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//===-- PlatformAppleSimulator.h --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_PlatformAppleSimulator_h_
#define liblldb_PlatformAppleSimulator_h_
// C Includes
// C++ Includes
#include <mutex>
// Other libraries and framework includes
// Project includes
#include "PlatformDarwin.h"
#include "PlatformiOSSimulatorCoreSimulatorSupport.h"
#include "lldb/Host/FileSpec.h"
#include "llvm/ADT/Optional.h"
class PlatformAppleSimulator : public PlatformDarwin {
public:
//------------------------------------------------------------
// Class Functions
//------------------------------------------------------------
static void Initialize();
static void Terminate();
//------------------------------------------------------------
// Class Methods
//------------------------------------------------------------
PlatformAppleSimulator();
virtual ~PlatformAppleSimulator();
lldb_private::Error
LaunchProcess(lldb_private::ProcessLaunchInfo &launch_info) override;
void GetStatus(lldb_private::Stream &strm) override;
lldb_private::Error ConnectRemote(lldb_private::Args &args) override;
lldb_private::Error DisconnectRemote() override;
lldb::ProcessSP DebugProcess(lldb_private::ProcessLaunchInfo &launch_info,
lldb_private::Debugger &debugger,
lldb_private::Target *target,
lldb_private::Error &error) override;
protected:
std::mutex m_core_sim_path_mutex;
llvm::Optional<lldb_private::FileSpec> m_core_simulator_framework_path;
llvm::Optional<CoreSimulatorSupport::Device> m_device;
lldb_private::FileSpec GetCoreSimulatorPath();
void LoadCoreSimulator();
#if defined(__APPLE__)
CoreSimulatorSupport::Device GetSimulatorDevice();
#endif
private:
DISALLOW_COPY_AND_ASSIGN(PlatformAppleSimulator);
};
#endif // liblldb_PlatformAppleSimulator_h_
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