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authorMario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>2001-09-24 05:42:34 +0000
committerMario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>2001-09-24 05:42:34 +0000
commitb72e879afc36f5b4ce5b1987cb36a9e45c419da2 (patch)
treea07a8757b5be949f7d43f44d806f13bceccffebe
parent64cbc4ae4beb60bc87300ea48d3ab05735cb7e8e (diff)
downloadports-b72e879afc36f5b4ce5b1987cb36a9e45c419da2.tar.gz
ports-b72e879afc36f5b4ce5b1987cb36a9e45c419da2.zip
New port hlserver-vs version 2.0.0b: Half-Life mod Vampire Slayer
full server package for Linux
Notes
Notes: svn path=/head/; revision=48134
-rw-r--r--games/Makefile1
-rw-r--r--games/hlserver-vs/Makefile32
-rw-r--r--games/hlserver-vs/distinfo2
-rw-r--r--games/hlserver-vs/pkg-comment1
-rw-r--r--games/hlserver-vs/pkg-descr23
-rw-r--r--games/hlserver-vs/pkg-plist378
6 files changed, 437 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index afb64435f7fd..20f573eba068 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -131,6 +131,7 @@
SUBDIR += hlserver-oz
SUBDIR += hlserver-si
SUBDIR += hlserver-svencoop
+ SUBDIR += hlserver-vs
SUBDIR += hlserver-wasteland
SUBDIR += hlserver-wizwars
SUBDIR += icbm3d
diff --git a/games/hlserver-vs/Makefile b/games/hlserver-vs/Makefile
new file mode 100644
index 000000000000..5d4d203a9f1c
--- /dev/null
+++ b/games/hlserver-vs/Makefile
@@ -0,0 +1,32 @@
+# New ports collection makefile for: Vampire Slayer Server
+# Date created: Sun Sep 23 03:23:31 BRT 2001
+# Whom: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= vs
+PORTVERSION= 2.0.0b
+MASTER_SITES= http://www.dnagames.net/files/half-life/vampireslayer/ \
+ ftp://fileplanet.ngi.it/fileplanet2/planethalflife/vampire/ \
+ ftp://ftp.netgames-uk.net/pub/local.games/halflife/mods/vampire_slayer/ \
+ http://194.195.228.132/exp/hl/mod/vampier/ \
+ ftp://ftp.gigabell.net/pub/exp/hl/mod/vampier/ \
+ ftp://ftp.task.gda.pl/mirror/ftp.extreme-players.de/exp/hl/mod/vampier/ \
+ http://ftp2.extreme-players.de/exp/hl/mod/vampier/ \
+ http://xferla.fileplanet.com/planethalflife/vampire/ \
+ http://xfer.fileplanet.com/planethalflife/vampire/
+DISTFILES= vs_l-2.0_full.tgz vs_l-2.0b_so.tgz
+EXTRACT_ONLY= vs_l-2.0_full.tgz
+
+MAINTAINER= lioux@FreeBSD.org
+
+WRKSRC= ${WRKDIR}/VS
+
+post-extract:
+ @${TAR} -C ${WRKSRC}/dlls/ -xzf \
+ ${DISTDIR}/${DISTFILES:S/${EXTRACT_ONLY}//}
+
+HALFLIFE_COUNTERSTRIKE_MASTER= ${.CURDIR}/../hlserver-cs
+
+.include "${HALFLIFE_COUNTERSTRIKE_MASTER}/Makefile"
diff --git a/games/hlserver-vs/distinfo b/games/hlserver-vs/distinfo
new file mode 100644
index 000000000000..73aca0d5490f
--- /dev/null
+++ b/games/hlserver-vs/distinfo
@@ -0,0 +1,2 @@
+MD5 (vs_l-2.0_full.tgz) = 9d443bfaf57f42d6b35f74859e91eb05
+MD5 (vs_l-2.0b_so.tgz) = deee5c52f75ed7eaa676ede258b093be
diff --git a/games/hlserver-vs/pkg-comment b/games/hlserver-vs/pkg-comment
new file mode 100644
index 000000000000..1e1601bfcc86
--- /dev/null
+++ b/games/hlserver-vs/pkg-comment
@@ -0,0 +1 @@
+Half-Life mod Vampire Slayer full server package for Linux
diff --git a/games/hlserver-vs/pkg-descr b/games/hlserver-vs/pkg-descr
new file mode 100644
index 000000000000..6ae7184d54f0
--- /dev/null
+++ b/games/hlserver-vs/pkg-descr
@@ -0,0 +1,23 @@
+This package contains the files to run a FreeBSD Half-Life
+Vampire Slayer server under Linux emulation.
