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|
//===- MergeFunctions.cpp - Merge identical functions ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass looks for equivalent functions that are mergable and folds them.
//
// A hash is computed from the function, based on its type and number of
// basic blocks.
//
// Once all hashes are computed, we perform an expensive equality comparison
// on each function pair. This takes n^2/2 comparisons per bucket, so it's
// important that the hash function be high quality. The equality comparison
// iterates through each instruction in each basic block.
//
// When a match is found the functions are folded. If both functions are
// overridable, we move the functionality into a new internal function and
// leave two overridable thunks to it.
//
//===----------------------------------------------------------------------===//
//
// Future work:
//
// * virtual functions.
//
// Many functions have their address taken by the virtual function table for
// the object they belong to. However, as long as it's only used for a lookup
// and call, this is irrelevant, and we'd like to fold such functions.
//
// * switch from n^2 pair-wise comparisons to an n-way comparison for each
// bucket.
//
// * be smarter about bitcasts.
//
// In order to fold functions, we will sometimes add either bitcast instructions
// or bitcast constant expressions. Unfortunately, this can confound further
// analysis since the two functions differ where one has a bitcast and the
// other doesn't. We should learn to look through bitcasts.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "mergefunc"
#include "llvm/Transforms/IPO.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Operator.h"
#include "llvm/Pass.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ValueHandle.h"
#include "llvm/Support/raw_ostream.h"
#include <vector>
using namespace llvm;
STATISTIC(NumFunctionsMerged, "Number of functions merged");
STATISTIC(NumThunksWritten, "Number of thunks generated");
STATISTIC(NumAliasesWritten, "Number of aliases generated");
STATISTIC(NumDoubleWeak, "Number of new functions created");
/// Returns the type id for a type to be hashed. We turn pointer types into
/// integers here because the actual compare logic below considers pointers and
/// integers of the same size as equal.
static Type::TypeID getTypeIDForHash(Type *Ty) {
if (Ty->isPointerTy())
return Type::IntegerTyID;
return Ty->getTypeID();
}
/// Creates a hash-code for the function which is the same for any two
/// functions that will compare equal, without looking at the instructions
/// inside the function.
static unsigned profileFunction(const Function *F) {
FunctionType *FTy = F->getFunctionType();
FoldingSetNodeID ID;
ID.AddInteger(F->size());
ID.AddInteger(F->getCallingConv());
ID.AddBoolean(F->hasGC());
ID.AddBoolean(FTy->isVarArg());
ID.AddInteger(getTypeIDForHash(FTy->getReturnType()));
for (unsigned i = 0, e = FTy->getNumParams(); i != e; ++i)
ID.AddInteger(getTypeIDForHash(FTy->getParamType(i)));
return ID.ComputeHash();
}
namespace {
/// ComparableFunction - A struct that pairs together functions with a
/// DataLayout so that we can keep them together as elements in the DenseSet.
class ComparableFunction {
public:
static const ComparableFunction EmptyKey;
static const ComparableFunction TombstoneKey;
static DataLayout * const LookupOnly;
ComparableFunction(Function *Func, DataLayout *TD)
: Func(Func), Hash(profileFunction(Func)), TD(TD) {}
Function *getFunc() const { return Func; }
unsigned getHash() const { return Hash; }
DataLayout *getTD() const { return TD; }
// Drops AssertingVH reference to the function. Outside of debug mode, this
// does nothing.
