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path: root/source/Symbol/Symtab.cpp
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//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include <map>
#include <set>

#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/STLUtils.h"
#include "lldb/Core/Timer.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Symbol/Symtab.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"

using namespace lldb;
using namespace lldb_private;

Symtab::Symtab(ObjectFile *objfile)
    : m_objfile(objfile), m_symbols(), m_file_addr_to_index(),
      m_name_to_index(), m_mutex(), m_file_addr_to_index_computed(false),
      m_name_indexes_computed(false) {}

Symtab::~Symtab() {}

void Symtab::Reserve(size_t count) {
  // Clients should grab the mutex from this symbol table and lock it manually
  // when calling this function to avoid performance issues.
  m_symbols.reserve(count);
}

Symbol *Symtab::Resize(size_t count) {
  // Clients should grab the mutex from this symbol table and lock it manually
  // when calling this function to avoid performance issues.
  m_symbols.resize(count);
  return m_symbols.empty() ? nullptr : &m_symbols[0];
}

uint32_t Symtab::AddSymbol(const Symbol &symbol) {
  // Clients should grab the mutex from this symbol table and lock it manually
  // when calling this function to avoid performance issues.
  uint32_t symbol_idx = m_symbols.size();
  m_name_to_index.Clear();
  m_file_addr_to_index.Clear();
  m_symbols.push_back(symbol);
  m_file_addr_to_index_computed = false;
  m_name_indexes_computed = false;
  return symbol_idx;
}

size_t Symtab::GetNumSymbols() const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  return m_symbols.size();
}

void Symtab::SectionFileAddressesChanged() {
  m_name_to_index.Clear();
  m_file_addr_to_index_computed = false;
}

void Symtab::Dump(Stream *s, Target *target, SortOrder sort_order) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  //    s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
  s->Indent();
  const FileSpec &file_spec = m_objfile->GetFileSpec();
  const char *object_name = nullptr;
  if (m_objfile->GetModule())
    object_name = m_objfile->GetModule()->GetObjectName().GetCString();

  if (file_spec)
    s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64,
              file_spec.GetPath().c_str(), object_name ? "(" : "",
              object_name ? object_name : "", object_name ? ")" : "",
              (uint64_t)m_symbols.size());
  else
    s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size());

  if (!m_symbols.empty()) {
    switch (sort_order) {
    case eSortOrderNone: {
      s->PutCString(":\n");
      DumpSymbolHeader(s);
      const_iterator begin = m_symbols.begin();
      const_iterator end = m_symbols.end();
      for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
        s->Indent();
        pos->Dump(s, target, std::distance(begin, pos));
      }
    } break;

    case eSortOrderByName: {
      // Although we maintain a lookup by exact name map, the table
      // isn't sorted by name. So we must make the ordered symbol list
      // up ourselves.
      s->PutCString(" (sorted by name):\n");
      DumpSymbolHeader(s);
      typedef std::multimap<const char *, const Symbol *,
                            CStringCompareFunctionObject>
          CStringToSymbol;
      CStringToSymbol name_map;
      for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
           pos != end; ++pos) {
        const char *name = pos->GetName().AsCString();
        if (name && name[0])
          name_map.insert(std::make_pair(name, &(*pos)));
      }

      for (CStringToSymbol::const_iterator pos = name_map.begin(),
                                           end = name_map.end();
           pos != end; ++pos) {
        s->Indent();
        pos->second->Dump(s, target, pos->second - &m_symbols[0]);
      }
    } break;

    case eSortOrderByAddress:
      s->PutCString(" (sorted by address):\n");
      DumpSymbolHeader(s);
      if (!m_file_addr_to_index_computed)
        InitAddressIndexes();
      const size_t num_entries = m_file_addr_to_index.GetSize();
      for (size_t i = 0; i < num_entries; ++i) {
        s->Indent();
        const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
        m_symbols[symbol_idx].Dump(s, target, symbol_idx);
      }
      break;
    }
  }
}

void Symtab::Dump(Stream *s, Target *target,
                  std::vector<uint32_t> &indexes) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  const size_t num_symbols = GetNumSymbols();
  // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
  s->Indent();
  s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n",
            (uint64_t)indexes.size(), (uint64_t)m_symbols.size());
  s->IndentMore();

  if (!indexes.empty()) {
    std::vector<uint32_t>::const_iterator pos;
    std::vector<uint32_t>::const_iterator end = indexes.end();
    DumpSymbolHeader(s);
    for (pos = indexes.begin(); pos != end; ++pos) {
      size_t idx = *pos;
      if (idx < num_symbols) {
        s->Indent();
        m_symbols[idx].Dump(s, target, idx);
      }
    }
  }
  s->IndentLess();
}

