aboutsummaryrefslogtreecommitdiff
path: root/contrib/llvm-project/llvm/lib/Target/AMDGPU/SIFrameLowering.cpp
blob: 865caae240f34706b37d1f7118a6486859203fb4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
//===----------------------- SIFrameLowering.cpp --------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//==-----------------------------------------------------------------------===//

#include "SIFrameLowering.h"
#include "AMDGPU.h"
#include "GCNSubtarget.h"
#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
#include "SIMachineFunctionInfo.h"
#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/Target/TargetMachine.h"

using namespace llvm;

#define DEBUG_TYPE "frame-info"

static cl::opt<bool> EnableSpillVGPRToAGPR(
  "amdgpu-spill-vgpr-to-agpr",
  cl::desc("Enable spilling VGPRs to AGPRs"),
  cl::ReallyHidden,
  cl::init(true));

// Find a register matching \p RC from \p LiveRegs which is unused and available
// throughout the function. On failure, returns AMDGPU::NoRegister.
static MCRegister findUnusedRegister(MachineRegisterInfo &MRI,
                                     const LivePhysRegs &LiveRegs,
                                     const TargetRegisterClass &RC) {
  for (MCRegister Reg : RC) {
    if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
      return Reg;
  }
  return MCRegister();
}

// Find a scratch register that we can use in the prologue. We avoid using
// callee-save registers since they may appear to be free when this is called
// from canUseAsPrologue (during shrink wrapping), but then no longer be free
// when this is called from emitPrologue.
static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
                                                   LivePhysRegs &LiveRegs,
                                                   const TargetRegisterClass &RC,
                                                   bool Unused = false) {
  // Mark callee saved registers as used so we will not choose them.
  const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
  for (unsigned i = 0; CSRegs[i]; ++i)
    LiveRegs.addReg(CSRegs[i]);

  // We are looking for a register that can be used throughout the entire
  // function, so any use is unacceptable.
  if (Unused)
    return findUnusedRegister(MRI, LiveRegs, RC);

  for (MCRegister Reg : RC) {
    if (LiveRegs.available(MRI, Reg))
      return Reg;
  }

  return MCRegister();
}

/// Query target location for spilling SGPRs
/// \p IncludeScratchCopy : Also look for free scratch SGPRs 
static void getVGPRSpillLaneOrTempRegister(
    MachineFunction &MF, LivePhysRegs &LiveRegs, Register SGPR,
    const TargetRegisterClass &RC = AMDGPU::SReg_32_XM0_XEXECRegClass,
    bool IncludeScratchCopy = true) {
  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  MachineFrameInfo &FrameInfo = MF.getFrameInfo();

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();
  unsigned Size = TRI->getSpillSize(RC);
  Align Alignment = TRI->getSpillAlign(RC);

  // We need to save and restore the given SGPR.

  Register ScratchSGPR;
  // 1: Try to save the given register into an unused scratch SGPR. The LiveRegs
  // should have all the callee saved registers marked as used. For certain
  // cases we skip copy to scratch SGPR.
  if (IncludeScratchCopy)
    ScratchSGPR = findUnusedRegister(MF.getRegInfo(), LiveRegs, RC);

  if (!ScratchSGPR) {
    int FI = FrameInfo.CreateStackObject(Size, Alignment, true, nullptr,
                                         TargetStackID::SGPRSpill);

    if (TRI->spillSGPRToVGPR() &&
        MFI->allocateSGPRSpillToVGPRLane(MF, FI, /* IsPrologEpilog */ true)) {
      // 2: There's no free lane to spill, and no free register to save the
      // SGPR, so we're forced to take another VGPR to use for the spill.
      MFI->addToPrologEpilogSGPRSpills(
          SGPR, PrologEpilogSGPRSaveRestoreInfo(
                    SGPRSaveKind::SPILL_TO_VGPR_LANE, FI));

      LLVM_DEBUG(auto Spill = MFI->getSGPRSpillToPhysicalVGPRLanes(FI).front();
                 dbgs() << printReg(SGPR, TRI) << " requires fallback spill to "
                        << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
                        << '\n';);
    } else {
      // Remove dead <FI> index
      MF.getFrameInfo().RemoveStackObject(FI);
      // 3: If all else fails, spill the register to memory.
      FI = FrameInfo.CreateSpillStackObject(Size, Alignment);
      MFI->addToPrologEpilogSGPRSpills(
          SGPR,
          PrologEpilogSGPRSaveRestoreInfo(SGPRSaveKind::SPILL_TO_MEM, FI));
      LLVM_DEBUG(dbgs() << "Reserved FI " << FI << " for spilling "
                        << printReg(SGPR, TRI) << '\n');
    }
  } else {
    MFI->addToPrologEpilogSGPRSpills(
        SGPR, PrologEpilogSGPRSaveRestoreInfo(
                  SGPRSaveKind::COPY_TO_SCRATCH_SGPR, ScratchSGPR));
    LiveRegs.addReg(ScratchSGPR);
    LLVM_DEBUG(dbgs() << "Saving " << printReg(SGPR, TRI) << " with copy to "
                      << printReg(ScratchSGPR, TRI) << '\n');
  }
}

// We need to specially emit stack operations here because a different frame
// register is used than in the rest of the function, as getFrameRegister would
// use.
static void buildPrologSpill(const GCNSubtarget &ST, const SIRegisterInfo &TRI,
                             const SIMachineFunctionInfo &FuncInfo,
                             LivePhysRegs &LiveRegs, MachineFunction &MF,
                             MachineBasicBlock &MBB,
                             MachineBasicBlock::iterator I, const DebugLoc &DL,
                             Register SpillReg, int FI, Register FrameReg,
                             int64_t DwordOff = 0) {
  unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
                                        : AMDGPU::BUFFER_STORE_DWORD_OFFSET;

  MachineFrameInfo &FrameInfo = MF.getFrameInfo();
  MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
  MachineMemOperand *MMO = MF.getMachineMemOperand(
      PtrInfo, MachineMemOperand::MOStore, FrameInfo.getObjectSize(FI),
      FrameInfo.getObjectAlign(FI));
  LiveRegs.addReg(SpillReg);
  bool IsKill = !MBB.isLiveIn(SpillReg);
  TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, IsKill, FrameReg,
                          DwordOff, MMO, nullptr, &LiveRegs);
  if (IsKill)
    LiveRegs.removeReg(SpillReg);
}

static void buildEpilogRestore(const GCNSubtarget &ST,
                               const SIRegisterInfo &TRI,
                               const SIMachineFunctionInfo &FuncInfo,
                               LivePhysRegs &LiveRegs, MachineFunction &MF,
                               MachineBasicBlock &MBB,
                               MachineBasicBlock::iterator I,
                               const DebugLoc &DL, Register SpillReg, int FI,
                               Register FrameReg, int64_t DwordOff = 0) {
  unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
                                        : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;

  MachineFrameInfo &FrameInfo = MF.getFrameInfo();
  MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(MF, FI);
  MachineMemOperand *MMO = MF.getMachineMemOperand(
      PtrInfo, MachineMemOperand::MOLoad, FrameInfo.getObjectSize(FI),
      FrameInfo.getObjectAlign(FI));
  TRI.buildSpillLoadStore(MBB, I, DL, Opc, FI, SpillReg, false, FrameReg,
                          DwordOff, MMO, nullptr, &LiveRegs);
}

static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
                        const DebugLoc &DL, const SIInstrInfo *TII,
                        Register TargetReg) {
  MachineFunction *MF = MBB.getParent();
  const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
  const SIRegisterInfo *TRI = &TII->getRegisterInfo();
  const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
  Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
  Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);

  if (MFI->getGITPtrHigh() != 0xffffffff) {
    BuildMI(MBB, I, DL, SMovB32, TargetHi)
        .addImm(MFI->getGITPtrHigh())
        .addReg(TargetReg, RegState::ImplicitDefine);
  } else {
    const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
    BuildMI(MBB, I, DL, GetPC64, TargetReg);
  }
  Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
  MF->getRegInfo().addLiveIn(GitPtrLo);
  MBB.addLiveIn(GitPtrLo);
  BuildMI(MBB, I, DL, SMovB32, TargetLo)
    .addReg(GitPtrLo);
}

