aboutsummaryrefslogtreecommitdiff
path: root/ports/winnt/ntpd/ntp_iocompletionport.c
blob: 046d6cda1e2b5c9c4a6be06f3a4dcdf4e3c30288 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
/*
-----------------------------------------------------------------------
This is the IO completion port handling for async/overlapped IO on
Windows >= Win2000.

Some notes on the implementation:

+ Only one thread is used to serve the IO completion port, for several
  reasons:

  * First, there seems to be (have been?) trouble that locked up NTPD
    when more than one thread was used for IOCPL.

  * Second, for the sake of the time stamp interpolation the threads
    must run on the same CPU as the time interpolation thread. This
    makes using more than one thread useless, as they would compete for
    the same core and create contention.

+ Some IO operations need a possibly lengthy postprocessing. Emulating
  the UN*X line discipline is currently the only but prominent example.
  To avoid the processing in the time-critical IOCPL thread, longer
  processing is offloaded the worker thread pool.

+ A fact that seems not as well-known as it should be is that all
  ressources passed to an overlapped IO operation must be considered
  owned by the OS until the result has been fetched/dequeued. This
  includes all overlapped structures and buffers involved, so cleaning
  up on shutdown must be carefully constructed. (This includes closing
  all the IO handles and waiting for the results to be dequeued.
  'CancleIo()' cannot be used since it's broken beyond repair.)

  If this is not possible, then all ressources should be dropped into
  oblivion -- otherwise "bad things (tm)" are bound to happen.

  Using a private heap that is silently dropped but not deleted is a
  good way to avoid cluttering memory stats with IO context related
  objects. Leak tracing becomes more interesting, though.


The current implementation is based on the work of Danny Mayer who improved
the original implementation and Dave Hart who improved on the serial I/O
routines. The true roots of this file seem to be shrouded by the mist of time...


This version still provides the 'user space PPS' emulation
feature.

Juergen Perlinger (perlinger@ntp.org) Feb 2012

-----------------------------------------------------------------------
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifdef HAVE_IO_COMPLETION_PORT

#include <stddef.h>
#include <stdio.h>
#include <process.h>
#include <syslog.h>

#include "ntpd.h"
#include "ntp_machine.h"
#include "ntp_iocompletionport.h"
#include "ntp_request.h"
#include "ntp_assert.h"
#include "ntp_io.h"
#include "ntp_lists.h"


#define CONTAINEROF(p, type, member) \
	((type *)((char *)(p) - offsetof(type, member)))

#ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable: 201)		/* nonstd extension nameless union */
#endif

/*
 * ---------------------------------------------------------------------
 * storage type for PPS data (DCD change counts & times)
 * ---------------------------------------------------------------------
 */
struct PpsData {
	u_long	cc_assert;
	u_long	cc_clear;
	l_fp	ts_assert;
	l_fp	ts_clear;
};
typedef struct PpsData PPSData_t;

struct PpsDataEx {
	u_long		cov_count;
	PPSData_t	data;
};
typedef volatile struct PpsDataEx PPSDataEx_t;

/*
 * ---------------------------------------------------------------------
 * device context; uses reference counting to avoid nasty surprises.
 * Currently this stores only the PPS time stamps, but it could be
 * easily extended.
 * ---------------------------------------------------------------------
 */
#define PPS_QUEUE_LEN	8u		  /* must be power of two! */
#define PPS_QUEUE_MSK	(PPS_QUEUE_LEN-1) /* mask for easy MOD ops */

struct DeviceContext {
	volatile long	ref_count;
	volatile u_long	cov_count;
	PPSData_t	pps_data;
	PPSDataEx_t	pps_buff[PPS_QUEUE_LEN];
};

typedef struct DeviceContext DevCtx_t;

/*
 * ---------------------------------------------------------------------
 * I/O context structure
 *
 * This is an extended overlapped structure. Some fields are only used
 * for serial I/O, others are used for all operations. The serial I/O is
 * more interesting since the same context object is used for waiting,
 * actual I/O and possibly offload processing in a worker thread until
 * a complete operation cycle is done.
 *
 * In this case the I/O context is used to gather all the bits that are
 * finally needed for the processing of the buffer.
 * ---------------------------------------------------------------------
 */
//struct IoCtx;
typedef struct IoCtx      IoCtx_t;
typedef struct refclockio RIO_t;

typedef void (*IoCompleteFunc)(ULONG_PTR, IoCtx_t *);

struct IoCtx {
	OVERLAPPED		ol;		/* 'kernel' part of the context	*/
	union {
		recvbuf_t *	recv_buf;	/* incoming -> buffer structure	*/
		void *		trans_buf;	/* outgoing -> char array	*/
		PPSData_t *	pps_buf;	/* for reading PPS seq/stamps	*/
		HANDLE		ppswake;	/* pps wakeup for attach	*/
	};
	IoCompleteFunc		onIoDone;	/* HL callback to execute	*/
	RIO_t *			rio;		/* RIO backlink (for offload)	*/
	DevCtx_t *		devCtx;
	l_fp			DCDSTime;	/* PPS-hack: time of DCD ON	*/
	l_fp			FlagTime;	/* timestamp of flag/event char */
	l_fp			RecvTime;	/* timestamp of callback        */
	DWORD			errCode;	/* error code of last I/O	*/
	DWORD			byteCount;	/* byte count     "             */
	DWORD			com_events;	/* buffer for COM events	*/
	unsigned int		flRawMem : 1;	/* buffer is raw memory -> free */
	unsigned int		flTsDCDS : 1;	/* DCDSTime valid?		*/
	unsigned int		flTsFlag : 1;	/* FlagTime valid?		*/
};

#ifdef _MSC_VER
# pragma warning(pop)
#endif

/*
 * local function definitions
 */
static		void ntpd_addremove_semaphore(HANDLE, int);
static inline	void set_serial_recv_time    (recvbuf_t *, IoCtx_t *);

