1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
|
//===-- lib/fp_lib.h - Floating-point utilities -------------------*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file is a configuration header for soft-float routines in compiler-rt.
// This file does not provide any part of the compiler-rt interface, but defines
// many useful constants and utility routines that are used in the
// implementation of the soft-float routines in compiler-rt.
//
// Assumes that float and double correspond to the IEEE-754 binary32 and
// binary64 types, respectively, and that integer endianness matches floating
// point endianness on the target platform.
//
//===----------------------------------------------------------------------===//
#ifndef FP_LIB_HEADER
#define FP_LIB_HEADER
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include "int_lib.h"
#if defined SINGLE_PRECISION
typedef uint32_t rep_t;
typedef int32_t srep_t;
typedef float fp_t;
#define REP_C UINT32_C
#define significandBits 23
static inline int rep_clz(rep_t a) {
return __builtin_clz(a);
}
// 32x32 --> 64 bit multiply
static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
const uint64_t product = (uint64_t)a*b;
*hi = product >> 32;
*lo = product;
}
#elif defined DOUBLE_PRECISION
typedef uint64_t rep_t;
typedef int64_t srep_t;
typedef double fp_t;
#define REP_C UINT64_C
#define significandBits 52
static inline int rep_clz(rep_t a) {
#if defined __LP64__
return __builtin_clzl(a);
#else
if (a & REP_C(0xffffffff00000000))
return __builtin_clz(a >> 32);
else
return 32 + __builtin_clz(a & REP_C(0xffffffff));
#endif
}
#define loWord(a) (a & 0xffffffffU)
#define hiWord(a) (a >> 32)
// 64x64 -> 128 wide multiply for platforms that don't have such an operation;
// many 64-bit platforms have this operation, but they tend to have hardware
// floating-point, so we don't bother with a special case for them here.
static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
// Each of the component 32x32 -> 64 products
const uint64_t plolo = loWord(a) * loWord(b);
const uint64_t plohi = loWord(a) * hiWord(b);
const uint64_t philo = hiWord(a) * loWord(b);
const uint64_t phihi = hiWord(a) * hiWord(b);
// Sum terms that contribute to lo in a way that allows us to get the carry
const uint64_t r0 = loWord(plolo);
const uint64_t r1 = hiWord(plolo) + loWord(plohi) + loWord(philo);
*lo = r0 + (r1 << 32);
// Sum terms contributing to hi with the carry from lo
*hi = hiWord(plohi) + hiWord(philo) + hiWord(r1) + phihi;
}
#else
#error Either SINGLE_PRECISION or DOUBLE_PRECISION must be defined.
#endif
#define typeWidth (sizeof(rep_t)*CHAR_BIT)
#define exponentBits (typeWidth - significandBits - 1)
#define maxExponent ((1 << exponentBits) - 1)
#define exponentBias (maxExponent >> 1)
#define implicitBit (REP_C(1) << significandBits)
#define significandMask (implicitBit - 1U)
#define signBit (REP_C(1) << (significandBits + exponentBits))
#define absMask (signBit - 1U)
#define exponentMask (absMask ^ significandMask)
#define oneRep ((rep_t)exponentBias << significandBits)
#define infRep exponentMask
#define quietBit (implicitBit >> 1)
#define qnanRep (exponentMask | quietBit)
static inline rep_t toRep(fp_t x) {
const union { fp_t f; rep_t i; } rep = {.f = x};
return rep.i;
}
static inline fp_t fromRep(rep_t x) {
const union { fp_t f; rep_t i; } rep = {.i = x};
return rep.f;
}
static inline int normalize(rep_t *significand) {
const int shift = rep_clz(*significand) - rep_clz(implicitBit);
*significand <<= shift;
return 1 - shift;
}
static inline void wideLeftShift(rep_t *hi, rep_t *lo, int count) {
*hi = *hi << count | *lo >> (typeWidth - count);
*lo = *lo << count;
}
static inline void wideRightShiftWithSticky(rep_t *hi, rep_t *lo, int count) {
if (count < typeWidth) {
const bool sticky = *lo << (typeWidth - count);
*lo = *hi << (typeWidth - count) | *lo >> count | sticky;
*hi = *hi >> count;
}
else if (count < 2*typeWidth) {
const bool sticky = *hi << (2*typeWidth - count) | *lo;
*lo = *hi >> (count - typeWidth) | sticky;
*hi = 0;
} else {
const bool sticky = *hi | *lo;
*lo = sticky;
*hi = 0;
}
}
#endif // FP_LIB_HEADER
|