static void initLiveRegs(LivePhysRegs &LiveRegs, const SIRegisterInfo &TRI,
                         const SIMachineFunctionInfo *FuncInfo,
                         MachineFunction &MF, MachineBasicBlock &MBB,
                         MachineBasicBlock::iterator MBBI, bool IsProlog) {
  if (LiveRegs.empty()) {
    LiveRegs.init(TRI);
    if (IsProlog) {
      LiveRegs.addLiveIns(MBB);
    } else {
      // In epilog.
      LiveRegs.addLiveOuts(MBB);
      LiveRegs.stepBackward(*MBBI);
    }
  }
}

namespace llvm {

// SpillBuilder to save/restore special SGPR spills like the one needed for FP,
// BP, etc. These spills are delayed until the current function's frame is
// finalized. For a given register, the builder uses the
// PrologEpilogSGPRSaveRestoreInfo to decide the spill method.
class PrologEpilogSGPRSpillBuilder {
  MachineBasicBlock::iterator MI;
  MachineBasicBlock &MBB;
  MachineFunction &MF;
  const GCNSubtarget &ST;
  MachineFrameInfo &MFI;
  SIMachineFunctionInfo *FuncInfo;
  const SIInstrInfo *TII;
  const SIRegisterInfo &TRI;
  Register SuperReg;
  const PrologEpilogSGPRSaveRestoreInfo SI;
  LivePhysRegs &LiveRegs;
  const DebugLoc &DL;
  Register FrameReg;
  ArrayRef<int16_t> SplitParts;
  unsigned NumSubRegs;
  unsigned EltSize = 4;

  void saveToMemory(const int FI) const {
    MachineRegisterInfo &MRI = MF.getRegInfo();
    assert(!MFI.isDeadObjectIndex(FI));

    initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ true);

    MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
        MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
    if (!TmpVGPR)
      report_fatal_error("failed to find free scratch register");

    for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
      Register SubReg = NumSubRegs == 1
                            ? SuperReg
                            : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
      BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
          .addReg(SubReg);

      buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MI, DL, TmpVGPR,
                       FI, FrameReg, DwordOff);
      DwordOff += 4;
    }
  }

  void saveToVGPRLane(const int FI) const {
    assert(!MFI.isDeadObjectIndex(FI));

    assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
    ArrayRef<SIRegisterInfo::SpilledReg> Spill =
        FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
    assert(Spill.size() == NumSubRegs);

    for (unsigned I = 0; I < NumSubRegs; ++I) {
      Register SubReg = NumSubRegs == 1
                            ? SuperReg
                            : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
      BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[I].VGPR)
          .addReg(SubReg)
          .addImm(Spill[I].Lane)
          .addReg(Spill[I].VGPR, RegState::Undef);
    }
  }

  void copyToScratchSGPR(Register DstReg) const {
    BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), DstReg)
        .addReg(SuperReg)
        .setMIFlag(MachineInstr::FrameSetup);
  }

  void restoreFromMemory(const int FI) {
    MachineRegisterInfo &MRI = MF.getRegInfo();

    initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MI, /*IsProlog*/ false);
    MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
        MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
    if (!TmpVGPR)
      report_fatal_error("failed to find free scratch register");

    for (unsigned I = 0, DwordOff = 0; I < NumSubRegs; ++I) {
      Register SubReg = NumSubRegs == 1
                            ? SuperReg
                            : Register(TRI.getSubReg(SuperReg, SplitParts[I]));

      buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MI, DL, TmpVGPR,
                         FI, FrameReg, DwordOff);
      BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg)
          .addReg(TmpVGPR, RegState::Kill);
      DwordOff += 4;
    }
  }

  void restoreFromVGPRLane(const int FI) {
    assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
    ArrayRef<SIRegisterInfo::SpilledReg> Spill =
        FuncInfo->getSGPRSpillToPhysicalVGPRLanes(FI);
    assert(Spill.size() == NumSubRegs);

    for (unsigned I = 0; I < NumSubRegs; ++I) {
      Register SubReg = NumSubRegs == 1
                            ? SuperReg
                            : Register(TRI.getSubReg(SuperReg, SplitParts[I]));
      BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_READLANE_B32), SubReg)
          .addReg(Spill[I].VGPR)
          .addImm(Spill[I].Lane);
    }
  }

  void copyFromScratchSGPR(Register SrcReg) const {
    BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), SuperReg)
        .addReg(SrcReg)
        .setMIFlag(MachineInstr::FrameDestroy);
  }

public:
  PrologEpilogSGPRSpillBuilder(Register Reg,
                               const PrologEpilogSGPRSaveRestoreInfo SI,
                               MachineBasicBlock &MBB,
                               MachineBasicBlock::iterator MI,
                               const DebugLoc &DL, const SIInstrInfo *TII,
                               const SIRegisterInfo &TRI,
                               LivePhysRegs &LiveRegs, Register FrameReg)
      : MI(MI), MBB(MBB), MF(*MBB.getParent()),
        ST(MF.getSubtarget<GCNSubtarget>()), MFI(MF.getFrameInfo()),
        FuncInfo(MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
        SuperReg(Reg), SI(SI), LiveRegs(LiveRegs), DL(DL), FrameReg(FrameReg) {
    const TargetRegisterClass *RC = TRI.getPhysRegBaseClass(SuperReg);
    SplitParts = TRI.getRegSplitParts(RC, EltSize);
    NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();

    assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
  }

  void save() {
    switch (SI.getKind()) {
    case SGPRSaveKind::SPILL_TO_MEM:
      return saveToMemory(SI.getIndex());
    case SGPRSaveKind::SPILL_TO_VGPR_LANE:
      return saveToVGPRLane(SI.getIndex());
    case SGPRSaveKind::COPY_TO_SCRATCH_SGPR:
      return copyToScratchSGPR(SI.getReg());
    }
  }

  void restore() {
    switch (SI.getKind()) {
    case SGPRSaveKind::SPILL_TO_MEM:
      return restoreFromMemory(SI.getIndex());
    case SGPRSaveKind::SPILL_TO_VGPR_LANE:
      return restoreFromVGPRLane(SI.getIndex());
    case SGPRSaveKind::COPY_TO_SCRATCH_SGPR:
      return copyFromScratchSGPR(SI.getReg());
    }
  }
};

} // namespace llvm

// Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
void SIFrameLowering::emitEntryFunctionFlatScratchInit(
    MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
    const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo *TRI = &TII->getRegisterInfo();
  const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();

  // We don't need this if we only have spills since there is no user facing
  // scratch.

  // TODO: If we know we don't have flat instructions earlier, we can omit
  // this from the input registers.
  //
  // TODO: We only need to know if we access scratch space through a flat
  // pointer. Because we only detect if flat instructions are used at all,
  // this will be used more often than necessary on VI.

  Register FlatScrInitLo;
  Register FlatScrInitHi;

  if (ST.isAmdPalOS()) {
    // Extract the scratch offset from the descriptor in the GIT
    LivePhysRegs LiveRegs;
    LiveRegs.init(*TRI);
    LiveRegs.addLiveIns(MBB);

    // Find unused reg to load flat scratch init into
    MachineRegisterInfo &MRI = MF.getRegInfo();
    Register FlatScrInit = AMDGPU::NoRegister;
    ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
    unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
    AllSGPR64s = AllSGPR64s.slice(
        std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
    Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
    for (MCPhysReg Reg : AllSGPR64s) {
      if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
          !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
        FlatScrInit = Reg;
        break;
      }
    }
    assert(FlatScrInit && "Failed to find free register for scratch init");

    FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
    FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);

    buildGitPtr(MBB, I, DL, TII, FlatScrInit);

    // We now have the GIT ptr - now get the scratch descriptor from the entry
    // at offset 0 (or offset 16 for a compute shader).
    MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
    const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
    auto *MMO = MF.getMachineMemOperand(
        PtrInfo,
        MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
            MachineMemOperand::MODereferenceable,
        8, Align(4));
    unsigned Offset =
        MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
    const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
    unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
    BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
        .addReg(FlatScrInit)
        .addImm(EncodedOffset) // offset
        .addImm(0)             // cpol
        .addMemOperand(MMO);

    // Mask the offset in [47:0] of the descriptor
    const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
    auto And = BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
        .addReg(FlatScrInitHi)
        .addImm(0xffff);
    And->getOperand(3).setIsDead(); // Mark SCC as dead.
  } else {
    Register FlatScratchInitReg =
        MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
    assert(FlatScratchInitReg);

    MachineRegisterInfo &MRI = MF.getRegInfo();
    MRI.addLiveIn(FlatScratchInitReg);
    MBB.addLiveIn(FlatScratchInitReg);

    FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
    FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
  }

  // Do a 64-bit pointer add.
  if (ST.flatScratchIsPointer()) {
    if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
      BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
        .addReg(FlatScrInitLo)
        .addReg(ScratchWaveOffsetReg);
      auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
                          FlatScrInitHi)
        .addReg(FlatScrInitHi)
        .addImm(0);
      Addc->getOperand(3).setIsDead(); // Mark SCC as dead.

      BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
        addReg(FlatScrInitLo).
        addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
                       (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
      BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
        addReg(FlatScrInitHi).
        addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
                       (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
      return;
    }

    // For GFX9.
    BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
      .addReg(FlatScrInitLo)
      .addReg(ScratchWaveOffsetReg);
    auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32),
                        AMDGPU::FLAT_SCR_HI)
      .addReg(FlatScrInitHi)
      .addImm(0);
    Addc->getOperand(3).setIsDead(); // Mark SCC as dead.

    return;
  }

  assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);

  // Copy the size in bytes.
  BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
    .addReg(FlatScrInitHi, RegState::Kill);

  // Add wave offset in bytes to private base offset.
  // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
  BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), FlatScrInitLo)
      .addReg(FlatScrInitLo)
      .addReg(ScratchWaveOffsetReg);

  // Convert offset to 256-byte units.
  auto LShr = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32),
                      AMDGPU::FLAT_SCR_HI)
    .addReg(FlatScrInitLo, RegState::Kill)
    .addImm(8);
  LShr->getOperand(3).setIsDead(); // Mark SCC as dead.
}

// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
// memory. They should have been removed by now.
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
  for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
       I != E; ++I) {
    if (!MFI.isDeadObjectIndex(I))
      return false;
  }

  return true;
}

// Shift down registers reserved for the scratch RSRC.
Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
    MachineFunction &MF) const {

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo *TRI = &TII->getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();

  assert(MFI->isEntryFunction());

  Register ScratchRsrcReg = MFI->getScratchRSrcReg();

  if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
                          allStackObjectsAreDead(MF.getFrameInfo())))
    return Register();

  if (ST.hasSGPRInitBug() ||
      ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
    return ScratchRsrcReg;

  // We reserved the last registers for this. Shift it down to the end of those
  // which were actually used.
  //
  // FIXME: It might be safer to use a pseudoregister before replacement.

  // FIXME: We should be able to eliminate unused input registers. We only
  // cannot do this for the resources required for scratch access. For now we
  // skip over user SGPRs and may leave unused holes.

  unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
  ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
  AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));

  // Skip the last N reserved elements because they should have already been
  // reserved for VCC etc.
  Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
  for (MCPhysReg Reg : AllSGPR128s) {
    // Pick the first unallocated one. Make sure we don't clobber the other
    // reserved input we needed. Also for PAL, make sure we don't clobber
    // the GIT pointer passed in SGPR0 or SGPR8.
    if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
        (!GITPtrLoReg || !TRI->isSubRegisterEq(Reg, GITPtrLoReg))) {
      MRI.replaceRegWith(ScratchRsrcReg, Reg);
      MFI->setScratchRSrcReg(Reg);
      return Reg;
    }
  }

  return ScratchRsrcReg;
}

static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
  return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
}

void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
                                                MachineBasicBlock &MBB) const {
  assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");

  // FIXME: If we only have SGPR spills, we won't actually be using scratch
  // memory since these spill to VGPRs. We should be cleaning up these unused
  // SGPR spill frame indices somewhere.

  // FIXME: We still have implicit uses on SGPR spill instructions in case they
  // need to spill to vector memory. It's likely that will not happen, but at
  // this point it appears we need the setup. This part of the prolog should be
  // emitted after frame indices are eliminated.

  // FIXME: Remove all of the isPhysRegUsed checks

  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo *TRI = &TII->getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  const Function &F = MF.getFunction();
  MachineFrameInfo &FrameInfo = MF.getFrameInfo();

  assert(MFI->isEntryFunction());

  Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
      AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);

  // We need to do the replacement of the private segment buffer register even
  // if there are no stack objects. There could be stores to undef or a
  // constant without an associated object.
  //
  // This will return `Register()` in cases where there are no actual
  // uses of the SRSRC.
  Register ScratchRsrcReg;
  if (!ST.enableFlatScratch())
    ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);

  // Make the selected register live throughout the function.
  if (ScratchRsrcReg) {
    for (MachineBasicBlock &OtherBB : MF) {
      if (&OtherBB != &MBB) {
        OtherBB.addLiveIn(ScratchRsrcReg);
      }
    }
  }

  // Now that we have fixed the reserved SRSRC we need to locate the
  // (potentially) preloaded SRSRC.
  Register PreloadedScratchRsrcReg;
  if (ST.isAmdHsaOrMesa(F)) {
    PreloadedScratchRsrcReg =
        MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
    if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
      // We added live-ins during argument lowering, but since they were not
      // used they were deleted. We're adding the uses now, so add them back.
      MRI.addLiveIn(PreloadedScratchRsrcReg);
      MBB.addLiveIn(PreloadedScratchRsrcReg);
    }
  }

  // Debug location must be unknown since the first debug location is used to
  // determine the end of the prologue.
  DebugLoc DL;
  MachineBasicBlock::iterator I = MBB.begin();

  // We found the SRSRC first because it needs four registers and has an
  // alignment requirement. If the SRSRC that we found is clobbering with
  // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
  // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
  // wave offset to a free SGPR.
  Register ScratchWaveOffsetReg;
  if (PreloadedScratchWaveOffsetReg &&
      TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
    ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
    unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
    AllSGPRs = AllSGPRs.slice(
        std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
    Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
    for (MCPhysReg Reg : AllSGPRs) {
      if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
          !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
        ScratchWaveOffsetReg = Reg;
        BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
            .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
        break;
      }
    }
  } else {
    ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
  }
  assert(ScratchWaveOffsetReg || !PreloadedScratchWaveOffsetReg);

  if (requiresStackPointerReference(MF)) {
    Register SPReg = MFI->getStackPtrOffsetReg();
    assert(SPReg != AMDGPU::SP_REG);
    BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
        .addImm(FrameInfo.getStackSize() * getScratchScaleFactor(ST));
  }

  if (hasFP(MF)) {
    Register FPReg = MFI->getFrameOffsetReg();
    assert(FPReg != AMDGPU::FP_REG);
    BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
  }

  bool NeedsFlatScratchInit =
      MFI->hasFlatScratchInit() &&
      (MRI.isPhysRegUsed(AMDGPU::FLAT_SCR) || FrameInfo.hasCalls() ||
       (!allStackObjectsAreDead(FrameInfo) && ST.enableFlatScratch()));

  if ((NeedsFlatScratchInit || ScratchRsrcReg) &&
      PreloadedScratchWaveOffsetReg && !ST.flatScratchIsArchitected()) {
    MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
    MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
  }

  if (NeedsFlatScratchInit) {
    emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
  }

  if (ScratchRsrcReg) {
    emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
                                         PreloadedScratchRsrcReg,
                                         ScratchRsrcReg, ScratchWaveOffsetReg);
  }
}

// Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
    MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
    const DebugLoc &DL, Register PreloadedScratchRsrcReg,
    Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo *TRI = &TII->getRegisterInfo();
  const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  const Function &Fn = MF.getFunction();

  if (ST.isAmdPalOS()) {
    // The pointer to the GIT is formed from the offset passed in and either
    // the amdgpu-git-ptr-high function attribute or the top part of the PC
    Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
    Register Rsrc03 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);

    buildGitPtr(MBB, I, DL, TII, Rsrc01);

