aboutsummaryrefslogtreecommitdiff
path: root/source/Breakpoint/Breakpoint.cpp
blob: 2b44691186c0885a58d2ac025cb4d1b7d1dbb476 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
//===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

// C Includes
// C++ Includes
// Other libraries and framework includes
#include "llvm/Support/Casting.h"

// Project includes
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/BreakpointLocationCollection.h"
#include "lldb/Breakpoint/BreakpointResolver.h"
#include "lldb/Breakpoint/BreakpointResolverFileLine.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/SearchFilter.h"
#include "lldb/Core/Section.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Stream.h"
#include "lldb/Utility/StreamString.h"

using namespace lldb;
using namespace lldb_private;
using namespace llvm;

const ConstString &Breakpoint::GetEventIdentifier() {
  static ConstString g_identifier("event-identifier.breakpoint.changed");
  return g_identifier;
}

const char *Breakpoint::g_option_names[static_cast<uint32_t>(
    Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"};

//----------------------------------------------------------------------
// Breakpoint constructor
//----------------------------------------------------------------------
Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp,
                       BreakpointResolverSP &resolver_sp, bool hardware,
                       bool resolve_indirect_symbols)
    : m_being_created(true), m_hardware(hardware), m_target(target),
      m_filter_sp(filter_sp), m_resolver_sp(resolver_sp),
      m_options_up(new BreakpointOptions()), m_locations(*this),
      m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) {
  m_being_created = false;
}

Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp)
    : m_being_created(true), m_hardware(source_bp.m_hardware),
      m_target(new_target), m_name_list(source_bp.m_name_list),
      m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())),
      m_locations(*this),
      m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols),
      m_hit_count(0) {
  // Now go through and copy the filter & resolver:
  m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this);
  m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this);
}

//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
Breakpoint::~Breakpoint() = default;

//----------------------------------------------------------------------
// Serialization
//----------------------------------------------------------------------
StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() {
  // Serialize the resolver:
  StructuredData::DictionarySP breakpoint_dict_sp(
      new StructuredData::Dictionary());
  StructuredData::DictionarySP breakpoint_contents_sp(
      new StructuredData::Dictionary());

  if (!m_name_list.empty()) {
    StructuredData::ArraySP names_array_sp(new StructuredData::Array());
    for (auto name : m_name_list) {
      names_array_sp->AddItem(
          StructuredData::StringSP(new StructuredData::String(name)));
    }
    breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names),
                                    names_array_sp);
  }

  breakpoint_contents_sp->AddBooleanItem(
      Breakpoint::GetKey(OptionNames::Hardware), m_hardware);

  StructuredData::ObjectSP resolver_dict_sp(
      m_resolver_sp->SerializeToStructuredData());
  if (!resolver_dict_sp)
    return StructuredData::ObjectSP();

  breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(),
                                  resolver_dict_sp);

  StructuredData::ObjectSP filter_dict_sp(
      m_filter_sp->SerializeToStructuredData());
  if (!filter_dict_sp)
    return StructuredData::ObjectSP();

  breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(),
                                  filter_dict_sp);

  StructuredData::ObjectSP options_dict_sp(
      m_options_up->SerializeToStructuredData());
  if (!options_dict_sp)
    return StructuredData::ObjectSP();

  breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(),
                                  options_dict_sp);

  breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp);
  return breakpoint_dict_sp;
}

lldb::BreakpointSP Breakpoint::CreateFromStructuredData(
    Target &target, StructuredData::ObjectSP &object_data, Error &error) {
  BreakpointSP result_sp;

  StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary();

  if (!breakpoint_dict || !breakpoint_dict->IsValid()) {
    error.SetErrorString("Can't deserialize from an invalid data object.");
    return result_sp;
  }

  StructuredData::Dictionary *resolver_dict;
  bool success = breakpoint_dict->GetValueForKeyAsDictionary(
      BreakpointResolver::GetSerializationKey(), resolver_dict);
  if (!success) {
    error.SetErrorStringWithFormat(
        "Breakpoint data missing toplevel resolver key");
    return result_sp;
  }