+
+[from developer's site]
+Please note, this mod has nothing specifically to do with 'Buffy
+the Vampire Slayer'(tm). When the game starts you choose a team,
+Vampire or Slayer. The game is played in rounds where the teams
+have to wipe out the opposition. More scenarios regarding round
+objectives are planned. The game pits the speed and physical
+dexterity of the Vampires against the weaponry of the Slayers.
+Vampires can move quicker, jump higher, leap at opponents. Slayers
+are mere mortals but use shotguns, machine guns and crossbows to
+fight their enemy. Although Vampires have no ranged weapons, their
+close up attack is deadly. Vampires can move quietly to get close
+enough to use this attack. Vampires cannot be killed with bullets
+alone. You must either stake them or use the "stake firing crossbow"
+to properly kill a Vampire. If a Vampire is knocked down with
+bullets and is not staked, the Vampire will rise again. Vampires
+can feed off dead bodies to recover health.
+
+Visit these following web pages for more information:
+
+WWW: http://www.planethalflife.com/vampire/
diff --git a/games/hlserver-vs/pkg-plist b/games/hlserver-vs/pkg-plist
new file mode 100644
index 000000000000..7c6412b01d78
--- /dev/null
+++ b/games/hlserver-vs/pkg-plist
@@ -0,0 +1,378 @@
+%%HLDSDIR%%VS/Titles.txt
+%%HLDSDIR%%VS/autoexec.cfg
+%%HLDSDIR%%VS/bdog.wad
+%%HLDSDIR%%VS/cached.wad
+%%HLDSDIR%%VS/carnival.wad
+%%HLDSDIR%%VS/cl_dlls/client.dll
+%%HLDSDIR%%VS/classes/short_EDGAR.txt
+%%HLDSDIR%%VS/classes/short_FATHER_D.txt
+%%HLDSDIR%%VS/classes/short_LOUIS.txt
+%%HLDSDIR%%VS/classes/short_MOLLY.txt
+%%HLDSDIR%%VS/classes/short_NINA.txt
+%%HLDSDIR%%VS/config.cfg
+%%HLDSDIR%%VS/delta.lst
+%%HLDSDIR%%VS/dlls/mp.dll
+%%HLDSDIR%%VS/dlls/vs_i386.so
+%%HLDSDIR%%VS/events/vsclaw_fire1.sc
+%%HLDSDIR%%VS/events/vsclaw_fire2.sc
+%%HLDSDIR%%VS/events/vsclaw_ir.sc
+%%HLDSDIR%%VS/events/vscolt_fire1.sc
+%%HLDSDIR%%VS/events/vscolt_fire2.sc
+%%HLDSDIR%%VS/events/vscrossbow_fire1.sc
+%%HLDSDIR%%VS/events/vscrossbow_fire2.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_close.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_eject.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_fire1.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_fire2.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_open.sc