    // We now have the GIT ptr - now get the scratch descriptor from the entry
    // at offset 0 (or offset 16 for a compute shader).
    MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
    const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
    auto MMO = MF.getMachineMemOperand(PtrInfo,
                                       MachineMemOperand::MOLoad |
                                           MachineMemOperand::MOInvariant |
                                           MachineMemOperand::MODereferenceable,
                                       16, Align(4));
    unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
    const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
    unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
    BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
      .addReg(Rsrc01)
      .addImm(EncodedOffset) // offset
      .addImm(0) // cpol
      .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
      .addMemOperand(MMO);

    // The driver will always set the SRD for wave 64 (bits 118:117 of
    // descriptor / bits 22:21 of third sub-reg will be 0b11)
    // If the shader is actually wave32 we have to modify the const_index_stride
    // field of the descriptor 3rd sub-reg (bits 22:21) to 0b10 (stride=32). The
    // reason the driver does this is that there can be cases where it presents
    // 2 shaders with different wave size (e.g. VsFs).
    // TODO: convert to using SCRATCH instructions or multiple SRD buffers
    if (ST.isWave32()) {
      const MCInstrDesc &SBitsetB32 = TII->get(AMDGPU::S_BITSET0_B32);
      BuildMI(MBB, I, DL, SBitsetB32, Rsrc03)
          .addImm(21)
          .addReg(Rsrc03);
    }
  } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
    assert(!ST.isAmdHsaOrMesa(Fn));
    const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);

    Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
    Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);

    // Use relocations to get the pointer, and setup the other bits manually.
    uint64_t Rsrc23 = TII->getScratchRsrcWords23();

    if (MFI->hasImplicitBufferPtr()) {
      Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);

      if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
        const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);

        BuildMI(MBB, I, DL, Mov64, Rsrc01)
          .addReg(MFI->getImplicitBufferPtrUserSGPR())
          .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
      } else {
        const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);

        MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
        auto MMO = MF.getMachineMemOperand(
            PtrInfo,
            MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
                MachineMemOperand::MODereferenceable,
            8, Align(4));
        BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
          .addReg(MFI->getImplicitBufferPtrUserSGPR())
          .addImm(0) // offset
          .addImm(0) // cpol
          .addMemOperand(MMO)
          .addReg(ScratchRsrcReg, RegState::ImplicitDefine);

        MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
        MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
      }
    } else {
      Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
      Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);

      BuildMI(MBB, I, DL, SMovB32, Rsrc0)
        .addExternalSymbol("SCRATCH_RSRC_DWORD0")
        .addReg(ScratchRsrcReg, RegState::ImplicitDefine);

      BuildMI(MBB, I, DL, SMovB32, Rsrc1)
        .addExternalSymbol("SCRATCH_RSRC_DWORD1")
        .addReg(ScratchRsrcReg, RegState::ImplicitDefine);

    }

    BuildMI(MBB, I, DL, SMovB32, Rsrc2)
      .addImm(Rsrc23 & 0xffffffff)
      .addReg(ScratchRsrcReg, RegState::ImplicitDefine);

    BuildMI(MBB, I, DL, SMovB32, Rsrc3)
      .addImm(Rsrc23 >> 32)
      .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
  } else if (ST.isAmdHsaOrMesa(Fn)) {
    assert(PreloadedScratchRsrcReg);

    if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
      BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
          .addReg(PreloadedScratchRsrcReg, RegState::Kill);
    }
  }

  // Add the scratch wave offset into the scratch RSRC.
  //
  // We only want to update the first 48 bits, which is the base address
  // pointer, without touching the adjacent 16 bits of flags. We know this add
  // cannot carry-out from bit 47, otherwise the scratch allocation would be
  // impossible to fit in the 48-bit global address space.
  //
  // TODO: Evaluate if it is better to just construct an SRD using the flat
  // scratch init and some constants rather than update the one we are passed.
  Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
  Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);

  // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
  // the kernel body via inreg arguments.
  BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
      .addReg(ScratchRsrcSub0)
      .addReg(ScratchWaveOffsetReg)
      .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
  auto Addc = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
      .addReg(ScratchRsrcSub1)
      .addImm(0)
      .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
  Addc->getOperand(3).setIsDead(); // Mark SCC as dead.
}

bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
  switch (ID) {
  case TargetStackID::Default:
  case TargetStackID::NoAlloc:
  case TargetStackID::SGPRSpill:
    return true;
  case TargetStackID::ScalableVector:
  case TargetStackID::WasmLocal:
    return false;
  }
  llvm_unreachable("Invalid TargetStackID::Value");
}

// Activate only the inactive lanes when \p EnableInactiveLanes is true.
// Otherwise, activate all lanes. It returns the saved exec.
static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
                                     MachineFunction &MF,
                                     MachineBasicBlock &MBB,
                                     MachineBasicBlock::iterator MBBI,
                                     const DebugLoc &DL, bool IsProlog,
                                     bool EnableInactiveLanes) {
  Register ScratchExecCopy;
  MachineRegisterInfo &MRI = MF.getRegInfo();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo &TRI = TII->getRegisterInfo();
  SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();

  initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, IsProlog);

  ScratchExecCopy = findScratchNonCalleeSaveRegister(
      MRI, LiveRegs, *TRI.getWaveMaskRegClass());
  if (!ScratchExecCopy)
    report_fatal_error("failed to find free scratch register");

  LiveRegs.addReg(ScratchExecCopy);

  const unsigned SaveExecOpc =
      ST.isWave32() ? (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B32
                                           : AMDGPU::S_OR_SAVEEXEC_B32)
                    : (EnableInactiveLanes ? AMDGPU::S_XOR_SAVEEXEC_B64
                                           : AMDGPU::S_OR_SAVEEXEC_B64);
  auto SaveExec =
      BuildMI(MBB, MBBI, DL, TII->get(SaveExecOpc), ScratchExecCopy).addImm(-1);
  SaveExec->getOperand(3).setIsDead(); // Mark SCC as dead.

  return ScratchExecCopy;
}

void SIFrameLowering::emitCSRSpillStores(
    MachineFunction &MF, MachineBasicBlock &MBB,
    MachineBasicBlock::iterator MBBI, DebugLoc &DL, LivePhysRegs &LiveRegs,
    Register FrameReg, Register FramePtrRegScratchCopy) const {
  SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo &TRI = TII->getRegisterInfo();

  // Spill Whole-Wave Mode VGPRs. Save only the inactive lanes of the scratch
  // registers. However, save all lanes of callee-saved VGPRs. Due to this, we
  // might end up flipping the EXEC bits twice.
  Register ScratchExecCopy;
  SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
  FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
  if (!WWMScratchRegs.empty())
    ScratchExecCopy =
        buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, DL,
                             /*IsProlog*/ true, /*EnableInactiveLanes*/ true);

  auto StoreWWMRegisters =
      [&](SmallVectorImpl<std::pair<Register, int>> &WWMRegs) {
        for (const auto &Reg : WWMRegs) {
          Register VGPR = Reg.first;
          int FI = Reg.second;
          buildPrologSpill(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL,
                           VGPR, FI, FrameReg);
        }
      };

  StoreWWMRegisters(WWMScratchRegs);
  if (!WWMCalleeSavedRegs.empty()) {
    if (ScratchExecCopy) {
      unsigned MovOpc = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
      BuildMI(MBB, MBBI, DL, TII->get(MovOpc), TRI.getExec()).addImm(-1);
    } else {
      ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, DL,
                                             /*IsProlog*/ true,
                                             /*EnableInactiveLanes*/ false);
    }
  }

  StoreWWMRegisters(WWMCalleeSavedRegs);
  if (ScratchExecCopy) {
    // FIXME: Split block and make terminator.
    unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
    BuildMI(MBB, MBBI, DL, TII->get(ExecMov), TRI.getExec())
        .addReg(ScratchExecCopy, RegState::Kill);
    LiveRegs.addReg(ScratchExecCopy);
  }

  Register FramePtrReg = FuncInfo->getFrameOffsetReg();

  for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
    // Special handle FP spill:
    // Skip if FP is saved to a scratch SGPR, the save has already been emitted.
    // Otherwise, FP has been moved to a temporary register and spill it
    // instead.
    Register Reg =
        Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
    if (!Reg)
      continue;

    PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
                                    LiveRegs, FrameReg);
    SB.save();
  }