void release() {
assert(Func &&
"Attempted to release function twice, or release empty/tombstone!");
Func = NULL;
}
private:
explicit ComparableFunction(unsigned Hash)
: Func(NULL), Hash(Hash), TD(NULL) {}
AssertingVH<Function> Func;
unsigned Hash;
DataLayout *TD;
};
const ComparableFunction ComparableFunction::EmptyKey = ComparableFunction(0);
const ComparableFunction ComparableFunction::TombstoneKey =
ComparableFunction(1);
DataLayout *const ComparableFunction::LookupOnly = (DataLayout*)(-1);
}
namespace llvm {
template <>
struct DenseMapInfo<ComparableFunction> {
static ComparableFunction getEmptyKey() {
return ComparableFunction::EmptyKey;
}
static ComparableFunction getTombstoneKey() {
return ComparableFunction::TombstoneKey;
}
static unsigned getHashValue(const ComparableFunction &CF) {
return CF.getHash();
}
static bool isEqual(const ComparableFunction &LHS,
const ComparableFunction &RHS);
};
}
namespace {
/// FunctionComparator - Compares two functions to determine whether or not
/// they will generate machine code with the same behaviour. DataLayout is
/// used if available. The comparator always fails conservatively (erring on the
/// side of claiming that two functions are different).
class FunctionComparator {
public:
FunctionComparator(const DataLayout *TD, const Function *F1,
const Function *F2)
: F1(F1), F2(F2), TD(TD) {}
/// Test whether the two functions have equivalent behaviour.
bool compare();
private:
/// Test whether two basic blocks have equivalent behaviour.
bool compare(const BasicBlock *BB1, const BasicBlock *BB2);
/// Assign or look up previously assigned numbers for the two values, and
/// return whether the numbers are equal. Numbers are assigned in the order
/// visited.
bool enumerate(const Value *V1, const Value *V2);
/// Compare two Instructions for equivalence, similar to
/// Instruction::isSameOperationAs but with modifications to the type
/// comparison.
bool isEquivalentOperation(const Instruction *I1,
const Instruction *I2) const;
/// Compare two GEPs for equivalent pointer arithmetic.
bool isEquivalentGEP(const GEPOperator *GEP1, const GEPOperator *GEP2);
bool isEquivalentGEP(const GetElementPtrInst *GEP1,
const GetElementPtrInst *GEP2) {
return isEquivalentGEP(cast<GEPOperator>(GEP1), cast<GEPOperator>(GEP2));
}
/// Compare two Types, treating all pointer types as equal.
bool isEquivalentType(Type *Ty1, Type *Ty2) const;
// The two functions undergoing comparison.
const Function *F1, *F2;
const DataLayout *TD;
DenseMap<const Value *, const Value *> id_map;
DenseSet<const Value *> seen_values;
};
}
// Any two pointers in the same address space are equivalent, intptr_t and
// pointers are equivalent. Otherwise, standard type equivalence rules apply.
bool FunctionComparator::isEquivalentType(Type *Ty1, Type *Ty2) const {
if (Ty1 == Ty2)
return true;
if (Ty1->getTypeID() != Ty2->getTypeID()) {
if (TD) {
LLVMContext &Ctx = Ty1->getContext();
if (isa<PointerType>(Ty1) && Ty2 == TD->getIntPtrType(Ctx)) return true;
if (isa<PointerType>(Ty2) && Ty1 == TD->getIntPtrType(Ctx)) return true;
}
return false;
}
switch (Ty1->getTypeID()) {
default:
llvm_unreachable("Unknown type!");
// Fall through in Release mode.
case Type::IntegerTyID:
case Type::VectorTyID:
// Ty1 == Ty2 would have returned true earlier.