void Symtab::DumpSymbolHeader(Stream *s) {
  s->Indent("               Debug symbol\n");
  s->Indent("               |Synthetic symbol\n");
  s->Indent("               ||Externally Visible\n");
  s->Indent("               |||\n");
  s->Indent("Index   UserID DSX Type            File Address/Value Load "
            "Address       Size               Flags      Name\n");
  s->Indent("------- ------ --- --------------- ------------------ "
            "------------------ ------------------ ---------- "
            "----------------------------------\n");
}

static int CompareSymbolID(const void *key, const void *p) {
  const user_id_t match_uid = *(const user_id_t *)key;
  const user_id_t symbol_uid = ((const Symbol *)p)->GetID();
  if (match_uid < symbol_uid)
    return -1;
  if (match_uid > symbol_uid)
    return 1;
  return 0;
}

Symbol *Symtab::FindSymbolByID(lldb::user_id_t symbol_uid) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Symbol *symbol =
      (Symbol *)::bsearch(&symbol_uid, &m_symbols[0], m_symbols.size(),
                          sizeof(m_symbols[0]), CompareSymbolID);
  return symbol;
}

Symbol *Symtab::SymbolAtIndex(size_t idx) {
  // Clients should grab the mutex from this symbol table and lock it manually
  // when calling this function to avoid performance issues.
  if (idx < m_symbols.size())
    return &m_symbols[idx];
  return nullptr;
}

const Symbol *Symtab::SymbolAtIndex(size_t idx) const {
  // Clients should grab the mutex from this symbol table and lock it manually
  // when calling this function to avoid performance issues.
  if (idx < m_symbols.size())
    return &m_symbols[idx];
  return nullptr;
}

//----------------------------------------------------------------------
// InitNameIndexes
//----------------------------------------------------------------------
void Symtab::InitNameIndexes() {
  // Protected function, no need to lock mutex...
  if (!m_name_indexes_computed) {
    m_name_indexes_computed = true;
    Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
    // Create the name index vector to be able to quickly search by name
    const size_t num_symbols = m_symbols.size();
#if 1
    m_name_to_index.Reserve(num_symbols);
#else
    // TODO: benchmark this to see if we save any memory. Otherwise we
    // will always keep the memory reserved in the vector unless we pull
    // some STL swap magic and then recopy...
    uint32_t actual_count = 0;
    for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
         pos != end; ++pos) {
      const Mangled &mangled = pos->GetMangled();
      if (mangled.GetMangledName())
        ++actual_count;

      if (mangled.GetDemangledName())
        ++actual_count;
    }

    m_name_to_index.Reserve(actual_count);
#endif

    NameToIndexMap::Entry entry;

    // The "const char *" in "class_contexts" must come from a
    // ConstString::GetCString()
    std::set<const char *> class_contexts;
    UniqueCStringMap<uint32_t> mangled_name_to_index;
    std::vector<const char *> symbol_contexts(num_symbols, nullptr);

    for (entry.value = 0; entry.value < num_symbols; ++entry.value) {
      const Symbol *symbol = &m_symbols[entry.value];

      // Don't let trampolines get into the lookup by name map
      // If we ever need the trampoline symbols to be searchable by name
      // we can remove this and then possibly add a new bool to any of the
      // Symtab functions that lookup symbols by name to indicate if they
      // want trampolines.
      if (symbol->IsTrampoline())
        continue;

      const Mangled &mangled = symbol->GetMangled();
      entry.cstring = mangled.GetMangledName().GetStringRef();
      if (!entry.cstring.empty()) {
        m_name_to_index.Append(entry);

        if (symbol->ContainsLinkerAnnotations()) {
          // If the symbol has linker annotations, also add the version without
          // the annotations.
          entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(
                                          entry.cstring))
                              .GetStringRef();
          m_name_to_index.Append(entry);
        }

        const SymbolType symbol_type = symbol->GetType();
        if (symbol_type == eSymbolTypeCode ||
            symbol_type == eSymbolTypeResolver) {
          if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' &&
              (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure,
                                          // typeinfo structure, and typeinfo
                                          // name
               entry.cstring[2] != 'G' && // avoid guard variables
               entry.cstring[2] != 'Z'))  // named local entities (if we
                                          // eventually handle eSymbolTypeData,
                                          // we will want this back)
          {
            CPlusPlusLanguage::MethodName cxx_method(
                mangled.GetDemangledName(lldb::eLanguageTypeC_plus_plus));
            entry.cstring =
                ConstString(cxx_method.GetBasename()).GetStringRef();
            if (!entry.cstring.empty()) {
              // ConstString objects permanently store the string in the pool so
              // calling
              // GetCString() on the value gets us a const char * that will
              // never go away
              const char *const_context =
                  ConstString(cxx_method.GetContext()).GetCString();

