aboutsummaryrefslogtreecommitdiff
path: root/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
blob: 7379bb3aa09b192e7399fde60dc51b8440449293 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_GDBRemoteCommunication_h_
#define liblldb_GDBRemoteCommunication_h_

// C Includes
// C++ Includes
#include <list>
#include <string>
#include <queue>

// Other libraries and framework includes
// Project includes
#include "lldb/lldb-public.h"
#include "lldb/Core/Communication.h"
#include "lldb/Core/Listener.h"
#include "lldb/Host/HostThread.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Host/Predicate.h"
#include "lldb/Host/TimeValue.h"

#include "Utility/StringExtractorGDBRemote.h"

namespace lldb_private {
namespace process_gdb_remote {

typedef enum
{
    eStoppointInvalid = -1,
    eBreakpointSoftware = 0,
    eBreakpointHardware,
    eWatchpointWrite,
    eWatchpointRead,
    eWatchpointReadWrite
} GDBStoppointType;

enum class CompressionType
{
    None = 0,       // no compression
    ZlibDeflate,    // zlib's deflate compression scheme, requires zlib or Apple's libcompression
    LZFSE,          // an Apple compression scheme, requires Apple's libcompression
    LZ4,            // lz compression - called "lz4 raw" in libcompression terms, compat with https://code.google.com/p/lz4/
    LZMA,           // Lempel–Ziv–Markov chain algorithm
};

class ProcessGDBRemote;

class GDBRemoteCommunication : public Communication
{
public:
    enum
    {
        eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
        eBroadcastBitGdbReadThreadGotNotify = kLoUserBroadcastBit << 1 // Sent when we received a notify packet.
    };

    enum class PacketType
    {
        Invalid = 0,
        Standard,
        Notify
    };

    enum class PacketResult
    {
        Success = 0,        // Success
        ErrorSendFailed,    // Error sending the packet
        ErrorSendAck,       // Didn't get an ack back after sending a packet
        ErrorReplyFailed,   // Error getting the reply
        ErrorReplyTimeout,  // Timed out waiting for reply
        ErrorReplyInvalid,  // Got a reply but it wasn't valid for the packet that was sent
        ErrorReplyAck,      // Sending reply ack failed
        ErrorDisconnected,  // We were disconnected
        ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet request
    };

    // Class to change the timeout for a given scope and restore it to the original value when the
    // created ScopedTimeout object got out of scope
    class ScopedTimeout
    {
    public:
        ScopedTimeout (GDBRemoteCommunication& gdb_comm, uint32_t timeout);
        ~ScopedTimeout ();

    private:
        GDBRemoteCommunication& m_gdb_comm;
        uint32_t m_saved_timeout;
    };

    //------------------------------------------------------------------
    // Constructors and Destructors
    //------------------------------------------------------------------
    GDBRemoteCommunication(const char *comm_name, 
                           const char *listener_name);

    virtual
    ~GDBRemoteCommunication();

    PacketResult
    GetAck ();

    size_t
    SendAck ();

    size_t
    SendNack ();

    char
    CalculcateChecksum (const char *payload,
                        size_t payload_length);

    bool
    GetSequenceMutex (Mutex::Locker& locker, const char *failure_message = NULL);

    PacketType
    CheckForPacket (const uint8_t *src, 
                    size_t src_len, 
                    StringExtractorGDBRemote &packet);
    bool
    IsRunning() const
    {
        return m_public_is_running.GetValue();
    }

    bool
    GetSendAcks ()
    {
        return m_send_acks;
    }

    //------------------------------------------------------------------
    // Client and server must implement these pure virtual functions
    //------------------------------------------------------------------
    virtual bool
    GetThreadSuffixSupported () = 0;

    //------------------------------------------------------------------
    // Set the global packet timeout.
    //
    // For clients, this is the timeout that gets used when sending
    // packets and waiting for responses. For servers, this might not
    // get used, and if it doesn't this should be moved to the
    // GDBRemoteCommunicationClient.
    //------------------------------------------------------------------
    uint32_t 
    SetPacketTimeout (uint32_t packet_timeout)
    {
        const uint32_t old_packet_timeout = m_packet_timeout;
        m_packet_timeout = packet_timeout;
        return old_packet_timeout;
    }

    uint32_t
    GetPacketTimeoutInMicroSeconds () const
    {
        return m_packet_timeout * TimeValue::MicroSecPerSec;
    }
    //------------------------------------------------------------------
    // Start a debugserver instance on the current host using the
    // supplied connection URL.
    //------------------------------------------------------------------
    Error
    StartDebugserverProcess (const char *hostname,
                             uint16_t in_port, // If set to zero, then out_port will contain the bound port on exit
                             ProcessLaunchInfo &launch_info,
                             uint16_t &out_port);

    void
    DumpHistory(Stream &strm);
    
protected:

    class History
    {
    public:
        enum PacketType
        {
            ePacketTypeInvalid = 0,
            ePacketTypeSend,
            ePacketTypeRecv
        };

        struct Entry
        {
            Entry() :
                packet(),
                type (ePacketTypeInvalid),
                bytes_transmitted (0),
                packet_idx (0),
                tid (LLDB_INVALID_THREAD_ID)
            {
            }
            
            void
            Clear ()
            {
                packet.clear();
                type = ePacketTypeInvalid;
                bytes_transmitted = 0;
                packet_idx = 0;
                tid = LLDB_INVALID_THREAD_ID;
            }
            std::string packet;
            PacketType type;
            uint32_t bytes_transmitted;
            uint32_t packet_idx;
            lldb::tid_t tid;
        };

