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diff --git a/documentation/content/en/books/developers-handbook/sockets/_index.po b/documentation/content/en/books/developers-handbook/sockets/_index.po new file mode 100644 index 0000000000..9868b6e8f1 --- /dev/null +++ b/documentation/content/en/books/developers-handbook/sockets/_index.po @@ -0,0 +1,2238 @@ +# SOME DESCRIPTIVE TITLE +# Copyright (C) YEAR The FreeBSD Project +# This file is distributed under the same license as the FreeBSD Documentation package. +# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# +#, fuzzy +msgid "" +msgstr "" +"Project-Id-Version: FreeBSD Documentation VERSION\n" +"POT-Creation-Date: 2025-05-01 19:56-0300\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" +"Language-Team: LANGUAGE <LL@li.org>\n" +"Language: \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#. type: YAML Front Matter: description +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1 +#, no-wrap +msgid "FreeBSD Sockets" +msgstr "" + +#. type: YAML Front Matter: title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1 +#, no-wrap +msgid "Chapter 7. Sockets" +msgstr "" + +#. type: Title = +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:16 +#, no-wrap +msgid "Sockets" +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:54 +#, no-wrap +msgid "Synopsis" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:59 +msgid "" +"BSD sockets take interprocess communications to a new level. It is no " +"longer necessary for the communicating processes to run on the same " +"machine. They still _can_, but they do not have to." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:62 +msgid "" +"Not only do these processes not have to run on the same machine, they do not " +"have to run under the same operating system. Thanks to BSD sockets, your " +"FreeBSD software can smoothly cooperate with a program running on a " +"Macintosh(R), another one running on a Sun(TM) workstation, yet another one " +"running under Windows(R) 2000, all connected with an Ethernet-based local " +"area network." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:64 +msgid "" +"But your software can equally well cooperate with processes running in " +"another building, or on another continent, inside a submarine, or a space " +"shuttle." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:67 +msgid "" +"It can also cooperate with processes that are not part of a computer (at " +"least not in the strict sense of the word), but of such devices as printers, " +"digital cameras, medical equipment. Just about anything capable of digital " +"communications." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:69 +#, no-wrap +msgid "Networking and Diversity" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:75 +msgid "" +"We have already hinted on the _diversity_ of networking. Many different " +"systems have to talk to each other. And they have to speak the same " +"language. They also have to _understand_ the same language the same way." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:80 +msgid "" +"People often think that _body language_ is universal. But it is not. Back " +"in my early teens, my father took me to Bulgaria. We were sitting at a " +"table in a park in Sofia, when a vendor approached us trying to sell us some " +"roasted almonds." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:83 +msgid "" +"I had not learned much Bulgarian by then, so, instead of saying no, I shook " +"my head from side to side, the \"universal\" body language for _no_. The " +"vendor quickly started serving us some almonds." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:91 +msgid "" +"I then remembered I had been told that in Bulgaria shaking your head " +"sideways meant _yes_. Quickly, I started nodding my head up and down. The " +"vendor noticed, took his almonds, and walked away. To an uninformed " +"observer, I did not change the body language: I continued using the language " +"of shaking and nodding my head. What changed was the _meaning_ of the body " +"language. At first, the vendor and I interpreted the same language as " +"having completely different meaning. I had to adjust my own interpretation " +"of that language so the vendor would understand." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:95 +msgid "" +"It is the same with computers: The same symbols may have different, even " +"outright opposite meaning. Therefore, for two computers to understand each " +"other, they must not only agree on the same _language_, but on the same " +"_interpretation_ of the language." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:97 +#, no-wrap +msgid "Protocols" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:104 +msgid "" +"While various programming languages tend to have complex syntax and use a " +"number of multi-letter reserved words (which makes them easy for the human " +"programmer to understand), the languages of data communications tend to be " +"very terse. Instead of multi-byte words, they often use individual _bits_. " +"There is a very convincing reason for it: While data travels _inside_ your " +"computer at speeds approaching the speed of light, it often travels " +"considerably slower between two computers." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:106 +msgid "" +"As the languages used in data communications are so terse, we usually refer " +"to them as _protocols_ rather than languages." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:111 +msgid "" +"As data travels from one computer to another, it always uses more than one " +"protocol. These protocols are _layered_. The data can be compared to the " +"inside of an onion: You have to peel off several layers of \"skin\" to get " +"to the data. This is best illustrated with a picture:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:112 +#, no-wrap +msgid "Protocol Layers" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:113 +#, no-wrap +msgid "layers.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:116 +msgid "" +"In this example, we are trying to get an image from a web page we are " +"connected to via an Ethernet." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:119 +msgid "" +"The image consists of raw data, which is simply a sequence of RGB values " +"that our software can process, i.e., convert into an image and display on " +"our monitor." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:124 +msgid "" +"Alas, our software has no way of knowing how the raw data is organized: Is " +"it a sequence of RGB values, or a sequence of grayscale intensities, or " +"perhaps of CMYK encoded colors? Is the data represented by 8-bit quanta, or " +"are they 16 bits in size, or perhaps 4 bits? How many rows and columns does " +"the image consist of? Should certain pixels be transparent?" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:126 +msgid "I think you get the picture..." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:129 +msgid "" +"To inform our software how to handle the raw data, it is encoded as a PNG " +"file. It could be a GIF, or a JPEG, but it is a PNG." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:131 +msgid "And PNG is a protocol." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:133 +msgid "" +"At this point, I can hear some of you yelling, _\"No, it is not! It is a " +"file format!\"_" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:138 +msgid "" +"Well, of course it is a file format. But from the perspective of data " +"communications, a file format is a protocol: The file structure is a " +"_language_, a terse one at that, communicating to our _process_ how the data " +"is organized. Ergo, it is a _protocol_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:141 +msgid "" +"Alas, if all we received was the PNG file, our software would be facing a " +"serious problem: How is it supposed to know the data is representing an " +"image, as opposed to some text, or perhaps a sound, or what not? Secondly, " +"how is it supposed to know the image is in the PNG format as opposed to GIF, " +"or JPEG, or some other image format?" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:145 +msgid "" +"To obtain that information, we are using another protocol: HTTP. This " +"protocol can tell us exactly that the data represents an image, and that it " +"uses the PNG protocol. It can also tell us some other things, but let us " +"stay focused on protocol layers here." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:148 +msgid "" +"So, now we have some data wrapped in the PNG protocol, wrapped in the HTTP " +"protocol. How did we get it from the server?" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:152 +msgid "" +"By using TCP/IP over Ethernet, that is how. Indeed, that is three more " +"protocols. Instead of continuing inside out, I am now going to talk about " +"Ethernet, simply because it is easier to explain the rest that way." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:156 +msgid "" +"Ethernet is an interesting system of connecting computers in a _local area " +"network_ (LAN). Each computer has a _network interface card_ (NIC), which " +"has a unique 48-bit ID called its _address_. No two Ethernet NICs in the " +"world have the same address." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:162 +msgid "" +"These NICs are all connected with each other. Whenever one computer wants " +"to communicate with another in the same Ethernet LAN, it sends a message " +"over the network. Every NIC sees the message. But as part of the Ethernet " +"_protocol_, the data contains the address of the destination NIC (among " +"other things). So, only one of all the network interface cards will pay " +"attention to it, the rest will ignore it." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:166 +msgid "" +"But not all computers are connected to the same network. Just because we " +"have received the data over our Ethernet does not mean it originated in our " +"own local area network. It could have come to us from some other network " +"(which may not even be Ethernet based) connected with our own network via " +"the Internet." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:170 +msgid "" +"All data is transferred over the Internet using IP, which stands for " +"_Internet Protocol_. Its basic role is to let us know where in the world " +"the data has arrived from, and where it is supposed to go to. It does not " +"_guarantee_ we will receive the data, only that we will know where it came " +"from _if_ we do receive it." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:173 +msgid "" +"Even if we do receive the data, IP does not guarantee we will receive " +"various chunks of data in the same order the other computer has sent it to " +"us. So, we can receive the center of our image before we receive the upper " +"left corner and after the lower right, for example." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:175 +msgid "" +"It is TCP (_Transmission Control Protocol_) that asks the sender to resend " +"any lost data and that places it all into the proper order." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:178 +msgid "" +"All in all, it took _five_ different protocols for one computer to " +"communicate to another what an image looks like. We received the data " +"wrapped into the PNG protocol, which was wrapped into the HTTP protocol, " +"which was wrapped into the TCP protocol, which was wrapped into the IP " +"protocol, which was wrapped into the Ethernet protocol." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:182 +msgid "" +"Oh, and by the way, there probably were several other protocols involved " +"somewhere on the way. For example, if our LAN was connected to the Internet " +"through a dial-up call, it used the PPP protocol over the modem which used " +"one (or several) of the various modem protocols, et cetera, et cetera, et " +"cetera..." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:184 +msgid "" +"As a developer you should be asking by now, _\"How am I supposed to handle " +"it all?\"_" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:189 +msgid "" +"Luckily for you, you are _not_ supposed to handle it all. You _are_ " +"supposed to handle some of it, but not all of it. Specifically, you need " +"not worry about the physical connection (in our case Ethernet and possibly " +"PPP, etc). Nor do you need to handle the Internet Protocol, or the " +"Transmission Control Protocol." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:192 +msgid "" +"In other words, you do not have to do anything to receive the data from the " +"other computer. Well, you do have to _ask_ for it, but that is almost as " +"simple as opening a file." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:195 +msgid "" +"Once you have received the data, it is up to you to figure out what to do " +"with it. In our case, you would need to understand the HTTP protocol and " +"the PNG file structure." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:199 +msgid "" +"To use an analogy, all the internetworking protocols become a gray area: Not " +"so much because we do not understand how it works, but because we are no " +"longer concerned about it. The sockets interface takes care of this gray " +"area for us:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:200 +#, no-wrap +msgid "Sockets Covered Protocol Layers" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:201 +#, no-wrap +msgid "slayers.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:204 +msgid "" +"We only need to understand any protocols that tell us how to _interpret the " +"data_, not how to _receive_ it from another process, nor how to _send_ it to " +"another process." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:206 +#, no-wrap +msgid "The Sockets Model" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:211 +msgid "" +"BSD sockets are built on the basic UNIX(R) model: _Everything is a file._ In " +"our example, then, sockets would let us receive an _HTTP file_, so to " +"speak. It would then be up to us to extract the _PNG file_ from it." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:214 +msgid "" +"Due to the complexity of internetworking, we cannot just use the `open` " +"system call, or the `open()` C function. Instead, we need to take several " +"steps to \"opening\" a socket." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:217 +msgid "" +"Once we do, however, we can start treating the _socket_ the same way we " +"treat any _file descriptor_: We can `read` from it, `write` to it, `pipe` " +"it, and, eventually, `close` it." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:219 +#, no-wrap +msgid "Essential Socket Functions" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:223 +msgid "" +"While FreeBSD offers different functions to work with sockets, we only " +"_need_ four to \"open\" a socket. And in some cases we only need two." +msgstr "" + +#. type: Title === +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:225 +#, no-wrap +msgid "The Client-Server Difference" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:228 +msgid "" +"Typically, one of the ends of a socket-based data communication is a " +"_server_, the other is a _client_." +msgstr "" + +#. type: Title ==== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:230 +#, no-wrap +msgid "The Common Elements" +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:233 +#, no-wrap +msgid "`socket`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:237 +msgid "" +"The one function used by both, clients and servers, is man:socket[2]. It is " +"declared this way:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:241 +#, no-wrap +msgid "int socket(int domain, int type, int protocol);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:246 +msgid "" +"The return value is of the same type as that of `open`, an integer. FreeBSD " +"allocates its value from the same pool as that of file handles. That is " +"what allows sockets to be treated the same way as files." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:250 +msgid "" +"The `domain` argument tells the system what _protocol family_ you want it to " +"use. Many of them exist, some are vendor specific, others are very common. " +"They are declared in [.filename]#sys/socket.h#." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:252 +msgid "Use `PF_INET` for UDP, TCP and other Internet protocols (IPv4)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:256 +msgid "" +"Five values are defined for the `type` argument, again, in [.filename]#sys/" +"socket.h#. All of them start with \"`SOCK_`\". The most common one is " +"`SOCK_STREAM`, which tells the system you are asking for a _reliable stream " +"delivery service_ (which is TCP when used with `PF_INET`)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:258 +msgid "" +"If you asked for `SOCK_DGRAM`, you would be requesting a _connectionless " +"datagram delivery service_ (in our case, UDP)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:260 +msgid "" +"If you wanted to be in charge of the low-level protocols (such as IP), or " +"even network interfaces (e.g., the Ethernet), you would need to specify " +"`SOCK_RAW`." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:263 +msgid "" +"Finally, the `protocol` argument depends on the previous two arguments, and " +"is not always meaningful. In that case, use `0` for its value." +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:265 +#, no-wrap +msgid "The Unconnected Socket" +msgstr "" + +#. type: delimited block = 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:269 +msgid "" +"Nowhere, in the `socket` function have we specified to what other system we " +"should be connected. Our newly created socket remains _unconnected_." +msgstr "" + +#. type: delimited block = 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:272 +msgid "" +"This is on purpose: To use a telephone analogy, we have just attached a " +"modem to the phone line. We have neither told the modem to make a call, nor " +"to answer if the phone rings." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:275 +#, no-wrap +msgid "`sockaddr`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:280 +msgid "" +"Various functions of the sockets family expect the address of (or pointer " +"to, to use C terminology) a small area of the memory. The various C " +"declarations in the [.filename]#sys/socket.h# refer to it as `struct " +"sockaddr`. This structure is declared in the same file:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:293 +#, no-wrap +msgid "" +"/*\n" +" * Structure used by kernel to store most\n" +" * addresses.\n" +" */\n" +"struct sockaddr {\n" +"\tunsigned char\tsa_len;\t\t/* total length */\n" +"\tsa_family_t\tsa_family;\t/* address family */\n" +"\tchar\t\tsa_data[14];\t/* actually longer; address value */\n" +"};\n" +"#define\tSOCK_MAXADDRLEN\t255\t\t/* longest possible addresses */\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:297 +msgid "" +"Please note the _vagueness_ with which the `sa_data` field is declared, just " +"as an array of `14` bytes, with the comment hinting there can be more than " +"`14` of them." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:300 +msgid "" +"This vagueness is quite deliberate. Sockets is a very powerful interface. " +"While most people perhaps think of it as nothing more than the Internet " +"interface-and most applications probably use it for that nowadays-sockets " +"can be used for just about _any_ kind of interprocess communications, of " +"which the Internet (or, more precisely, IP) is only one." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:303 +msgid "" +"The [.filename]#sys/socket.h# refers to the various types of protocols " +"sockets will handle as _address families_, and lists them right before the " +"definition of `sockaddr`:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:352 +#, no-wrap +msgid "" +"/*\n" +" * Address families.\n" +" */\n" +"#define\tAF_UNSPEC\t0\t\t/* unspecified */\n" +"#define\tAF_LOCAL\t1\t\t/* local to host (pipes, portals) */\n" +"#define\tAF_UNIX\t\tAF_LOCAL\t/* backward compatibility */\n" +"#define\tAF_INET\t\t2\t\t/* internetwork: UDP, TCP, etc. */\n" +"#define\tAF_IMPLINK\t3\t\t/* arpanet imp addresses */\n" +"#define\tAF_PUP\t\t4\t\t/* pup protocols: e.g. BSP */\n" +"#define\tAF_CHAOS\t5\t\t/* mit CHAOS protocols */\n" +"#define\tAF_NS\t\t6\t\t/* XEROX NS protocols */\n" +"#define\tAF_ISO\t\t7\t\t/* ISO protocols */\n" +"#define\tAF_OSI\t\tAF_ISO\n" +"#define\tAF_ECMA\t\t8\t\t/* European computer manufacturers */\n" +"#define\tAF_DATAKIT\t9\t\t/* datakit protocols */\n" +"#define\tAF_CCITT\t10\t\t/* CCITT protocols, X.25 etc */\n" +"#define\tAF_SNA\t\t11\t\t/* IBM SNA */\n" +"#define AF_DECnet\t12\t\t/* DECnet */\n" +"#define AF_DLI\t\t13\t\t/* DEC Direct data link interface */\n" +"#define AF_LAT\t\t14\t\t/* LAT */\n" +"#define\tAF_HYLINK\t15\t\t/* NSC Hyperchannel */\n" +"#define\tAF_APPLETALK\t16\t\t/* Apple Talk */\n" +"#define\tAF_ROUTE\t17\t\t/* Internal Routing Protocol */\n" +"#define\tAF_LINK\t\t18\t\t/* Link layer interface */\n" +"#define\tpseudo_AF_XTP\t19\t\t/* eXpress Transfer Protocol (no AF) */\n" +"#define\tAF_COIP\t\t20\t\t/* connection-oriented IP, aka ST II */\n" +"#define\tAF_CNT\t\t21\t\t/* Computer Network Technology */\n" +"#define pseudo_AF_RTIP\t22\t\t/* Help Identify RTIP packets */\n" +"#define\tAF_IPX\t\t23\t\t/* Novell Internet Protocol */\n" +"#define\tAF_SIP\t\t24\t\t/* Simple Internet Protocol */\n" +"#define\tpseudo_AF_PIP\t25\t\t/* Help Identify PIP packets */\n" +"#define\tAF_ISDN\t\t26\t\t/* Integrated Services Digital Network*/\n" +"#define\tAF_E164\t\tAF_ISDN\t\t/* CCITT E.164 recommendation */\n" +"#define\tpseudo_AF_KEY\t27\t\t/* Internal key-management function */\n" +"#define\tAF_INET6\t28\t\t/* IPv6 */\n" +"#define\tAF_NATM\t\t29\t\t/* native ATM access */\n" +"#define\tAF_ATM\t\t30\t\t/* ATM */\n" +"#define pseudo_AF_HDRCMPLT 31\t\t/* Used by BPF to not rewrite headers\n" +"\t\t\t\t\t * in interface output routine\n" +"\t\t\t\t\t */\n" +"#define\tAF_NETGRAPH\t32\t\t/* Netgraph sockets */\n" +"#define\tAF_SLOW\t\t33\t\t/* 802.3ad slow protocol */\n" +"#define\tAF_SCLUSTER\t34\t\t/* Sitara cluster protocol */\n" +"#define\tAF_ARP\t\t35\n" +"#define\tAF_BLUETOOTH\t36\t\t/* Bluetooth sockets */\n" +"#define\tAF_MAX\t\t37\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:356 +msgid "The one used for IP is AF_INET. It is a symbol for the constant `2`." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:358 +msgid "" +"It is the _address family_ listed in the `sa_family` field of `sockaddr` " +"that decides how exactly the vaguely named bytes of `sa_data` will be used." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:360 +msgid "" +"Specifically, whenever the _address family_ is AF_INET, we can use `struct " +"sockaddr_in` found in [.filename]#netinet/in.h#, wherever `sockaddr` is " +"expected:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:373 +#, no-wrap +msgid "" +"/*\n" +" * Socket address, internet style.\n" +" */\n" +"struct sockaddr_in {\n" +"\tuint8_t\t\tsin_len;\n" +"\tsa_family_t\tsin_family;\n" +"\tin_port_t\tsin_port;\n" +"\tstruct\tin_addr sin_addr;\n" +"\tchar\tsin_zero[8];\n" +"};\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:376 +msgid "We can visualize its organization this way:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:377 +#, no-wrap +msgid "sockaddr_in structure" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:378 +#, no-wrap +msgid "sain.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:381 +msgid "" +"The three important fields are `sin_family`, which is byte 1 of the " +"structure, `sin_port`, a 16-bit value found in bytes 2 and 3, and " +"`sin_addr`, a 32-bit integer representation of the IP address, stored in " +"bytes 4-7." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:387 +msgid "" +"Now, let us try to fill it out. Let us assume we are trying to write a " +"client for the _daytime_ protocol, which simply states that its server will " +"write a text string representing the current date and time to port 13. We " +"want to use TCP/IP, so we need to specify `AF_INET` in the address family " +"field. `AF_INET` is defined as `2`. Let us use the IP address of " +"`192.43.244.18`, which is the time server of US federal government " +"(`time.nist.gov`)." +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:388 +#, no-wrap +msgid "Specific example of sockaddr_in" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:389 +#, no-wrap +msgid "sainfill.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:392 +msgid "" +"By the way the `sin_addr` field is declared as being of the `struct in_addr` " +"type, which is defined in [.filename]#netinet/in.h#:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:401 +#, no-wrap +msgid "" +"/*\n" +" * Internet address (a structure for historical reasons)\n" +" */\n" +"struct in_addr {\n" +"\tin_addr_t s_addr;\n" +"};\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:404 +msgid "In addition, `in_addr_t` is a 32-bit integer." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:406 +msgid "" +"The `192.43.244.18` is just a convenient notation of expressing a 32-bit " +"integer by listing all of its 8-bit bytes, starting with the _most " +"significant_ one." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:410 +msgid "" +"So far, we have viewed `sockaddr` as an abstraction. Our computer does not " +"store `short` integers as a single 16-bit entity, but as a sequence of 2 " +"bytes. Similarly, it stores 32-bit integers as a sequence of 4 bytes." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:412 +msgid "Suppose we coded something like this:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:418 +#, no-wrap +msgid "" +"sa.sin_family = AF_INET;\n" +"sa.sin_port = 13;\n" +"sa.sin_addr.s_addr = (((((192 << 8) | 43) << 8) | 244) << 8) | 18;\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:421 +msgid "What would the result look like?" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:424 +msgid "" +"Well, that depends, of course. On a Pentium(R), or other x86, based " +"computer, it would look like this:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:425 +#, no-wrap +msgid "sockaddr_in on an Intel system" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:426 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:472 +#, no-wrap +msgid "sainlsb.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:429 +msgid "On a different system, it might look like this:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:430 +#, no-wrap +msgid "sockaddr_in on an MSB system" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:431 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:477 +#, no-wrap +msgid "sainmsb.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:435 +msgid "" +"And on a PDP it might look different yet. But the above two are the most " +"common ways in use today." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:439 +msgid "" +"Ordinarily, wanting to write portable code, programmers pretend that these " +"differences do not exist. And they get away with it (except when they code " +"in assembly language). Alas, you cannot get away with it that easily when " +"coding for sockets." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:441 +msgid "Why?" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:443 +msgid "" +"Because when communicating with another computer, you usually do not know " +"whether it stores data _most significant byte_ (MSB) or _least significant " +"byte_ (LSB) first." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:445 +msgid "You might be wondering, _\"So, will sockets not handle it for me?\"_" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:447 +msgid "It will not." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:450 +msgid "" +"While that answer may surprise you at first, remember that the general " +"sockets interface only understands the `sa_len` and `sa_family` fields of " +"the `sockaddr` structure. You do not have to worry about the byte order " +"there (of course, on FreeBSD `sa_family` is only 1 byte anyway, but many " +"other UNIX(R) systems do not have `sa_len` and use 2 bytes for `sa_family`, " +"and expect the data in whatever order is native to the computer)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:453 +msgid "" +"But the rest of the data is just `sa_data[14]` as far as sockets goes. " +"Depending on the _address family_, sockets just forwards that data to its " +"destination." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:458 +msgid "" +"Indeed, when we enter a port number, it is because we want the other " +"computer to know what service we are asking for. And, when we are the " +"server, we read the port number so we know what service the other computer " +"is expecting from us. Either way, sockets only has to forward the port " +"number as data. It does not interpret it in any way." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:461 +msgid "" +"Similarly, we enter the IP address to tell everyone on the way where to send " +"our data to. Sockets, again, only forwards it as data." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:463 +msgid "" +"That is why, we (the _programmers_, not the _sockets_) have to distinguish " +"between the byte order used by our computer and a conventional byte order to " +"send the data in to the other computer." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:465 +msgid "" +"We will call the byte order our computer uses the _host byte order_, or just " +"the _host order_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:468 +msgid "" +"There is a convention of sending the multi-byte data over IP _MSB first_. " +"This, we will refer to as the _network byte order_, or simply the _network " +"order_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:470 +msgid "" +"Now, if we compiled the above code for an Intel based computer, our _host " +"byte order_ would produce:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:471 +#, no-wrap +msgid "Host byte order on an Intel system" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:475 +msgid "But the _network byte order_ requires that we store the data MSB first:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:476 +#, no-wrap +msgid "Network byte order" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:480 +msgid "" +"Unfortunately, our _host order_ is the exact opposite of the _network order_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:483 +msgid "" +"We have several ways of dealing with it. One would be to _reverse_ the " +"values in our code:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:489 +#, no-wrap +msgid "" +"sa.sin_family = AF_INET;\n" +"sa.sin_port = 13 << 8;\n" +"sa.sin_addr.s_addr = (((((18 << 8) | 244) << 8) | 43) << 8) | 192;\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:494 +msgid "" +"This will _trick_ our compiler into storing the data in the _network byte " +"order_. In some cases, this is exactly the way to do it (e.g., when " +"programming in assembly language). In most cases, however, it can cause a " +"problem." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:498 +msgid "" +"Suppose, you wrote a sockets-based program in C. You know it is going to " +"run on a Pentium(R), so you enter all your constants in reverse and force " +"them to the _network byte order_. It works well." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:503 +msgid "" +"Then, some day, your trusted old Pentium(R) becomes a rusty old Pentium(R). " +"You replace it with a system whose _host order_ is the same as the _network " +"order_. You need to recompile all your software. All of your software " +"continues to perform well, except the one program you wrote." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:507 +msgid "" +"You have since forgotten that you had forced all of your constants to the " +"opposite of the _host order_. You spend some quality time tearing out your " +"hair, calling the names of all gods you ever heard of (and some you made " +"up), hitting your monitor with a nerf bat, and performing all the other " +"traditional ceremonies of trying to figure out why something that has worked " +"so well is suddenly not working at all." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:509 +msgid "" +"Eventually, you figure it out, say a couple of swear words, and start " +"rewriting your code." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:512 +msgid "" +"Luckily, you are not the first one to face the problem. Someone else has " +"created the man:htons[3] and man:htonl[3] C functions to convert a `short` " +"and `long` respectively from the _host byte order_ to the _network byte " +"order_, and the man:ntohs[3] and man:ntohl[3] C functions to go the other " +"way." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:515 +msgid "" +"On _MSB-first_ systems these functions do nothing. On _LSB-first_ systems " +"they convert values to the proper order." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:517 +msgid "" +"So, regardless of what system your software is compiled on, your data will " +"end up in the correct order if you use these functions." +msgstr "" + +#. type: Title ==== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:519 +#, no-wrap +msgid "Client Functions" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:524 +msgid "" +"Typically, the client initiates the connection to the server. The client " +"knows which server it is about to call: It knows its IP address, and it " +"knows the _port_ the server resides at. It is akin to you picking up the " +"phone and dialing the number (the _address_), then, after someone answers, " +"asking for the person in charge of wingdings (the _port_)." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:526 +#, no-wrap +msgid "`connect`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:529 +msgid "" +"Once a client has created a socket, it needs to connect it to a specific " +"port on a remote system. It uses man:connect[2]:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:533 +#, no-wrap +msgid "int connect(int s, const struct sockaddr *name, socklen_t namelen);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:538 +msgid "" +"The `s` argument is the socket, i.e., the value returned by the `socket` " +"function. The `name` is a pointer to `sockaddr`, the structure we have " +"talked about extensively. Finally, `namelen` informs the system how many " +"bytes are in our `sockaddr` structure." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:541 +msgid "" +"If `connect` is successful, it returns `0`. Otherwise it returns `-1` and " +"stores the error code in `errno`." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:545 +msgid "" +"There are many reasons why `connect` may fail. For example, with an attempt " +"to an Internet connection, the IP address may not exist, or it may be down, " +"or just too busy, or it may not have a server listening at the specified " +"port. Or it may outright _refuse_ any request for specific code." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:547 +#, no-wrap +msgid "Our First Client" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:550 +msgid "" +"We now know enough to write a very simple client, one that will get current " +"time from `192.43.244.18` and print it to [.filename]#stdout#." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:564 +#, no-wrap +msgid "" +"/*\n" +" * daytime.c\n" +" *\n" +" * Programmed by G. Adam Stanislav\n" +" */\n" +"#include <stdio.h>\n" +"#include <string.h>\n" +"#include <sys/types.h>\n" +"#include <sys/socket.h>\n" +"#include <netinet/in.h>\n" +"#include <unistd.h>\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:569 +#, no-wrap +msgid "" +"int main() {\n" +" int s, bytes;\n" +" struct sockaddr_in sa;\n" +" char buffer[BUFSIZ+1];\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:574 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:993 +#, no-wrap +msgid "" +" if ((s = socket(PF_INET, SOCK_STREAM, 0)) < 0) {\n" +" perror(\"socket\");\n" +" return 1;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:576 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:995 +#, no-wrap +msgid " memset(&sa, '\\0', sizeof(sa));\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:585 +#, no-wrap +msgid "" +" sa.sin_family = AF_INET;\n" +" sa.sin_port = htons(13);\n" +" sa.sin_addr.s_addr = htonl((((((192 << 8) | 43) << 8) | 244) << 8) | 18);\n" +" if (connect(s, (struct sockaddr *)&sa, sizeof sa) < 0) {\n" +" perror(\"connect\");\n" +" close(s);\n" +" return 2;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:588 +#, no-wrap +msgid "" +" while ((bytes = read(s, buffer, BUFSIZ)) > 0)\n" +" write(1, buffer, bytes);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:592 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1019 +#, no-wrap +msgid "" +" close(s);\n" +" return 0;\n" +"}\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:595 +msgid "" +"Go ahead, enter it in your editor, save it as [.filename]#daytime.c#, then " +"compile and run it:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:600 +#, no-wrap +msgid "" +"% cc -O3 -o daytime daytime.c\n" +"% ./daytime\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:603 +#, no-wrap +msgid "" +"52079 01-06-19 02:29:25 50 0 1 543.9 UTC(NIST) *\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:607 +msgid "" +"In this case, the date was June 19, 2001, the time was 02:29:25 UTC. " +"Naturally, your results will vary." +msgstr "" + +#. type: Title ==== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:609 +#, no-wrap +msgid "Server Functions" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:615 +msgid "" +"The typical server does not initiate the connection. Instead, it waits for " +"a client to call it and request services. It does not know when the client " +"will call, nor how many clients will call. It may be just sitting there, " +"waiting patiently, one moment, The next moment, it can find itself swamped " +"with requests from a number of clients, all calling in at the same time." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:617 +msgid "The sockets interface offers three basic functions to handle this." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:619 +#, no-wrap +msgid "`bind`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:622 +msgid "" +"Ports are like extensions to a phone line: After you dial a number, you dial " +"the extension to get to a specific person or department." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:626 +msgid "" +"There are 65535 IP ports, but a server usually processes requests that come " +"in on only one of them. It is like telling the phone room operator that we " +"are now at work and available to answer the phone at a specific extension. " +"We use man:bind[2] to tell sockets which port we want to serve." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:630 +#, no-wrap +msgid "int bind(int s, const struct sockaddr *addr, socklen_t addrlen);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:635 +msgid "" +"Beside specifying the port in `addr`, the server may include its IP " +"address. However, it can just use the symbolic constant INADDR_ANY to " +"indicate it will serve all requests to the specified port regardless of what " +"its IP address is. This symbol, along with several similar ones, is " +"declared in [.filename]#netinet/in.h#" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:639 +#, no-wrap +msgid "#define\tINADDR_ANY\t\t(u_int32_t)0x00000000\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:644 +msgid "" +"Suppose we were writing a server for the _daytime_ protocol over TCP/IP. " +"Recall that it uses port 13. Our `sockaddr_in` structure would look like " +"this:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:645 +#, no-wrap +msgid "Example Server sockaddr_in" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:646 +#, no-wrap +msgid "sainserv.png" +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:649 +#, no-wrap +msgid "`listen`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:653 +msgid "" +"To continue our office phone analogy, after you have told the phone central " +"operator what extension you will be at, you now walk into your office, and " +"make sure your own phone is plugged in and the ringer is turned on. Plus, " +"you make sure your call waiting is activated, so you can hear the phone ring " +"even while you are talking to someone." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:655 +msgid "The server ensures all of that with the man:listen[2] function." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:659 +#, no-wrap +msgid "int listen(int s, int backlog);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:663 +msgid "" +"In here, the `backlog` variable tells sockets how many incoming requests to " +"accept while you are busy processing the last request. In other words, it " +"determines the maximum size of the queue of pending connections." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:665 +#, no-wrap +msgid "`accept`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:670 +msgid "" +"After you hear the phone ringing, you accept the call by answering the " +"call. You have now established a connection with your client. This " +"connection remains active until either you or your client hang up." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:672 +msgid "The server accepts the connection by using the man:accept[2] function." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:676 +#, no-wrap +msgid "int accept(int s, struct sockaddr *addr, socklen_t *addrlen);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:680 +msgid "" +"Note that this time `addrlen` is a pointer. This is necessary because in " +"this case it is the socket that fills out `addr`, the `sockaddr_in` " +"structure." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:684 +msgid "" +"The return value is an integer. Indeed, the `accept` returns a _new " +"socket_. You will use this new socket to communicate with the client." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:686 +msgid "" +"What happens to the old socket? It continues to listen for more requests " +"(remember the `backlog` variable we passed to `listen`?) until we `close` it." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:690 +msgid "" +"Now, the new socket is meant only for communications. It is fully " +"connected. We cannot pass it to `listen` again, trying to accept additional " +"connections." +msgstr "" + +#. type: Title ===== +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:692 +#, no-wrap +msgid "Our First Server" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:696 +msgid "" +"Our first server will be somewhat more complex than our first client was: " +"Not only do we have more sockets functions to use, but we need to write it " +"as a daemon." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:699 +msgid "" +"This is best achieved by creating a _child process_ after binding the port. " +"The main process then exits and returns control to the shell (or whatever " +"program invoked it)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:701 +msgid "" +"The child calls `listen`, then starts an endless loop, which accepts a " +"connection, serves it, and eventually closes its socket." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:717 +#, no-wrap +msgid "" +"/*\n" +" * daytimed - a port 13 server\n" +" *\n" +" * Programmed by G. Adam Stanislav\n" +" * June 19, 2001\n" +" */\n" +"#include <stdio.h>\n" +"#include <string.h>\n" +"#include <time.h>\n" +"#include <unistd.h>\n" +"#include <sys/types.h>\n" +"#include <sys/socket.h>\n" +"#include <netinet/in.h>\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:719 +#, no-wrap +msgid "#define BACKLOG 4\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:727 +#, no-wrap +msgid "" +"int main() {\n" +" int s, c;\n" +" socklen_t b;\n" +" struct sockaddr_in sa;\n" +" time_t t;\n" +" struct tm *tm;\n" +" FILE *client;\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:732 +#, no-wrap +msgid "" +" if ((s = socket(PF_INET, SOCK_STREAM, 0)) < 0) {\n" +" perror(\"socket\");\n" +" return 1;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:734 +#, no-wrap +msgid " memset(&sa, '\\0', sizeof(sa));\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:737 +#, no-wrap +msgid "" +" sa.sin_family = AF_INET;\n" +" sa.sin_port = htons(13);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:740 +#, no-wrap +msgid "" +" if (INADDR_ANY)\n" +" sa.sin_addr.s_addr = htonl(INADDR_ANY);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:745 +#, no-wrap +msgid "" +" if (bind(s, (struct sockaddr *)&sa, sizeof sa) < 0) {\n" +" perror(\"bind\");\n" +" return 2;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:756 +#, no-wrap +msgid "" +" switch (fork()) {\n" +" case -1:\n" +" perror(\"fork\");\n" +" return 3;\n" +" default:\n" +" close(s);\n" +" return 0;\n" +" case 0:\n" +" break;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:758 +#, no-wrap +msgid " listen(s, BACKLOG);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:761 +#, no-wrap +msgid "" +" for (;;) {\n" +" b = sizeof sa;\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:766 +#, no-wrap +msgid "" +" if ((c = accept(s, (struct sockaddr *)&sa, &b)) < 0) {\n" +" perror(\"daytimed accept\");\n" +" return 4;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:771 +#, no-wrap +msgid "" +" if ((client = fdopen(c, \"w\")) == NULL) {\n" +" perror(\"daytimed fdopen\");\n" +" return 5;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:776 +#, no-wrap +msgid "" +" if ((t = time(NULL)) < 0) {\n" +" perror(\"daytimed time\");\n" +" return 6;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:785 +#, no-wrap +msgid "" +" tm = gmtime(&t);\n" +" fprintf(client, \"%.4i-%.2i-%.2iT%.2i:%.2i:%.2iZ\\n\",\n" +" tm->tm_year + 1900,\n" +" tm->tm_mon + 1,\n" +" tm->tm_mday,\n" +" tm->tm_hour,\n" +" tm->tm_min,\n" +" tm->tm_sec);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:789 +#, no-wrap +msgid "" +" fclose(client);\n" +" }\n" +"}\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:794 +msgid "" +"We start by creating a socket. Then we fill out the `sockaddr_in` structure " +"in `sa`. Note the conditional use of INADDR_ANY:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:799 +#, no-wrap +msgid "" +"if (INADDR_ANY)\n" +" sa.sin_addr.s_addr = htonl(INADDR_ANY);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:806 +msgid "" +"Its value is `0`. Since we have just used `bzero` on the entire structure, " +"it would be redundant to set it to `0` again. But if we port our code to " +"some other system where INADDR_ANY is perhaps not a zero, we need to assign " +"it to `sa.sin_addr.s_addr`. Most modern C compilers are clever enough to " +"notice that INADDR_ANY is a constant. As long as it is a zero, they will " +"optimize the entire conditional statement out of the code." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:810 +msgid "" +"After we have called `bind` successfully, we are ready to become a _daemon_: " +"We use `fork` to create a child process. In both, the parent and the child, " +"the `s` variable is our socket. The parent process will not need it, so it " +"calls `close`, then it returns `0` to inform its own parent it had " +"terminated successfully." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:815 +msgid "" +"Meanwhile, the child process continues working in the background. It calls " +"`listen` and sets its backlog to `4`. It does not need a large value here " +"because _daytime_ is not a protocol many clients request all the time, and " +"because it can process each request instantly anyway." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:817 +msgid "" +"Finally, the daemon starts an endless loop, which performs the following " +"steps:" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:820 +msgid "" +"Call `accept`. It waits here until a client contacts it. At that point, it " +"receives a new socket, `c`, which it can use to communicate with this " +"particular client." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:821 +msgid "" +"It uses the C function `fdopen` to turn the socket from a low-level _file " +"descriptor_ to a C-style `FILE` pointer. This will allow the use of " +"`fprintf` later on." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:822 +msgid "" +"It checks the time, and prints it in the _ISO 8601_ format to the `client` " +"\"file\". It then uses `fclose` to close the file. That will automatically " +"close the socket as well." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:824 +msgid "We can _generalize_ this, and use it as a model for many other servers:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:825 +#, no-wrap +msgid "Sequential Server" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:826 +#, no-wrap +msgid "serv.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:832 +msgid "" +"This flowchart is good for _sequential servers_, i.e., servers that can " +"serve one client at a time, just as we were able to with our _daytime_ " +"server. This is only possible whenever there is no real \"conversation\" " +"going on between the client and the server: As soon as the server detects a " +"connection to the client, it sends out some data and closes the connection. " +"The entire operation may take nanoseconds, and it is finished." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:835 +msgid "" +"The advantage of this flowchart is that, except for the brief moment after " +"the parent ``fork``s and before it exits, there is always only one _process_ " +"active: Our server does not take up much memory and other system resources." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:839 +msgid "" +"Note that we have added _initialize daemon_ in our flowchart. We did not " +"need to initialize our own daemon, but this is a good place in the flow of " +"the program to set up any `signal` handlers, open any files we may need, etc." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:843 +msgid "" +"Just about everything in the flow chart can be used literally on many " +"different servers. The _serve_ entry is the exception. We think of it as a " +"_\"black box\"_, i.e., something you design specifically for your own " +"server, and just \"plug it into the rest.\"" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:849 +msgid "" +"Not all protocols are that simple. Many receive a request from the client, " +"reply to it, then receive another request from the same client. As a " +"result, they do not know in advance how long they will be serving the " +"client. Such servers usually start a new process for each client. While " +"the new process is serving its client, the daemon can continue listening for " +"more connections." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:852 +msgid "" +"Now, go ahead, save the above source code as [.filename]#daytimed.c# (it is " +"customary to end the names of daemons with the letter `d`). After you have " +"compiled it, try running it:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:858 +#, no-wrap +msgid "" +"% ./daytimed\n" +"bind: Permission denied\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:862 +msgid "" +"What happened here? As you will recall, the _daytime_ protocol uses port " +"13. But all ports below 1024 are reserved to the superuser (otherwise, " +"anyone could start a daemon pretending to serve a commonly used port, while " +"causing a security breach)." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:864 +msgid "Try again, this time as the superuser:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:869 +#, no-wrap +msgid "" +"# ./daytimed\n" +"#\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:872 +msgid "What... Nothing? Let us try again:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:876 +#, no-wrap +msgid "# ./daytimed\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:879 +#, no-wrap +msgid "" +"bind: Address already in use\n" +"#\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:884 +msgid "" +"Every port can only be bound by one program at a time. Our first attempt " +"was indeed successful: It started the child daemon and returned quietly. It " +"is still running and will continue to run until you either kill it, or any " +"of its system calls fail, or you reboot the system." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:887 +msgid "" +"Fine, we know it is running in the background. But is it working? How do we " +"know it is a proper _daytime_ server? Simple:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:891 +#, no-wrap +msgid "% telnet localhost 13\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:900 +#, no-wrap +msgid "" +"Trying ::1...\n" +"telnet: connect to address ::1: Connection refused\n" +"Trying 127.0.0.1...\n" +"Connected to localhost.\n" +"Escape character is '^]'.\n" +"2001-06-19T21:04:42Z\n" +"Connection closed by foreign host.\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:905 +msgid "" +"telnet tried the new IPv6, and failed. It retried with IPv4 and succeeded. " +"The daemon works." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:908 +msgid "" +"If you have access to another UNIX(R) system via telnet, you can use it to " +"test accessing the server remotely. My computer does not have a static IP " +"address, so this is what I did:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:912 +#, no-wrap +msgid "% who\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:916 +#, no-wrap +msgid "" +"whizkid ttyp0 Jun 19 16:59 (216.127.220.143)\n" +"xxx ttyp1 Jun 19 16:06 (xx.xx.xx.xx)\n" +"% telnet 216.127.220.143 13\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:923 +#, no-wrap +msgid "" +"Trying 216.127.220.143...\n" +"Connected to r47.bfm.org.\n" +"Escape character is '^]'.\n" +"2001-06-19T21:31:11Z\n" +"Connection closed by foreign host.\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:926 +msgid "Again, it worked. Will it work using the domain name?" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:930 +#, no-wrap +msgid "% telnet r47.bfm.org 13\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:937 +#, no-wrap +msgid "" +"Trying 216.127.220.143...\n" +"Connected to r47.bfm.org.\n" +"Escape character is '^]'.\n" +"2001-06-19T21:31:40Z\n" +"Connection closed by foreign host.\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:941 +msgid "" +"By the way, telnet prints the _Connection closed by foreign host_ message " +"after our daemon has closed the socket. This shows us that, indeed, using " +"`fclose(client);` in our code works as advertised." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:943 +#, no-wrap +msgid "Helper Functions" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:949 +msgid "" +"FreeBSD C library contains many helper functions for sockets programming. " +"For example, in our sample client we hard coded the `time.nist.gov` IP " +"address. But we do not always know the IP address. Even if we do, our " +"software is more flexible if it allows the user to enter the IP address, or " +"even the domain name." +msgstr "" + +#. type: Title === +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:951 +#, no-wrap +msgid "`gethostbyname`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:954 +msgid "" +"While there is no way to pass the domain name directly to any of the sockets " +"functions, the FreeBSD C library comes with the man:gethostbyname[3] and " +"man:gethostbyname2[3] functions, declared in [.filename]#netdb.h#." +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:959 +#, no-wrap +msgid "" +"struct hostent * gethostbyname(const char *name);\n" +"struct hostent * gethostbyname2(const char *name, int af);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:963 +msgid "" +"Both return a pointer to the `hostent` structure, with much information " +"about the domain. For our purposes, the `h_addr_list[0]` field