/* Initiate/Request async IO operations */
static	BOOL QueueSerialWait   (RIO_t *, recvbuf_t *, IoCtx_t *);
static	BOOL QueueSerialRead   (RIO_t *, recvbuf_t *, IoCtx_t *);
static	BOOL QueueRawSerialRead(RIO_t *, recvbuf_t *, IoCtx_t *);
static  BOOL QueueSocketRecv   (SOCKET , recvbuf_t *, IoCtx_t *);


/* High-level IO callback functions */
static	void OnSocketRecv           (ULONG_PTR, IoCtx_t *);
static	void OnSerialWaitComplete   (ULONG_PTR, IoCtx_t *);
static	void OnSerialReadComplete   (ULONG_PTR, IoCtx_t *);
static	void OnRawSerialReadComplete(ULONG_PTR, IoCtx_t *);
static	void OnSerialWriteComplete  (ULONG_PTR, IoCtx_t *);

/* worker pool offload functions */
static DWORD WINAPI OnSerialReadWorker(void * ctx);


/* keep a list to traverse to free memory on debug builds */
#ifdef DEBUG
static void free_io_completion_port_mem(void);
#endif


	HANDLE WaitableExitEventHandle;
	HANDLE WaitableIoEventHandle;
static	HANDLE hIoCompletionPort;

DWORD	ActiveWaitHandles;
HANDLE	WaitHandles[16];

/*
 * -------------------------------------------------------------------
 * We make a pool of our own for IO context objects -- the are owned by
 * the system until a completion result is pulled from the queue, and
 * they seriously go into the way of memory tracking until we can safely
 * cancel an IO request.
 * -------------------------------------------------------------------
 */
static	HANDLE hHeapHandle;

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Create a new heap for IO context objects
 */
static void
IoCtxPoolInit(
	size_t	initObjs
	)
{
	hHeapHandle = HeapCreate(0, initObjs * sizeof(IoCtx_t), 0);
	if (hHeapHandle == NULL) {
		msyslog(LOG_ERR, "Can't initialize Heap: %m");
		exit(1);
	}
}

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 *
 * Delete the IO context heap
 *
 * Since we do not know what callbacks are pending, we just drop the
 * pool into oblivion. New allocs and frees will fail from this moment,
 * but we simply don't care. At least the normal heap dump stats will
 * show no leaks from IO context blocks. On the downside, we have to
 * track them ourselves if something goes wrong.
 */
static void
IoCtxPoolDone(void)
{
	hHeapHandle = NULL;
}

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Alloc & Free on local heap
 *
 * When the heap handle is NULL, these both will fail; Alloc with a NULL
 * return and Free silently.
 */
static void * __fastcall
LocalPoolAlloc(
	size_t		size,
	const char *	desc
)
{
	void *	ptr;

	/* Windows heaps can't grok zero byte allocation.
	 * We just get one byte.
	 */
	if (size == 0)
		size = 1;
	if (hHeapHandle != NULL)
		ptr = HeapAlloc(hHeapHandle, HEAP_ZERO_MEMORY, size);
	else
		ptr = NULL;
	DPRINTF(3, ("Allocate '%s', heap=%p, ptr=%p\n",
			desc,  hHeapHandle, ptr));

	return ptr;
}

static void __fastcall
LocalPoolFree(
	void *		ptr,
	const char *	desc
	)
{
	DPRINTF(3, ("Free '%s', heap=%p, ptr=%p\n",
			desc, hHeapHandle, ptr));
	if (ptr != NULL && hHeapHandle != NULL)
		HeapFree(hHeapHandle, 0, ptr);
}

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Alloc & Free of Device context
 *
 * When the heap handle is NULL, these both will fail; Alloc with a NULL
 * return and Free silently.
 */
static DevCtx_t * __fastcall
DevCtxAlloc(void)
{
	DevCtx_t *	devCtx;
	u_long		slot;

	/* allocate struct and tag all slots as invalid */
	devCtx = (DevCtx_t *)LocalPoolAlloc(sizeof(DevCtx_t), "DEV ctx");
	if (devCtx != NULL)
	{
		/* The initial COV values make sure there is no busy
		 * loop on unused/empty slots.
		 */
		devCtx->cov_count = 0;
		for (slot = 0; slot < PPS_QUEUE_LEN; slot++)
			devCtx->pps_buff[slot].cov_count = ~slot;
	}
	return devCtx;
}

static void __fastcall
DevCtxFree(
	DevCtx_t *	devCtx
	)
{
	/* this would be the place to get rid of managed ressources. */
	LocalPoolFree(devCtx, "DEV ctx");
}

static DevCtx_t * __fastcall
DevCtxAttach(
	DevCtx_t *	devCtx
	)
{
	if (devCtx != NULL)
		InterlockedIncrement(&devCtx->ref_count);
	return devCtx;
}

static void __fastcall
DevCtxDetach(
	DevCtx_t *	devCtx
	)
{
	if (devCtx && !InterlockedDecrement(&devCtx->ref_count))
		DevCtxFree(devCtx);
}

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Alloc & Free of I/O context
 *
 * When the heap handle is NULL, these both will fail; Alloc with a NULL
 * return and Free silently.
 */
static IoCtx_t * __fastcall
IoCtxAlloc(
	DevCtx_t *	devCtx
	)
{
	IoCtx_t *	ioCtx;

	ioCtx = (IoCtx_t *)LocalPoolAlloc(sizeof(IoCtx_t), "IO ctx");
	if (ioCtx != NULL)
		ioCtx->devCtx = DevCtxAttach(devCtx);
	return ioCtx;
}

static void __fastcall
IoCtxFree(
	IoCtx_t *	ctx
	)
{
	if (ctx)
		DevCtxDetach(ctx->devCtx);
	LocalPoolFree(ctx, "IO ctx");
}

static void __fastcall
IoCtxReset(
	IoCtx_t *	ctx
	)
{
	RIO_t *		rio;
	DevCtx_t *	dev;
	if (ctx) {
		rio = ctx->rio;
		dev = ctx->devCtx;
		ZERO(*ctx);
		ctx->rio    = rio;
		ctx->devCtx = dev;
	}
}

