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authorYing-Chieh Liao <ijliao@FreeBSD.org>2002-11-19 13:47:13 +0000
committerYing-Chieh Liao <ijliao@FreeBSD.org>2002-11-19 13:47:13 +0000
commit51e5b99ec5738cd684ee208a2031dd81697cc3fa (patch)
tree6b773ab45dd308c352ef59f83984398b7fb616d2 /games/lgeneral
parente97765772bae00bfb3bca84a3c2c8ef448269dce (diff)
downloadports-51e5b99ec5738cd684ee208a2031dd81697cc3fa.tar.gz
ports-51e5b99ec5738cd684ee208a2031dd81697cc3fa.zip
add lgeneral 1.1.1
A turn-based strategy engine inspired by Panzer General PR: 45033 Submitted by: Filippo Natali <filippo@widestore.net>
Notes
Notes: svn path=/head/; revision=70485
Diffstat (limited to 'games/lgeneral')
-rw-r--r--games/lgeneral/Makefile23
-rw-r--r--games/lgeneral/distinfo1
-rw-r--r--games/lgeneral/files/patch-configure88
-rw-r--r--games/lgeneral/pkg-comment1
-rw-r--r--games/lgeneral/pkg-descr7
-rw-r--r--games/lgeneral/pkg-plist50
6 files changed, 170 insertions, 0 deletions
diff --git a/games/lgeneral/Makefile b/games/lgeneral/Makefile
new file mode 100644
index 000000000000..0d234fbfc077
--- /dev/null
+++ b/games/lgeneral/Makefile
@@ -0,0 +1,23 @@
+# New ports collection makefile for: lgeneral
+# Date created: 27 Aug 2002
+# Whom: Filippo Natali <filippo@widestore.net>
+#
+# $FreeBSD$
+#
+
+PORTNAME= lgeneral
+PORTVERSION= 1.1.1
+CATEGORIES= games
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
+MASTER_SITE_SUBDIR= lgeneral
+
+MAINTAINER= filippo@widestore.net
+
+LIB_DEPENDS= SDL-1.1.4:${PORTSDIR}/devel/sdl12
+
+SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
+CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
+
+GNU_CONFIGURE= yes
+
+.include <bsd.port.mk>
diff --git a/games/lgeneral/distinfo b/games/lgeneral/distinfo
new file mode 100644
index 000000000000..15322f5050bd
--- /dev/null
+++ b/games/lgeneral/distinfo
@@ -0,0 +1 @@
+MD5 (lgeneral-1.1.1.tar.gz) = 18b88069c91e7e7c75cc44a9aa90d0d9
diff --git a/games/lgeneral/files/patch-configure b/games/lgeneral/files/patch-configure
new file mode 100644
index 000000000000..d8f7c91caf44
--- /dev/null
+++ b/games/lgeneral/files/patch-configure
@@ -0,0 +1,88 @@
+--- configure.orig Thu Aug 15 10:40:40 2002
++++ configure Wed Aug 28 09:00:22 2002
+@@ -1091,49 +1091,49 @@
+ { echo "configure: error: maths library is needed" 1>&2; exit 1; }
+ fi
+
+-echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
+-echo "configure:1096: checking for main in -ldl" >&5
+-ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
+-if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
+- echo $ac_n "(cached) $ac_c" 1>&6
+-else
+- ac_save_LIBS="$LIBS"
+-LIBS="-ldl $LIBS"
+-cat > conftest.$ac_ext <<EOF
++#echo $ac_n "checking for main in -ldl""... $ac_c" 1>&6
++#echo "configure:1096: checking for main in -ldl" >&5
++#ac_lib_var=`echo dl'_'main | sed 'y%./+-%__p_%'`
++#if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
++# echo $ac_n "(cached) $ac_c" 1>&6
++#else
++# ac_save_LIBS="$LIBS"
++#LIBS="-ldl $LIBS"
++#cat > conftest.$ac_ext <<EOF
+ #line 1104 "configure"
+ #include "confdefs.h"
+
+-int main() {
+-main()
+-; return 0; }
+-EOF
+-if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
+- rm -rf conftest*
+- eval "ac_cv_lib_$ac_lib_var=yes"
+-else
+- echo "configure: failed program was:" >&5
+- cat conftest.$ac_ext >&5
+- rm -rf conftest*
+- eval "ac_cv_lib_$ac_lib_var=no"
+-fi
+-rm -f conftest*
+-LIBS="$ac_save_LIBS"
++#int main() {
++#main()
++#; return 0; }
++#EOF
++#if { (eval echo configure:1111: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
++# rm -rf conftest*
++# eval "ac_cv_lib_$ac_lib_var=yes"
++#else
++# echo "configure: failed program was:" >&5
++# cat conftest.$ac_ext >&5
++# rm -rf conftest*
++# eval "ac_cv_lib_$ac_lib_var=no"
++#fi
++#rm -f conftest*
++#LIBS="$ac_save_LIBS"
+
+-fi
+-if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
+- echo "$ac_t""yes" 1>&6
+- ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
+- -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
+- cat >> confdefs.h <<EOF
++#fi
++#if eval "test \"`echo '$ac_cv_lib_'$ac_lib_var`\" = yes"; then
++# echo "$ac_t""yes" 1>&6
++# ac_tr_lib=HAVE_LIB`echo dl | sed -e 's/[^a-zA-Z0-9_]/_/g' \
++# -e 'y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/'`
++# cat >> confdefs.h <<EOF
+ #define $ac_tr_lib 1
+-EOF
++#EOF
+
+- LIBS="-ldl $LIBS"
++# LIBS="-ldl $LIBS"
+
+-else
+- echo "$ac_t""no" 1>&6
+-{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
+-fi
++#else
++# echo "$ac_t""no" 1>&6
++#{ echo "configure: error: dl library is needed" 1>&2; exit 1; }
++#fi
+
+
+ # Check whether --with-sdl-prefix or --without-sdl-prefix was given.
