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authorDennis Herrmann <dhn@FreeBSD.org>2009-05-11 19:24:41 +0000
committerDennis Herrmann <dhn@FreeBSD.org>2009-05-11 19:24:41 +0000
commitd38080391a33b304b4eff26d4c12410d865d5e4e (patch)
tree8ff0fba2db1eb7da8428b489ac753fbb641b4471 /emulators/yape
parentb3d6da89c48ee74bc4bae2e2284fe87277a421eb (diff)
downloadports-d38080391a33b304b4eff26d4c12410d865d5e4e.tar.gz
ports-d38080391a33b304b4eff26d4c12410d865d5e4e.zip
- Update to 0.32.5
- Fix build on 64-bit archs PR: ports/134306 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> (maintainer) Tested by: gahr Approved by: miwi (mentor implicit)
Notes
Notes: svn path=/head/; revision=233721
Diffstat (limited to 'emulators/yape')
-rw-r--r--emulators/yape/Makefile13
-rw-r--r--emulators/yape/distinfo6
-rw-r--r--emulators/yape/files/patch-Makefile24
-rw-r--r--emulators/yape/files/patch-README.SDL6
-rw-r--r--emulators/yape/files/patch-archdep.cpp37
-rw-r--r--emulators/yape/files/patch-main.cpp28
-rw-r--r--emulators/yape/files/patch-main.h14
-rw-r--r--emulators/yape/files/patch-serial.h14
-rw-r--r--emulators/yape/files/patch-sound.h8
9 files changed, 57 insertions, 93 deletions
diff --git a/emulators/yape/Makefile b/emulators/yape/Makefile
index 5e323e6d20e5..fe6c9c68bd90 100644
--- a/emulators/yape/Makefile
+++ b/emulators/yape/Makefile
@@ -6,8 +6,7 @@
#
PORTNAME= yape
-PORTVERSION= 0.32.4
-PORTREVISION= 3
+PORTVERSION= 0.32.5
CATEGORIES= emulators
MASTER_SITES= http://yape.homeserver.hu/download/
DISTNAME= ${PORTNAME}SDL-${PORTVERSION}
@@ -23,14 +22,6 @@ ALL_TARGET= yape
PLIST_FILES= bin/yape
PORTDOCS= *
-.include <bsd.port.pre.mk>
-
-.if ${OSVERSION} >= 700042
-.if ${ARCH} == "amd64" || ${ARCH} == "sparc64"
-BROKEN= Does not compile with GCC 4.2
-.endif
-.endif
-
post-extract:
@${FIND} -E ${WRKDIR} -type f -iregex ".*\.(c|cpp|h|txt)" -print0 | \
${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//'
@@ -49,4 +40,4 @@ post-install:
${INSTALL_DATA} ${WRKSRC}/README.SDL ${DOCSDIR}
.endif
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff --git a/emulators/yape/distinfo b/emulators/yape/distinfo
index 7c621f762a74..42498a9ee588 100644
--- a/emulators/yape/distinfo
+++ b/emulators/yape/distinfo
@@ -1,3 +1,3 @@
-MD5 (yapeSDL-0.32.4.tar.gz) = b2b7a180d2c7893805f820f80f59ad30
-SHA256 (yapeSDL-0.32.4.tar.gz) = 10238e52ccdf35f17fbc5cfe15c3cc3d45bd2a9de067cf00b4309f41959d8634
-SIZE (yapeSDL-0.32.4.tar.gz) = 127195
+MD5 (yapeSDL-0.32.5.tar.gz) = 2d37d720975dc6a0fd9ec4e7964cafb1
+SHA256 (yapeSDL-0.32.5.tar.gz) = 2944a42ac8beb1735f839e82f57d94e9dbd1a0b33e64891c88d1374e4d953830
+SIZE (yapeSDL-0.32.5.tar.gz) = 135478
diff --git a/emulators/yape/files/patch-Makefile b/emulators/yape/files/patch-Makefile
index 8824aa979bc5..e83905aad362 100644
--- a/emulators/yape/files/patch-Makefile
+++ b/emulators/yape/files/patch-Makefile
@@ -1,16 +1,26 @@
$FreeBSD$
---- Makefile.orig Thu Oct 13 00:09:50 2005