+%%HLDSDIR%%VS/events/vsdbshotgun_reload.sc
+%%HLDSDIR%%VS/events/vsshotgun_fire1.sc
+%%HLDSDIR%%VS/events/vsshotgun_fire2.sc
+%%HLDSDIR%%VS/events/vsshotgun_pump.sc
+%%HLDSDIR%%VS/events/vsshotgun_reload.sc
+%%HLDSDIR%%VS/events/vsstake_fire1.sc
+%%HLDSDIR%%VS/events/vsstake_fire2.sc
+%%HLDSDIR%%VS/game.cfg
+%%HLDSDIR%%VS/gfx/env/Hallowed Ground.nfo
+%%HLDSDIR%%VS/gfx/env/c2nite.txt
+%%HLDSDIR%%VS/gfx/env/c2nitebk.bmp
+%%HLDSDIR%%VS/gfx/env/c2nitebk.tga
+%%HLDSDIR%%VS/gfx/env/c2nitedn.bmp
+%%HLDSDIR%%VS/gfx/env/c2nitedn.tga
+%%HLDSDIR%%VS/gfx/env/c2niteft.bmp
+%%HLDSDIR%%VS/gfx/env/c2niteft.tga
+%%HLDSDIR%%VS/gfx/env/c2nitelf.bmp
+%%HLDSDIR%%VS/gfx/env/c2nitelf.tga
+%%HLDSDIR%%VS/gfx/env/c2nitert.bmp
+%%HLDSDIR%%VS/gfx/env/c2nitert.tga
+%%HLDSDIR%%VS/gfx/env/c2niteup.bmp
+%%HLDSDIR%%VS/gfx/env/c2niteup.tga
+%%HLDSDIR%%VS/gfx/env/fullmoon.txt
+%%HLDSDIR%%VS/gfx/env/fullmoonbk.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoonbk.tga
+%%HLDSDIR%%VS/gfx/env/fullmoondn.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoondn.tga
+%%HLDSDIR%%VS/gfx/env/fullmoonft.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoonft.tga
+%%HLDSDIR%%VS/gfx/env/fullmoonlf.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoonlf.tga
+%%HLDSDIR%%VS/gfx/env/fullmoonrt.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoonrt.tga
+%%HLDSDIR%%VS/gfx/env/fullmoonup.bmp
+%%HLDSDIR%%VS/gfx/env/fullmoonup.tga
+%%HLDSDIR%%VS/gfx/env/hg256_bk.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_bk.tga
+%%HLDSDIR%%VS/gfx/env/hg256_dn.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_dn.tga
+%%HLDSDIR%%VS/gfx/env/hg256_ft.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_ft.tga
+%%HLDSDIR%%VS/gfx/env/hg256_lf.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_lf.tga
+%%HLDSDIR%%VS/gfx/env/hg256_rt.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_rt.tga
+%%HLDSDIR%%VS/gfx/env/hg256_up.bmp
+%%HLDSDIR%%VS/gfx/env/hg256_up.tga
+%%HLDSDIR%%VS/gfx/env/met_bk.bmp
+%%HLDSDIR%%VS/gfx/env/met_bk.tga
+%%HLDSDIR%%VS/gfx/env/met_dn.bmp
+%%HLDSDIR%%VS/gfx/env/met_dn.tga
+%%HLDSDIR%%VS/gfx/env/met_ft.bmp
+%%HLDSDIR%%VS/gfx/env/met_ft.tga
+%%HLDSDIR%%VS/gfx/env/met_lf.bmp
+%%HLDSDIR%%VS/gfx/env/met_lf.tga
+%%HLDSDIR%%VS/gfx/env/met_rt.bmp
+%%HLDSDIR%%VS/gfx/env/met_rt.tga
+%%HLDSDIR%%VS/gfx/env/met_up.bmp
+%%HLDSDIR%%VS/gfx/env/met_up.tga
