aboutsummaryrefslogtreecommitdiff
path: root/games/bloodfrontier/files/bfserver.in
diff options
context:
space:
mode:
authorDmitry Marakasov <amdmi3@FreeBSD.org>2009-12-21 09:28:57 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2009-12-21 09:28:57 +0000
commit011faf9169a008ee05f965f1bd23aa1d21167d9c (patch)
treec1ffb77b2b6d98a76b643e7fe1549cbc36124bdd /games/bloodfrontier/files/bfserver.in
parentf973e971a8a6533d1176540e0fcecfa7a61ef51a (diff)
downloadports-011faf9169a008ee05f965f1bd23aa1d21167d9c.tar.gz
ports-011faf9169a008ee05f965f1bd23aa1d21167d9c.zip
Single-player and multi-player first-person shooter, built as a
total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of tactics and low gravity. WWW: http://www.bloodfrontier.com/
Notes
Notes: svn path=/head/; revision=246342
Diffstat (limited to 'games/bloodfrontier/files/bfserver.in')
-rw-r--r--games/bloodfrontier/files/bfserver.in18
1 files changed, 18 insertions, 0 deletions
diff --git a/games/bloodfrontier/files/bfserver.in b/games/bloodfrontier/files/bfserver.in
new file mode 100644
index 000000000000..6f15e12a2bd0
--- /dev/null
+++ b/games/bloodfrontier/files/bfserver.in
@@ -0,0 +1,18 @@
+#!/bin/sh
+
+# The executable needs to be run from its data directory, and needs to store
+# configuration in it. We therefore mirror the data directory hierarchy in
+# ~/.bloodfrontier, and create symlinks to the data files.
+
+if [ -d ~/.bloodfrontier ]
+then
+ echo "Using existing ~/.bloodfrontier directory."
+else
+ echo "Creating ~/.bloodfrontier directory."
+ cd %%DATADIR%% || exit 1
+ find * -type d -exec mkdir -p ~/.bloodfrontier/{} \;
+ find * -type f -exec ln -s %%DATADIR%%/{} ~/.bloodfrontier/{} \; 2>/dev/null
+fi
+
+cd ~/.bloodfrontier || exit 1
+exec %%PREFIX%%/libexec/bfserver "$@"