return false;
case Type::VoidTyID:
case Type::FloatTyID:
case Type::DoubleTyID:
case Type::X86_FP80TyID:
case Type::FP128TyID:
case Type::PPC_FP128TyID:
case Type::LabelTyID:
case Type::MetadataTyID:
return true;
case Type::PointerTyID: {
PointerType *PTy1 = cast<PointerType>(Ty1);
PointerType *PTy2 = cast<PointerType>(Ty2);
return PTy1->getAddressSpace() == PTy2->getAddressSpace();
}
case Type::StructTyID: {
StructType *STy1 = cast<StructType>(Ty1);
StructType *STy2 = cast<StructType>(Ty2);
if (STy1->getNumElements() != STy2->getNumElements())
return false;
if (STy1->isPacked() != STy2->isPacked())
return false;
for (unsigned i = 0, e = STy1->getNumElements(); i != e; ++i) {
if (!isEquivalentType(STy1->getElementType(i), STy2->getElementType(i)))
return false;
}
return true;
}
case Type::FunctionTyID: {
FunctionType *FTy1 = cast<FunctionType>(Ty1);
FunctionType *FTy2 = cast<FunctionType>(Ty2);
if (FTy1->getNumParams() != FTy2->getNumParams() ||
FTy1->isVarArg() != FTy2->isVarArg())
return false;
if (!isEquivalentType(FTy1->getReturnType(), FTy2->getReturnType()))
return false;
for (unsigned i = 0, e = FTy1->getNumParams(); i != e; ++i) {
if (!isEquivalentType(FTy1->getParamType(i), FTy2->getParamType(i)))
return false;
}
return true;
}
case Type::ArrayTyID: {
ArrayType *ATy1 = cast<ArrayType>(Ty1);
ArrayType *ATy2 = cast<ArrayType>(Ty2);
return ATy1->getNumElements() == ATy2->getNumElements() &&
isEquivalentType(ATy1->getElementType(), ATy2->getElementType());
}
}
}
// Determine whether the two operations are the same except that pointer-to-A
// and pointer-to-B are equivalent. This should be kept in sync with
// Instruction::isSameOperationAs.
bool FunctionComparator::isEquivalentOperation(const Instruction *I1,
const Instruction *I2) const {
// Differences from Instruction::isSameOperationAs:
// * replace type comparison with calls to isEquivalentType.
// * we test for I->hasSameSubclassOptionalData (nuw/nsw/tail) at the top
// * because of the above, we don't test for the tail bit on calls later on
if (I1->getOpcode() != I2->getOpcode() ||
I1->getNumOperands() != I2->getNumOperands() ||
!isEquivalentType(I1->getType(), I2->getType()) ||
!I1->hasSameSubclassOptionalData(I2))
return false;
// We have two instructions of identical opcode and #operands. Check to see
// if all operands are the same type
for (unsigned i = 0, e = I1->getNumOperands(); i != e; ++i)
if (!isEquivalentType(I1->getOperand(i)->getType(),
I2->getOperand(i)->getType()))
return false;
// Check special state that is a part of some instructions.
if (const LoadInst *LI = dyn_cast<LoadInst>(I1))
return LI->isVolatile() == cast<LoadInst>(I2)->isVolatile() &&
LI->getAlignment() == cast<LoadInst>(I2)->getAlignment() &&
LI->getOrdering() == cast<LoadInst>(I2)->getOrdering() &&
LI->getSynchScope() == cast<LoadInst>(I2)->getSynchScope();
if (const StoreInst *SI = dyn_cast<StoreInst>(I1))
return SI->isVolatile() == cast<StoreInst>(I2)->isVolatile() &&
SI->getAlignment() == cast<StoreInst>(I2)->getAlignment() &&
SI->getOrdering() == cast<StoreInst>(I2)->getOrdering() &&
SI->getSynchScope() == cast<StoreInst>(I2)->getSynchScope();
if (const CmpInst *CI = dyn_cast<CmpInst>(I1))
return CI->getPredicate() == cast<CmpInst>(I2)->getPredicate();
if (const CallInst *CI = dyn_cast<CallInst>(I1))
return CI->getCallingConv() == cast<CallInst>(I2)->getCallingConv() &&
CI->getAttributes() == cast<CallInst>(I2)->getAttributes();
if (const InvokeInst *CI = dyn_cast<InvokeInst>(I1))
return CI->getCallingConv() == cast<InvokeInst>(I2)->getCallingConv() &&
CI->getAttributes() == cast<InvokeInst>(I2)->getAttributes();
if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(I1))
return IVI->getIndices() == cast<InsertValueInst>(I2)->getIndices();
if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(I1))
return EVI->getIndices() == cast<ExtractValueInst>(I2)->getIndices();
if (const FenceInst *FI = dyn_cast<FenceInst>(I1))
return FI->getOrdering() == cast<FenceInst>(I2)->getOrdering() &&
FI->getSynchScope() == cast<FenceInst>(I2)->getSynchScope();
if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(I1))
return CXI->isVolatile() == cast<AtomicCmpXchgInst>(I2)->isVolatile() &&
CXI->getOrdering() == cast<AtomicCmpXchgInst>(I2)->getOrdering() &&
CXI->getSynchScope() == cast<AtomicCmpXchgInst>(I2)->getSynchScope();
if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(I1))
return RMWI->getOperation() == cast<AtomicRMWInst>(I2)->getOperation() &&
RMWI->isVolatile() == cast<AtomicRMWInst>(I2)->isVolatile() &&
RMWI->getOrdering() == cast<AtomicRMWInst>(I2)->getOrdering() &&
RMWI->getSynchScope() == cast<AtomicRMWInst>(I2)->getSynchScope();
return true;
}
// Determine whether two GEP operations perform the same underlying arithmetic.