              if (entry.cstring[0] == '~' ||
                  !cxx_method.GetQualifiers().empty()) {
                // The first character of the demangled basename is '~' which
                // means we have a class destructor. We can use this information
                // to help us know what is a class and what isn't.
                if (class_contexts.find(const_context) == class_contexts.end())
                  class_contexts.insert(const_context);
                m_method_to_index.Append(entry);
              } else {
                if (const_context && const_context[0]) {
                  if (class_contexts.find(const_context) !=
                      class_contexts.end()) {
                    // The current decl context is in our "class_contexts" which
                    // means
                    // this is a method on a class
                    m_method_to_index.Append(entry);
                  } else {
                    // We don't know if this is a function basename or a method,
                    // so put it into a temporary collection so once we are done
                    // we can look in class_contexts to see if each entry is a
                    // class
                    // or just a function and will put any remaining items into
                    // m_method_to_index or m_basename_to_index as needed
                    mangled_name_to_index.Append(entry);
                    symbol_contexts[entry.value] = const_context;
                  }
                } else {
                  // No context for this function so this has to be a basename
                  m_basename_to_index.Append(entry);
                  // If there is no context (no namespaces or class scopes that
                  // come before the function name) then this also could be a
                  // fullname.
                  if (cxx_method.GetContext().empty())
                    m_name_to_index.Append(entry);
                }
              }
            }
          }
        }
      }

      entry.cstring =
          mangled.GetDemangledName(symbol->GetLanguage()).GetStringRef();
      if (!entry.cstring.empty()) {
        m_name_to_index.Append(entry);

        if (symbol->ContainsLinkerAnnotations()) {
          // If the symbol has linker annotations, also add the version without
          // the annotations.
          entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(
                                          entry.cstring))
                              .GetStringRef();
          m_name_to_index.Append(entry);
        }
      }

      // If the demangled name turns out to be an ObjC name, and
      // is a category name, add the version without categories to the index
      // too.
      ObjCLanguage::MethodName objc_method(entry.cstring, true);
      if (objc_method.IsValid(true)) {
        entry.cstring = objc_method.GetSelector().GetStringRef();
        m_selector_to_index.Append(entry);

        ConstString objc_method_no_category(
            objc_method.GetFullNameWithoutCategory(true));
        if (objc_method_no_category) {
          entry.cstring = objc_method_no_category.GetStringRef();
          m_name_to_index.Append(entry);
        }
      }
    }

    size_t count;
    if (!mangled_name_to_index.IsEmpty()) {
      count = mangled_name_to_index.GetSize();
      for (size_t i = 0; i < count; ++i) {
        if (mangled_name_to_index.GetValueAtIndex(i, entry.value)) {
          entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
          if (symbol_contexts[entry.value] &&
              class_contexts.find(symbol_contexts[entry.value]) !=
                  class_contexts.end()) {
            m_method_to_index.Append(entry);
          } else {
            // If we got here, we have something that had a context (was inside
            // a namespace or class)
            // yet we don't know if the entry
            m_method_to_index.Append(entry);
            m_basename_to_index.Append(entry);
          }
        }
      }
    }
    m_name_to_index.Sort();
    m_name_to_index.SizeToFit();
    m_selector_to_index.Sort();
    m_selector_to_index.SizeToFit();
    m_basename_to_index.Sort();
    m_basename_to_index.SizeToFit();
    m_method_to_index.Sort();
    m_method_to_index.SizeToFit();

    //        static StreamFile a ("/tmp/a.txt");
    //
    //        count = m_basename_to_index.GetSize();
    //        if (count)
    //        {
    //            for (size_t i=0; i<count; ++i)
    //            {
    //                if (m_basename_to_index.GetValueAtIndex(i, entry.value))
    //                    a.Printf ("%s BASENAME\n",
    //                    m_symbols[entry.value].GetMangled().GetName().GetCString());
    //            }
    //        }
    //        count = m_method_to_index.GetSize();
    //        if (count)
    //        {
    //            for (size_t i=0; i<count; ++i)
    //            {
    //                if (m_method_to_index.GetValueAtIndex(i, entry.value))
    //                    a.Printf ("%s METHOD\n",
    //                    m_symbols[entry.value].GetMangled().GetName().GetCString());
    //            }
    //        }
  }
}

void Symtab::AppendSymbolNamesToMap(const IndexCollection &indexes,
                                    bool add_demangled, bool add_mangled,
                                    NameToIndexMap &name_to_index_map) const {
  if (add_demangled || add_mangled) {
    Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
    std::lock_guard<std::recursive_mutex> guard(m_mutex);