  // If a copy to scratch SGPR has been chosen for any of the SGPR spills, make
  // such scratch registers live throughout the function.
  SmallVector<Register, 1> ScratchSGPRs;
  FuncInfo->getAllScratchSGPRCopyDstRegs(ScratchSGPRs);
  if (!ScratchSGPRs.empty()) {
    for (MachineBasicBlock &MBB : MF) {
      for (MCPhysReg Reg : ScratchSGPRs)
        MBB.addLiveIn(Reg);

      MBB.sortUniqueLiveIns();
    }
    if (!LiveRegs.empty()) {
      for (MCPhysReg Reg : ScratchSGPRs)
        LiveRegs.addReg(Reg);
    }
  }
}

void SIFrameLowering::emitCSRSpillRestores(
    MachineFunction &MF, MachineBasicBlock &MBB,
    MachineBasicBlock::iterator MBBI, DebugLoc &DL, LivePhysRegs &LiveRegs,
    Register FrameReg, Register FramePtrRegScratchCopy) const {
  const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo &TRI = TII->getRegisterInfo();
  Register FramePtrReg = FuncInfo->getFrameOffsetReg();

  for (const auto &Spill : FuncInfo->getPrologEpilogSGPRSpills()) {
    // Special handle FP restore:
    // Skip if FP needs to be restored from the scratch SGPR. Otherwise, restore
    // the FP value to a temporary register. The frame pointer should be
    // overwritten only at the end when all other spills are restored from
    // current frame.
    Register Reg =
        Spill.first == FramePtrReg ? FramePtrRegScratchCopy : Spill.first;
    if (!Reg)
      continue;

    PrologEpilogSGPRSpillBuilder SB(Reg, Spill.second, MBB, MBBI, DL, TII, TRI,
                                    LiveRegs, FrameReg);
    SB.restore();
  }

  // Restore Whole-Wave Mode VGPRs. Restore only the inactive lanes of the
  // scratch registers. However, restore all lanes of callee-saved VGPRs. Due to
  // this, we might end up flipping the EXEC bits twice.
  Register ScratchExecCopy;
  SmallVector<std::pair<Register, int>, 2> WWMCalleeSavedRegs, WWMScratchRegs;
  FuncInfo->splitWWMSpillRegisters(MF, WWMCalleeSavedRegs, WWMScratchRegs);
  if (!WWMScratchRegs.empty())
    ScratchExecCopy =
        buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, DL,
                             /*IsProlog*/ false, /*EnableInactiveLanes*/ true);

  auto RestoreWWMRegisters =
      [&](SmallVectorImpl<std::pair<Register, int>> &WWMRegs) {
        for (const auto &Reg : WWMRegs) {
          Register VGPR = Reg.first;
          int FI = Reg.second;
          buildEpilogRestore(ST, TRI, *FuncInfo, LiveRegs, MF, MBB, MBBI, DL,
                             VGPR, FI, FrameReg);
        }
      };

  RestoreWWMRegisters(WWMScratchRegs);
  if (!WWMCalleeSavedRegs.empty()) {
    if (ScratchExecCopy) {
      unsigned MovOpc = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
      BuildMI(MBB, MBBI, DL, TII->get(MovOpc), TRI.getExec()).addImm(-1);
    } else {
      ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, DL,
                                             /*IsProlog*/ false,
                                             /*EnableInactiveLanes*/ false);
    }
  }

  RestoreWWMRegisters(WWMCalleeSavedRegs);
  if (ScratchExecCopy) {
    // FIXME: Split block and make terminator.
    unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
    BuildMI(MBB, MBBI, DL, TII->get(ExecMov), TRI.getExec())
        .addReg(ScratchExecCopy, RegState::Kill);
  }
}

void SIFrameLowering::emitPrologue(MachineFunction &MF,
                                   MachineBasicBlock &MBB) const {
  SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  if (FuncInfo->isEntryFunction()) {
    emitEntryFunctionPrologue(MF, MBB);
    return;
  }

  MachineFrameInfo &MFI = MF.getFrameInfo();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo &TRI = TII->getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();

  Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
  Register FramePtrReg = FuncInfo->getFrameOffsetReg();
  Register BasePtrReg =
      TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
  LivePhysRegs LiveRegs;

  MachineBasicBlock::iterator MBBI = MBB.begin();
  // DebugLoc must be unknown since the first instruction with DebugLoc is used
  // to determine the end of the prologue.
  DebugLoc DL;

  bool HasFP = false;
  bool HasBP = false;
  uint32_t NumBytes = MFI.getStackSize();
  uint32_t RoundedSize = NumBytes;

  if (TRI.hasStackRealignment(MF))
    HasFP = true;

  Register FramePtrRegScratchCopy;
  if (!HasFP && !hasFP(MF)) {
    // Emit the CSR spill stores with SP base register.
    emitCSRSpillStores(MF, MBB, MBBI, DL, LiveRegs, StackPtrReg,
                       FramePtrRegScratchCopy);
  } else {
    // CSR spill stores will use FP as base register.
    Register SGPRForFPSaveRestoreCopy =
        FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);

    initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ true);
    if (SGPRForFPSaveRestoreCopy) {
      // Copy FP to the scratch register now and emit the CFI entry. It avoids
      // the extra FP copy needed in the other two cases when FP is spilled to
      // memory or to a VGPR lane.
      PrologEpilogSGPRSpillBuilder SB(
          FramePtrReg,
          FuncInfo->getPrologEpilogSGPRSaveRestoreInfo(FramePtrReg), MBB, MBBI,
          DL, TII, TRI, LiveRegs, FramePtrReg);
      SB.save();
      LiveRegs.addReg(SGPRForFPSaveRestoreCopy);
    } else {
      // Copy FP into a new scratch register so that its previous value can be
      // spilled after setting up the new frame.
      FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
          MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass);
      if (!FramePtrRegScratchCopy)
        report_fatal_error("failed to find free scratch register");

      LiveRegs.addReg(FramePtrRegScratchCopy);
      BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrRegScratchCopy)
          .addReg(FramePtrReg);
    }
  }

  if (HasFP) {
    const unsigned Alignment = MFI.getMaxAlign().value();

    RoundedSize += Alignment;
    if (LiveRegs.empty()) {
      LiveRegs.init(TRI);
      LiveRegs.addLiveIns(MBB);
    }

    // s_add_i32 s33, s32, NumBytes
    // s_and_b32 s33, s33, 0b111...0000
    BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), FramePtrReg)
        .addReg(StackPtrReg)
        .addImm((Alignment - 1) * getScratchScaleFactor(ST))
        .setMIFlag(MachineInstr::FrameSetup);
    auto And = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
        .addReg(FramePtrReg, RegState::Kill)
        .addImm(-Alignment * getScratchScaleFactor(ST))
        .setMIFlag(MachineInstr::FrameSetup);
    And->getOperand(3).setIsDead(); // Mark SCC as dead.
    FuncInfo->setIsStackRealigned(true);
  } else if ((HasFP = hasFP(MF))) {
    BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
        .addReg(StackPtrReg)
        .setMIFlag(MachineInstr::FrameSetup);
  }

  // If FP is used, emit the CSR spills with FP base register.
  if (HasFP) {
    emitCSRSpillStores(MF, MBB, MBBI, DL, LiveRegs, FramePtrReg,
                       FramePtrRegScratchCopy);
    if (FramePtrRegScratchCopy)
      LiveRegs.removeReg(FramePtrRegScratchCopy);
  }

  // If we need a base pointer, set it up here. It's whatever the value of
  // the stack pointer is at this point. Any variable size objects will be
  // allocated after this, so we can still use the base pointer to reference
  // the incoming arguments.
  if ((HasBP = TRI.hasBasePointer(MF))) {
    BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
        .addReg(StackPtrReg)
        .setMIFlag(MachineInstr::FrameSetup);
  }

  if (HasFP && RoundedSize != 0) {
    auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
        .addReg(StackPtrReg)
        .addImm(RoundedSize * getScratchScaleFactor(ST))
        .setMIFlag(MachineInstr::FrameSetup);
    Add->getOperand(3).setIsDead(); // Mark SCC as dead.
  }

  bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);
  (void)FPSaved;
  assert((!HasFP || FPSaved) &&
         "Needed to save FP but didn't save it anywhere");