of the " +"structure points at `h_length` bytes of the correct address, already stored " +"in the _network byte order_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:965 +msgid "" +"This allows us to create a much more flexible-and much more useful-version " +"of our daytime program:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:981 +#, no-wrap +msgid "" +"/*\n" +" * daytime.c\n" +" *\n" +" * Programmed by G. Adam Stanislav\n" +" * 19 June 2001\n" +" */\n" +"#include <stdio.h>\n" +"#include <string.h>\n" +"#include <unistd.h>\n" +"#include <sys/types.h>\n" +"#include <sys/socket.h>\n" +"#include <netinet/in.h>\n" +"#include <netdb.h>\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:988 +#, no-wrap +msgid "" +"int main(int argc, char *argv[]) {\n" +" int s, bytes;\n" +" struct sockaddr_in sa;\n" +" struct hostent *he;\n" +" char buf[BUFSIZ+1];\n" +" char *host;\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:998 +#, no-wrap +msgid "" +" sa.sin_family = AF_INET;\n" +" sa.sin_port = htons(13);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1000 +#, no-wrap +msgid " host = (argc > 1) ? argv[1] : \"time.nist.gov\";\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1005 +#, no-wrap +msgid "" +" if ((he = gethostbyname(host)) == NULL) {\n" +" herror(host);\n" +" return 2;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1007 +#, no-wrap +msgid " memcpy(&sa.sin_addr, he->h_addr_list[0], he->h_length);\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1012 +#, no-wrap +msgid "" +" if (connect(s, (struct sockaddr *)&sa, sizeof sa) < 0) {\n" +" perror(\"connect\");\n" +" return 3;\n" +" }\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1015 +#, no-wrap +msgid "" +" while ((bytes = read(s, buf, BUFSIZ)) > 0)\n" +" write(1, buf, bytes);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1025 +msgid "" +"We now can type a domain name (or an IP address, it works both ways) on the " +"command line, and the program will try to connect to its _daytime_ server. " +"Otherwise, it will still default to `time.nist.gov`. However, even in this " +"case we will use `gethostbyname` rather than hard coding `192.43.244.18`. " +"That way, even if its IP address changes in the future, we will still find " +"it." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1029 +msgid "" +"Since it takes virtually no time to get the time from your local server, you " +"could run daytime twice in a row: First to get the time from " +"`time.nist.gov`, the second time from your own system. You can then compare " +"the results and see how exact your system clock is:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1033 +#, no-wrap +msgid "% daytime ; daytime localhost\n" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1037 +#, no-wrap +msgid "" +"52080 01-06-20 04:02:33 50 0 0 390.2 UTC(NIST) *\n" +"2001-06-20T04:02:35Z\n" +"%\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1040 +msgid "As you can see, my system was two seconds ahead of the NIST time." +msgstr "" + +#. type: Title === +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1042 +#, no-wrap +msgid "`getservbyname`" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1046 +msgid "" +"Sometimes you may not be sure what port a certain service uses. The " +"man:getservbyname[3] function, also declared in [.filename]#netdb.h# comes " +"in very handy in those cases:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1050 +#, no-wrap +msgid "struct servent * getservbyname(const char *name, const char *proto);\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1053 +msgid "" +"The `servent` structure contains the `s_port`, which contains the proper " +"port, already in _network byte order_." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1055 +msgid "" +"Had we not known the correct port for the _daytime_ service, we could have " +"found it this way:" +msgstr "" + +#. type: delimited block . 4 +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1065 +#, no-wrap +msgid "" +"struct servent *se;\n" +" ...\n" +" if ((se = getservbyname(\"daytime\", \"tcp\")) == NULL {\n" +" fprintf(stderr, \"Cannot determine which port to use.\\n\");\n" +" return 7;\n" +" }\n" +" sa.sin_port = se->s_port;\n" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1072 +msgid "" +"You usually do know the port. But if you are developing a new protocol, you " +"may be testing it on an unofficial port. Some day, you will register the " +"protocol and its port (if nowhere else, at least in your [.filename]#/etc/" +"services#, which is where `getservbyname` looks). Instead of returning an " +"error in the above code, you just use the temporary port number. Once you " +"have listed the protocol in [.filename]#/etc/services#, your software will " +"find its port without you having to rewrite the code." +msgstr "" + +#. type: Title == +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1074 +#, no-wrap +msgid "Concurrent Servers" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1078 +msgid "" +"Unlike a sequential server, a _concurrent server_ has to be able to serve " +"more than one client at a time. For example, a _chat server_ may be serving " +"a specific client for hours-it cannot wait till it stops serving a client " +"before it serves the next one." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1080 +msgid "This requires a significant change in our flowchart:" +msgstr "" + +#. type: Block title +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1081 +#, no-wrap +msgid "Concurrent Server" +msgstr "" + +#. type: Target for macro image +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1082 +#, no-wrap +msgid "serv2.png" +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1086 +msgid "" +"We moved the _serve_ from the _daemon process_ to its own _server process_. " +"However, because each child process inherits all open files (and a socket is " +"treated just like a file), the new process inherits not only the _\"accepted " +"handle,\"_ i.e., the socket returned by the `accept` call, but also the _top " +"socket_, i.e., the one opened by the top process right at the beginning." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1089 +msgid "" +"However, the _server process_ does not need this socket and should `close` " +"it immediately. Similarly, the _daemon process_ no longer needs the " +"_accepted socket_, and not only should, but _must_ `close` it-otherwise, it " +"will run out of available _file descriptors_ sooner or later." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1092 +msgid "" +"After the _server process_ is done serving, it should close the _accepted " +"socket_. Instead of returning to `accept`, it now exits." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1099 +msgid "" +"Under UNIX(R), a process does not really _exit_. Instead, it _returns_ to " +"its parent. Typically, a parent process ``wait``s for its child process, " +"and obtains a return value. However, our _daemon process_ cannot simply " +"stop and wait. That would defeat the whole purpose of creating additional " +"processes. But if it never does `wait`, its children will become _zombies_-" +"no longer functional but still roaming around." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1102 +msgid "" +"For that reason, the _daemon process_ needs to set _signal handlers_ in its " +"_initialize daemon_ phase. At least a SIGCHLD signal has to be processed, " +"so the daemon can remove the zombie return values from the system and " +"release the system resources they are taking up." +msgstr "" + +#. type: Plain text +#: documentation/content/en/books/developers-handbook/sockets/_index.adoc:1105 +msgid "" +"That is why our flowchart now contains a _process signals_ box, which is not " +"connected to any other box. By the way, many servers also process SIGHUP, " +"and typically interpret as the signal from the superuser that they should " +"reread their configuration files. This allows us to change settings without " +"having to kill and restart these servers." +msgstr "" |