bool FunctionComparator::isEquivalentGEP(const GEPOperator *GEP1,
const GEPOperator *GEP2) {
// When we have target data, we can reduce the GEP down to the value in bytes
// added to the address.
unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 1;
APInt Offset1(BitWidth, 0), Offset2(BitWidth, 0);
if (TD &&
GEP1->accumulateConstantOffset(*TD, Offset1) &&
GEP2->accumulateConstantOffset(*TD, Offset2)) {
return Offset1 == Offset2;
}
if (GEP1->getPointerOperand()->getType() !=
GEP2->getPointerOperand()->getType())
return false;
if (GEP1->getNumOperands() != GEP2->getNumOperands())
return false;
for (unsigned i = 0, e = GEP1->getNumOperands(); i != e; ++i) {
if (!enumerate(GEP1->getOperand(i), GEP2->getOperand(i)))
return false;
}
return true;
}
// Compare two values used by the two functions under pair-wise comparison. If
// this is the first time the values are seen, they're added to the mapping so
// that we will detect mismatches on next use.
bool FunctionComparator::enumerate(const Value *V1, const Value *V2) {
// Check for function @f1 referring to itself and function @f2 referring to
// itself, or referring to each other, or both referring to either of them.
// They're all equivalent if the two functions are otherwise equivalent.
if (V1 == F1 && V2 == F2)
return true;
if (V1 == F2 && V2 == F1)
return true;
if (const Constant *C1 = dyn_cast<Constant>(V1)) {
if (V1 == V2) return true;
const Constant *C2 = dyn_cast<Constant>(V2);
if (!C2) return false;
// TODO: constant expressions with GEP or references to F1 or F2.
if (C1->isNullValue() && C2->isNullValue() &&
isEquivalentType(C1->getType(), C2->getType()))
return true;
// Try bitcasting C2 to C1's type. If the bitcast is legal and returns C1
// then they must have equal bit patterns.
return C1->getType()->canLosslesslyBitCastTo(C2->getType()) &&
C1 == ConstantExpr::getBitCast(const_cast<Constant*>(C2), C1->getType());
}
if (isa<InlineAsm>(V1) || isa<InlineAsm>(V2))
return V1 == V2;
// Check that V1 maps to V2. If we find a value that V1 maps to then we simply
// check whether it's equal to V2. When there is no mapping then we need to
// ensure that V2 isn't already equivalent to something else. For this
// purpose, we track the V2 values in a set.
const Value *&map_elem = id_map[V1];
if (map_elem)
return map_elem == V2;
if (!seen_values.insert(V2).second)
return false;
map_elem = V2;
return true;
}
// Test whether two basic blocks have equivalent behaviour.