/*
 * -------------------------------------------------------------------
 * The IO completion thread and support functions
 *
 * There is only one completion thread, because it is locked to the same
 * core as the time interpolation. Having more than one causes core
 * contention and is not useful.
 * -------------------------------------------------------------------
 */
static HANDLE hIoCompletionThread;
static UINT   tidCompletionThread;

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * The IO completion worker thread
 *
 * Note that this thread does not enter an alertable wait state and that
 * the only waiting point is the IO completion port. If stopping this
 * thread with a special queued result packet does not work,
 * 'TerminateThread()' is the only remaining weapon in the arsenal. A
 * dangerous weapon -- it's like SIGKILL.
 */
static unsigned WINAPI
iocompletionthread(void *NotUsed)
{
	DWORD		err;
	DWORD		octets;
	ULONG_PTR	key;
	OVERLAPPED *	pol;
	IoCtx_t *	lpo;

	UNUSED_ARG(NotUsed);

	/*
	 * Socket and refclock receive call gettimeofday() so the I/O
	 * thread needs to be on the same processor as the main and
	 * timing threads to ensure consistent QueryPerformanceCounter()
	 * results.
	 *
	 * This gets seriously into the way of efficient thread pooling
	 * on multicore systems.
	 */
	lock_thread_to_processor(GetCurrentThread());

	/*
	 * Set the thread priority high enough so I/O will preempt
	 * normal recv packet processing, but not higher than the timer
	 * sync thread.
	 */
	if (!SetThreadPriority(GetCurrentThread(),
			       THREAD_PRIORITY_ABOVE_NORMAL))
		msyslog(LOG_ERR, "Can't set thread priority: %m");

	for(;;) {
		if (GetQueuedCompletionStatus(
					hIoCompletionPort, 
					&octets, 
					&key, 
					&pol, 
					INFINITE)) {
			err = ERROR_SUCCESS;
		} else {
			err = GetLastError();
		}
		if (NULL == pol) {
			DPRINTF(2, ("Overlapped IO Thread Exiting\n"));
			break; /* fail */
		}
		lpo = CONTAINEROF(pol, IoCtx_t, ol);
		get_systime(&lpo->RecvTime);
		lpo->byteCount = octets;
		lpo->errCode = err;
		handler_calls++;
		(*lpo->onIoDone)(key, lpo);
	}

	return 0;
}

/*
 * -------------------------------------------------------------------
 * Create/initialise the I/O creation port
 */
void
init_io_completion_port(void)
{
#ifdef DEBUG
	atexit(&free_io_completion_port_mem);
#endif

	/* Create the context pool first. */
	IoCtxPoolInit(20);

	/* Create the event used to signal an IO event */
	WaitableIoEventHandle = CreateEvent(NULL, FALSE, FALSE, NULL);
	if (WaitableIoEventHandle == NULL) {
		msyslog(LOG_ERR, "Can't create I/O event handle: %m");
		exit(1);
	}
	/* Create the event used to signal an exit event */
	WaitableExitEventHandle = CreateEvent(NULL, FALSE, FALSE, NULL);
	if (WaitableExitEventHandle == NULL) {
		msyslog(LOG_ERR, "Can't create exit event handle: %m");
		exit(1);
	}

	/* Create the IO completion port */
	hIoCompletionPort = CreateIoCompletionPort(
		INVALID_HANDLE_VALUE, NULL, 0, 0);
	if (hIoCompletionPort == NULL) {
		msyslog(LOG_ERR, "Can't create I/O completion port: %m");
		exit(1);
	}

	/* Initialize the Wait Handles table */
	WaitHandles[0] = WaitableIoEventHandle;
	WaitHandles[1] = WaitableExitEventHandle; /* exit request */
	WaitHandles[2] = WaitableTimerHandle;
	ActiveWaitHandles = 3;

	/*
	 * Supply ntp_worker.c with function to add or remove a
	 * semaphore to the ntpd I/O loop which is signalled by a worker
	 * when a response is ready.  The callback is invoked in the
	 * parent.
	 */
	addremove_io_semaphore = &ntpd_addremove_semaphore;

	/*
	 * Have one thread servicing I/O. See rationale in front matter.
 	 */
	hIoCompletionThread = (HANDLE)_beginthreadex(
		NULL, 
		0, 
		iocompletionthread, 
		NULL, 
		0, 
		&tidCompletionThread);
}


/*
 * -------------------------------------------------------------------
 * completion port teardown
 */
void
uninit_io_completion_port(
	void
	)
{
        DWORD rc;

	/* do noting if completion port already gone. */
	if (NULL == hIoCompletionPort)
		return;

	/*
	 * Service thread seems running. Terminate him with grace
	 * first and force later...
	 */
        if (tidCompletionThread != GetCurrentThreadId()) {
	        PostQueuedCompletionStatus(hIoCompletionPort, 0, 0, 0);
                rc = WaitForSingleObject(hIoCompletionThread, 5000);
                if (rc == WAIT_TIMEOUT) {
		        /* Thread lost. Kill off with TerminateThread. */
		        msyslog(LOG_ERR,
                                "IO completion thread refuses to terminate");
		        TerminateThread(hIoCompletionThread, ~0UL);
                }
	}

         /* stop using the memory pool */
	IoCtxPoolDone();

	/* now reap all handles... */
	CloseHandle(hIoCompletionThread);
	hIoCompletionThread = NULL;
	CloseHandle(hIoCompletionPort);
	hIoCompletionPort = NULL;
}


/*
 * -------------------------------------------------------------------
 * external worker thread support (wait handle stuff)
 *
 * !Attention!
 *
 *  - This function must only be called from the main thread. Changing
 *    a set of wait handles while someone is waiting on it creates
 *    undefined behaviour. Also there's no provision for mutual
 *    exclusion when accessing global values. 
 *
 *  - It's not possible to register a handle that is already in the table.
 */
static void
ntpd_addremove_semaphore(
	HANDLE	sem,
	int	remove
	)
{
	DWORD	hi;