+%%HLDSDIR%%VS/gfx/env/metropolis.nfo
+%%HLDSDIR%%VS/gfx/env/ravenswoodbk.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswoodbk.tga
+%%HLDSDIR%%VS/gfx/env/ravenswooddn.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswooddn.tga
+%%HLDSDIR%%VS/gfx/env/ravenswoodft.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswoodft.tga
+%%HLDSDIR%%VS/gfx/env/ravenswoodlf.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswoodlf.tga
+%%HLDSDIR%%VS/gfx/env/ravenswoodrt.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswoodrt.tga
+%%HLDSDIR%%VS/gfx/env/ravenswoodup.bmp
+%%HLDSDIR%%VS/gfx/env/ravenswoodup.tga
+%%HLDSDIR%%VS/gfx/env/sunrise.txt
+%%HLDSDIR%%VS/gfx/env/sunrisebk.bmp
+%%HLDSDIR%%VS/gfx/env/sunrisebk.tga
+%%HLDSDIR%%VS/gfx/env/sunrisedn.bmp
+%%HLDSDIR%%VS/gfx/env/sunrisedn.tga
+%%HLDSDIR%%VS/gfx/env/sunriseft.bmp
+%%HLDSDIR%%VS/gfx/env/sunriseft.tga
+%%HLDSDIR%%VS/gfx/env/sunriself.bmp
+%%HLDSDIR%%VS/gfx/env/sunriself.tga
+%%HLDSDIR%%VS/gfx/env/sunrisert.bmp
+%%HLDSDIR%%VS/gfx/env/sunrisert.tga
+%%HLDSDIR%%VS/gfx/env/sunriseup.bmp
+%%HLDSDIR%%VS/gfx/env/sunriseup.tga
+%%HLDSDIR%%VS/gfx/env/tsccity.txt
+%%HLDSDIR%%VS/gfx/env/tsccity_bk.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_bk.tga
+%%HLDSDIR%%VS/gfx/env/tsccity_dn.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_dn.tga
+%%HLDSDIR%%VS/gfx/env/tsccity_ft.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_ft.tga
+%%HLDSDIR%%VS/gfx/env/tsccity_lf.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_lf.tga
+%%HLDSDIR%%VS/gfx/env/tsccity_rt.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_rt.tga
+%%HLDSDIR%%VS/gfx/env/tsccity_up.bmp
+%%HLDSDIR%%VS/gfx/env/tsccity_up.tga
+%%HLDSDIR%%VS/gfx/shell/btns_main.bmp
+%%HLDSDIR%%VS/gfx/shell/colors.lst
+%%HLDSDIR%%VS/gfx/shell/divider.bmp
+%%HLDSDIR%%VS/gfx/shell/dnarrowf.bmp
+%%HLDSDIR%%VS/gfx/shell/dnarrowp.bmp
+%%HLDSDIR%%VS/gfx/shell/down.bmp
+%%HLDSDIR%%VS/gfx/shell/favorite.bmp
+%%HLDSDIR%%VS/gfx/shell/head_advanced.bmp
+%%HLDSDIR%%VS/gfx/shell/head_advoptions.bmp
+%%HLDSDIR%%VS/gfx/shell/head_audio.bmp
+%%HLDSDIR%%VS/gfx/shell/head_config.bmp
+%%HLDSDIR%%VS/gfx/shell/head_controls.bmp
+%%HLDSDIR%%VS/gfx/shell/head_creategame.bmp
+%%HLDSDIR%%VS/gfx/shell/head_createroom.bmp
+%%HLDSDIR%%VS/gfx/shell/head_custom.bmp
+%%HLDSDIR%%VS/gfx/shell/head_customize.bmp