  Error create_error;
  BreakpointResolverSP resolver_sp =
      BreakpointResolver::CreateFromStructuredData(*resolver_dict,
                                                   create_error);
  if (create_error.Fail()) {
    error.SetErrorStringWithFormat(
        "Error creating breakpoint resolver from data: %s.",
        create_error.AsCString());
    return result_sp;
  }

  StructuredData::Dictionary *filter_dict;
  success = breakpoint_dict->GetValueForKeyAsDictionary(
      SearchFilter::GetSerializationKey(), filter_dict);
  SearchFilterSP filter_sp;
  if (!success)
    filter_sp.reset(
        new SearchFilterForUnconstrainedSearches(target.shared_from_this()));
  else {
    filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict,
                                                       create_error);
    if (create_error.Fail()) {
      error.SetErrorStringWithFormat(
          "Error creating breakpoint filter from data: %s.",
          create_error.AsCString());
      return result_sp;
    }
  }

  std::unique_ptr<BreakpointOptions> options_up;
  StructuredData::Dictionary *options_dict;
  success = breakpoint_dict->GetValueForKeyAsDictionary(
      BreakpointOptions::GetSerializationKey(), options_dict);
  if (success) {
    options_up = BreakpointOptions::CreateFromStructuredData(
        target, *options_dict, create_error);
    if (create_error.Fail()) {
      error.SetErrorStringWithFormat(
          "Error creating breakpoint options from data: %s.",
          create_error.AsCString());
      return result_sp;
    }
  }

  bool hardware = false;
  success = breakpoint_dict->GetValueForKeyAsBoolean(
      Breakpoint::GetKey(OptionNames::Hardware), hardware);

  result_sp =
      target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true);

  if (result_sp && options_up) {
    result_sp->m_options_up = std::move(options_up);
  }

  StructuredData::Array *names_array;
  success = breakpoint_dict->GetValueForKeyAsArray(
      Breakpoint::GetKey(OptionNames::Names), names_array);
  if (success && names_array) {
    size_t num_names = names_array->GetSize();
    for (size_t i = 0; i < num_names; i++) {
      std::string name;
      Error error;
      success = names_array->GetItemAtIndexAsString(i, name);
      result_sp->AddName(name.c_str(), error);
    }
  }

  return result_sp;
}

bool Breakpoint::SerializedBreakpointMatchesNames(
    StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) {
  if (!bkpt_object_sp)
    return false;

  StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary();
  if (!bkpt_dict)
    return false;

  if (names.empty())
    return true;

  StructuredData::Array *names_array;

  bool success =
      bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array);
  // If there are no names, it can't match these names;
  if (!success)
    return false;

  size_t num_names = names_array->GetSize();
  std::vector<std::string>::iterator begin = names.begin();
  std::vector<std::string>::iterator end = names.end();

  for (size_t i = 0; i < num_names; i++) {
    std::string name;
    if (names_array->GetItemAtIndexAsString(i, name)) {
      if (std::find(begin, end, name) != end) {
        return true;
      }
    }
  }
  return false;
}

const lldb::TargetSP Breakpoint::GetTargetSP() {
  return m_target.shared_from_this();
}

bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); }

BreakpointLocationSP Breakpoint::AddLocation(const Address &addr,
                                             bool *new_location) {
  return m_locations.AddLocation(addr, m_resolve_indirect_symbols,
                                 new_location);
}

BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) {
  return m_locations.FindByAddress(addr);
}

break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) {
  return m_locations.FindIDByAddress(addr);
}

BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) {
  return m_locations.FindByID(bp_loc_id);
}

BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) {
  return m_locations.GetByIndex(index);
}

void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) {
  m_locations.RemoveInvalidLocations(arch);
}

// For each of the overall options we need to decide how they propagate to
// the location options.  This will determine the precedence of options on
// the breakpoint vs. its locations.

