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authorAlejandro Pulver <alepulver@FreeBSD.org>2006-06-07 22:44:50 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2006-06-07 22:44:50 +0000
commitdc462080a23b77abc5ba20b8015701f2cb9de770 (patch)
tree644a69f0d240700914316a708f1336b07fb19944 /games/Makefile
parente9a83999f917772139c84e0bd57de6be33d8260c (diff)
downloadports-dc462080a23b77abc5ba20b8015701f2cb9de770.tar.gz
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Tremulous is a free, open source game that blends a team based FPS with
elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures. WWW: http://www.tremulous.net/
Notes
Notes: svn path=/head/; revision=164770
Diffstat (limited to 'games/Makefile')
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diff --git a/games/Makefile b/games/Makefile
index 67c73d4a2372..011b5828df8e 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -650,6 +650,7 @@
SUBDIR += tractorgen
SUBDIR += traindirector
SUBDIR += tremor
+ SUBDIR += tremulous
SUBDIR += trigger
SUBDIR += trimines
SUBDIR += trojka