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author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2014-07-11 12:48:03 +0000 |
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committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2014-07-11 12:48:03 +0000 |
commit | 552f73ca392da803d49ba6def1e924d71a96d19c (patch) | |
tree | 4032eeddec6ce59ccb0c62e4fbb61da4dde5b267 /games/qudos/Makefile | |
parent | 30915d2a36b4e2fe8691eeac0e5f55dbdbadccfa (diff) | |
download | ports-552f73ca392da803d49ba6def1e924d71a96d19c.tar.gz ports-552f73ca392da803d49ba6def1e924d71a96d19c.zip |
- Unbreak the build against Clang
- Point MASTER_SITES to a working mirror
- Modernize LIB_DEPENDS syntax
- Stagify, cleanup, and reclaim
Notes
Notes:
svn path=/head/; revision=361526
Diffstat (limited to 'games/qudos/Makefile')
-rw-r--r-- | games/qudos/Makefile | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/games/qudos/Makefile b/games/qudos/Makefile index f2e4fb956c0d..f05ee550378a 100644 --- a/games/qudos/Makefile +++ b/games/qudos/Makefile @@ -5,20 +5,19 @@ PORTNAME= qudos PORTVERSION= 0.40.1 PORTREVISION= 15 CATEGORIES= games -MASTER_SITES= http://qudos.quakedev.com/linux/quake2/engines/QuDos/ +MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2/engines/QuDos/ DISTNAME= QuDos-${PORTVERSION}-src DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \ QuDos-${PORTVERSION}.pk3 EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} -MAINTAINER= ports@FreeBSD.org +MAINTAINER= danfe@FreeBSD.org COMMENT= Enhanced OpenGL-only Quake II engine USES= gmake tar:bzip2 - MAKE_ENV= WITH_DATADIR=YES WITH_LIBDIR=YES WITH_XMMS=NO \ - DATADIR="${Q2DIR}" LIBDIR="${LIBDIR}" -PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" VER="${PORTVERSION}" + DATADIR="${Q2DIR}" LIBDIR="${LIBDIR}" BUILD_ARTS_SND=NO +PLIST_SUB= LIBDIR="${LIBDIR:S,${PREFIX}/,,}" VER="${PORTVERSION}" LIBDIR= ${PREFIX}/lib/${PORTNAME} MOD_LIST= 3ZB2 CTF JABOT ROGUE XATRIX ZAERO @@ -51,9 +50,6 @@ SDLGL_DESC= Build SDL OpenGL renderer XATRIX_DESC= Build The Reckoning (Xatrix) mission pack ZAERO_DESC= Build Zaero mission pack -MAKE_ENV+= BUILD_ARTS_SND=NO - -NO_STAGE= yes .include <bsd.port.options.mk> .for mod in ${MOD_LIST} @@ -68,8 +64,8 @@ PLIST_SUB+= ${mod}="@comment " .if ${PORT_OPTIONS:MGLX} || ${PORT_OPTIONS:MSDLGL} USE_GL= glu -LIB_DEPENDS+= jpeg:${PORTSDIR}/graphics/jpeg \ - png15:${PORTSDIR}/graphics/png +LIB_DEPENDS+= libjpeg.so:${PORTSDIR}/graphics/jpeg \ + libpng15.so:${PORTSDIR}/graphics/png .endif .if ${PORT_OPTIONS:MSDL} || ${PORT_OPTIONS:MSDLGL} @@ -77,7 +73,7 @@ USE_SDL= sdl .endif .if ${PORT_OPTIONS:MCLIENT} -LIB_DEPENDS+= vorbis:${PORTSDIR}/audio/libvorbis +LIB_DEPENDS+= libvorbis.so:${PORTSDIR}/audio/libvorbis MAKE_ENV+= BUILD_QUAKE2=YES PLIST_SUB+= CLIENT="" Q2BIN+= ${PORTNAME} @@ -176,8 +172,11 @@ MAKE_ENV+= WITH_X86_ASM=NO post-patch: # Resolve name collision with jpeg-8 - ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ + @${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ ${WRKSRC}/src/ref_gl/gl_image.c +# Remove controversial options unsupported by modern compilers (e.g. Clang) + @${REINPLACE_CMD} -e 's|-falign-loops=2 -falign-jumps=2 ||' \ + ${WRKSRC}/src/ref_gl/Makefile ${WRKSRC}/Makefile post-build: .for bin in ${Q2BIN} @@ -186,30 +185,32 @@ post-build: do-install: .for bin in ${Q2BIN} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${PREFIX}/bin + ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${STAGEDIR}${PREFIX}/bin .endfor - @${MKDIR} ${LIBDIR}/baseq2 + @${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2 .for ref in ${Q2REF} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_q2${ref}.so ${LIBDIR} + ${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_q2${ref}.so \ + ${STAGEDIR}${LIBDIR} .endfor .for snd in ${Q2SND} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/snd_${snd}.so ${LIBDIR} + ${INSTALL_PROGRAM} ${WRKSRC}/quake2/snd_${snd}.so ${STAGEDIR}${LIBDIR} .endfor .if ${PORT_OPTIONS:MGAME} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so ${LIBDIR}/baseq2 + ${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so \ + ${STAGEDIR}${LIBDIR}/baseq2 .endif .for mod in ${MOD_LIST:tl} .if ${PORT_OPTIONS:M${mod:tu}} - @${MKDIR} ${LIBDIR}/${mod} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${mod}/game.so ${LIBDIR}/${mod} + @${MKDIR} ${STAGEDIR}${LIBDIR}/${mod} + ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${mod}/game.so \ + ${STAGEDIR}${LIBDIR}/${mod} .endif .endfor - ${INSTALL_DATA} ${_DISTDIR}/QuDos-${PORTVERSION}.pk3 ${LIBDIR}/baseq2 -.if ${PORT_OPTIONS:MDOCS} - @${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${_DISTDIR}/QuDos-${PORTVERSION}.pk3 \ + ${STAGEDIR}${LIBDIR}/baseq2 + @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/docs/QuDos.txt \ - ${WRKSRC}/docs/Ogg_readme.txt ${DOCSDIR} -.endif + ${WRKSRC}/docs/Ogg_readme.txt ${STAGEDIR}${DOCSDIR} .include "${.CURDIR}/../quake2-data/Makefile.include" .include <bsd.port.mk> |