// Disable at the breakpoint level should override the location settings.
// That way you can conveniently turn off a whole breakpoint without messing
// up the individual settings.

void Breakpoint::SetEnabled(bool enable) {
  if (enable == m_options_up->IsEnabled())
    return;

  m_options_up->SetEnabled(enable);
  if (enable)
    m_locations.ResolveAllBreakpointSites();
  else
    m_locations.ClearAllBreakpointSites();

  SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled
                                    : eBreakpointEventTypeDisabled);
}

bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); }

void Breakpoint::SetIgnoreCount(uint32_t n) {
  if (m_options_up->GetIgnoreCount() == n)
    return;

  m_options_up->SetIgnoreCount(n);
  SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged);
}

void Breakpoint::DecrementIgnoreCount() {
  uint32_t ignore = m_options_up->GetIgnoreCount();
  if (ignore != 0)
    m_options_up->SetIgnoreCount(ignore - 1);
}

uint32_t Breakpoint::GetIgnoreCount() const {
  return m_options_up->GetIgnoreCount();
}

bool Breakpoint::IgnoreCountShouldStop() {
  uint32_t ignore = GetIgnoreCount();
  if (ignore != 0) {
    // When we get here we know the location that caused the stop doesn't have
    // an ignore count,
    // since by contract we call it first...  So we don't have to find &
    // decrement it, we only have
    // to decrement our own ignore count.
    DecrementIgnoreCount();
    return false;
  } else
    return true;
}

uint32_t Breakpoint::GetHitCount() const { return m_hit_count; }

bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); }

void Breakpoint::SetOneShot(bool one_shot) {
  m_options_up->SetOneShot(one_shot);
}

void Breakpoint::SetThreadID(lldb::tid_t thread_id) {
  if (m_options_up->GetThreadSpec()->GetTID() == thread_id)
    return;

  m_options_up->GetThreadSpec()->SetTID(thread_id);
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
}

lldb::tid_t Breakpoint::GetThreadID() const {
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
    return LLDB_INVALID_THREAD_ID;
  else
    return m_options_up->GetThreadSpecNoCreate()->GetTID();
}

void Breakpoint::SetThreadIndex(uint32_t index) {
  if (m_options_up->GetThreadSpec()->GetIndex() == index)
    return;

  m_options_up->GetThreadSpec()->SetIndex(index);
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
}

uint32_t Breakpoint::GetThreadIndex() const {
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
    return 0;
  else
    return m_options_up->GetThreadSpecNoCreate()->GetIndex();
}

void Breakpoint::SetThreadName(const char *thread_name) {
  if (m_options_up->GetThreadSpec()->GetName() != nullptr &&
      ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0)
    return;

  m_options_up->GetThreadSpec()->SetName(thread_name);
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
}

const char *Breakpoint::GetThreadName() const {
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
    return nullptr;
  else
    return m_options_up->GetThreadSpecNoCreate()->GetName();
}

void Breakpoint::SetQueueName(const char *queue_name) {
  if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr &&
      ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0)
    return;

  m_options_up->GetThreadSpec()->SetQueueName(queue_name);
  SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged);
}

const char *Breakpoint::GetQueueName() const {
  if (m_options_up->GetThreadSpecNoCreate() == nullptr)
    return nullptr;
  else
    return m_options_up->GetThreadSpecNoCreate()->GetQueueName();
}

void Breakpoint::SetCondition(const char *condition) {
  m_options_up->SetCondition(condition);
  SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged);
}

const char *Breakpoint::GetConditionText() const {
  return m_options_up->GetConditionText();
}

// This function is used when "baton" doesn't need to be freed
void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton,
                             bool is_synchronous) {
  // The default "Baton" class will keep a copy of "baton" and won't free
  // or delete it when it goes goes out of scope.
  m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton),
                            is_synchronous);

  SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged);
}

// This function is used when a baton needs to be freed and therefore is
// contained in a "Baton" subclass.
void Breakpoint::SetCallback(BreakpointHitCallback callback,
                             const BatonSP &callback_baton_sp,
                             bool is_synchronous) {
  m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous);
}

void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); }

bool Breakpoint::InvokeCallback(StoppointCallbackContext *context,
                                break_id_t bp_loc_id) {
  return m_options_up->InvokeCallback(context, GetID(), bp_loc_id);
}

BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); }

void Breakpoint::ResolveBreakpoint() {
  if (m_resolver_sp)
    m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
}

void Breakpoint::ResolveBreakpointInModules(
    ModuleList &module_list, BreakpointLocationCollection &new_locations) {
  m_locations.StartRecordingNewLocations(new_locations);

  m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);

  m_locations.StopRecordingNewLocations();
}

void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list,
                                            bool send_event) {
  if (m_resolver_sp) {
    // If this is not an internal breakpoint, set up to record the new
    // locations, then dispatch
    // an event with the new locations.
    if (!IsInternal() && send_event) {
      BreakpointEventData *new_locations_event = new BreakpointEventData(
          eBreakpointEventTypeLocationsAdded, shared_from_this());

      ResolveBreakpointInModules(
          module_list, new_locations_event->GetBreakpointLocationCollection());

      if (new_locations_event->GetBreakpointLocationCollection().GetSize() !=
          0) {
        SendBreakpointChangedEvent(new_locations_event);
      } else
        delete new_locations_event;
    } else {
      m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
    }
  }
}

void Breakpoint::ClearAllBreakpointSites() {
  m_locations.ClearAllBreakpointSites();
}

//----------------------------------------------------------------------
// ModulesChanged: Pass in a list of new modules, and
//----------------------------------------------------------------------

void Breakpoint::ModulesChanged(ModuleList &module_list, bool load,
                                bool delete_locations) {
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
  if (log)
    log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i "
                "delete_locations: %i\n",
                module_list.GetSize(), load, delete_locations);

  std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex());
  if (load) {
    // The logic for handling new modules is:
    // 1) If the filter rejects this module, then skip it.
    // 2) Run through the current location list and if there are any locations
    //    for that module, we mark the module as "seen" and we don't try to
    //    re-resolve
    //    breakpoint locations for that module.
    //    However, we do add breakpoint sites to these locations if needed.
    // 3) If we don't see this module in our breakpoint location list, call
    // ResolveInModules.

    ModuleList new_modules; // We'll stuff the "unseen" modules in this list,
                            // and then resolve
    // them after the locations pass.  Have to do it this way because
    // resolving breakpoints will add new locations potentially.

    for (ModuleSP module_sp : module_list.ModulesNoLocking()) {
      bool seen = false;
      if (!m_filter_sp->ModulePasses(module_sp))
        continue;

      for (BreakpointLocationSP break_loc_sp :
           m_locations.BreakpointLocations()) {
        if (!break_loc_sp->IsEnabled())
          continue;
        SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
        if (!section_sp || section_sp->GetModule() == module_sp) {
          if (!seen)
            seen = true;

          if (!break_loc_sp->ResolveBreakpointSite()) {
            if (log)
              log->Printf("Warning: could not set breakpoint site for "
                          "breakpoint location %d of breakpoint %d.\n",
                          break_loc_sp->GetID(), GetID());
          }
        }
      }

      if (!seen)
        new_modules.AppendIfNeeded(module_sp);
    }

    if (new_modules.GetSize() > 0) {
      ResolveBreakpointInModules(new_modules);
    }
  } else {
    // Go through the currently set locations and if any have breakpoints in
    // the module list, then remove their breakpoint sites, and their locations
    // if asked to.