        History (uint32_t size);
        
        ~History ();

        // For single char packets for ack, nack and /x03
        void
        AddPacket (char packet_char,
                   PacketType type,
                   uint32_t bytes_transmitted);
        void
        AddPacket (const std::string &src,
                   uint32_t src_len,
                   PacketType type,
                   uint32_t bytes_transmitted);
        
        void
        Dump (Stream &strm) const;

        void
        Dump (Log *log) const;

        bool
        DidDumpToLog () const
        {
            return m_dumped_to_log;
        }
    
protected:
        uint32_t
        GetFirstSavedPacketIndex () const
        {
            if (m_total_packet_count < m_packets.size())
                return 0;
            else
                return m_curr_idx + 1;
        }

        uint32_t
        GetNumPacketsInHistory () const
        {
            if (m_total_packet_count < m_packets.size())
                return m_total_packet_count;
            else
                return (uint32_t)m_packets.size();
        }

        uint32_t
        GetNextIndex()
        {
            ++m_total_packet_count;
            const uint32_t idx = m_curr_idx;
            m_curr_idx = NormalizeIndex(idx + 1);
            return idx;
        }

        uint32_t
        NormalizeIndex (uint32_t i) const
        {
            return i % m_packets.size();
        }

        
        std::vector<Entry> m_packets;
        uint32_t m_curr_idx;
        uint32_t m_total_packet_count;
        mutable bool m_dumped_to_log;
    };

    PacketResult
    SendPacket (const char *payload,
                size_t payload_length);

    PacketResult
    SendPacketNoLock (const char *payload, 
                      size_t payload_length);

    PacketResult
    ReadPacket (StringExtractorGDBRemote &response, uint32_t timeout_usec, bool sync_on_timeout);

    // Pop a packet from the queue in a thread safe manner
    PacketResult
    PopPacketFromQueue (StringExtractorGDBRemote &response, uint32_t timeout_usec);

    PacketResult
    WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &response, 
                                                uint32_t timeout_usec,
                                                bool sync_on_timeout);

    bool
    WaitForNotRunningPrivate (const TimeValue *timeout_ptr);

    bool
    CompressionIsEnabled ()
    {
        return m_compression_type != CompressionType::None;
    }

    // If compression is enabled, decompress the packet in m_bytes and update
    // m_bytes with the uncompressed version.
    // Returns 'true' packet was decompressed and m_bytes is the now-decompressed text.
    // Returns 'false' if unable to decompress or if the checksum was invalid.
    //
    // NB: Once the packet has been decompressed, checksum cannot be computed based
    // on m_bytes.  The checksum was for the compressed packet.
    bool
    DecompressPacket ();

    //------------------------------------------------------------------
    // Classes that inherit from GDBRemoteCommunication can see and modify these
    //------------------------------------------------------------------
    uint32_t m_packet_timeout;
    uint32_t m_echo_number;
    LazyBool m_supports_qEcho;
#ifdef ENABLE_MUTEX_ERROR_CHECKING
    TrackingMutex m_sequence_mutex;
#else
    Mutex m_sequence_mutex;    // Restrict access to sending/receiving packets to a single thread at a time
#endif
    Predicate<bool> m_public_is_running;
    Predicate<bool> m_private_is_running;
    History m_history;
    bool m_send_acks;
    bool m_is_platform; // Set to true if this class represents a platform,
                        // false if this class represents a debug session for
                        // a single process
    
    CompressionType m_compression_type;

    Error
    StartListenThread (const char *hostname = "127.0.0.1", uint16_t port = 0);

    bool
    JoinListenThread ();

    static lldb::thread_result_t
    ListenThread (lldb::thread_arg_t arg);

    // GDB-Remote read thread
    //  . this thread constantly tries to read from the communication
    //    class and stores all packets received in a queue.  The usual
    //    threads read requests simply pop packets off the queue in the
    //    usual order.
    //    This setup allows us to intercept and handle async packets, such
    //    as the notify packet.

    // This method is defined as part of communication.h
    // when the read thread gets any bytes it will pass them on to this function
    virtual void AppendBytesToCache (const uint8_t * bytes, size_t len, bool broadcast, lldb::ConnectionStatus status);

private:

    std::queue<StringExtractorGDBRemote> m_packet_queue; // The packet queue
    lldb_private::Mutex m_packet_queue_mutex;            // Mutex for accessing queue
    Condition m_condition_queue_not_empty;               // Condition variable to wait for packets

    HostThread m_listen_thread;
    std::string m_listen_url;

    //------------------------------------------------------------------
    // For GDBRemoteCommunication only
    //------------------------------------------------------------------
    DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication);
};

} // namespace process_gdb_remote
} // namespace lldb_private

#endif  // liblldb_GDBRemoteCommunication_h_