  // If we allow spilling to AGPRs we may have saved FP but then spill
  // everything into AGPRs instead of the stack.
  assert((HasFP || !FPSaved || EnableSpillVGPRToAGPR) &&
         "Saved FP but didn't need it");

  bool BPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(BasePtrReg);
  (void)BPSaved;
  assert((!HasBP || BPSaved) &&
         "Needed to save BP but didn't save it anywhere");

  assert((HasBP || !BPSaved) && "Saved BP but didn't need it");
}

void SIFrameLowering::emitEpilogue(MachineFunction &MF,
                                   MachineBasicBlock &MBB) const {
  const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  if (FuncInfo->isEntryFunction())
    return;

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo &TRI = TII->getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  LivePhysRegs LiveRegs;
  // Get the insert location for the epilogue. If there were no terminators in
  // the block, get the last instruction.
  MachineBasicBlock::iterator MBBI = MBB.end();
  DebugLoc DL;
  if (!MBB.empty()) {
    MBBI = MBB.getLastNonDebugInstr();
    if (MBBI != MBB.end())
      DL = MBBI->getDebugLoc();

    MBBI = MBB.getFirstTerminator();
  }

  const MachineFrameInfo &MFI = MF.getFrameInfo();
  uint32_t NumBytes = MFI.getStackSize();
  uint32_t RoundedSize = FuncInfo->isStackRealigned()
                             ? NumBytes + MFI.getMaxAlign().value()
                             : NumBytes;
  const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
  Register FramePtrReg = FuncInfo->getFrameOffsetReg();
  bool FPSaved = FuncInfo->hasPrologEpilogSGPRSpillEntry(FramePtrReg);

  Register FramePtrRegScratchCopy;
  Register SGPRForFPSaveRestoreCopy =
      FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
  if (FPSaved) {
    // CSR spill restores should use FP as base register. If
    // SGPRForFPSaveRestoreCopy is not true, restore the previous value of FP
    // into a new scratch register and copy to FP later when other registers are
    // restored from the current stack frame.
    initLiveRegs(LiveRegs, TRI, FuncInfo, MF, MBB, MBBI, /*IsProlog*/ false);
    if (SGPRForFPSaveRestoreCopy) {
      LiveRegs.addReg(SGPRForFPSaveRestoreCopy);
    } else {
      FramePtrRegScratchCopy = findScratchNonCalleeSaveRegister(
          MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass);
      if (!FramePtrRegScratchCopy)
        report_fatal_error("failed to find free scratch register");

      LiveRegs.addReg(FramePtrRegScratchCopy);
    }

    emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveRegs, FramePtrReg,
                         FramePtrRegScratchCopy);
  }

  if (RoundedSize != 0 && hasFP(MF)) {
    auto Add = BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_I32), StackPtrReg)
        .addReg(StackPtrReg)
        .addImm(-static_cast<int64_t>(RoundedSize * getScratchScaleFactor(ST)))
        .setMIFlag(MachineInstr::FrameDestroy);
    Add->getOperand(3).setIsDead(); // Mark SCC as dead.
  }

  if (FPSaved) {
    // Insert the copy to restore FP.
    Register SrcReg = SGPRForFPSaveRestoreCopy ? SGPRForFPSaveRestoreCopy
                                               : FramePtrRegScratchCopy;
    MachineInstrBuilder MIB =
        BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
            .addReg(SrcReg);
    if (SGPRForFPSaveRestoreCopy)
      MIB.setMIFlag(MachineInstr::FrameDestroy);
  } else {
    // Insert the CSR spill restores with SP as the base register.
    emitCSRSpillRestores(MF, MBB, MBBI, DL, LiveRegs, StackPtrReg,
                         FramePtrRegScratchCopy);
  }
}

#ifndef NDEBUG
static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
  const MachineFrameInfo &MFI = MF.getFrameInfo();
  const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
       I != E; ++I) {
    if (!MFI.isDeadObjectIndex(I) &&
        MFI.getStackID(I) == TargetStackID::SGPRSpill &&
        !FuncInfo->checkIndexInPrologEpilogSGPRSpills(I)) {
      return false;
    }
  }

  return true;
}
#endif

StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
                                                    int FI,
                                                    Register &FrameReg) const {
  const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();

  FrameReg = RI->getFrameRegister(MF);
  return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
}

void SIFrameLowering::processFunctionBeforeFrameFinalized(
  MachineFunction &MF,
  RegScavenger *RS) const {
  MachineFrameInfo &MFI = MF.getFrameInfo();

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();

  // Allocate spill slots for WWM reserved VGPRs.
  if (!FuncInfo->isEntryFunction()) {
    for (Register Reg : FuncInfo->getWWMReservedRegs()) {
      const TargetRegisterClass *RC = TRI->getPhysRegBaseClass(Reg);
      FuncInfo->allocateWWMSpill(MF, Reg, TRI->getSpillSize(*RC),
                                 TRI->getSpillAlign(*RC));
    }
  }

  const bool SpillVGPRToAGPR = ST.hasMAIInsts() && FuncInfo->hasSpilledVGPRs()
                               && EnableSpillVGPRToAGPR;

  if (SpillVGPRToAGPR) {
    // To track the spill frame indices handled in this pass.
    BitVector SpillFIs(MFI.getObjectIndexEnd(), false);
    BitVector NonVGPRSpillFIs(MFI.getObjectIndexEnd(), false);

    bool SeenDbgInstr = false;

    for (MachineBasicBlock &MBB : MF) {
      for (MachineInstr &MI : llvm::make_early_inc_range(MBB)) {
        int FrameIndex;
        if (MI.isDebugInstr())
          SeenDbgInstr = true;

        if (TII->isVGPRSpill(MI)) {
          // Try to eliminate stack used by VGPR spills before frame
          // finalization.
          unsigned FIOp = AMDGPU::getNamedOperandIdx(MI.getOpcode(),
                                                     AMDGPU::OpName::vaddr);
          int FI = MI.getOperand(FIOp).getIndex();
          Register VReg =
            TII->getNamedOperand(MI, AMDGPU::OpName::vdata)->getReg();
          if (FuncInfo->allocateVGPRSpillToAGPR(MF, FI,
                                                TRI->isAGPR(MRI, VReg))) {
            assert(RS != nullptr);
            RS->enterBasicBlockEnd(MBB);
            RS->backward(MI);
            TRI->eliminateFrameIndex(MI, 0, FIOp, RS);
            SpillFIs.set(FI);
            continue;
          }
        } else if (TII->isStoreToStackSlot(MI, FrameIndex) ||
                   TII->isLoadFromStackSlot(MI, FrameIndex))
          if (!MFI.isFixedObjectIndex(FrameIndex))
            NonVGPRSpillFIs.set(FrameIndex);
      }
    }

    // Stack slot coloring may assign different objects to the same stack slot.
    // If not, then the VGPR to AGPR spill slot is dead.
    for (unsigned FI : SpillFIs.set_bits())
      if (!NonVGPRSpillFIs.test(FI))
        FuncInfo->setVGPRToAGPRSpillDead(FI);

    for (MachineBasicBlock &MBB : MF) {
      for (MCPhysReg Reg : FuncInfo->getVGPRSpillAGPRs())
        MBB.addLiveIn(Reg);

      for (MCPhysReg Reg : FuncInfo->getAGPRSpillVGPRs())
        MBB.addLiveIn(Reg);

      MBB.sortUniqueLiveIns();

      if (!SpillFIs.empty() && SeenDbgInstr) {
        // FIXME: The dead frame indices are replaced with a null register from
        // the debug value instructions. We should instead, update it with the
        // correct register value. But not sure the register value alone is
        for (MachineInstr &MI : MBB) {
          if (MI.isDebugValue() && MI.getOperand(0).isFI() &&
              !MFI.isFixedObjectIndex(MI.getOperand(0).getIndex()) &&
              SpillFIs[MI.getOperand(0).getIndex()]) {
            MI.getOperand(0).ChangeToRegister(Register(), false /*isDef*/);
          }
        }
      }
    }
  }

  // At this point we've already allocated all spilled SGPRs to VGPRs if we
  // can. Any remaining SGPR spills will go to memory, so move them back to the
  // default stack.
  bool HaveSGPRToVMemSpill =
      FuncInfo->removeDeadFrameIndices(MFI, /*ResetSGPRSpillStackIDs*/ true);
  assert(allSGPRSpillsAreDead(MF) &&
         "SGPR spill should have been removed in SILowerSGPRSpills");