	/* search for a matching entry first. */
	for (hi = 3; hi < ActiveWaitHandles; hi++)
		if (sem == WaitHandles[hi])
			break;

	if (remove) {
		/*
		 * If found, eventually swap with last entry to keep
		 * the table dense.
		 */
		if (hi < ActiveWaitHandles) {
			ActiveWaitHandles--;
			if (hi < ActiveWaitHandles)
				WaitHandles[hi] =
				    WaitHandles[ActiveWaitHandles];
			WaitHandles[ActiveWaitHandles] = NULL;
		}
	} else {
		/*
		 * Make sure the entry is not found and there is enough
		 * room, then append to the table array.
		 */
		if (hi >= ActiveWaitHandles) {
			NTP_INSIST(ActiveWaitHandles < COUNTOF(WaitHandles));
			WaitHandles[ActiveWaitHandles] = sem;
			ActiveWaitHandles++;
		}
	}
}


#ifdef DEBUG
static void
free_io_completion_port_mem(
	void
	)
{
	/*
	 * At the moment, do absolutely nothing. Returning memory here
	 * requires NO PENDING OVERLAPPED OPERATIONS AT ALL at this
	 * point in time, and as long we cannot be reasonable sure about
	 * that the simple advice is:
	 *
	 * HANDS OFF!
	 */
}
#endif	/* DEBUG */


/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Prelude -- common error checking code
 * -------------------------------------------------------------------
 */
extern char * NTstrerror(int err, BOOL *bfreebuf);

static BOOL
IoResultCheck(
	DWORD		err,
	IoCtx_t * 	ctx,
	const char *	msg
	)
{
	char * msgbuf;
	BOOL   dynbuf;

	/* If the clock is not / no longer active, assume
	 * 'ERROR_OPERATION_ABORTED' and do the necessary cleanup.
	 */
	if (ctx->rio && !ctx->rio->active)
		err = ERROR_OPERATION_ABORTED;
	
	switch (err)
	{
		/* The first ones are no real errors. */
	case ERROR_SUCCESS:	/* all is good */
	case ERROR_IO_PENDING:	/* callback pending */
		return TRUE;

		/* the next ones go silently -- only cleanup is done */
	case ERROR_INVALID_PARAMETER:	/* handle already closed */
	case ERROR_OPERATION_ABORTED:	/* handle closed while wait */
		break;


	default:
		/*
		 * We have to resort to the low level error formatting
		 * functions here, since the error code can be an
		 * overlapped result. Relying the value to be the same
		 * as the 'GetLastError()' result at this point of
		 * execution is shaky at best, and using SetLastError()
		 * to force it seems too nasty.
		 */
		msgbuf = NTstrerror(err, &dynbuf);
		msyslog(LOG_ERR, "%s: err=%u, '%s'", msg, err, msgbuf);
		if (dynbuf)
			LocalFree(msgbuf);
		break;
	}

	/* If we end here, we have to mop up the buffer and context */
	if (ctx->flRawMem) {
		if (ctx->trans_buf)
			free(ctx->trans_buf);
	} else {
		if (ctx->recv_buf)
			freerecvbuf(ctx->recv_buf);
	}
	IoCtxFree(ctx);
	return FALSE;
}

/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Part 1 -- COMM event handling
 * -------------------------------------------------------------------
 */

static BOOL
QueueSerialWait(
	RIO_t *		rio,
	recvbuf_t *	buff,
	IoCtx_t *	lpo
	)
{
	BOOL   rc;

	lpo->onIoDone = OnSerialWaitComplete;
	lpo->recv_buf = buff;
	lpo->flRawMem = 0;
	lpo->rio      = rio;
	buff->fd      = rio->fd;

	rc = WaitCommEvent((HANDLE)_get_osfhandle(rio->fd),
			   &lpo->com_events, &lpo->ol);
	if (!rc)
		return IoResultCheck(GetLastError(), lpo,
				     "Can't wait on Refclock");
	return TRUE;
}

/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */

static void 
OnSerialWaitComplete(
	ULONG_PTR	key,       
	IoCtx_t *	lpo
	)
{
	RIO_t *		rio;
	DevCtx_t *	dev;
	recvbuf_t * 	buff;
	PPSDataEx_t *	ppsbuf;
	DWORD 		modem_status;
	u_long		covc;

	/* check and bail out if operation failed */
	if (!IoResultCheck(lpo->errCode, lpo,
		"WaitCommEvent failed"))
		return;

	/* get & validate context and buffer. */
	rio  = (RIO_t *)key;
	buff = lpo->recv_buf;
	dev  = lpo->devCtx;

	NTP_INSIST(rio == lpo->rio);

#ifdef DEBUG
	if (~(EV_RXFLAG | EV_RLSD | EV_RXCHAR) & lpo->com_events) {
		msyslog(LOG_ERR, "WaitCommEvent returned unexpected mask %x",
			lpo->com_events);
		exit(-1);
	}
#endif
	/*
	 * Take note of changes on DCD; 'user mode PPS hack'.
	 * perlinger@ntp.org suggested a way of solving several problems with
	 * this code that makes a lot of sense: move to a putative
	 * dcdpps-ppsapi-provider.dll.
	 */
	if (EV_RLSD & lpo->com_events) {
		modem_status = 0;
		GetCommModemStatus((HANDLE)_get_osfhandle(rio->fd),
				   &modem_status);

		if (dev != NULL) {
			/* PPS-context available -- use it! */
			if (MS_RLSD_ON & modem_status) {
				dev->pps_data.cc_assert++;
				dev->pps_data.ts_assert = lpo->RecvTime;
				DPRINTF(2, ("upps-real: fd %d DCD PPS Rise at %s\n", rio->fd,
					ulfptoa(&lpo->RecvTime, 6)));
			} else {
				dev->pps_data.cc_clear++;
				dev->pps_data.ts_clear = lpo->RecvTime;
				DPRINTF(2, ("upps-real: fd %d DCD PPS Fall at %s\n", rio->fd,
					ulfptoa(&lpo->RecvTime, 6)));
			}
			/*
			** Update PPS buffer, writing from low to high, with index
			** update as last action. We use interlocked ops and a
			** volatile data destination to avoid reordering on compiler
			** and CPU level. The interlocked instruction act as full
			** barriers -- we need only release semantics, but we don't
			** have them before VS2010.
			*/
			covc   = dev->cov_count + 1u;
			ppsbuf = dev->pps_buff + (covc & PPS_QUEUE_MSK);
			InterlockedExchange((PLONG)&ppsbuf->cov_count, covc);
			ppsbuf->data = dev->pps_data;
			InterlockedExchange((PLONG)&dev->cov_count, covc);
		}
		/* perlinger@ntp.org, 2012-11-19
		It can be argued that once you have the PPS API active, you can
		disable the old pps hack. This would give a behaviour that's much
		more like the behaviour under a UN*Xish OS. On the other hand, it
		will give a nasty surprise for people which have until now happily
		taken the pps hack for granted, and after the first complaint, I have
		decided to keep the old implementation unconditionally. So here it is:

		/* backward compat: 'usermode-pps-hack' */
		if (MS_RLSD_ON & modem_status) {
			lpo->DCDSTime = lpo->RecvTime;
			lpo->flTsDCDS = 1;
			DPRINTF(2, ("upps-hack: fd %d DCD PPS Rise at %s\n", rio->fd,
				ulfptoa(&lpo->RecvTime, 6)));
		}
	}

	/* If IO ready, read data. Go back waiting else. */
	if (EV_RXFLAG & lpo->com_events) {		/* line discipline */
		lpo->FlagTime = lpo->RecvTime;
		lpo->flTsFlag = 1;
		QueueSerialRead(rio, buff, lpo);
	} else if (EV_RXCHAR & lpo->com_events) {	/* raw discipline */
		lpo->FlagTime = lpo->RecvTime;
		lpo->flTsFlag = 1;
		QueueRawSerialRead(rio, buff, lpo);
	} else {					/* idle... */
		QueueSerialWait(rio, buff, lpo);
	}
}

/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Part 2 -- line discipline emulation
 *
 * Ideally this should *not* be done in the IO completion thread.
 * We use a worker pool thread to offload the low-level processing.
 * -------------------------------------------------------------------
 */

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Start & Queue a serial read for line discipline emulation.
 */
static BOOL
QueueSerialRead(
	RIO_t *		rio,
	recvbuf_t *	buff,
	IoCtx_t *	lpo
	)
{
	BOOL   rc;

	lpo->onIoDone = &OnSerialReadComplete;
	lpo->recv_buf = buff;
	lpo->flRawMem = 0;
	lpo->rio      = rio;
	buff->fd      = rio->fd;

	rc = ReadFile((HANDLE)_get_osfhandle(rio->fd),
		      (char*)buff->recv_buffer  + buff->recv_length,
		      sizeof(buff->recv_buffer) - buff->recv_length,
		      NULL, &lpo->ol);
	if (!rc)
		return IoResultCheck(GetLastError(), lpo,
				     "Can't read from Refclock");
	return TRUE;
}

/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * IO completion thread callback. Takes a time stamp and offloads the
 * real work to the worker pool ASAP.
 */
static void
OnSerialReadComplete(
	ULONG_PTR	key,
	IoCtx_t *	lpo
	)
{
	RIO_t *		rio;
	recvbuf_t *	buff;

	/* check and bail out if operation failed */
	if (!IoResultCheck(lpo->errCode, lpo,
			   "Read from Refclock failed"))
		return;

	/* get & validate context and buffer. */
	rio  = lpo->rio;
	buff = lpo->recv_buf;
	NTP_INSIST((ULONG_PTR)rio == key);

	/* Offload to worker pool */
	if (!QueueUserWorkItem(&OnSerialReadWorker, lpo, WT_EXECUTEDEFAULT)) {
		msyslog(LOG_ERR,
			"Can't offload to worker thread, will skip data: %m");
		IoCtxReset(lpo);
		buff->recv_length = 0;
		QueueSerialWait(rio, buff, lpo);
	}
}


/*
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 * Worker pool offload function -- avoid lengthy operations in the IO
 * completion thread (affects timing...)
 *
 * This function does the real work of emulating the UN*X line
 * discipline. Since this involves allocation of additional buffers and
 * string parsing/copying, it is offloaded to the worker thread pool so
 * the IO completion thread can resume faster.
 */
static DWORD WINAPI
OnSerialReadWorker(void * ctx)
{
	IoCtx_t *	lpo;
	recvbuf_t *	buff, *obuf;
	RIO_t *		rio;
	char		*sptr, *send, *dptr;
	BOOL		eol;
	char		ch;

	/* Get context back */
	lpo  = (IoCtx_t*)ctx;
	buff = lpo->recv_buf;
	rio  = lpo->rio;
	/*
	 * ignore 0 bytes read due to closure on fd.
	 * Eat the first line of input as it's possibly partial.
	 */
	if (lpo->byteCount && rio->recvcount++) {
		/* account for additional input */
		buff->recv_length += (int)lpo->byteCount;

		/*
		 * Now mimic the Unix line discipline. 
		 */
		sptr = (char *)buff->recv_buffer;
		send = sptr + buff->recv_length;
		obuf = NULL;
		dptr = NULL;

		/* hack #1: eat away leading CR/LF if here is any */
		while (sptr != send) {
			ch = *sptr;
			if (ch != '\n' && ch != '\r')
				break;
			sptr++;
		}

		while (sptr != send)
		{
			/* get new buffer to store line */
			obuf = get_free_recv_buffer_alloc();
			obuf->fd          = rio->fd;
			obuf->receiver    = &process_refclock_packet;
			obuf->dstadr      = NULL;
			obuf->recv_peer   = rio->srcclock;
			set_serial_recv_time(obuf, lpo);

			/*
			 * Copy data to new buffer, convert CR to LF on
			 * the fly.  Stop after either.
			 */
			dptr = (char *)obuf->recv_buffer;
			eol  = FALSE;
			while (sptr != send && !eol) {
				ch  = *sptr++;
				if ('\r' == ch) {
					ch = '\n';
				}
				*dptr++ = ch;
				eol = ('\n' == ch);
			}
			obuf->recv_length =
			    (int)(dptr - (char *)obuf->recv_buffer);