    BreakpointEventData *removed_locations_event;
    if (!IsInternal())
      removed_locations_event = new BreakpointEventData(
          eBreakpointEventTypeLocationsRemoved, shared_from_this());
    else
      removed_locations_event = nullptr;

    size_t num_modules = module_list.GetSize();
    for (size_t i = 0; i < num_modules; i++) {
      ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i));
      if (m_filter_sp->ModulePasses(module_sp)) {
        size_t loc_idx = 0;
        size_t num_locations = m_locations.GetSize();
        BreakpointLocationCollection locations_to_remove;
        for (loc_idx = 0; loc_idx < num_locations; loc_idx++) {
          BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx));
          SectionSP section_sp(break_loc_sp->GetAddress().GetSection());
          if (section_sp && section_sp->GetModule() == module_sp) {
            // Remove this breakpoint since the shared library is
            // unloaded, but keep the breakpoint location around
            // so we always get complete hit count and breakpoint
            // lifetime info
            break_loc_sp->ClearBreakpointSite();
            if (removed_locations_event) {
              removed_locations_event->GetBreakpointLocationCollection().Add(
                  break_loc_sp);
            }
            if (delete_locations)
              locations_to_remove.Add(break_loc_sp);
          }
        }

        if (delete_locations) {
          size_t num_locations_to_remove = locations_to_remove.GetSize();
          for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
            m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx));
        }
      }
    }
    SendBreakpointChangedEvent(removed_locations_event);
  }
}

namespace {
static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc,
                                            SymbolContext &new_sc) {
  bool equivalent_scs = false;

  if (old_sc.module_sp.get() == new_sc.module_sp.get()) {
    // If these come from the same module, we can directly compare the pointers:
    if (old_sc.comp_unit && new_sc.comp_unit &&
        (old_sc.comp_unit == new_sc.comp_unit)) {
      if (old_sc.function && new_sc.function &&
          (old_sc.function == new_sc.function)) {
        equivalent_scs = true;
      }
    } else if (old_sc.symbol && new_sc.symbol &&
               (old_sc.symbol == new_sc.symbol)) {
      equivalent_scs = true;
    }
  } else {
    // Otherwise we will compare by name...
    if (old_sc.comp_unit && new_sc.comp_unit) {
      if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) {
        // Now check the functions:
        if (old_sc.function && new_sc.function &&
            (old_sc.function->GetName() == new_sc.function->GetName())) {
          equivalent_scs = true;
        }
      }
    } else if (old_sc.symbol && new_sc.symbol) {
      if (Mangled::Compare(old_sc.symbol->GetMangled(),
                           new_sc.symbol->GetMangled()) == 0) {
        equivalent_scs = true;
      }
    }
  }
  return equivalent_scs;
}
} // anonymous namespace

void Breakpoint::ModuleReplaced(ModuleSP old_module_sp,
                                ModuleSP new_module_sp) {
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
  if (log)
    log->Printf("Breakpoint::ModulesReplaced for %s\n",
                old_module_sp->GetSpecificationDescription().c_str());
  // First find all the locations that are in the old module

  BreakpointLocationCollection old_break_locs;
  for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) {
    SectionSP section_sp = break_loc_sp->GetAddress().GetSection();
    if (section_sp && section_sp->GetModule() == old_module_sp) {
      old_break_locs.Add(break_loc_sp);
    }
  }

  size_t num_old_locations = old_break_locs.GetSize();

  if (num_old_locations == 0) {
    // There were no locations in the old module, so we just need to check if
    // there were any in the new module.
    ModuleList temp_list;
    temp_list.Append(new_module_sp);
    ResolveBreakpointInModules(temp_list);
  } else {
    // First search the new module for locations.
    // Then compare this with the old list, copy over locations that "look the
    // same"
    // Then delete the old locations.
    // Finally remember to post the creation event.
    //
    // Two locations are the same if they have the same comp unit & function (by
    // name) and there are the same number
    // of locations in the old function as in the new one.

    ModuleList temp_list;
    temp_list.Append(new_module_sp);
    BreakpointLocationCollection new_break_locs;
    ResolveBreakpointInModules(temp_list, new_break_locs);
    BreakpointLocationCollection locations_to_remove;
    BreakpointLocationCollection locations_to_announce;

    size_t num_new_locations = new_break_locs.GetSize();

    if (num_new_locations > 0) {
      // Break out the case of one location -> one location since that's the
      // most common one, and there's no need
      // to build up the structures needed for the merge in that case.
      if (num_new_locations == 1 && num_old_locations == 1) {
        bool equivalent_locations = false;
        SymbolContext old_sc, new_sc;
        // The only way the old and new location can be equivalent is if they
        // have the same amount of information:
        BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0);
        BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0);