+%%HLDSDIR%%VS/gfx/shell/head_filter.bmp
+%%HLDSDIR%%VS/gfx/shell/head_gameopts.bmp
+%%HLDSDIR%%VS/gfx/shell/head_gore.bmp
+%%HLDSDIR%%VS/gfx/shell/head_inetgames.bmp
+%%HLDSDIR%%VS/gfx/shell/head_keyboard.bmp
+%%HLDSDIR%%VS/gfx/shell/head_lan.bmp
+%%HLDSDIR%%VS/gfx/shell/head_multi.bmp
+%%HLDSDIR%%VS/gfx/shell/head_readme.bmp
+%%HLDSDIR%%VS/gfx/shell/head_room.bmp
+%%HLDSDIR%%VS/gfx/shell/head_rooms.bmp
+%%HLDSDIR%%VS/gfx/shell/head_video.bmp
+%%HLDSDIR%%VS/gfx/shell/head_vidmodes.bmp
+%%HLDSDIR%%VS/gfx/shell/head_vidoptions.bmp
+%%HLDSDIR%%VS/gfx/shell/kb_act.lst
+%%HLDSDIR%%VS/gfx/shell/kb_def.lst
+%%HLDSDIR%%VS/gfx/shell/larrowflyover.bmp
+%%HLDSDIR%%VS/gfx/shell/larrowpressed.bmp
+%%HLDSDIR%%VS/gfx/shell/rarrowflyover.bmp
+%%HLDSDIR%%VS/gfx/shell/rarrowpressed.bmp
+%%HLDSDIR%%VS/gfx/shell/sm_dnarf.bmp
+%%HLDSDIR%%VS/gfx/shell/splash.bmp
+%%HLDSDIR%%VS/gfx/shell/uparrowf.bmp
+%%HLDSDIR%%VS/gfx/shell/uparrowp.bmp
+%%HLDSDIR%%VS/gfx/shell/won_logo.bmp
+%%HLDSDIR%%VS/gfx/vgui/640_edgar.tga
+%%HLDSDIR%%VS/gfx/vgui/640_father_d.tga
+%%HLDSDIR%%VS/gfx/vgui/640_louis.tga
+%%HLDSDIR%%VS/gfx/vgui/640_molly.tga
+%%HLDSDIR%%VS/gfx/vgui/640_nina.tga
+%%HLDSDIR%%VS/liblist.gam
+%%HLDSDIR%%VS/listenserver.cfg
+%%HLDSDIR%%VS/magilla.wad
+%%HLDSDIR%%VS/manual/banner.jpg
+%%HLDSDIR%%VS/manual/clearpixel.gif
+%%HLDSDIR%%VS/manual/index.html
+%%HLDSDIR%%VS/mapcycle.txt
+%%HLDSDIR%%VS/maps/vs_asylum.bsp
+%%HLDSDIR%%VS/maps/vs_asylum.txt
+%%HLDSDIR%%VS/maps/vs_capitol.bsp
+%%HLDSDIR%%VS/maps/vs_capitol.txt
+%%HLDSDIR%%VS/maps/vs_carnival.bsp
+%%HLDSDIR%%VS/maps/vs_carnival.txt
+%%HLDSDIR%%VS/maps/vs_carpark.bsp
+%%HLDSDIR%%VS/maps/vs_carpark.txt
+%%HLDSDIR%%VS/maps/vs_cemetery.bsp
+%%HLDSDIR%%VS/maps/vs_cemetery.txt
+%%HLDSDIR%%VS/maps/vs_church.bsp
+%%HLDSDIR%%VS/maps/vs_church.txt
+%%HLDSDIR%%VS/maps/vs_cloisters.bsp
+%%HLDSDIR%%VS/maps/vs_cloisters.txt
+%%HLDSDIR%%VS/maps/vs_house.bsp
+%%HLDSDIR%%VS/maps/vs_house.txt
+%%HLDSDIR%%VS/maps/vs_millstreet.bsp
+%%HLDSDIR%%VS/maps/vs_millstreet.txt
+%%HLDSDIR%%VS/maps/vs_niteclub.bsp
+%%HLDSDIR%%VS/maps/vs_niteclub.txt
+%%HLDSDIR%%VS/maps/vs_quaint.bsp
+%%HLDSDIR%%VS/maps/vs_quaint.txt
+%%HLDSDIR%%VS/maps/vs_school.bsp
+%%HLDSDIR%%VS/maps/vs_school.txt
+%%HLDSDIR%%VS/maps/vs_station.bsp
+%%HLDSDIR%%VS/maps/vs_station.txt
+%%HLDSDIR%%VS/maps/vs_thetombs.bsp