			/*
			 * If NL found, push this buffer and prepare to
			 * get a new one.
			 */
			if (eol) {
				add_full_recv_buffer(obuf);
				SetEvent(WaitableIoEventHandle);
				obuf = NULL;
			}
		}

		/*
		 * If we still have an output buffer, continue to fill
		 * it again.
		 */
		if (obuf) {
			obuf->recv_length =
			    (int)(dptr - (char *)obuf->recv_buffer);
			freerecvbuf(buff);
			buff = obuf;
		} else {
			/* clear the current buffer, continue */
			buff->recv_length = 0;
		}
	} else {
		buff->recv_length = 0;
	}

	IoCtxReset(lpo);
	QueueSerialWait(rio, buff, lpo);
	return 0;
}


/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Part 3 -- raw data input
 *
 * Raw data processing is fast enough to do without offloading to the
 * worker pool, so this is rather short'n sweet...
 * -------------------------------------------------------------------
 */

static BOOL
QueueRawSerialRead(
	RIO_t *		rio,
	recvbuf_t *	buff,
	IoCtx_t *	lpo
	)
{
	BOOL   rc;

	lpo->onIoDone = OnRawSerialReadComplete;
	lpo->recv_buf = buff;
	lpo->flRawMem = 0;
	lpo->rio      = rio;
	buff->fd      = rio->fd;

	rc = ReadFile((HANDLE)_get_osfhandle(rio->fd),
		      buff->recv_buffer,
		      sizeof(buff->recv_buffer),
		      NULL, &lpo->ol);
	if (!rc)
		return IoResultCheck(GetLastError(), lpo,
				     "Can't read raw from Refclock");
	return TRUE;
}


static void 
OnRawSerialReadComplete(
	ULONG_PTR	key,
	IoCtx_t *	lpo
	)
{
	RIO_t *		rio;
	recvbuf_t *	buff;

	/* check and bail out if operation failed */
	if (!IoResultCheck(lpo->errCode, lpo,
			   "Raw read from Refclock failed"))
		return;

	/* get & validate context and buffer. */
	rio  = lpo->rio;
	buff = lpo->recv_buf;
	NTP_INSIST((ULONG_PTR)rio == key);

	/* ignore 0 bytes read. */
	if (lpo->byteCount > 0) {
		buff->recv_length = (int)lpo->byteCount;
		buff->dstadr      = NULL;
		buff->receiver    = process_refclock_packet;
		buff->recv_peer   = rio->srcclock;
		set_serial_recv_time(buff, lpo);
		add_full_recv_buffer(buff);
		SetEvent(WaitableIoEventHandle);
		buff = get_free_recv_buffer_alloc();
	}

	buff->recv_length = 0;
	QueueSerialWait(rio, buff, lpo);
}


static inline void
set_serial_recv_time(
	recvbuf_t *	obuf,
	IoCtx_t *	lpo
	)
{
	/*
	 * Time stamp assignment is interesting.  If we
	 * have a DCD stamp, we use it, otherwise we use
	 * the FLAG char event time, and if that is also
	 * not / no longer available we use the arrival
	 * time.
	 */
	if (lpo->flTsDCDS)
		obuf->recv_time = lpo->DCDSTime;
	else if (lpo->flTsFlag)
		obuf->recv_time = lpo->FlagTime;
	else
		obuf->recv_time = lpo->RecvTime;

	lpo->flTsDCDS = lpo->flTsFlag = 0; /* use only once... */
}


/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Part 4 -- Overlapped serial output
 *
 * Again, no need to offload any work.
 * -------------------------------------------------------------------
 */

/*
 * async_write, clone of write(), used by some reflock drivers
 */
int	
async_write(
	int		fd,
	const void *	data,
	unsigned int	count
	)
{
	IoCtx_t *	lpo;
	BOOL		rc;

	lpo  = IoCtxAlloc(NULL);
	if (lpo == NULL) {
		DPRINTF(1, ("async_write: out of memory\n"));
		errno = ENOMEM;
		return -1;
	}

	lpo->onIoDone  = OnSerialWriteComplete;
	lpo->trans_buf = emalloc(count);
	lpo->flRawMem  = 1;
	memcpy(lpo->trans_buf, data, count);

	rc = WriteFile((HANDLE)_get_osfhandle(fd),
		       lpo->trans_buf, count,
		       NULL, &lpo->ol);
	if (!rc && !IoResultCheck(GetLastError(), lpo,
				  "Can't write to Refclock")) {
		errno = EBADF;
		return -1;
	}
	return count;
}

static void
OnSerialWriteComplete(
	ULONG_PTR	key,
	IoCtx_t *	lpo
	)
{
	/* set RIO and force silent cleanup if no error */
	lpo->rio = (RIO_t *)key;
	if (ERROR_SUCCESS == lpo->errCode)
		lpo->errCode = ERROR_OPERATION_ABORTED;
	IoResultCheck(lpo->errCode, lpo,
		      "Write to Refclock failed");
}


/*
 * -------------------------------------------------------------------
 * Serial IO stuff
 *
 * Part 5 -- read PPS time stamps
 *
 * -------------------------------------------------------------------
 */

/* The dummy read procedure is used for getting the device context
 * into the IO completion thread, using the IO completion queue for
 * transport. There are other ways to accomplish what we need here,
 * but using the IO machine is handy and avoids a lot of trouble.
 */
static void
OnPpsDummyRead(
	ULONG_PTR	key,
	IoCtx_t *	lpo
	)
{
	RIO_t *	rio;

	rio = (RIO_t *)key;
	lpo->devCtx = DevCtxAttach(rio->device_context);
	SetEvent(lpo->ppswake);
}

__declspec(dllexport) void* __stdcall
ntp_pps_attach_device(
	HANDLE	hndIo
	)
{
	IoCtx_t		myIoCtx;
	HANDLE		myEvt;
	DevCtx_t *	dev;
	DWORD		rc;

	if (!isserialhandle(hndIo)) {
		SetLastError(ERROR_INVALID_HANDLE);
		return NULL;
	}