        if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) ==
            new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) {
          equivalent_locations =
              SymbolContextsMightBeEquivalent(old_sc, new_sc);
        }

        if (equivalent_locations) {
          m_locations.SwapLocation(old_loc_sp, new_loc_sp);
        } else {
          locations_to_remove.Add(old_loc_sp);
          locations_to_announce.Add(new_loc_sp);
        }
      } else {
        // We don't want to have to keep computing the SymbolContexts for these
        // addresses over and over,
        // so lets get them up front:

        typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap;
        IDToSCMap old_sc_map;
        for (size_t idx = 0; idx < num_old_locations; idx++) {
          SymbolContext sc;
          BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx);
          lldb::break_id_t loc_id = bp_loc_sp->GetID();
          bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]);
        }

        std::map<lldb::break_id_t, SymbolContext> new_sc_map;
        for (size_t idx = 0; idx < num_new_locations; idx++) {
          SymbolContext sc;
          BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx);
          lldb::break_id_t loc_id = bp_loc_sp->GetID();
          bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]);
        }
        // Take an element from the old Symbol Contexts
        while (old_sc_map.size() > 0) {
          lldb::break_id_t old_id = old_sc_map.begin()->first;
          SymbolContext &old_sc = old_sc_map.begin()->second;

          // Count the number of entries equivalent to this SC for the old list:
          std::vector<lldb::break_id_t> old_id_vec;
          old_id_vec.push_back(old_id);

          IDToSCMap::iterator tmp_iter;
          for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end();
               tmp_iter++) {
            if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
              old_id_vec.push_back(tmp_iter->first);
          }

          // Now find all the equivalent locations in the new list.
          std::vector<lldb::break_id_t> new_id_vec;
          for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end();
               tmp_iter++) {
            if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second))
              new_id_vec.push_back(tmp_iter->first);
          }

          // Alright, if we have the same number of potentially equivalent
          // locations in the old
          // and new modules, we'll just map them one to one in ascending ID
          // order (assuming the
          // resolver's order would match the equivalent ones.
          // Otherwise, we'll dump all the old ones, and just take the new ones,
          // erasing the elements
          // from both maps as we go.

          if (old_id_vec.size() == new_id_vec.size()) {
            sort(old_id_vec.begin(), old_id_vec.end());
            sort(new_id_vec.begin(), new_id_vec.end());
            size_t num_elements = old_id_vec.size();
            for (size_t idx = 0; idx < num_elements; idx++) {
              BreakpointLocationSP old_loc_sp =
                  old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]);
              BreakpointLocationSP new_loc_sp =
                  new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]);
              m_locations.SwapLocation(old_loc_sp, new_loc_sp);
              old_sc_map.erase(old_id_vec[idx]);
              new_sc_map.erase(new_id_vec[idx]);
            }
          } else {
            for (lldb::break_id_t old_id : old_id_vec) {
              locations_to_remove.Add(
                  old_break_locs.FindByIDPair(GetID(), old_id));
              old_sc_map.erase(old_id);
            }
            for (lldb::break_id_t new_id : new_id_vec) {
              locations_to_announce.Add(
                  new_break_locs.FindByIDPair(GetID(), new_id));
              new_sc_map.erase(new_id);
            }
          }
        }
      }
    }

    // Now remove the remaining old locations, and cons up a removed locations
    // event.
    // Note, we don't put the new locations that were swapped with an old
    // location on the locations_to_remove
    // list, so we don't need to worry about telling the world about removing a
    // location we didn't tell them
    // about adding.