  // FIXME: The other checks should be redundant with allStackObjectsAreDead,
  // but currently hasNonSpillStackObjects is set only from source
  // allocas. Stack temps produced from legalization are not counted currently.
  if (!allStackObjectsAreDead(MFI)) {
    assert(RS && "RegScavenger required if spilling");

    // Add an emergency spill slot
    RS->addScavengingFrameIndex(FuncInfo->getScavengeFI(MFI, *TRI));

    // If we are spilling SGPRs to memory with a large frame, we may need a
    // second VGPR emergency frame index.
    if (HaveSGPRToVMemSpill &&
        allocateScavengingFrameIndexesNearIncomingSP(MF)) {
      RS->addScavengingFrameIndex(MFI.CreateStackObject(4, Align(4), false));
    }
  }
}

void SIFrameLowering::processFunctionBeforeFrameIndicesReplaced(
    MachineFunction &MF, RegScavenger *RS) const {
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();

  if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
    // On gfx908, we had initially reserved highest available VGPR for AGPR
    // copy. Now since we are done with RA, check if there exist an unused VGPR
    // which is lower than the eariler reserved VGPR before RA. If one exist,
    // use it for AGPR copy instead of one reserved before RA.
    Register VGPRForAGPRCopy = FuncInfo->getVGPRForAGPRCopy();
    Register UnusedLowVGPR =
        TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
    if (UnusedLowVGPR && (TRI->getHWRegIndex(UnusedLowVGPR) <
                          TRI->getHWRegIndex(VGPRForAGPRCopy))) {
      // Reserve this newly identified VGPR (for AGPR copy)
      // reserved registers should already be frozen at this point
      // so we can avoid calling MRI.freezeReservedRegs and just use
      // MRI.reserveReg
      FuncInfo->setVGPRForAGPRCopy(UnusedLowVGPR);
      MRI.reserveReg(UnusedLowVGPR, TRI);
    }
  }
  // We initally reserved the highest available SGPR pair for long branches
  // now, after RA, we shift down to a lower unused one if one exists
  Register LongBranchReservedReg = FuncInfo->getLongBranchReservedReg();
  Register UnusedLowSGPR =
      TRI->findUnusedRegister(MRI, &AMDGPU::SGPR_64RegClass, MF);
  // If LongBranchReservedReg is null then we didn't find a long branch
  // and never reserved a register to begin with so there is nothing to
  // shift down. Then if UnusedLowSGPR is null, there isn't available lower
  // register to use so just keep the original one we set.
  if (LongBranchReservedReg && UnusedLowSGPR) {
    FuncInfo->setLongBranchReservedReg(UnusedLowSGPR);
    MRI.reserveReg(UnusedLowSGPR, TRI);
  }
}

// The special SGPR spills like the one needed for FP, BP or any reserved
// registers delayed until frame lowering.
void SIFrameLowering::determinePrologEpilogSGPRSaves(
    MachineFunction &MF, BitVector &SavedVGPRs,
    bool NeedExecCopyReservedReg) const {
  MachineFrameInfo &FrameInfo = MF.getFrameInfo();
  MachineRegisterInfo &MRI = MF.getRegInfo();
  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();
  LivePhysRegs LiveRegs;
  LiveRegs.init(*TRI);
  // Initially mark callee saved registers as used so we will not choose them
  // while looking for scratch SGPRs.
  const MCPhysReg *CSRegs = MF.getRegInfo().getCalleeSavedRegs();
  for (unsigned I = 0; CSRegs[I]; ++I)
    LiveRegs.addReg(CSRegs[I]);

  const TargetRegisterClass &RC = *TRI->getWaveMaskRegClass();

  if (NeedExecCopyReservedReg) {
    Register ReservedReg = MFI->getSGPRForEXECCopy();
    assert(ReservedReg && "Should have reserved an SGPR for EXEC copy.");
    Register UnusedScratchReg = findUnusedRegister(MRI, LiveRegs, RC);
    if (UnusedScratchReg) {
      // If found any unused scratch SGPR, reserve the register itself for Exec
      // copy and there is no need for any spills in that case.
      MFI->setSGPRForEXECCopy(UnusedScratchReg);
      LiveRegs.addReg(UnusedScratchReg);
    } else {
      // Needs spill.
      assert(!MFI->hasPrologEpilogSGPRSpillEntry(ReservedReg) &&
             "Re-reserving spill slot for EXEC copy register");
      getVGPRSpillLaneOrTempRegister(MF, LiveRegs, ReservedReg, RC,
                                     /*IncludeScratchCopy=*/false);
    }
  }

  // hasFP only knows about stack objects that already exist. We're now
  // determining the stack slots that will be created, so we have to predict
  // them. Stack objects force FP usage with calls.
  //
  // Note a new VGPR CSR may be introduced if one is used for the spill, but we
  // don't want to report it here.
  //
  // FIXME: Is this really hasReservedCallFrame?
  const bool WillHaveFP =
      FrameInfo.hasCalls() &&
      (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));

  if (WillHaveFP || hasFP(MF)) {
    Register FramePtrReg = MFI->getFrameOffsetReg();
    assert(!MFI->hasPrologEpilogSGPRSpillEntry(FramePtrReg) &&
           "Re-reserving spill slot for FP");
    getVGPRSpillLaneOrTempRegister(MF, LiveRegs, FramePtrReg);
  }

  if (TRI->hasBasePointer(MF)) {
    Register BasePtrReg = TRI->getBaseRegister();
    assert(!MFI->hasPrologEpilogSGPRSpillEntry(BasePtrReg) &&
           "Re-reserving spill slot for BP");
    getVGPRSpillLaneOrTempRegister(MF, LiveRegs, BasePtrReg);
  }
}

// Only report VGPRs to generic code.
void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
                                           BitVector &SavedVGPRs,
                                           RegScavenger *RS) const {
  TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  if (MFI->isEntryFunction())
    return;

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();
  const SIInstrInfo *TII = ST.getInstrInfo();
  bool NeedExecCopyReservedReg = false;

  MachineInstr *ReturnMI = nullptr;
  for (MachineBasicBlock &MBB : MF) {
    for (MachineInstr &MI : MBB) {
      // WRITELANE instructions used for SGPR spills can overwrite the inactive
      // lanes of VGPRs and callee must spill and restore them even if they are
      // marked Caller-saved.

      // TODO: Handle this elsewhere at an early point. Walking through all MBBs
      // here would be a bad heuristic. A better way should be by calling
      // allocateWWMSpill during the regalloc pipeline whenever a physical
      // register is allocated for the intended virtual registers. That will
      // also help excluding the general use of WRITELANE/READLANE intrinsics
      // that won't really need any such special handling.
      if (MI.getOpcode() == AMDGPU::V_WRITELANE_B32)
        MFI->allocateWWMSpill(MF, MI.getOperand(0).getReg());
      else if (MI.getOpcode() == AMDGPU::V_READLANE_B32)
        MFI->allocateWWMSpill(MF, MI.getOperand(1).getReg());
      else if (TII->isWWMRegSpillOpcode(MI.getOpcode()))
        NeedExecCopyReservedReg = true;
      else if (MI.getOpcode() == AMDGPU::SI_RETURN ||
               MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG) {
        // We expect all return to be the same size.
        assert(!ReturnMI ||
               (count_if(MI.operands(), [](auto Op) { return Op.isReg(); }) ==
                count_if(ReturnMI->operands(), [](auto Op) { return Op.isReg(); })));
        ReturnMI = &MI;
      }
    }
  }

  // Remove any VGPRs used in the return value because these do not need to be saved.
  // This prevents CSR restore from clobbering return VGPRs.
  if (ReturnMI) {
    for (auto &Op : ReturnMI->operands()) {
      if (Op.isReg())
        SavedVGPRs.reset(Op.getReg());
    }
  }

  // Ignore the SGPRs the default implementation found.
  SavedVGPRs.clearBitsNotInMask(TRI->getAllVectorRegMask());