	ZERO(myIoCtx);
	dev   = NULL;
	myEvt = CreateEvent(NULL, FALSE, FALSE, NULL);
	if (NULL == myEvt)
		goto done;

	myIoCtx.ppswake   = myEvt;
	myIoCtx.onIoDone  = OnPpsDummyRead;
	rc = ReadFile(hndIo, &myIoCtx.byteCount, 0,
			&myIoCtx.byteCount, &myIoCtx.ol);
	if (!rc && (GetLastError() != ERROR_IO_PENDING))
		goto done;
	if (WaitForSingleObject(myEvt, INFINITE) == WAIT_OBJECT_0)
		if (NULL == (dev = myIoCtx.devCtx))
			SetLastError(ERROR_INVALID_HANDLE);
done:
	rc = GetLastError();
	CloseHandle(myEvt);
	SetLastError(rc);
	return dev;
}

__declspec(dllexport) void __stdcall
ntp_pps_detach_device(
	DevCtx_t *	dev
	)
{
	DevCtxDetach(dev);
}

__declspec(dllexport) BOOL __stdcall
ntp_pps_read(
	DevCtx_t *	dev,
	PPSData_t *	data,
	size_t		dlen
	)
{
	u_long		guard, covc;
	int		repc;
	PPSDataEx_t *	ppsbuf;


	if (dev == NULL) {
		SetLastError(ERROR_INVALID_HANDLE);
		return FALSE;
	}
	if (data == NULL || dlen != sizeof(PPSData_t)) {
		SetLastError(ERROR_INVALID_PARAMETER);
		return FALSE;
	}
	/*
	** Reading from shared memory in a lock-free fashion can be
	** a bit tricky, since we have to read the components in the
	** opposite direction from the write, and the compiler must
	** not reorder the read sequence.
	** We use interlocked ops and a volatile data source to avoid
	** reordering on compiler and CPU level. The interlocked
	** instruction act as full barriers -- we need only aquire
	** semantics, but we don't have them before VS2010.
	*/
	repc = 3;
	do {
		InterlockedExchange((PLONG)&covc, dev->cov_count);
		ppsbuf = dev->pps_buff + (covc & PPS_QUEUE_MSK);
		*data = ppsbuf->data;
		InterlockedExchange((PLONG)&guard, ppsbuf->cov_count);
		guard ^= covc;
	} while (guard && ~guard && --repc);

	if (guard) {
		SetLastError(ERROR_INVALID_DATA);
		return FALSE;
	}
	return TRUE;
}

/*
 * Add a reference clock data structures I/O handles to
 * the I/O completion port. Return 1 if any error.
 */  
int
io_completion_port_add_clock_io(
	RIO_t *rio
	)
{
	IoCtx_t *	lpo;
	DevCtx_t *	dev;
	recvbuf_t *	buff;
	HANDLE		h;

	h = (HANDLE)_get_osfhandle(rio->fd);
	if (NULL == CreateIoCompletionPort(
			h, 
			hIoCompletionPort, 
			(ULONG_PTR)rio,
			0)) {
		msyslog(LOG_ERR, "Can't add COM port to i/o completion port: %m");
		return 1;
	}

	dev = DevCtxAlloc();
	if (NULL == dev) {
		msyslog(LOG_ERR, "Can't allocate device context for i/o completion port: %m");
		return 1;
	}
	rio->device_context = DevCtxAttach(dev);
	lpo = IoCtxAlloc(dev);
	if (NULL == lpo) {
		msyslog(LOG_ERR, "Can't allocate heap for completion port: %m");
		return 1;
	}
	buff = get_free_recv_buffer_alloc();
	buff->recv_length = 0;
	QueueSerialWait(rio, buff, lpo);

	return 0;
}

void
io_completion_port_remove_clock_io(
	RIO_t *rio
	)
{
	if (rio)
		DevCtxDetach((DevCtx_t *)rio->device_context);
}

/*
 * Queue a receiver on a socket. Returns 0 if no buffer can be queued 
 *
 *  Note: As per the winsock documentation, we use WSARecvFrom. Using
 *	  ReadFile() is less efficient.
 */
static BOOL 
QueueSocketRecv(
	SOCKET		s,
	recvbuf_t *	buff,
	IoCtx_t *	lpo
	)
{
	WSABUF wsabuf;
	DWORD  Flags;
	int    rc;

	lpo->onIoDone = OnSocketRecv;
	lpo->recv_buf = buff;
	lpo->flRawMem = 0;
	lpo->rio      = NULL;

	Flags = 0;
	buff->fd = s;
	buff->recv_srcadr_len = sizeof(buff->recv_srcadr);
	wsabuf.buf = (char *)buff->recv_buffer;
	wsabuf.len = sizeof(buff->recv_buffer);

	rc = WSARecvFrom(buff->fd, &wsabuf, 1, NULL, &Flags, 
			 &buff->recv_srcadr.sa, &buff->recv_srcadr_len, 
			 &lpo->ol, NULL);
	if (SOCKET_ERROR == rc) 
		return IoResultCheck(GetLastError(), lpo,
				     "Can't read from Socket");
	return TRUE;
}


static void 
OnSocketRecv(
	ULONG_PTR	key,
	IoCtx_t *	lpo
	)
{
	recvbuf_t * buff;
	recvbuf_t * newbuff;
	struct interface * inter = (struct interface *)key;
	
	NTP_REQUIRE(NULL != lpo);
	NTP_REQUIRE(NULL != lpo->recv_buf);

	/* check and bail out if operation failed */
	if (!IoResultCheck(lpo->errCode, lpo,
			   "Read from Socket failed"))
		return;

	/*
	 * Convert the overlapped pointer back to a recvbuf pointer.
	 * Fetch items that are lost when the context is queued again.
	 */
	buff = lpo->recv_buf;
	buff->recv_time   = lpo->RecvTime;
	buff->recv_length = (int)lpo->byteCount;