bool FunctionComparator::compare(const BasicBlock *BB1, const BasicBlock *BB2) {
BasicBlock::const_iterator F1I = BB1->begin(), F1E = BB1->end();
BasicBlock::const_iterator F2I = BB2->begin(), F2E = BB2->end();
do {
if (!enumerate(F1I, F2I))
return false;
if (const GetElementPtrInst *GEP1 = dyn_cast<GetElementPtrInst>(F1I)) {
const GetElementPtrInst *GEP2 = dyn_cast<GetElementPtrInst>(F2I);
if (!GEP2)
return false;
if (!enumerate(GEP1->getPointerOperand(), GEP2->getPointerOperand()))
return false;
if (!isEquivalentGEP(GEP1, GEP2))
return false;
} else {
if (!isEquivalentOperation(F1I, F2I))
return false;
assert(F1I->getNumOperands() == F2I->getNumOperands());
for (unsigned i = 0, e = F1I->getNumOperands(); i != e; ++i) {
Value *OpF1 = F1I->getOperand(i);
Value *OpF2 = F2I->getOperand(i);
if (!enumerate(OpF1, OpF2))
return false;
if (OpF1->getValueID() != OpF2->getValueID() ||
!isEquivalentType(OpF1->getType(), OpF2->getType()))
return false;
}
}
++F1I, ++F2I;
} while (F1I != F1E && F2I != F2E);
return F1I == F1E && F2I == F2E;
}
// Test whether the two functions have equivalent behaviour.
bool FunctionComparator::compare() {
// We need to recheck everything, but check the things that weren't included
// in the hash first.
if (F1->getAttributes() != F2->getAttributes())
return false;
if (F1->hasGC() != F2->hasGC())
return false;
if (F1->hasGC() && F1->getGC() != F2->getGC())
return false;
if (F1->hasSection() != F2->hasSection())
return false;
if (F1->hasSection() && F1->getSection() != F2->getSection())
return false;
if (F1->isVarArg() != F2->isVarArg())
return false;
// TODO: if it's internal and only used in direct calls, we could handle this
// case too.
if (F1->getCallingConv() != F2->getCallingConv())
return false;
if (!isEquivalentType(F1->getFunctionType(), F2->getFunctionType()))
return false;
assert(F1->arg_size() == F2->arg_size() &&
"Identically typed functions have different numbers of args!");
// Visit the arguments so that they get enumerated in the order they're
// passed in.
for (Function::const_arg_iterator f1i = F1->arg_begin(),
f2i = F2->arg_begin(), f1e = F1->arg_end(); f1i != f1e; ++f1i, ++f2i) {
if (!enumerate(f1i, f2i))
llvm_unreachable("Arguments repeat!");
}
// We do a CFG-ordered walk since the actual ordering of the blocks in the
// linked list is immaterial. Our walk starts at the entry block for both
// functions, then takes each block from each terminator in order. As an
// artifact, this also means that unreachable blocks are ignored.
SmallVector<const BasicBlock *, 8> F1BBs, F2BBs;
SmallSet<const BasicBlock *, 128> VisitedBBs; // in terms of F1.
F1BBs.push_back(&F1->getEntryBlock());
F2BBs.push_back(&F2->getEntryBlock());
VisitedBBs.insert(F1BBs[0]);
while (!F1BBs.empty()) {
const BasicBlock *F1BB = F1BBs.pop_back_val();
const BasicBlock *F2BB = F2BBs.pop_back_val();
if (!enumerate(F1BB, F2BB) || !compare(F1BB, F2BB))
return false;
const TerminatorInst *F1TI = F1BB->getTerminator();
const TerminatorInst *F2TI = F2BB->getTerminator();
assert(F1TI->getNumSuccessors() == F2TI->getNumSuccessors());
for (unsigned i = 0, e = F1TI->getNumSuccessors(); i != e; ++i) {
if (!VisitedBBs.insert(F1TI->getSuccessor(i)))
continue;
F1BBs.push_back(F1TI->getSuccessor(i));
F2BBs.push_back(F2TI->getSuccessor(i));
}
}
return true;
}
namespace {
/// MergeFunctions finds functions which will generate identical machine code,
/// by considering all pointer types to be equivalent. Once identified,
/// MergeFunctions will fold them by replacing a call to one to a call to a
/// bitcast of the other.