    BreakpointEventData *locations_event;
    if (!IsInternal())
      locations_event = new BreakpointEventData(
          eBreakpointEventTypeLocationsRemoved, shared_from_this());
    else
      locations_event = nullptr;

    for (BreakpointLocationSP loc_sp :
         locations_to_remove.BreakpointLocations()) {
      m_locations.RemoveLocation(loc_sp);
      if (locations_event)
        locations_event->GetBreakpointLocationCollection().Add(loc_sp);
    }
    SendBreakpointChangedEvent(locations_event);

    // And announce the new ones.

    if (!IsInternal()) {
      locations_event = new BreakpointEventData(
          eBreakpointEventTypeLocationsAdded, shared_from_this());
      for (BreakpointLocationSP loc_sp :
           locations_to_announce.BreakpointLocations())
        locations_event->GetBreakpointLocationCollection().Add(loc_sp);

      SendBreakpointChangedEvent(locations_event);
    }
    m_locations.Compact();
  }
}

void Breakpoint::Dump(Stream *) {}

size_t Breakpoint::GetNumResolvedLocations() const {
  // Return the number of breakpoints that are actually resolved and set
  // down in the inferior process.
  return m_locations.GetNumResolvedLocations();
}

size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); }

bool Breakpoint::AddName(const char *new_name, Error &error) {
  if (!new_name)
    return false;
  if (!BreakpointID::StringIsBreakpointName(llvm::StringRef(new_name), error)) {
    error.SetErrorStringWithFormat("input name \"%s\" not a breakpoint name.",
                                   new_name);
    return false;
  }
  if (!error.Success())
    return false;

  m_name_list.insert(new_name);
  return true;
}

void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level,
                                bool show_locations) {
  assert(s != nullptr);

  if (!m_kind_description.empty()) {
    if (level == eDescriptionLevelBrief) {
      s->PutCString(GetBreakpointKind());
      return;
    } else
      s->Printf("Kind: %s\n", GetBreakpointKind());
  }

  const size_t num_locations = GetNumLocations();
  const size_t num_resolved_locations = GetNumResolvedLocations();

  // They just made the breakpoint, they don't need to be told HOW they made
  // it...
  // Also, we'll print the breakpoint number differently depending on whether
  // there is 1 or more locations.
  if (level != eDescriptionLevelInitial) {
    s->Printf("%i: ", GetID());
    GetResolverDescription(s);
    GetFilterDescription(s);
  }

  switch (level) {
  case lldb::eDescriptionLevelBrief:
  case lldb::eDescriptionLevelFull:
    if (num_locations > 0) {
      s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
      if (num_resolved_locations > 0)
        s->Printf(", resolved = %" PRIu64 ", hit count = %d",
                  (uint64_t)num_resolved_locations, GetHitCount());
    } else {
      // Don't print the pending notification for exception resolvers since we
      // don't generally
      // know how to set them until the target is run.
      if (m_resolver_sp->getResolverID() !=
          BreakpointResolver::ExceptionResolver)
        s->Printf(", locations = 0 (pending)");
    }

    GetOptions()->GetDescription(s, level);

    if (m_precondition_sp)
      m_precondition_sp->GetDescription(*s, level);

    if (level == lldb::eDescriptionLevelFull) {
      if (!m_name_list.empty()) {
        s->EOL();
        s->Indent();
        s->Printf("Names:");
        s->EOL();
        s->IndentMore();
        for (std::string name : m_name_list) {
          s->Indent();
          s->Printf("%s\n", name.c_str());
        }
        s->IndentLess();
      }
      s->IndentLess();
      s->EOL();
    }
    break;

  case lldb::eDescriptionLevelInitial:
    s->Printf("Breakpoint %i: ", GetID());
    if (num_locations == 0) {
      s->Printf("no locations (pending).");
    } else if (num_locations == 1 && !show_locations) {
      // There is only one location, so we'll just print that location
      // information.
      GetLocationAtIndex(0)->GetDescription(s, level);
    } else {
      s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations));
    }
    s->EOL();
    break;

  case lldb::eDescriptionLevelVerbose:
    // Verbose mode does a debug dump of the breakpoint
    Dump(s);
    s->EOL();
    // s->Indent();
    GetOptions()->GetDescription(s, level);
    break;

