diff options
author | Edwin Groothuis <edwin@FreeBSD.org> | 2005-10-16 04:06:43 +0000 |
---|---|---|
committer | Edwin Groothuis <edwin@FreeBSD.org> | 2005-10-16 04:06:43 +0000 |
commit | 00af0d471c7abcac72b3f68adc9556f475a7c19f (patch) | |
tree | 19513dacdef6e01cea30f072b00c54db031b3a40 | |
parent | 7fb560c2e0d72c7f6b81d214af0cb587261aaafd (diff) | |
download | ports-00af0d471c7abcac72b3f68adc9556f475a7c19f.tar.gz ports-00af0d471c7abcac72b3f68adc9556f475a7c19f.zip |
[NEW PORT] games/scourge: S.C.O.U.R.G.E. is a rogue-like game
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition
of NetHack and Moria It sports a graphical front-end, similar
to glHack or the Falcon's eye. I tried to design the 3D UI
as a best of both worlds from old to new: It lets you rotate
the view, zoom in/out, view special effects, etc. On the
other hand I've always liked the old-school isometric games
like Exult or Woodward.
WWW: http://scourge.sourceforge.net/
PR: ports/87146
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Notes
Notes:
svn path=/head/; revision=145502
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/scourge/Makefile | 41 | ||||
-rw-r--r-- | games/scourge/distinfo | 2 | ||||
-rw-r--r-- | games/scourge/pkg-descr | 8 | ||||
-rw-r--r-- | games/scourge/pkg-plist | 683 |
5 files changed, 735 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 0a37e5fba390..8064e9f9fcf8 100644 --- a/games/Makefile +++ b/games/Makefile @@ -485,6 +485,7 @@ SUBDIR += scare SUBDIR += scid SUBDIR += scorched3d + SUBDIR += scourge SUBDIR += scummvm SUBDIR += scummvm-tools SUBDIR += sdb diff --git a/games/scourge/Makefile b/games/scourge/Makefile new file mode 100644 index 000000000000..26d20baeaa67 --- /dev/null +++ b/games/scourge/Makefile @@ -0,0 +1,41 @@ +# New ports collection makefile for: Scourge +# Date created: 2005-10-08 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= scourge +PORTVERSION= 0.11 +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= scourge + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= S.C.O.U.R.G.E. is a rogue-like game + +LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2 + +USE_X_PREFIX= yes +USE_GL= yes +USE_SDL= sdl mixer net +USE_GMAKE= yes +GNU_CONFIGURE= yes +WRKSRC= ${WRKDIR}/${PORTNAME} + +CONFIGURE_ARGS= --with-data-dir=${DATADIR} + +OPTIONS= DEBUG "Produce an executable with debugging symbols" off \ + +.if defined(WITH_DEBUG) +CONFIGURE_ARGS+= --enable-debug +.endif + +post-install: +.if !defined(NOPORTDOCS) + @${MKDIR} ${DATADIR} + @${CP} -R ${WRKSRC}/data/* ${DATADIR} + @${FIND} ${DATADIR}/* -type f -print0 | \ + ${XARGS} -0 ${CHMOD} ${SHAREMODE} +.endif +.include <bsd.port.mk> diff --git a/games/scourge/distinfo b/games/scourge/distinfo new file mode 100644 index 000000000000..508e440042e9 --- /dev/null +++ b/games/scourge/distinfo @@ -0,0 +1,2 @@ +MD5 (scourge-0.11.tar.gz) = d214ceeceb3ed8bdf72360dccc0a870f +SIZE (scourge-0.11.tar.gz) = 37358953 diff --git a/games/scourge/pkg-descr b/games/scourge/pkg-descr new file mode 100644 index 000000000000..baf51a5acaf2 --- /dev/null +++ b/games/scourge/pkg-descr @@ -0,0 +1,8 @@ +S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack +and Moria It sports a graphical front-end, similar to glHack or the +Falcon's eye. I tried to design the 3D UI as a best of both worlds +from old to new: It lets you rotate the view, zoom in/out, view +special effects, etc. On the other hand I've always liked the +old-school isometric games like Exult or Woodward. + +WWW: http://scourge.sourceforge.net/ diff --git a/games/scourge/pkg-plist b/games/scourge/pkg-plist new file mode 100644 index 000000000000..7083052a6624 --- /dev/null +++ b/games/scourge/pkg-plist @@ -0,0 +1,683 @@ +bin/scourge +%%DATADIR%%/sound/sword/s1.wav +%%DATADIR%%/sound/sword/s2.wav +%%DATADIR%%/sound/weapon-swish/bows/swb2.wav +%%DATADIR%%/sound/weapon-swish/bows/swb3.wav +%%DATADIR%%/sound/weapon-swish/handheld/sw1.wav +%%DATADIR%%/sound/weapon-swish/handheld/sw2.wav +%%DATADIR%%/sound/weapon-swish/handheld/sw3.wav +%%DATADIR%%/sound/ui/press.wav +%%DATADIR%%/sound/ui/roll.wav +%%DATADIR%%/sound/potion/pd1.wav +%%DATADIR%%/sound/imp/attack.wav +%%DATADIR%%/sound/imp/attack2.wav +%%DATADIR%%/sound/imp/hit1.wav +%%DATADIR%%/sound/imp/hit2.wav +%%DATADIR%%/sound/equip/buttons.wav +%%DATADIR%%/sound/equip/cant_equip.wav +%%DATADIR%%/sound/equip/equip1.wav +%%DATADIR%%/sound/magic/blinded.wav +%%DATADIR%%/sound/magic/healing.wav +%%DATADIR%%/sound/magic/poison.wav +%%DATADIR%%/sound/magic/teleport.wav +%%DATADIR%%/sound/knight/select3.wav +%%DATADIR%%/sound/knight/command2.wav +%%DATADIR%%/sound/knight/command3.wav +%%DATADIR%%/sound/knight/command4.wav +%%DATADIR%%/sound/knight/hit1.wav +%%DATADIR%%/sound/knight/hit2.wav +%%DATADIR%%/sound/knight/select.wav +%%DATADIR%%/sound/knight/select2.wav +%%DATADIR%%/sound/knight/command.wav +%%DATADIR%%/sound/menu.ogg +%%DATADIR%%/sound/license.txt +%%DATADIR%%/sound/dungeon.ogg +%%DATADIR%%/maps/hq1.map +%%DATADIR%%/maps/hq.map +%%DATADIR%%/maps/hq.txt +%%DATADIR%%/maps/readme.txt +%%DATADIR%%/maps/hq1.txt +%%DATADIR%%/maps/thuzgol.map +%%DATADIR%%/maps/thuzgol.txt +%%DATADIR%%/models/link/zora.bmp +%%DATADIR%%/models/link/Death1.wav +%%DATADIR%%/models/link/Death2.wav +%%DATADIR%%/models/link/Death3.wav +%%DATADIR%%/models/link/Death4.wav +%%DATADIR%%/models/link/Drown1.wav +%%DATADIR%%/models/link/Fall1.wav +%%DATADIR%%/models/link/Fall2.wav +%%DATADIR%%/models/link/Gurp1.wav +%%DATADIR%%/models/link/Gurp2.wav +%%DATADIR%%/models/link/Jump1.wav +%%DATADIR%%/models/link/Pain100_1.wav +%%DATADIR%%/models/link/Pain100_2.wav +%%DATADIR%%/models/link/Pain25_1.wav +%%DATADIR%%/models/link/Pain25_2.wav +%%DATADIR%%/models/link/Pain50_1.wav +%%DATADIR%%/models/link/Pain50_2.wav +%%DATADIR%%/models/link/Pain75_1.wav +%%DATADIR%%/models/link/Pain75_2.wav +%%DATADIR%%/models/link/ctf_b.bmp +%%DATADIR%%/models/link/ctf_g.bmp +%%DATADIR%%/models/link/ctf_r.bmp +%%DATADIR%%/models/link/darklink.bmp +%%DATADIR%%/models/link/goron.bmp +%%DATADIR%%/models/link/link.bmp +%%DATADIR%%/models/link/main.htm +%%DATADIR%%/models/link/readme.htm +%%DATADIR%%/models/link/soft_darklink.bmp +%%DATADIR%%/models/link/soft_goron.bmp +%%DATADIR%%/models/link/soft_link.bmp +%%DATADIR%%/models/link/soft_zora.bmp +%%DATADIR%%/models/link/tris.md2 +%%DATADIR%%/models/link/Bump1.wav +%%DATADIR%%/models/frog/tris.md2 +%%DATADIR%%/models/frog/MultiColour.bmp +%%DATADIR%%/models/frog/PoisonFrog.bmp +%%DATADIR%%/models/frog/Read_No_More.txt +%%DATADIR%%/models/frog/Sound Readme.txt +%%DATADIR%%/models/frog/TreeFrog.bmp +%%DATADIR%%/models/frog/gurp1.wav +%%DATADIR%%/models/frog/gurp2.wav +%%DATADIR%%/models/frog/jump1.wav +%%DATADIR%%/models/frog/land1.wav +%%DATADIR%%/models/frog/pain100_1.wav +%%DATADIR%%/models/frog/pain100_2.wav +%%DATADIR%%/models/frog/pain25_1.wav +%%DATADIR%%/models/frog/pain25_2.wav +%%DATADIR%%/models/frog/pain50_1.wav +%%DATADIR%%/models/frog/pain50_2.wav +%%DATADIR%%/models/frog/pain75_1.wav +%%DATADIR%%/models/frog/pain75_2.wav +%%DATADIR%%/models/frog/BigRed.bmp +%%DATADIR%%/models/npc/alita/alita2.bmp +%%DATADIR%%/models/npc/alita/Alita_addon.txt +%%DATADIR%%/models/npc/alita/alita.bmp +%%DATADIR%%/models/npc/alita/Alita.txt +%%DATADIR%%/models/npc/alita/alita3.bmp +%%DATADIR%%/models/npc/alita/alita4.bmp +%%DATADIR%%/models/npc/alita/tris.md2 +%%DATADIR%%/models/npc/jd/devred.bmp +%%DATADIR%%/models/npc/jd/LOOKATME.txt +%%DATADIR%%/models/npc/jd/devil.bmp +%%DATADIR%%/models/npc/jd/Angel.bmp +%%DATADIR%%/models/npc/jd/picolo.bmp +%%DATADIR%%/models/npc/jd/picolo.txt +%%DATADIR%%/models/npc/jd/tris.md2 +%%DATADIR%%/models/npc/sfod8/Rieger.bmp +%%DATADIR%%/models/npc/sfod8/SFOD8.txt +%%DATADIR%%/models/npc/sfod8/Tengu.bmp +%%DATADIR%%/models/npc/sfod8/abarlith.bmp +%%DATADIR%%/models/npc/sfod8/skin01cs.bmp +%%DATADIR%%/models/npc/sfod8/tris.md2 +%%DATADIR%%/models/character/blade/blade.bmp +%%DATADIR%%/models/character/blade/blade.txt +%%DATADIR%%/models/character/blade/tris.md2 +%%DATADIR%%/models/character/darkness/tris.md2 +%%DATADIR%%/models/character/darkness/Lisez moi.txt +%%DATADIR%%/models/character/darkness/Morf.bmp +%%DATADIR%%/models/character/darkness/Read me.txt +%%DATADIR%%/models/character/darkness/ctf_b.bmp +%%DATADIR%%/models/character/darkness/ctf_g.bmp +%%DATADIR%%/models/character/darkness/ctf_r.bmp +%%DATADIR%%/models/character/darkness/estacado.bmp +%%DATADIR%%/models/character/darkness/Darkness.bmp +%%DATADIR%%/models/character/pknight/ctf_b.bmp +%%DATADIR%%/models/character/pknight/ctf_r.bmp +%%DATADIR%%/models/character/pknight/evil.bmp +%%DATADIR%%/models/character/pknight/knight.bmp +%%DATADIR%%/models/character/pknight/readme.txt +%%DATADIR%%/models/character/pknight/tris.md2 +%%DATADIR%%/models/character/shinju/readme.txt +%%DATADIR%%/models/character/shinju/shinju.bmp +%%DATADIR%%/models/character/shinju/shinju_black.bmp +%%DATADIR%%/models/character/shinju/sunghi_blackhair.bmp +%%DATADIR%%/models/character/shinju/sunghi_redhair.bmp +%%DATADIR%%/models/character/shinju/tris.md2 +%%DATADIR%%/models/character/sydney/ctf_b.bmp +%%DATADIR%%/models/character/sydney/ctf_r.bmp +%%DATADIR%%/models/character/sydney/sydney.bmp 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