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authorDimitry Andric <dim@FreeBSD.org>2024-03-27 20:16:09 +0000
committerDimitry Andric <dim@FreeBSD.org>2024-04-20 14:25:00 +0000
commit1d30066dccab85388b1f7947b96d5b00951e381a (patch)
tree53b8f57985a72261a3bb0e568de4a59f60e6632f
parent52512eb129b16872c9c75b7609e868b2b56f1cf5 (diff)
downloadports-1d30066dccab85388b1f7947b96d5b00951e381a.tar.gz
ports-1d30066dccab85388b1f7947b96d5b00951e381a.zip
emulators/mupen64plus-video-glide64mk2: fix build with clang 18
I am unsure if clang 18 actually has anything to do with it, but whatever the case, emulators/mupen64plus-video-glide64mk2 does not build: CXX _obj/Glide64/rdp.o ../../src/Glide64/rdp.cpp:1863:11: error: use of undeclared identifier 'bswap32' 1863 | *v5 = bswap32(v12); | ^ And a bunch more of these. Fix it by including <sys/endian.h> in the __FreeBSD__ case in src/Glide64/Util.h. PR: 278001 Approved by: maintainer timeout (2 weeks) MFH: 2024Q2 (cherry picked from commit 39dd48012d9233d058e7622db3e45d0f2f5e28e3)
-rw-r--r--emulators/mupen64plus-video-glide64mk2/files/patch-src_Glide64_Util.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/emulators/mupen64plus-video-glide64mk2/files/patch-src_Glide64_Util.h b/emulators/mupen64plus-video-glide64mk2/files/patch-src_Glide64_Util.h
index 1b60d58f5f26..30529e17c6f7 100644
--- a/emulators/mupen64plus-video-glide64mk2/files/patch-src_Glide64_Util.h
+++ b/emulators/mupen64plus-video-glide64mk2/files/patch-src_Glide64_Util.h
@@ -1,14 +1,16 @@
--- src/Glide64/Util.h.orig 2024-01-06 03:12:23 UTC
+++ src/Glide64/Util.h
-@@ -94,6 +94,7 @@ float ScaleZ(float z);
+@@ -94,6 +94,9 @@ float ScaleZ(float z);
#include <stdlib.h>
#define bswap32(x) _byteswap_ulong(x)
#else
-+#if !defined __FreeBSD__
++#if defined __FreeBSD__
++#include <sys/endian.h>
++#else
static inline uint32_t bswap32(uint32_t val)
{
return (((val & 0xff000000) >> 24) |
-@@ -101,6 +102,7 @@ static inline uint32_t bswap32(uint32_t val)
+@@ -101,6 +104,7 @@ static inline uint32_t bswap32(uint32_t val)
((val & 0x0000ff00) << 8) |
((val & 0x000000ff) << 24));
}