-+++ Makefile Thu Oct 13 00:10:03 2005
-@@ -12,8 +12,8 @@
-
- headers = $(objects:.o=.h)
+--- Makefile.orig
++++ Makefile
+@@ -23,8 +23,8 @@
+ hasnoheader = main.h dos.h
+ sourcefiles = $(filter-out $(hasnoheader),$(allfiles)) device.h mem.h roms.h types.h
-CC = g++
--cflags = -O3 -finline -frerun-loop-opt -Winline `sdl-config --cflags`
+-cflags = -O3 -finline -frerun-loop-opt -Winline -fomit-frame-pointer `sdl-config --cflags`
+CC = $(CXX)
-+cflags = $(CFLAGS) -finline -frerun-loop-opt -Winline `sdl-config --cflags`
++cflags = $(CFLAGS) -finline -frerun-loop-opt -Winline -fomit-frame-pointer `sdl-config --cflags`
libs = `sdl-config --libs`
#SDL_CFLAGS := $(shell sdl-config --cflags)
+@@ -72,6 +72,9 @@
+ prg.o : prg.cpp prg.h
+ $(CC) $(cflags) -c $<
+
++serial.o : serial.cpp serial.h
++ $(CC) $(cflags) -c $<
++
+ sound.o : sound.cpp sound.h
+ $(CC) $(cflags) -c $<
+
diff --git a/emulators/yape/files/patch-README.SDL b/emulators/yape/files/patch-README.SDL
index 17b5b49ed87f..b94b374fb268 100644
--- a/emulators/yape/files/patch-README.SDL
+++ b/emulators/yape/files/patch-README.SDL
@@ -3,12 +3,12 @@ $FreeBSD$
--- README.SDL.orig
+++ README.SDL
-@@ -78,7 +78,7 @@
+@@ -80,7 +80,7 @@
LALT + W : toggle between unlimited speed and 50 Hz frame rate (original speed)
Internal disk LOAD/SAVE operations are supported to the current
- file system directory, which is usually '/home/<username>/yape'.
+ file system directory, which is usually '/home/<username>/.yape'.
- Any PRG files you may wish to load, should go there.
+ Any PRG files you may wish to load, should go there, although you can browse the directory tree
+ from the user interface, too.
- This means that an exact filename match will load
diff --git a/emulators/yape/files/patch-archdep.cpp b/emulators/yape/files/patch-archdep.cpp
index 739221b2fc8e..da56d8d8327c 100644
--- a/emulators/yape/files/patch-archdep.cpp
+++ b/emulators/yape/files/patch-archdep.cpp
@@ -3,7 +3,7 @@ $FreeBSD$
--- archdep.cpp.orig
+++ archdep.cpp
-@@ -49,7 +49,7 @@
+@@ -75,7 +75,7 @@
int ad_makedirs(char *path)
{
strcpy(temp,path);
@@ -12,30 +12,21 @@ $FreeBSD$
CreateDirectory(temp, NULL);
return 1;
-@@ -108,7 +108,7 @@
+@@ -296,7 +296,7 @@
+ // Possible buffer overflow fixed.
+ strncpy(temp, path, 512);
+ if (strlen(temp) > 506) return 0;
+- strcat(temp, "/yape");
++ strcat(temp, "/.yape");
+ mkdir(temp, 0777);
- strcpy( homedir , getenv( "HOME" ));
- //strcpy( filter, filefilter);
-- strcat( homedir, "/yape" );
-+ strcat( homedir, "/.yape" );
- chdir ( homedir );
- dirp = opendir( homedir );
- //fprintf( stderr, "reading from %s\n", homedir);
-@@ -136,7 +136,7 @@
- int ad_makedirs(char *path)
- {
- strcpy(temp,path);
-- strcat(temp, "/yape");
-+ strcat(temp, "/.yape");
- mkdir(temp, 0777);
-
- return 1;
-@@ -146,7 +146,7 @@
- {
-
- strcpy( temp, tmpchr);
+ return 1;
+@@ -307,7 +307,7 @@
+ // Possible buffer overflow fixed.