    // Create the name index vector to be able to quickly search by name
    NameToIndexMap::Entry entry;
    const size_t num_indexes = indexes.size();
    for (size_t i = 0; i < num_indexes; ++i) {
      entry.value = indexes[i];
      assert(i < m_symbols.size());
      const Symbol *symbol = &m_symbols[entry.value];

      const Mangled &mangled = symbol->GetMangled();
      if (add_demangled) {
        entry.cstring =
            mangled.GetDemangledName(symbol->GetLanguage()).GetStringRef();
        if (!entry.cstring.empty())
          name_to_index_map.Append(entry);
      }

      if (add_mangled) {
        entry.cstring = mangled.GetMangledName().GetStringRef();
        if (!entry.cstring.empty())
          name_to_index_map.Append(entry);
      }
    }
  }
}

uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
                                             std::vector<uint32_t> &indexes,
                                             uint32_t start_idx,
                                             uint32_t end_index) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  uint32_t prev_size = indexes.size();

  const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);

  for (uint32_t i = start_idx; i < count; ++i) {
    if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
      indexes.push_back(i);
  }

  return indexes.size() - prev_size;
}

uint32_t Symtab::AppendSymbolIndexesWithTypeAndFlagsValue(
    SymbolType symbol_type, uint32_t flags_value,
    std::vector<uint32_t> &indexes, uint32_t start_idx,
    uint32_t end_index) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  uint32_t prev_size = indexes.size();

  const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);

  for (uint32_t i = start_idx; i < count; ++i) {
    if ((symbol_type == eSymbolTypeAny ||
         m_symbols[i].GetType() == symbol_type) &&
        m_symbols[i].GetFlags() == flags_value)
      indexes.push_back(i);
  }

  return indexes.size() - prev_size;
}

uint32_t Symtab::AppendSymbolIndexesWithType(SymbolType symbol_type,
                                             Debug symbol_debug_type,
                                             Visibility symbol_visibility,
                                             std::vector<uint32_t> &indexes,
                                             uint32_t start_idx,
                                             uint32_t end_index) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  uint32_t prev_size = indexes.size();

  const uint32_t count = std::min<uint32_t>(m_symbols.size(), end_index);

  for (uint32_t i = start_idx; i < count; ++i) {
    if (symbol_type == eSymbolTypeAny ||
        m_symbols[i].GetType() == symbol_type) {
      if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
        indexes.push_back(i);
    }
  }

  return indexes.size() - prev_size;
}

uint32_t Symtab::GetIndexForSymbol(const Symbol *symbol) const {
  if (!m_symbols.empty()) {
    const Symbol *first_symbol = &m_symbols[0];
    if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
      return symbol - first_symbol;
  }
  return UINT32_MAX;
}

struct SymbolSortInfo {
  const bool sort_by_load_addr;
  const Symbol *symbols;
};

namespace {
struct SymbolIndexComparator {
  const std::vector<Symbol> &symbols;
  std::vector<lldb::addr_t> &addr_cache;

  // Getting from the symbol to the Address to the File Address involves some
  // work.
  // Since there are potentially many symbols here, and we're using this for
  // sorting so
  // we're going to be computing the address many times, cache that in
  // addr_cache.
  // The array passed in has to be the same size as the symbols array passed
  // into the
  // member variable symbols, and should be initialized with
  // LLDB_INVALID_ADDRESS.
  // NOTE: You have to make addr_cache externally and pass it in because
  // std::stable_sort
  // makes copies of the comparator it is initially passed in, and you end up
  // spending
  // huge amounts of time copying this array...

  SymbolIndexComparator(const std::vector<Symbol> &s,
                        std::vector<lldb::addr_t> &a)
      : symbols(s), addr_cache(a) {
    assert(symbols.size() == addr_cache.size());
  }
  bool operator()(uint32_t index_a, uint32_t index_b) {
    addr_t value_a = addr_cache[index_a];
    if (value_a == LLDB_INVALID_ADDRESS) {
      value_a = symbols[index_a].GetAddressRef().GetFileAddress();
      addr_cache[index_a] = value_a;
    }

    addr_t value_b = addr_cache[index_b];
    if (value_b == LLDB_INVALID_ADDRESS) {
      value_b = symbols[index_b].GetAddressRef().GetFileAddress();
      addr_cache[index_b] = value_b;
    }

    if (value_a == value_b) {
      // The if the values are equal, use the original symbol user ID
      lldb::user_id_t uid_a = symbols[index_a].GetID();
      lldb::user_id_t uid_b = symbols[index_b].GetID();
      if (uid_a < uid_b)
        return true;
      if (uid_a > uid_b)
        return false;
      return false;
    } else if (value_a < value_b)
      return true;

    return false;
  }
};
}

void Symtab::SortSymbolIndexesByValue(std::vector<uint32_t> &indexes,
                                      bool remove_duplicates) const {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, LLVM_PRETTY_FUNCTION);
  // No need to sort if we have zero or one items...
  if (indexes.size() <= 1)
    return;