+%%HLDSDIR%%VS/maps/vs_thetombs.txt
+%%HLDSDIR%%VS/media/launch_deny1.wav
+%%HLDSDIR%%VS/media/launch_deny2.wav
+%%HLDSDIR%%VS/media/launch_dnmenu1.wav
+%%HLDSDIR%%VS/media/launch_glow1.wav
+%%HLDSDIR%%VS/media/launch_select1.wav
+%%HLDSDIR%%VS/media/launch_select2.wav
+%%HLDSDIR%%VS/media/launch_upmenu1.wav
+%%HLDSDIR%%VS/media/logo.avi
+%%HLDSDIR%%VS/models/crossbow_bolt.mdl
+%%HLDSDIR%%VS/models/p_claw.mdl
+%%HLDSDIR%%VS/models/p_colt.mdl
+%%HLDSDIR%%VS/models/p_crossbow.mdl
+%%HLDSDIR%%VS/models/p_dbshotgun.mdl
+%%HLDSDIR%%VS/models/p_shotgun.mdl
+%%HLDSDIR%%VS/models/p_stake.mdl
+%%HLDSDIR%%VS/models/player/edgar/edgar.mdl
+%%HLDSDIR%%VS/models/player/fatherd/fatherd.mdl
+%%HLDSDIR%%VS/models/player/louis/louis.mdl
+%%HLDSDIR%%VS/models/player/molly/molly.mdl
+%%HLDSDIR%%VS/models/player/nina/nina.mdl
+%%HLDSDIR%%VS/models/v_9mmar.mdl
+%%HLDSDIR%%VS/models/v_claw.mdl
+%%HLDSDIR%%VS/models/v_colt.mdl
+%%HLDSDIR%%VS/models/v_crossbow.mdl
+%%HLDSDIR%%VS/models/v_dbshotgun.mdl
+%%HLDSDIR%%VS/models/v_shotgun.mdl
+%%HLDSDIR%%VS/models/v_stake.mdl
+%%HLDSDIR%%VS/motd.txt
+%%HLDSDIR%%VS/readme.txt
+%%HLDSDIR%%VS/server.cfg
+%%HLDSDIR%%VS/settings.scr
+%%HLDSDIR%%VS/sound/ambience/avem-short.wav
+%%HLDSDIR%%VS/sound/ambience/bark.wav
+%%HLDSDIR%%VS/sound/ambience/belltoll.wav
+%%HLDSDIR%%VS/sound/ambience/c-organ1.wav
+%%HLDSDIR%%VS/sound/ambience/caralarm.wav
+%%HLDSDIR%%VS/sound/ambience/carnival.wav
+%%HLDSDIR%%VS/sound/ambience/disco.wav
+%%HLDSDIR%%VS/sound/ambience/evilaf1.wav
+%%HLDSDIR%%VS/sound/ambience/ghost-short.wav
+%%HLDSDIR%%VS/sound/ambience/growl.wav
+%%HLDSDIR%%VS/sound/ambience/heavy19.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/bells.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/creak1.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/cuckoo.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/doorold.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/flush.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/interfer.wav
+%%HLDSDIR%%VS/sound/ambience/housesounds/msquito.wav
+%%HLDSDIR%%VS/sound/ambience/laugh1.wav
+%%HLDSDIR%%VS/sound/ambience/laugh2.wav
+%%HLDSDIR%%VS/sound/ambience/monitor.wav
+%%HLDSDIR%%VS/sound/ambience/monky1.wav
+%%HLDSDIR%%VS/sound/ambience/nightclub1.wav
+%%HLDSDIR%%VS/sound/ambience/nightclub2.wav
+%%HLDSDIR%%VS/sound/ambience/organ.wav