+ strncpy(temp, tmpchr, 512);
+ if (strlen(temp) > 496) return NULL;
- strcat( temp, "/yape/yape.conf");
+ strcat( temp, "/.yape/yape.conf");
-
return temp;
}
+
diff --git a/emulators/yape/files/patch-main.cpp b/emulators/yape/files/patch-main.cpp
deleted file mode 100644
index 3c087e3b71b2..000000000000
--- a/emulators/yape/files/patch-main.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-
-$FreeBSD$
-
---- main.cpp.orig
-+++ main.cpp
-@@ -12,6 +12,7 @@
-
- #include "main.h"
- #include "interface.h"
-+#include <math.h>
-
-
- // SDL stuff
-@@ -210,11 +211,11 @@
- Yc = (luma[j+1] - 2.0)* 255.0 / (5.0 - 2.0); // 5V is the base voltage
- // RED, GREEN and BLUE component
- colorindex = (j)*16*3 + i*3;
-- col = (Uint8) max(min((Yc + 1.367 * Vc),255.0),0);
-+ col = (Uint8) fmax(fmin((Yc + 1.367 * Vc),255.0),0);
- p4col_calc[ colorindex ] = p4col_calc[ 384 + colorindex ] = col;
-- col = (Uint8) max(min((Yc - 0.336 * Uc - 0.698 * Vc ),255.0),0);
-+ col = (Uint8) fmax(fmin((Yc - 0.336 * Uc - 0.698 * Vc ),255.0),0);
- p4col_calc[ colorindex + 1] = p4col_calc[ 384 + colorindex + 1] = col;
-- col = (Uint8) max(min((Yc + 1.732 * Uc),255.0),0);
-+ col = (Uint8) fmax(fmin((Yc + 1.732 * Uc),255.0),0);
- p4col_calc[ colorindex + 2] = p4col_calc[ 384 + colorindex + 2] = col;
- }
-
diff --git a/emulators/yape/files/patch-main.h b/emulators/yape/files/patch-main.h
deleted file mode 100644
index 9b375a3fb67f..000000000000
--- a/emulators/yape/files/patch-main.h
+++ /dev/null
@@ -1,14 +0,0 @@
-
-$FreeBSD$
-
---- main.h.orig
-+++ main.h
-@@ -17,7 +17,7 @@
- #include <string.h>
- #include <ctype.h>
- #include <math.h>
--#include "SDL/SDL.h"
-+#include "SDL.h"
-
- #include "keyboard.h"
- #include "cpu.h"
diff --git a/emulators/yape/files/patch-serial.h b/emulators/yape/files/patch-serial.h
new file mode 100644
index 000000000000..9a5a6f214feb
--- /dev/null
+++ b/emulators/yape/files/patch-serial.h
@@ -0,0 +1,14 @@
+
+$FreeBSD$
+
+--- serial.h.orig
++++ serial.h
+@@ -1,7 +1,7 @@
+ #ifndef _SERIAL_H
+ #define _SERIAL_H
+
+-#include "SDL/SDL.h"
++#include "SDL.h"
+
+ class CSerial {
+
diff --git a/emulators/yape/files/patch-sound.h b/emulators/yape/files/patch-sound.h
index 136b745ece51..3773737d7601 100644
--- a/emulators/yape/files/patch-sound.h
+++ b/emulators/yape/files/patch-sound.h
@@ -7,8 +7,8 @@ $FreeBSD$
#ifndef _SOUND_H
#define _SOUND_H
--#include "SDL/SDL.h"
-+#include "SDL.h"
+-#include <SDL/SDL.h>
++#include <SDL.h>
+ #include "types.h"
-
- class MEM;
+ extern void init_audio(unsigned int sampleFrq = 48000);