getPointer();
*StrippedPrev = Next;
if (Next)
Next->setPrev(StrippedPrev);
}
friend class Value;
};
/// \brief Allow clients to treat uses just like values when using
/// casting operators.
template <> struct simplify_type<Use> {
typedef Value *SimpleType;
static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
};
template <> struct simplify_type<const Use> {
typedef /*const*/ Value *SimpleType;
static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
}
#endif
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