+%%HLDSDIR%%VS/sound/ambience/owl1.wav
+%%HLDSDIR%%VS/sound/ambience/piano.wav
+%%HLDSDIR%%VS/sound/ambience/piejusu.wav
+%%HLDSDIR%%VS/sound/ambience/popcorn.wav
+%%HLDSDIR%%VS/sound/ambience/projector.wav
+%%HLDSDIR%%VS/sound/ambience/scream3.wav
+%%HLDSDIR%%VS/sound/ambience/ship/flies.wav
+%%HLDSDIR%%VS/sound/ambience/ship/rocket_groan1.wav
+%%HLDSDIR%%VS/sound/ambience/ship/rocket_groan2.wav
+%%HLDSDIR%%VS/sound/ambience/ship/rocket_groan3.wav
+%%HLDSDIR%%VS/sound/ambience/ship/wind1.wav
+%%HLDSDIR%%VS/sound/ambience/ship/wind2.wav
+%%HLDSDIR%%VS/sound/ambience/street.wav
+%%HLDSDIR%%VS/sound/ambience/tajmahal.wav
+%%HLDSDIR%%VS/sound/ambience/train1.wav
+%%HLDSDIR%%VS/sound/ambience/tvnoise.wav
+%%HLDSDIR%%VS/sound/ambience/wind2.wav
+%%HLDSDIR%%VS/sound/ambience/wolfhowl01.wav
+%%HLDSDIR%%VS/sound/items/draw.wav
+%%HLDSDIR%%VS/sound/items/feed.wav
+%%HLDSDIR%%VS/sound/items/messiah.wav
+%%HLDSDIR%%VS/sound/items/toccata.wav
+%%HLDSDIR%%VS/sound/materials.txt
+%%HLDSDIR%%VS/sound/player/evilaugh.wav
+%%HLDSDIR%%VS/sound/player/flap-long2.wav
+%%HLDSDIR%%VS/sound/player/flap-short1.wav
+%%HLDSDIR%%VS/sound/player/vampsc.wav
+%%HLDSDIR%%VS/sound/sentences.txt
+%%HLDSDIR%%VS/sound/weapons/cbar_hit1.wav
+%%HLDSDIR%%VS/sound/weapons/cbar_hit2.wav
+%%HLDSDIR%%VS/sound/weapons/dbarrel1.wav
+%%HLDSDIR%%VS/sound/weapons/dbclose.wav
+%%HLDSDIR%%VS/sound/weapons/dbopen.wav
+%%HLDSDIR%%VS/sound/weapons/dbshotgun1.wav
+%%HLDSDIR%%VS/sound/weapons/latin1.wav
+%%HLDSDIR%%VS/sound/weapons/latin2.wav
+%%HLDSDIR%%VS/sound/weapons/latin3.wav
+%%HLDSDIR%%VS/sound/weapons/latin4.wav
+%%HLDSDIR%%VS/sound/weapons/latin5.wav
+%%HLDSDIR%%VS/sound/weapons/latin6.wav
+%%HLDSDIR%%VS/sound/weapons/p90-1.wav
+%%HLDSDIR%%VS/sound/weapons/p90-2.wav
+%%HLDSDIR%%VS/sound/weapons/p90-3.wav
+%%HLDSDIR%%VS/sound/weapons/pl_gun3.wav
+%%HLDSDIR%%VS/sound/weapons/sbarrel1.wav
+%%HLDSDIR%%VS/sound/weapons/vattack1.wav
+%%HLDSDIR%%VS/sound/weapons/vattack2.wav
+%%HLDSDIR%%VS/sound/weapons/vattack3.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl1.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl2.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl3.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl4.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl5.wav
+%%HLDSDIR%%VS/sound/weapons/vgrowl6.wav
+%%HLDSDIR%%VS/sound/weapons/vhit1.wav