  // Sort the indexes in place using std::stable_sort.
  // NOTE: The use of std::stable_sort instead of std::sort here is strictly for
  // performance,
  // not correctness.  The indexes vector tends to be "close" to sorted, which
  // the
  // stable sort handles better.

  std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);

  SymbolIndexComparator comparator(m_symbols, addr_cache);
  std::stable_sort(indexes.begin(), indexes.end(), comparator);

  // Remove any duplicates if requested
  if (remove_duplicates)
    std::unique(indexes.begin(), indexes.end());
}

uint32_t Symtab::AppendSymbolIndexesWithName(const ConstString &symbol_name,
                                             std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
  if (symbol_name) {
    if (!m_name_indexes_computed)
      InitNameIndexes();

    return m_name_to_index.GetValues(symbol_name.GetStringRef(), indexes);
  }
  return 0;
}

uint32_t Symtab::AppendSymbolIndexesWithName(const ConstString &symbol_name,
                                             Debug symbol_debug_type,
                                             Visibility symbol_visibility,
                                             std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
  if (symbol_name) {
    const size_t old_size = indexes.size();
    if (!m_name_indexes_computed)
      InitNameIndexes();

    std::vector<uint32_t> all_name_indexes;
    const size_t name_match_count =
        m_name_to_index.GetValues(symbol_name.GetStringRef(), all_name_indexes);
    for (size_t i = 0; i < name_match_count; ++i) {
      if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type,
                             symbol_visibility))
        indexes.push_back(all_name_indexes[i]);
    }
    return indexes.size() - old_size;
  }
  return 0;
}

uint32_t
Symtab::AppendSymbolIndexesWithNameAndType(const ConstString &symbol_name,
                                           SymbolType symbol_type,
                                           std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0) {
    std::vector<uint32_t>::iterator pos = indexes.begin();
    while (pos != indexes.end()) {
      if (symbol_type == eSymbolTypeAny ||
          m_symbols[*pos].GetType() == symbol_type)
        ++pos;
      else
        pos = indexes.erase(pos);
    }
  }
  return indexes.size();
}

uint32_t Symtab::AppendSymbolIndexesWithNameAndType(
    const ConstString &symbol_name, SymbolType symbol_type,
    Debug symbol_debug_type, Visibility symbol_visibility,
    std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type,
                                  symbol_visibility, indexes) > 0) {
    std::vector<uint32_t>::iterator pos = indexes.begin();
    while (pos != indexes.end()) {
      if (symbol_type == eSymbolTypeAny ||
          m_symbols[*pos].GetType() == symbol_type)
        ++pos;
      else
        pos = indexes.erase(pos);
    }
  }
  return indexes.size();
}

uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
    const RegularExpression &regexp, SymbolType symbol_type,
    std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  uint32_t prev_size = indexes.size();
  uint32_t sym_end = m_symbols.size();

  for (uint32_t i = 0; i < sym_end; i++) {
    if (symbol_type == eSymbolTypeAny ||
        m_symbols[i].GetType() == symbol_type) {
      const char *name = m_symbols[i].GetName().AsCString();
      if (name) {
        if (regexp.Execute(name))
          indexes.push_back(i);
      }
    }
  }
  return indexes.size() - prev_size;
}

uint32_t Symtab::AppendSymbolIndexesMatchingRegExAndType(
    const RegularExpression &regexp, SymbolType symbol_type,
    Debug symbol_debug_type, Visibility symbol_visibility,
    std::vector<uint32_t> &indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  uint32_t prev_size = indexes.size();
  uint32_t sym_end = m_symbols.size();

  for (uint32_t i = 0; i < sym_end; i++) {
    if (symbol_type == eSymbolTypeAny ||
        m_symbols[i].GetType() == symbol_type) {
      if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
        continue;

      const char *name = m_symbols[i].GetName().AsCString();
      if (name) {
        if (regexp.Execute(name))
          indexes.push_back(i);
      }
    }
  }
  return indexes.size() - prev_size;
}