///
class MergeFunctions : public ModulePass {
public:
static char ID;
MergeFunctions()
: ModulePass(ID), HasGlobalAliases(false) {
initializeMergeFunctionsPass(*PassRegistry::getPassRegistry());
}
bool runOnModule(Module &M);
private:
typedef DenseSet<ComparableFunction> FnSetType;
/// A work queue of functions that may have been modified and should be
/// analyzed again.
std::vector<WeakVH> Deferred;
/// Insert a ComparableFunction into the FnSet, or merge it away if it's
/// equal to one that's already present.
bool insert(ComparableFunction &NewF);
/// Remove a Function from the FnSet and queue it up for a second sweep of
/// analysis.
void remove(Function *F);
/// Find the functions that use this Value and remove them from FnSet and
/// queue the functions.
void removeUsers(Value *V);
/// Replace all direct calls of Old with calls of New. Will bitcast New if
/// necessary to make types match.
void replaceDirectCallers(Function *Old, Function *New);
/// Merge two equivalent functions. Upon completion, G may be deleted, or may
/// be converted into a thunk. In either case, it should never be visited
/// again.
void mergeTwoFunctions(Function *F, Function *G);
/// Replace G with a thunk or an alias to F. Deletes G.
void writeThunkOrAlias(Function *F, Function *G);
/// Replace G with a simple tail call to bitcast(F). Also replace direct uses
/// of G with bitcast(F). Deletes G.
void writeThunk(Function *F, Function *G);
/// Replace G with an alias to F. Deletes G.
void writeAlias(Function *F, Function *G);
/// The set of all distinct functions. Use the insert() and remove() methods
/// to modify it.
FnSetType FnSet;
/// DataLayout for more accurate GEP comparisons. May be NULL.
DataLayout *TD;
/// Whether or not the target supports global aliases.
bool HasGlobalAliases;
};
} // end anonymous namespace
char MergeFunctions::ID = 0;
INITIALIZE_PASS(MergeFunctions, "mergefunc", "Merge Functions", false, false)
ModulePass *llvm::createMergeFunctionsPass() {
return new MergeFunctions();
}
bool MergeFunctions::runOnModule(Module &M) {
bool Changed = false;
TD = getAnalysisIfAvailable<DataLayout>();
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
if (!I->isDeclaration() && !I->hasAvailableExternallyLinkage())
Deferred.push_back(WeakVH(I));
}
FnSet.resize(Deferred.size());
do {
std::vector<WeakVH> Worklist;
Deferred.swap(Worklist);
DEBUG(dbgs() << "size of module: " << M.size() << '\n');
DEBUG(dbgs() << "size of worklist: " << Worklist.size() << '\n');
// Insert only strong functions and merge them. Strong function merging
// always deletes one of them.
for (std::vector<WeakVH>::iterator I = Worklist.begin(),
E = Worklist.end(); I != E; ++I) {
if (!*I) continue;
Function *F = cast<Function>(*I);
if (!F->isDeclaration() && !F->hasAvailableExternallyLinkage() &&
!F->mayBeOverridden()) {
ComparableFunction CF = ComparableFunction(F, TD);
Changed |= insert(CF);
}
}
// Insert only weak functions and merge them. By doing these second we
// create thunks to the strong function when possible. When two weak
// functions are identical, we create a new strong function with two weak
// weak thunks to it which are identical but not mergable.
for (std::vector<WeakVH>::iterator I = Worklist.begin(),
E = Worklist.end(); I != E; ++I) {
if (!*I) continue;
Function *F = cast<Function>(*I);
if (!F->isDeclaration() && !F->hasAvailableExternallyLinkage() &&
F->mayBeOverridden()) {
ComparableFunction CF = ComparableFunction(F, TD);
Changed |= insert(CF);
}
}
DEBUG(dbgs() << "size of FnSet: " << FnSet.size() << '\n');
} while (!Deferred.empty());
FnSet.clear();
return Changed;
}
bool DenseMapInfo<ComparableFunction>::isEqual(const ComparableFunction &LHS,
const ComparableFunction &RHS) {
if (LHS.getFunc() == RHS.getFunc() &&
LHS.getHash() == RHS.getHash())
return true;
if (!LHS.getFunc() || !RHS.getFunc())
return false;
// One of these is a special "underlying pointer comparison only" object.