diff --git a/games/lgeneral/pkg-comment b/games/lgeneral/pkg-comment
new file mode 100644
index 000000000000..df5275a3fda8
--- /dev/null
+++ b/games/lgeneral/pkg-comment
@@ -0,0 +1 @@
+A turn-based strategy engine inspired by Panzer General
diff --git a/games/lgeneral/pkg-descr b/games/lgeneral/pkg-descr
new file mode 100644
index 000000000000..1536b9957847
--- /dev/null
+++ b/games/lgeneral/pkg-descr
@@ -0,0 +1,7 @@
+LGeneral is a turn-based strategy engine heavily inspired by Panzer General.
+You play single scenarios or whole campaigns turn by turn against a human
+player or the AI. Entrenchment, rugged defense, defensive fire, surprise
+contacts, surrender, unit supply, weather influence, reinforcements and other
+implementations contribute to the tactical and strategic depth of the game.
+
+WWW: http://lgames.sourceforge.net/index.php?project=LGeneral
diff --git a/games/lgeneral/pkg-plist b/games/lgeneral/pkg-plist
new file mode 100644
index 000000000000..5877c114f6c8
--- /dev/null
+++ b/games/lgeneral/pkg-plist
@@ -0,0 +1,50 @@
+bin/lgeneral
+share/games/lgeneral/gfx/font_credit.bmp
+share/games/lgeneral/gfx/title.bmp
+share/games/lgeneral/themes/default/click.wav
+share/games/lgeneral/themes/default/edit.wav
+share/games/lgeneral/themes/default/bkgnd.bmp
+share/games/lgeneral/themes/default/brief_frame.bmp
+share/games/lgeneral/themes/default/confirm_buttons.bmp
+share/games/lgeneral/themes/default/ctrl_buttons.bmp
+share/games/lgeneral/themes/default/cursors.bmp
+share/games/lgeneral/themes/default/deploy_buttons.bmp
+share/games/lgeneral/themes/default/folder.bmp
+share/games/lgeneral/themes/default/font_brief.bmp
+share/games/lgeneral/themes/default/font_error.bmp
+share/games/lgeneral/themes/default/font_status.bmp
+share/games/lgeneral/themes/default/font_std.bmp
+share/games/lgeneral/themes/default/font_turn_info.bmp
+share/games/lgeneral/themes/default/fr_hori.bmp
+share/games/lgeneral/themes/default/fr_llc.bmp
+share/games/lgeneral/themes/default/fr_luc.bmp
+share/games/lgeneral/themes/default/fr_rlc.bmp
+share/games/lgeneral/themes/default/fr_ruc.bmp
+share/games/lgeneral/themes/default/fr_vert.bmp
+share/games/lgeneral/themes/default/menu0_buttons.bmp
+share/games/lgeneral/themes/default/menu1_buttons.bmp
+share/games/lgeneral/themes/default/menu2_buttons.bmp
+share/games/lgeneral/themes/default/menu3_buttons.bmp
+share/games/lgeneral/themes/default/menu4_buttons.bmp
+share/games/lgeneral/themes/default/module_buttons.bmp
+share/games/lgeneral/themes/default/scen_dlg_buttons.bmp
+share/games/lgeneral/themes/default/scroll_buttons.bmp
+share/games/lgeneral/themes/default/setup_confirm_buttons.bmp
+share/games/lgeneral/themes/default/unit_buttons.bmp
+share/games/lgeneral/themes/default/wallpaper.bmp
+@dirrm share/games/lgeneral/gfx/terrain
+@dirrm share/games/lgeneral/gfx/units
+@dirrm share/games/lgeneral/gfx/flags
+@dirrm share/games/lgeneral/themes/default
+@dirrm share/games/lgeneral/campaigns
+@dirrm share/games/lgeneral/maps
+@dirrm share/games/lgeneral/nations
+@dirrm share/games/lgeneral/sounds
+@dirrm share/games/lgeneral/music
+@dirrm share/games/lgeneral/units
+@dirrm share/games/lgeneral/scenarios
+@dirrm share/games/lgeneral/ai_modules
+@dirrm share/games/lgeneral/gfx
+@dirrm share/games/lgeneral/themes
+@dirrm share/games/lgeneral
+@dirrm share/games