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authorMaxim Sobolev <sobomax@FreeBSD.org>2000-05-22 11:55:45 +0000
committerMaxim Sobolev <sobomax@FreeBSD.org>2000-05-22 11:55:45 +0000
commitaa606b6467c0de39970f6f3b16040e8317d4267f (patch)
tree951f5f53384fac5a3a87a5e474bb3cd212d1e2f4 /games/quakeforge
parent8276cf2d712247f8eb1d627554adea38d34c3f73 (diff)
downloadports-aa606b6467c0de39970f6f3b16040e8317d4267f.tar.gz
ports-aa606b6467c0de39970f6f3b16040e8317d4267f.zip
Reflect moving graphics/glx port into new graphics/utah-glx location.
P.S. I have a patches at hand that would make utah-glx actually usable, so stay tuned ;).
Notes
Notes: svn path=/head/; revision=28675
Diffstat (limited to 'games/quakeforge')
-rw-r--r--games/quakeforge/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/quakeforge/Makefile b/games/quakeforge/Makefile
index 691ef1a11d58..e433e8c1f9c4 100644
--- a/games/quakeforge/Makefile
+++ b/games/quakeforge/Makefile
@@ -36,7 +36,7 @@ CONFIGURE_ENV= "SDL_LIBS=`sdl-config --libs`" \
"SDL_CFLAGS=`sdl-config --cflags`"
.if defined(USE_GLX)
-GL_DEPENDS= GL.1:${PORTSDIR}/graphics/glx
+GL_DEPENDS= GL.1:${PORTSDIR}/graphics/utah-glx
BINARIES+= quake-gl qw-client-gl
.else
GL_DEPENDS=