Symbol *Symtab::FindSymbolWithType(SymbolType symbol_type,
                                   Debug symbol_debug_type,
                                   Visibility symbol_visibility,
                                   uint32_t &start_idx) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  const size_t count = m_symbols.size();
  for (size_t idx = start_idx; idx < count; ++idx) {
    if (symbol_type == eSymbolTypeAny ||
        m_symbols[idx].GetType() == symbol_type) {
      if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility)) {
        start_idx = idx;
        return &m_symbols[idx];
      }
    }
  }
  return nullptr;
}

size_t
Symtab::FindAllSymbolsWithNameAndType(const ConstString &name,
                                      SymbolType symbol_type,
                                      std::vector<uint32_t> &symbol_indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
  // Initialize all of the lookup by name indexes before converting NAME
  // to a uniqued string NAME_STR below.
  if (!m_name_indexes_computed)
    InitNameIndexes();

  if (name) {
    // The string table did have a string that matched, but we need
    // to check the symbols and match the symbol_type if any was given.
    AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_indexes);
  }
  return symbol_indexes.size();
}

size_t Symtab::FindAllSymbolsWithNameAndType(
    const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type,
    Visibility symbol_visibility, std::vector<uint32_t> &symbol_indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
  // Initialize all of the lookup by name indexes before converting NAME
  // to a uniqued string NAME_STR below.
  if (!m_name_indexes_computed)
    InitNameIndexes();

  if (name) {
    // The string table did have a string that matched, but we need
    // to check the symbols and match the symbol_type if any was given.
    AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
                                       symbol_visibility, symbol_indexes);
  }
  return symbol_indexes.size();
}

size_t Symtab::FindAllSymbolsMatchingRexExAndType(
    const RegularExpression &regex, SymbolType symbol_type,
    Debug symbol_debug_type, Visibility symbol_visibility,
    std::vector<uint32_t> &symbol_indexes) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type,
                                          symbol_visibility, symbol_indexes);
  return symbol_indexes.size();
}

Symbol *Symtab::FindFirstSymbolWithNameAndType(const ConstString &name,
                                               SymbolType symbol_type,
                                               Debug symbol_debug_type,
                                               Visibility symbol_visibility) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  Timer scoped_timer(LLVM_PRETTY_FUNCTION, "%s", LLVM_PRETTY_FUNCTION);
  if (!m_name_indexes_computed)
    InitNameIndexes();

  if (name) {
    std::vector<uint32_t> matching_indexes;
    // The string table did have a string that matched, but we need
    // to check the symbols and match the symbol_type if any was given.
    if (AppendSymbolIndexesWithNameAndType(name, symbol_type, symbol_debug_type,
                                           symbol_visibility,
                                           matching_indexes)) {
      std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
      for (pos = matching_indexes.begin(); pos != end; ++pos) {
        Symbol *symbol = SymbolAtIndex(*pos);

        if (symbol->Compare(name, symbol_type))
          return symbol;
      }
    }
  }
  return nullptr;
}

typedef struct {
  const Symtab *symtab;
  const addr_t file_addr;
  Symbol *match_symbol;
  const uint32_t *match_index_ptr;
  addr_t match_offset;
} SymbolSearchInfo;

// Add all the section file start address & size to the RangeVector,
// recusively adding any children sections.
static void AddSectionsToRangeMap(SectionList *sectlist,
                                  RangeVector<addr_t, addr_t> &section_ranges) {
  const int num_sections = sectlist->GetNumSections(0);
  for (int i = 0; i < num_sections; i++) {
    SectionSP sect_sp = sectlist->GetSectionAtIndex(i);
    if (sect_sp) {
      SectionList &child_sectlist = sect_sp->GetChildren();

      // If this section has children, add the children to the RangeVector.
      // Else add this section to the RangeVector.
      if (child_sectlist.GetNumSections(0) > 0) {
        AddSectionsToRangeMap(&child_sectlist, section_ranges);
      } else {
        size_t size = sect_sp->GetByteSize();
        if (size > 0) {
          addr_t base_addr = sect_sp->GetFileAddress();
          RangeVector<addr_t, addr_t>::Entry entry;
          entry.SetRangeBase(base_addr);
          entry.SetByteSize(size);
          section_ranges.Append(entry);
        }
      }
    }
  }
}

void Symtab::InitAddressIndexes() {
  // Protected function, no need to lock mutex...
  if (!m_file_addr_to_index_computed && !m_symbols.empty()) {
    m_file_addr_to_index_computed = true;

    FileRangeToIndexMap::Entry entry;
    const_iterator begin = m_symbols.begin();
    const_iterator end = m_symbols.end();
    for (const_iterator pos = m_symbols.begin(); pos != end; ++pos) {
      if (pos->ValueIsAddress()) {
        entry.SetRangeBase(pos->GetAddressRef().GetFileAddress());
        entry.SetByteSize(pos->GetByteSize());
        entry.data = std::distance(begin, pos);
        m_file_addr_to_index.Append(entry);
      }
    }
    const size_t num_entries = m_file_addr_to_index.GetSize();
    if (num_entries > 0) {
      m_file_addr_to_index.Sort();