if (LHS.getTD() == ComparableFunction::LookupOnly ||
RHS.getTD() == ComparableFunction::LookupOnly)
return false;
assert(LHS.getTD() == RHS.getTD() &&
"Comparing functions for different targets");
return FunctionComparator(LHS.getTD(), LHS.getFunc(),
RHS.getFunc()).compare();
}
// Replace direct callers of Old with New.
void MergeFunctions::replaceDirectCallers(Function *Old, Function *New) {
Constant *BitcastNew = ConstantExpr::getBitCast(New, Old->getType());
for (Value::use_iterator UI = Old->use_begin(), UE = Old->use_end();
UI != UE;) {
Value::use_iterator TheIter = UI;
++UI;
CallSite CS(*TheIter);
if (CS && CS.isCallee(TheIter)) {
remove(CS.getInstruction()->getParent()->getParent());
TheIter.getUse().set(BitcastNew);
}
}
}
// Replace G with an alias to F if possible, or else a thunk to F. Deletes G.
void MergeFunctions::writeThunkOrAlias(Function *F, Function *G) {
if (HasGlobalAliases && G->hasUnnamedAddr()) {
if (G->hasExternalLinkage() || G->hasLocalLinkage() ||
G->hasWeakLinkage()) {
writeAlias(F, G);
return;
}
}
writeThunk(F, G);
}
// Replace G with a simple tail call to bitcast(F). Also replace direct uses
// of G with bitcast(F). Deletes G.
void MergeFunctions::writeThunk(Function *F, Function *G) {
if (!G->mayBeOverridden()) {
// Redirect direct callers of G to F.
replaceDirectCallers(G, F);
}
// If G was internal then we may have replaced all uses of G with F. If so,
// stop here and delete G. There's no need for a thunk.
if (G->hasLocalLinkage() && G->use_empty()) {
G->eraseFromParent();
return;
}
Function *NewG = Function::Create(G->getFunctionType(), G->getLinkage(), "",
G->getParent());
BasicBlock *BB = BasicBlock::Create(F->getContext(), "", NewG);
IRBuilder<false> Builder(BB);
SmallVector<Value *, 16> Args;
unsigned i = 0;
FunctionType *FFTy = F->getFunctionType();
for (Function::arg_iterator AI = NewG->arg_begin(), AE = NewG->arg_end();
AI != AE; ++AI) {
Args.push_back(Builder.CreateBitCast(AI, FFTy->getParamType(i)));
++i;
}
CallInst *CI = Builder.CreateCall(F, Args);
CI->setTailCall();
CI->setCallingConv(F->getCallingConv());
if (NewG->getReturnType()->isVoidTy()) {
Builder.CreateRetVoid();
} else {
Type *RetTy = NewG->getReturnType();
if (CI->getType()->isIntegerTy() && RetTy->isPointerTy())
Builder.CreateRet(Builder.CreateIntToPtr(CI, RetTy));
else if (CI->getType()->isPointerTy() && RetTy->isIntegerTy())
Builder.CreateRet(Builder.CreatePtrToInt(CI, RetTy));
else
Builder.CreateRet(Builder.CreateBitCast(CI, RetTy));
}
NewG->copyAttributesFrom(G);
NewG->takeName(G);
removeUsers(G);
G->replaceAllUsesWith(NewG);
G->eraseFromParent();
DEBUG(dbgs() << "writeThunk: " << NewG->getName() << '\n');
++NumThunksWritten;
}
// Replace G with an alias to F and delete G.