	/*
	 * Get a new recv buffer for the replacement socket receive
	 */
	newbuff = get_free_recv_buffer_alloc();
	if (NULL != newbuff) {
		QueueSocketRecv(inter->fd, newbuff, lpo);
	} else {
		IoCtxFree(lpo);
		msyslog(LOG_ERR, "Can't add I/O request to socket");
	}
	DPRINTF(4, ("%sfd %d %s recv packet mode is %d\n", 
		    (MODE_BROADCAST == get_packet_mode(buff))
			? " **** Broadcast "
			: "",
		    (int)buff->fd, stoa(&buff->recv_srcadr),
		    get_packet_mode(buff)));

	/*
	 * If we keep it add some info to the structure
	 */
	if (buff->recv_length && !inter->ignore_packets) {
		NTP_INSIST(buff->recv_srcadr_len <=
			   sizeof(buff->recv_srcadr));
		buff->receiver = &receive; 
		buff->dstadr   = inter;
		packets_received++;
		handler_pkts++;
		inter->received++;
		add_full_recv_buffer(buff);

		DPRINTF(2, ("Received %d bytes fd %d in buffer %p from %s\n", 
			    buff->recv_length, (int)buff->fd, buff,
			    stoa(&buff->recv_srcadr)));

		/*
		 * Now signal we have something to process
		 */
		SetEvent(WaitableIoEventHandle);
	} else
		freerecvbuf(buff);
}


/*
 * Add a socket handle to the I/O completion port, and send 
 * NTP_RECVS_PER_SOCKET recv requests to the kernel.
 */
int
io_completion_port_add_socket(
	SOCKET			fd,
	struct interface *	inter
	)
{
	IoCtx_t *	lpo;
	recvbuf_t *	buff;
	int		n;

	if (fd != INVALID_SOCKET) {
		if (NULL == CreateIoCompletionPort((HANDLE)fd, 
		    hIoCompletionPort, (ULONG_PTR)inter, 0)) {
			msyslog(LOG_ERR,
				"Can't add socket to i/o completion port: %m");
			return 1;
		}
	}

	/*
	 * Windows 2000 bluescreens with bugcheck 0x76
	 * PROCESS_HAS_LOCKED_PAGES at ntpd process
	 * termination when using more than one pending
	 * receive per socket.  A runtime version test
	 * would allow using more on newer versions
	 * of Windows.
	 */

#define WINDOWS_RECVS_PER_SOCKET 1

	for (n = 0; n < WINDOWS_RECVS_PER_SOCKET; n++) {

		buff = get_free_recv_buffer_alloc();
		lpo = IoCtxAlloc(NULL);
		if (lpo == NULL)
		{
			msyslog(LOG_ERR
				, "Can't allocate IO completion context: %m");
			return 1;
		}

		QueueSocketRecv(fd, buff, lpo);

	}
	return 0;
}


/*
 * io_completion_port_sendto() -- sendto() replacement for Windows
 *
 * Returns len after successful send.
 * Returns -1 for any error, with the error code available via
 *	msyslog() %m, or GetLastError().
 */
int
io_completion_port_sendto(
	int		fd,
	void  *		pkt,
	size_t		len,
	sockaddr_u *	dest
	)
{
	static u_long time_next_ifscan_after_error;
	WSABUF wsabuf;
	DWORD octets_sent;
	DWORD Result;
	int errval;
	int AddrLen;

	wsabuf.buf = (void *)pkt;
	wsabuf.len = len;
	AddrLen = SOCKLEN(dest);
	octets_sent = 0;

	Result = WSASendTo(fd, &wsabuf, 1, &octets_sent, 0,
			   &dest->sa, AddrLen, NULL, NULL);
	errval = GetLastError();
	if (SOCKET_ERROR == Result) {
		if (ERROR_UNEXP_NET_ERR == errval) {
			/*
			 * We get this error when trying to send if the
			 * network interface is gone or has lost link.
			 * Rescan interfaces to catch on sooner, but no
			 * more often than once per minute.  Once ntpd
			 * is able to detect changes without polling
			 * this should be unneccessary
			 */
			if (time_next_ifscan_after_error < current_time) {
				time_next_ifscan_after_error = current_time + 60;
				timer_interfacetimeout(current_time);
			}
			DPRINTF(4, ("sendto unexpected network error, interface may be down\n"));
		} else {
			msyslog(LOG_ERR, "WSASendTo(%s) error %m",
				stoa(dest));
		}
		SetLastError(errval);
		return -1;
	}

	if (len != (int)octets_sent) {
		msyslog(LOG_ERR, "WSASendTo(%s) sent %u of %d octets",
			stoa(dest), octets_sent, len);
		SetLastError(ERROR_BAD_LENGTH);
		return -1;
	}

	DPRINTF(4, ("sendto %s %d octets\n", stoa(dest), len));

	return len;
}



/*
 * GetReceivedBuffers
 * Note that this is in effect the main loop for processing requests
 * both send and receive. This should be reimplemented
 */
int
GetReceivedBuffers()
{
	DWORD	index;
	HANDLE	ready;
	int	have_packet;

	have_packet = FALSE;
	while (!have_packet) {
		index = WaitForMultipleObjects(ActiveWaitHandles,
					       WaitHandles, FALSE,
					       INFINITE);
		switch (index) {

		case WAIT_OBJECT_0 + 0: /* Io event */
			DPRINTF(4, ("IoEvent occurred\n"));
			have_packet = TRUE;
			break;

		case WAIT_OBJECT_0 + 1: /* exit request */
			exit(0);
			break;

		case WAIT_OBJECT_0 + 2: /* timer */
			timer();
			break;

		case WAIT_IO_COMPLETION: /* loop */
			break;

		case WAIT_TIMEOUT:
			msyslog(LOG_ERR,
				"WaitForMultipleObjects INFINITE timed out.");
			exit(1);
			break;

		case WAIT_FAILED:
			msyslog(LOG_ERR,
				"WaitForMultipleObjects Failed: Error: %m");
			exit(1);
			break;

		default:
			DEBUG_INSIST((index - WAIT_OBJECT_0) <
				     ActiveWaitHandles);
			ready = WaitHandles[index - WAIT_OBJECT_0];
			handle_blocking_resp_sem(ready);
			break;
				
		} /* switch */
	}

	return (full_recvbuffs());	/* get received buffers */
}

#else
  static int NonEmptyCompilationUnit;
#endif