+%%HLDSDIR%%VS/sound/weapons/vhit2.wav
+%%HLDSDIR%%VS/sound/weapons/vmiss.wav
+%%HLDSDIR%%VS/sound/weapons/xbow_reload1.wav
+%%HLDSDIR%%VS/sprites/320hud1.spr
+%%HLDSDIR%%VS/sprites/320hud2.spr
+%%HLDSDIR%%VS/sprites/320hud3.spr
+%%HLDSDIR%%VS/sprites/320hud4.spr
+%%HLDSDIR%%VS/sprites/640hud1.spr
+%%HLDSDIR%%VS/sprites/640hud2.spr
+%%HLDSDIR%%VS/sprites/640hud3.spr
+%%HLDSDIR%%VS/sprites/640hud4.spr
+%%HLDSDIR%%VS/sprites/640hud5.spr
+%%HLDSDIR%%VS/sprites/640hud6.spr
+%%HLDSDIR%%VS/sprites/640hud7.spr
+%%HLDSDIR%%VS/sprites/640hud8.spr
+%%HLDSDIR%%VS/sprites/640hud9.spr
+%%HLDSDIR%%VS/sprites/fire.spr
+%%HLDSDIR%%VS/sprites/hud.txt
+%%HLDSDIR%%VS/sprites/weapon_claw.txt
+%%HLDSDIR%%VS/sprites/weapon_vsclaw.txt
+%%HLDSDIR%%VS/sprites/weapon_vscolt.txt
+%%HLDSDIR%%VS/sprites/weapon_vscrossbow.txt
+%%HLDSDIR%%VS/sprites/weapon_vsdbshotgun.txt
+%%HLDSDIR%%VS/sprites/weapon_vsmp5.txt
+%%HLDSDIR%%VS/sprites/weapon_vsshotgun.txt
+%%HLDSDIR%%VS/sprites/weapon_vsstake.txt
+%%HLDSDIR%%VS/street.wad
+%%HLDSDIR%%VS/thetombs.wad
+%%HLDSDIR%%VS/user.scr
+%%HLDSDIR%%VS/vs.wad
+%%HLDSDIR%%VS/vs2.wad
+%%HLDSDIR%%VS/vs3.wad
+@dirrm %%HLDSDIR%%VS/sprites
+@dirrm %%HLDSDIR%%VS/sound/weapons
+@dirrm %%HLDSDIR%%VS/sound/player
+@dirrm %%HLDSDIR%%VS/sound/items
+@dirrm %%HLDSDIR%%VS/sound/ambience/ship
+@dirrm %%HLDSDIR%%VS/sound/ambience/housesounds
+@dirrm %%HLDSDIR%%VS/sound/ambience
+@dirrm %%HLDSDIR%%VS/sound
+@dirrm %%HLDSDIR%%VS/models/player/nina
+@dirrm %%HLDSDIR%%VS/models/player/molly
+@dirrm %%HLDSDIR%%VS/models/player/louis
+@dirrm %%HLDSDIR%%VS/models/player/fatherd
+@dirrm %%HLDSDIR%%VS/models/player/edgar
+@dirrm %%HLDSDIR%%VS/models/player
+@dirrm %%HLDSDIR%%VS/models
+@dirrm %%HLDSDIR%%VS/media
+@dirrm %%HLDSDIR%%VS/maps
+@dirrm %%HLDSDIR%%VS/manual
+@dirrm %%HLDSDIR%%VS/gfx/vgui
+@dirrm %%HLDSDIR%%VS/gfx/shell
+@dirrm %%HLDSDIR%%VS/gfx/env
+@dirrm %%HLDSDIR%%VS/gfx
+@dirrm %%HLDSDIR%%VS/events
+@dirrm %%HLDSDIR%%VS/dlls
+@dirrm %%HLDSDIR%%VS/classes
+@dirrm %%HLDSDIR%%VS/cl_dlls
+@unexec rmdir %D/%%HLDSDIR%%VS/save 2>/dev/null || true
+@unexec rmdir %D/%%HLDSDIR%%VS/logs 2>/dev/null || true
+@unexec rmdir %D/%%HLDSDIR%%VS/SAVE 2>/dev/null || true
+@unexec rmdir %D/%%HLDSDIR%%VS 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%VS`` to remove any configuration files and logs left." | fmt