  // Do not save AGPRs prior to GFX90A because there was no easy way to do so.
  // In gfx908 there was do AGPR loads and stores and thus spilling also
  // require a temporary VGPR.
  if (!ST.hasGFX90AInsts())
    SavedVGPRs.clearBitsInMask(TRI->getAllAGPRRegMask());

  determinePrologEpilogSGPRSaves(MF, SavedVGPRs, NeedExecCopyReservedReg);

  // The Whole-Wave VGPRs need to be specially inserted in the prolog, so don't
  // allow the default insertion to handle them.
  for (auto &Reg : MFI->getWWMSpills())
    SavedVGPRs.reset(Reg.first);

  // Mark all lane VGPRs as BB LiveIns.
  for (MachineBasicBlock &MBB : MF) {
    for (auto &Reg : MFI->getWWMSpills())
      MBB.addLiveIn(Reg.first);

    MBB.sortUniqueLiveIns();
  }
}

void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
                                               BitVector &SavedRegs,
                                               RegScavenger *RS) const {
  TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
  const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
  if (MFI->isEntryFunction())
    return;

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *TRI = ST.getRegisterInfo();

  // The SP is specifically managed and we don't want extra spills of it.
  SavedRegs.reset(MFI->getStackPtrOffsetReg());

  const BitVector AllSavedRegs = SavedRegs;
  SavedRegs.clearBitsInMask(TRI->getAllVectorRegMask());

  // We have to anticipate introducing CSR VGPR spills or spill of caller
  // save VGPR reserved for SGPR spills as we now always create stack entry
  // for it, if we don't have any stack objects already, since we require a FP
  // if there is a call and stack. We will allocate a VGPR for SGPR spills if
  // there are any SGPR spills. Whether they are CSR spills or otherwise.
  MachineFrameInfo &FrameInfo = MF.getFrameInfo();
  const bool WillHaveFP =
      FrameInfo.hasCalls() && (AllSavedRegs.any() || MFI->hasSpilledSGPRs());

  // FP will be specially managed like SP.
  if (WillHaveFP || hasFP(MF))
    SavedRegs.reset(MFI->getFrameOffsetReg());

  // Return address use with return instruction is hidden through the SI_RETURN
  // pseudo. Given that and since the IPRA computes actual register usage and
  // does not use CSR list, the clobbering of return address by function calls
  // (D117243) or otherwise (D120922) is ignored/not seen by the IPRA's register
  // usage collection. This will ensure save/restore of return address happens
  // in those scenarios.
  const MachineRegisterInfo &MRI = MF.getRegInfo();
  Register RetAddrReg = TRI->getReturnAddressReg(MF);
  if (!MFI->isEntryFunction() &&
      (FrameInfo.hasCalls() || MRI.isPhysRegModified(RetAddrReg))) {
    SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub0));
    SavedRegs.set(TRI->getSubReg(RetAddrReg, AMDGPU::sub1));
  }
}

bool SIFrameLowering::assignCalleeSavedSpillSlots(
    MachineFunction &MF, const TargetRegisterInfo *TRI,
    std::vector<CalleeSavedInfo> &CSI) const {
  if (CSI.empty())
    return true; // Early exit if no callee saved registers are modified!

  const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIRegisterInfo *RI = ST.getRegisterInfo();
  Register FramePtrReg = FuncInfo->getFrameOffsetReg();
  Register BasePtrReg = RI->getBaseRegister();
  Register SGPRForFPSaveRestoreCopy =
      FuncInfo->getScratchSGPRCopyDstReg(FramePtrReg);
  Register SGPRForBPSaveRestoreCopy =
      FuncInfo->getScratchSGPRCopyDstReg(BasePtrReg);
  if (!SGPRForFPSaveRestoreCopy && !SGPRForBPSaveRestoreCopy)
    return false;

  unsigned NumModifiedRegs = 0;

  if (SGPRForFPSaveRestoreCopy)
    NumModifiedRegs++;
  if (SGPRForBPSaveRestoreCopy)
    NumModifiedRegs++;

  for (auto &CS : CSI) {
    if (CS.getReg() == FramePtrReg && SGPRForFPSaveRestoreCopy) {
      CS.setDstReg(SGPRForFPSaveRestoreCopy);
      if (--NumModifiedRegs)
        break;
    } else if (CS.getReg() == BasePtrReg && SGPRForBPSaveRestoreCopy) {
      CS.setDstReg(SGPRForBPSaveRestoreCopy);
      if (--NumModifiedRegs)
        break;
    }
  }

  return false;
}

bool SIFrameLowering::allocateScavengingFrameIndexesNearIncomingSP(
  const MachineFunction &MF) const {

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const MachineFrameInfo &MFI = MF.getFrameInfo();
  uint64_t EstStackSize = MFI.estimateStackSize(MF);
  uint64_t MaxOffset = EstStackSize - 1;

  // We need the emergency stack slots to be allocated in range of the
  // MUBUF/flat scratch immediate offset from the base register, so assign these
  // first at the incoming SP position.
  //
  // TODO: We could try sorting the objects to find a hole in the first bytes
  // rather than allocating as close to possible. This could save a lot of space
  // on frames with alignment requirements.
  if (ST.enableFlatScratch()) {
    const SIInstrInfo *TII = ST.getInstrInfo();
    if (TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
                               SIInstrFlags::FlatScratch))
      return false;
  } else {
    if (SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset))
      return false;
  }

  return true;
}

MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
  MachineFunction &MF,
  MachineBasicBlock &MBB,
  MachineBasicBlock::iterator I) const {
  int64_t Amount = I->getOperand(0).getImm();
  if (Amount == 0)
    return MBB.erase(I);

  const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
  const SIInstrInfo *TII = ST.getInstrInfo();
  const DebugLoc &DL = I->getDebugLoc();
  unsigned Opc = I->getOpcode();
  bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
  uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;

  if (!hasReservedCallFrame(MF)) {
    Amount = alignTo(Amount, getStackAlign());
    assert(isUInt<32>(Amount) && "exceeded stack address space size");
    const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
    Register SPReg = MFI->getStackPtrOffsetReg();

    Amount *= getScratchScaleFactor(ST);
    if (IsDestroy)
      Amount = -Amount;
    auto Add = BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_I32), SPReg)
        .addReg(SPReg)
        .addImm(Amount);
    Add->getOperand(3).setIsDead(); // Mark SCC as dead.
  } else if (CalleePopAmount != 0) {
    llvm_unreachable("is this used?");
  }

  return MBB.erase(I);
}

/// Returns true if the frame will require a reference to the stack pointer.
///
/// This is the set of conditions common to setting up the stack pointer in a
/// kernel, and for using a frame pointer in a callable function.
///
/// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
/// references SP.
static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
  return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
}

// The FP for kernels is always known 0, so we never really need to setup an
// explicit register for it. However, DisableFramePointerElim will force us to
// use a register for it.
bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
  const MachineFrameInfo &MFI = MF.getFrameInfo();

  // For entry functions we can use an immediate offset in most cases, so the
  // presence of calls doesn't imply we need a distinct frame pointer.
  if (MFI.hasCalls() &&
      !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
    // All offsets are unsigned, so need to be addressed in the same direction
    // as stack growth.

    // FIXME: This function is pretty broken, since it can be called before the
    // frame layout is determined or CSR spills are inserted.
    return MFI.getStackSize() != 0;
  }

  return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
         MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->hasStackRealignment(
             MF) ||
         MF.getTarget().Options.DisableFramePointerElim(MF);
}

// This is essentially a reduced version of hasFP for entry functions. Since the
// stack pointer is known 0 on entry to kernels, we never really need an FP
// register. We may need to initialize the stack pointer depending on the frame
// properties, which logically overlaps many of the cases where an ordinary
// function would require an FP.
bool SIFrameLowering::requiresStackPointerReference(
    const MachineFunction &MF) const {
  // Callable functions always require a stack pointer reference.
  assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
         "only expected to call this for entry points");

  const MachineFrameInfo &MFI = MF.getFrameInfo();

  // Entry points ordinarily don't need to initialize SP. We have to set it up
  // for callees if there are any. Also note tail calls are impossible/don't
  // make any sense for kernels.
  if (MFI.hasCalls())
    return true;

  // We still need to initialize the SP if we're doing anything weird that
  // references the SP, like variable sized stack objects.
  return frameTriviallyRequiresSP(MFI);
}