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authorMartin Wilke <miwi@FreeBSD.org>2012-05-18 04:40:50 +0000
committerMartin Wilke <miwi@FreeBSD.org>2012-05-18 04:40:50 +0000
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Radius Engine is a Lua script-based real-time 2D graphics engine designed
for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux. WWW: http://radius-engine.sourceforge.net/ PR: ports/168083 Submitted by: nemysis@gmx.ch
Notes
Notes: svn path=/head/; revision=296880
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