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authorDmitry Marakasov <amdmi3@FreeBSD.org>2023-09-26 21:33:02 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2023-09-27 17:05:30 +0000
commit36278eb731e61e5365ea9fab6a9f5ad521d41bdb (patch)
tree158f1a642f1773760c624b4b773868173bb0dc8d
parent416ea29753d549d3fd6568a87b70e5a0c4802c5a (diff)
downloadports-36278eb731e61e5365ea9fab6a9f5ad521d41bdb.tar.gz
ports-36278eb731e61e5365ea9fab6a9f5ad521d41bdb.zip
graphics/bonzomatic: update 2022-08-20 → 2023-06-15
-rw-r--r--graphics/bonzomatic/Makefile2
-rw-r--r--graphics/bonzomatic/distinfo6
-rw-r--r--graphics/bonzomatic/files/patch-src_main.cpp11
3 files changed, 4 insertions, 15 deletions
diff --git a/graphics/bonzomatic/Makefile b/graphics/bonzomatic/Makefile
index cb344503f268..1619a3b7aa1c 100644
--- a/graphics/bonzomatic/Makefile
+++ b/graphics/bonzomatic/Makefile
@@ -1,5 +1,5 @@
PORTNAME= bonzomatic
-DISTVERSION= 2022-08-20
+DISTVERSION= 2023-06-15
CATEGORIES= graphics
MAINTAINER= amdmi3@FreeBSD.org
diff --git a/graphics/bonzomatic/distinfo b/graphics/bonzomatic/distinfo
index 535c80481ee6..41db3e4f7d2b 100644
--- a/graphics/bonzomatic/distinfo
+++ b/graphics/bonzomatic/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1661942206
-SHA256 (Gargaj-Bonzomatic-2022-08-20_GH0.tar.gz) = ab2b06e3c557dcd15cd021a20c13c0ed822f9408f6ce6ea1d9cec08dfe60bc8d
-SIZE (Gargaj-Bonzomatic-2022-08-20_GH0.tar.gz) = 8883259
+TIMESTAMP = 1695762728
+SHA256 (Gargaj-Bonzomatic-2023-06-15_GH0.tar.gz) = f41903d47fc744a726c7ecdaee78e2d9dda790beb22e310a63f6a0a1c0cfd4a7
+SIZE (Gargaj-Bonzomatic-2023-06-15_GH0.tar.gz) = 9072357
diff --git a/graphics/bonzomatic/files/patch-src_main.cpp b/graphics/bonzomatic/files/patch-src_main.cpp
deleted file mode 100644
index 92fc12ac2280..000000000000
--- a/graphics/bonzomatic/files/patch-src_main.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/main.cpp.orig 2022-07-08 20:07:06 UTC
-+++ src/main.cpp
-@@ -503,7 +503,7 @@ int main( int argc, const char * argv[] )
- if ( !consumed && Renderer::keyEventBuffer[ i ].character )
- {
- char utf8[ 5 ] = { 0,0,0,0,0 };
-- wchar_t utf16[ 2 ] = { Renderer::keyEventBuffer[ i ].character, 0 };
-+ wchar_t utf16[ 2 ] = { static_cast<wchar_t>(Renderer::keyEventBuffer[ i ].character), 0 };
- Scintilla::UTF8FromUTF16( utf16, 1, utf8, 4 * sizeof( char ) );
- mShaderEditor.AddCharUTF( utf8, (unsigned int) strlen( utf8 ) );
- }