      // Create a RangeVector with the start & size of all the sections for
      // this objfile.  We'll need to check this for any FileRangeToIndexMap
      // entries with an uninitialized size, which could potentially be a
      // large number so reconstituting the weak pointer is busywork when it
      // is invariant information.
      SectionList *sectlist = m_objfile->GetSectionList();
      RangeVector<addr_t, addr_t> section_ranges;
      if (sectlist) {
        AddSectionsToRangeMap(sectlist, section_ranges);
        section_ranges.Sort();
      }

      // Iterate through the FileRangeToIndexMap and fill in the size for any
      // entries that didn't already have a size from the Symbol (e.g. if we
      // have a plain linker symbol with an address only, instead of debug info
      // where we get an address and a size and a type, etc.)
      for (size_t i = 0; i < num_entries; i++) {
        FileRangeToIndexMap::Entry *entry =
            m_file_addr_to_index.GetMutableEntryAtIndex(i);
        if (entry->GetByteSize() == 0) {
          addr_t curr_base_addr = entry->GetRangeBase();
          const RangeVector<addr_t, addr_t>::Entry *containing_section =
              section_ranges.FindEntryThatContains(curr_base_addr);

          // Use the end of the section as the default max size of the symbol
          addr_t sym_size = 0;
          if (containing_section) {
            sym_size =
                containing_section->GetByteSize() -
                (entry->GetRangeBase() - containing_section->GetRangeBase());
          }

          for (size_t j = i; j < num_entries; j++) {
            FileRangeToIndexMap::Entry *next_entry =
                m_file_addr_to_index.GetMutableEntryAtIndex(j);
            addr_t next_base_addr = next_entry->GetRangeBase();
            if (next_base_addr > curr_base_addr) {
              addr_t size_to_next_symbol = next_base_addr - curr_base_addr;

              // Take the difference between this symbol and the next one as its
              // size,
              // if it is less than the size of the section.
              if (sym_size == 0 || size_to_next_symbol < sym_size) {
                sym_size = size_to_next_symbol;
              }
              break;
            }
          }

          if (sym_size > 0) {
            entry->SetByteSize(sym_size);
            Symbol &symbol = m_symbols[entry->data];
            symbol.SetByteSize(sym_size);
            symbol.SetSizeIsSynthesized(true);
          }
        }
      }

      // Sort again in case the range size changes the ordering
      m_file_addr_to_index.Sort();
    }
  }
}

void Symtab::CalculateSymbolSizes() {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (!m_symbols.empty()) {
    if (!m_file_addr_to_index_computed)
      InitAddressIndexes();

    const size_t num_entries = m_file_addr_to_index.GetSize();

    for (size_t i = 0; i < num_entries; ++i) {
      // The entries in the m_file_addr_to_index have calculated the sizes
      // already
      // so we will use this size if we need to.
      const FileRangeToIndexMap::Entry &entry =
          m_file_addr_to_index.GetEntryRef(i);

      Symbol &symbol = m_symbols[entry.data];

      // If the symbol size is already valid, no need to do anything
      if (symbol.GetByteSizeIsValid())
        continue;

      const addr_t range_size = entry.GetByteSize();
      if (range_size > 0) {
        symbol.SetByteSize(range_size);
        symbol.SetSizeIsSynthesized(true);
      }
    }
  }
}

Symbol *Symtab::FindSymbolAtFileAddress(addr_t file_addr) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);
  if (!m_file_addr_to_index_computed)
    InitAddressIndexes();

  const FileRangeToIndexMap::Entry *entry =
      m_file_addr_to_index.FindEntryStartsAt(file_addr);
  if (entry) {
    Symbol *symbol = SymbolAtIndex(entry->data);
    if (symbol->GetFileAddress() == file_addr)
      return symbol;
  }
  return nullptr;
}

Symbol *Symtab::FindSymbolContainingFileAddress(addr_t file_addr) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (!m_file_addr_to_index_computed)
    InitAddressIndexes();

  const FileRangeToIndexMap::Entry *entry =
      m_file_addr_to_index.FindEntryThatContains(file_addr);
  if (entry) {
    Symbol *symbol = SymbolAtIndex(entry->data);
    if (symbol->ContainsFileAddress(file_addr))
      return symbol;
  }
  return nullptr;
}

void Symtab::ForEachSymbolContainingFileAddress(
    addr_t file_addr, std::function<bool(Symbol *)> const &callback) {
  std::lock_guard<std::recursive_mutex> guard(m_mutex);

  if (!m_file_addr_to_index_computed)
    InitAddressIndexes();

  std::vector<uint32_t> all_addr_indexes;