void MergeFunctions::writeAlias(Function *F, Function *G) {
Constant *BitcastF = ConstantExpr::getBitCast(F, G->getType());
GlobalAlias *GA = new GlobalAlias(G->getType(), G->getLinkage(), "",
BitcastF, G->getParent());
F->setAlignment(std::max(F->getAlignment(), G->getAlignment()));
GA->takeName(G);
GA->setVisibility(G->getVisibility());
removeUsers(G);
G->replaceAllUsesWith(GA);
G->eraseFromParent();
DEBUG(dbgs() << "writeAlias: " << GA->getName() << '\n');
++NumAliasesWritten;
}
// Merge two equivalent functions. Upon completion, Function G is deleted.
void MergeFunctions::mergeTwoFunctions(Function *F, Function *G) {
if (F->mayBeOverridden()) {
assert(G->mayBeOverridden());
if (HasGlobalAliases) {
// Make them both thunks to the same internal function.
Function *H = Function::Create(F->getFunctionType(), F->getLinkage(), "",
F->getParent());
H->copyAttributesFrom(F);
H->takeName(F);
removeUsers(F);
F->replaceAllUsesWith(H);
unsigned MaxAlignment = std::max(G->getAlignment(), H->getAlignment());
writeAlias(F, G);
writeAlias(F, H);
F->setAlignment(MaxAlignment);
F->setLinkage(GlobalValue::PrivateLinkage);
} else {
// We can't merge them. Instead, pick one and update all direct callers
// to call it and hope that we improve the instruction cache hit rate.
replaceDirectCallers(G, F);
}
++NumDoubleWeak;
} else {
writeThunkOrAlias(F, G);
}
++NumFunctionsMerged;
}
// Insert a ComparableFunction into the FnSet, or merge it away if equal to one
// that was already inserted.
bool MergeFunctions::insert(ComparableFunction &NewF) {
std::pair<FnSetType::iterator, bool> Result = FnSet.insert(NewF);
if (Result.second) {
DEBUG(dbgs() << "Inserting as unique: " << NewF.getFunc()->getName() << '\n');
return false;
}
const ComparableFunction &OldF = *Result.first;
// Never thunk a strong function to a weak function.
assert(!OldF.getFunc()->mayBeOverridden() ||
NewF.getFunc()->mayBeOverridden());
DEBUG(dbgs() << " " << OldF.getFunc()->getName() << " == "
<< NewF.getFunc()->getName() << '\n');
Function *DeleteF = NewF.getFunc();
NewF.release();
mergeTwoFunctions(OldF.getFunc(), DeleteF);
return true;
}
// Remove a function from FnSet. If it was already in FnSet, add it to Deferred
// so that we'll look at it in the next round.
void MergeFunctions::remove(Function *F) {
// We need to make sure we remove F, not a function "equal" to F per the
// function equality comparator.
//
// The special "lookup only" ComparableFunction bypasses the expensive
// function comparison in favour of a pointer comparison on the underlying
// Function*'s.
ComparableFunction CF = ComparableFunction(F, ComparableFunction::LookupOnly);
if (FnSet.erase(CF)) {
DEBUG(dbgs() << "Removed " << F->getName() << " from set and deferred it.\n");
Deferred.push_back(F);
}
}
// For each instruction used by the value, remove() the function that contains
// the instruction. This should happen right before a call to RAUW.
void MergeFunctions::removeUsers(Value *V) {
std::vector<Value *> Worklist;
Worklist.push_back(V);
while (!Worklist.empty()) {
Value *V = Worklist.back();
Worklist.pop_back();
for (Value::use_iterator UI = V->use_begin(), UE = V->use_end();
UI != UE; ++UI) {
Use &U = UI.getUse();
if (Instruction *I = dyn_cast<Instruction>(U.getUser())) {
remove(I->getParent()->getParent());
} else if (isa<GlobalValue>(U.getUser())) {
// do nothing
} else if (Constant *C = dyn_cast<Constant>(U.getUser())) {
for (Value::use_iterator CUI = C->use_begin(), CUE = C->use_end();
CUI != CUE; ++CUI)
Worklist.push_back(*CUI);
}
}
}
}
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