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authorKirill Ponomarev <krion@FreeBSD.org>2004-01-23 15:31:16 +0000
committerKirill Ponomarev <krion@FreeBSD.org>2004-01-23 15:31:16 +0000
commit78ac02537e488068066d33b911aafc48f83f2599 (patch)
tree4bf46472f9852b98b86b37fbcd464990a7d9a749 /games/Makefile
parentb0063e081403ecc3ee1d4b02462be8db29930024 (diff)
downloadports-78ac02537e488068066d33b911aafc48f83f2599.tar.gz
ports-78ac02537e488068066d33b911aafc48f83f2599.zip
Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife. Differences from original game: * Polygonal engine with colored lighting, with software mode, * OpenGL support; * Translucency; * Complete support for freelook (look up & down) in all games; * A powerful language to describe game logic; * 100% client/server architecture with in-game joining; * Quake-style console, with key bindings; * Indirect support for DeHackEd; * Crosshair; * Jumping; PR: ports/61765 Submitted by: Igor Pokrovsky <tiamat@comset.net>
Notes
Notes: svn path=/head/; revision=98893
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index c05ab9230cc0..579e6d74c7c0 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -424,6 +424,7 @@
SUBDIR += utserver-asu
SUBDIR += utserver-to
SUBDIR += vamos
+ SUBDIR += vavoom
SUBDIR += vectoroids
SUBDIR += virt
SUBDIR += wesnoth