  // Get all symbols with file_addr
  const size_t addr_match_count =
      m_file_addr_to_index.FindEntryIndexesThatContain(file_addr,
                                                       all_addr_indexes);

  for (size_t i = 0; i < addr_match_count; ++i) {
    Symbol *symbol = SymbolAtIndex(all_addr_indexes[i]);
    if (symbol->ContainsFileAddress(file_addr)) {
      if (!callback(symbol))
        break;
    }
  }
}

void Symtab::SymbolIndicesToSymbolContextList(
    std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list) {
  // No need to protect this call using m_mutex all other method calls are
  // already thread safe.

  const bool merge_symbol_into_function = true;
  size_t num_indices = symbol_indexes.size();
  if (num_indices > 0) {
    SymbolContext sc;
    sc.module_sp = m_objfile->GetModule();
    for (size_t i = 0; i < num_indices; i++) {
      sc.symbol = SymbolAtIndex(symbol_indexes[i]);
      if (sc.symbol)
        sc_list.AppendIfUnique(sc, merge_symbol_into_function);
    }
  }
}

size_t Symtab::FindFunctionSymbols(const ConstString &name,
                                   uint32_t name_type_mask,
                                   SymbolContextList &sc_list) {
  size_t count = 0;
  std::vector<uint32_t> symbol_indexes;

  llvm::StringRef name_cstr = name.GetStringRef();

  // eFunctionNameTypeAuto should be pre-resolved by a call to
  // Module::LookupInfo::LookupInfo()
  assert((name_type_mask & eFunctionNameTypeAuto) == 0);

  if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull)) {
    std::vector<uint32_t> temp_symbol_indexes;
    FindAllSymbolsWithNameAndType(name, eSymbolTypeAny, temp_symbol_indexes);

    unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
    if (temp_symbol_indexes_size > 0) {
      std::lock_guard<std::recursive_mutex> guard(m_mutex);
      for (unsigned i = 0; i < temp_symbol_indexes_size; i++) {
        SymbolContext sym_ctx;
        sym_ctx.symbol = SymbolAtIndex(temp_symbol_indexes[i]);
        if (sym_ctx.symbol) {
          switch (sym_ctx.symbol->GetType()) {
          case eSymbolTypeCode:
          case eSymbolTypeResolver:
          case eSymbolTypeReExported:
            symbol_indexes.push_back(temp_symbol_indexes[i]);
            break;
          default:
            break;
          }
        }
      }
    }
  }

  if (name_type_mask & eFunctionNameTypeBase) {
    // From mangled names we can't tell what is a basename and what
    // is a method name, so we just treat them the same
    if (!m_name_indexes_computed)
      InitNameIndexes();

    if (!m_basename_to_index.IsEmpty()) {
      const UniqueCStringMap<uint32_t>::Entry *match;
      for (match = m_basename_to_index.FindFirstValueForName(name_cstr);
           match != nullptr;
           match = m_basename_to_index.FindNextValueForName(match)) {
        symbol_indexes.push_back(match->value);
      }
    }
  }

  if (name_type_mask & eFunctionNameTypeMethod) {
    if (!m_name_indexes_computed)
      InitNameIndexes();

    if (!m_method_to_index.IsEmpty()) {
      const UniqueCStringMap<uint32_t>::Entry *match;
      for (match = m_method_to_index.FindFirstValueForName(name_cstr);
           match != nullptr;
           match = m_method_to_index.FindNextValueForName(match)) {
        symbol_indexes.push_back(match->value);
      }
    }
  }

  if (name_type_mask & eFunctionNameTypeSelector) {
    if (!m_name_indexes_computed)
      InitNameIndexes();

    if (!m_selector_to_index.IsEmpty()) {
      const UniqueCStringMap<uint32_t>::Entry *match;
      for (match = m_selector_to_index.FindFirstValueForName(name_cstr);
           match != nullptr;
           match = m_selector_to_index.FindNextValueForName(match)) {
        symbol_indexes.push_back(match->value);
      }
    }
  }

  if (!symbol_indexes.empty()) {
    std::sort(symbol_indexes.begin(), symbol_indexes.end());
    symbol_indexes.erase(
        std::unique(symbol_indexes.begin(), symbol_indexes.end()),
        symbol_indexes.end());
    count = symbol_indexes.size();
    SymbolIndicesToSymbolContextList(symbol_indexes, sc_list);
  }

  return count;
}

const Symbol *Symtab::GetParent(Symbol *child_symbol) const {
  uint32_t child_idx = GetIndexForSymbol(child_symbol);
  if (child_idx != UINT32_MAX && child_idx > 0) {
    for (uint32_t idx = child_idx - 1; idx != UINT32_MAX; --idx) {
      const Symbol *symbol = SymbolAtIndex(idx);
      const uint32_t sibling_idx = symbol->GetSiblingIndex();
      if (sibling_idx != UINT32_MAX && sibling_idx > child_idx)
        return symbol;
    }
  }
  return NULL;
}