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author | Martin Wilke <miwi@FreeBSD.org> | 2012-05-18 04:40:50 +0000 |
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committer | Martin Wilke <miwi@FreeBSD.org> | 2012-05-18 04:40:50 +0000 |
commit | cb208bc502607f6ffd5bc251b7e84cce4f1b8a10 (patch) | |
tree | d1acf53ae0656db74859f511d1239b66e083441d /games/Makefile | |
parent | 49b6b9e46a709d4aaf3345e58384068769ff5336 (diff) | |
download | ports-cb208bc502607f6ffd5bc251b7e84cce4f1b8a10.tar.gz ports-cb208bc502607f6ffd5bc251b7e84cce4f1b8a10.zip |
Radius Engine is a Lua script-based real-time 2D graphics engine designed
for rapidly prototyping games. Built on top of SDL and OpenGL,
games made with Radius Engine are portable to both Windows and Linux.
WWW: http://radius-engine.sourceforge.net/
PR: ports/168083
Submitted by: nemysis@gmx.ch
Notes
Notes:
svn path=/head/; revision=296880
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