  default:
    break;
  }

  // The brief description is just the location name (1.2 or whatever).  That's
  // pointless to
  // show in the breakpoint's description, so suppress it.
  if (show_locations && level != lldb::eDescriptionLevelBrief) {
    s->IndentMore();
    for (size_t i = 0; i < num_locations; ++i) {
      BreakpointLocation *loc = GetLocationAtIndex(i).get();
      loc->GetDescription(s, level);
      s->EOL();
    }
    s->IndentLess();
  }
}

void Breakpoint::GetResolverDescription(Stream *s) {
  if (m_resolver_sp)
    m_resolver_sp->GetDescription(s);
}

bool Breakpoint::GetMatchingFileLine(const ConstString &filename,
                                     uint32_t line_number,
                                     BreakpointLocationCollection &loc_coll) {
  // TODO: To be correct, this method needs to fill the breakpoint location
  // collection
  //       with the location IDs which match the filename and line_number.
  //

  if (m_resolver_sp) {
    BreakpointResolverFileLine *resolverFileLine =
        dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
    if (resolverFileLine &&
        resolverFileLine->m_file_spec.GetFilename() == filename &&
        resolverFileLine->m_line_number == line_number) {
      return true;
    }
  }
  return false;
}

void Breakpoint::GetFilterDescription(Stream *s) {
  m_filter_sp->GetDescription(s);
}

bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) {
  if (!m_precondition_sp)
    return true;

  return m_precondition_sp->EvaluatePrecondition(context);
}

bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition(
    StoppointCallbackContext &context) {
  return true;
}

void Breakpoint::BreakpointPrecondition::GetDescription(
    Stream &stream, lldb::DescriptionLevel level) {}

Error Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) {
  Error error;
  error.SetErrorString("Base breakpoint precondition has no options.");
  return error;
}

void Breakpoint::SendBreakpointChangedEvent(
    lldb::BreakpointEventType eventKind) {
  if (!m_being_created && !IsInternal() &&
      GetTarget().EventTypeHasListeners(
          Target::eBroadcastBitBreakpointChanged)) {
    BreakpointEventData *data =
        new Breakpoint::BreakpointEventData(eventKind, shared_from_this());

    GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
  }
}

void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) {
  if (data == nullptr)
    return;

  if (!m_being_created && !IsInternal() &&
      GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
    GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data);
  else
    delete data;
}

Breakpoint::BreakpointEventData::BreakpointEventData(
    BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp)
    : EventData(), m_breakpoint_event(sub_type),
      m_new_breakpoint_sp(new_breakpoint_sp) {}

Breakpoint::BreakpointEventData::~BreakpointEventData() = default;

const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() {
  static ConstString g_flavor("Breakpoint::BreakpointEventData");
  return g_flavor;
}

const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const {
  return BreakpointEventData::GetFlavorString();
}

BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() {
  return m_new_breakpoint_sp;
}

BreakpointEventType
Breakpoint::BreakpointEventData::GetBreakpointEventType() const {
  return m_breakpoint_event;
}

void Breakpoint::BreakpointEventData::Dump(Stream *s) const {}

const Breakpoint::BreakpointEventData *
Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) {
  if (event) {
    const EventData *event_data = event->GetData();
    if (event_data &&
        event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
      return static_cast<const BreakpointEventData *>(event->GetData());
  }
  return nullptr;
}

BreakpointEventType
Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
    const EventSP &event_sp) {
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());

  if (data == nullptr)
    return eBreakpointEventTypeInvalidType;
  else
    return data->GetBreakpointEventType();
}

BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
    const EventSP &event_sp) {
  BreakpointSP bp_sp;

  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data)
    bp_sp = data->m_new_breakpoint_sp;

  return bp_sp;
}

size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
    const EventSP &event_sp) {
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data)
    return data->m_locations.GetSize();

  return 0;
}

lldb::BreakpointLocationSP
Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
    const lldb::EventSP &event_sp, uint32_t bp_loc_idx) {
  lldb::BreakpointLocationSP bp_loc_sp;

  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data) {
    bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
  }

  return bp_loc_sp;
}