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author | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-06-21 19:09:21 +0000 |
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committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-06-21 19:09:21 +0000 |
commit | a065d07423f60bc7e28fe8e17ff864013dc5e246 (patch) | |
tree | 93d02e33579c7520b734411bd65b9d6cd8920b07 /games/tyrquake | |
parent | 34174703e72c5235f1d1d7c03c680e6875c79ffc (diff) | |
download | ports-a065d07423f60bc7e28fe8e17ff864013dc5e246.tar.gz ports-a065d07423f60bc7e28fe8e17ff864013dc5e246.zip |
- Update to version 0.54.
Notes
Notes:
svn path=/head/; revision=165977
Diffstat (limited to 'games/tyrquake')
-rw-r--r-- | games/tyrquake/Makefile | 2 | ||||
-rw-r--r-- | games/tyrquake/distinfo | 6 | ||||
-rw-r--r-- | games/tyrquake/files/patch-NQ__model.c | 11 |
3 files changed, 4 insertions, 15 deletions
diff --git a/games/tyrquake/Makefile b/games/tyrquake/Makefile index e25fda6d02e6..3de8e4648de7 100644 --- a/games/tyrquake/Makefile +++ b/games/tyrquake/Makefile @@ -6,7 +6,7 @@ # PORTNAME= tyrquake -PORTVERSION= 0.53 +PORTVERSION= 0.54 CATEGORIES= games MASTER_SITES= http://disenchant.net/files/engine/ diff --git a/games/tyrquake/distinfo b/games/tyrquake/distinfo index 3b4e0799d91b..324dc1cf802c 100644 --- a/games/tyrquake/distinfo +++ b/games/tyrquake/distinfo @@ -1,3 +1,3 @@ -MD5 (tyrquake-0.53.tar.gz) = a22fa7c5b798177e1f43e8837a2edb72 -SHA256 (tyrquake-0.53.tar.gz) = f3c594c7c30fd460018ac851c6cd3dd2e880a4676bc85efe933263b0002c520a -SIZE (tyrquake-0.53.tar.gz) = 1240696 +MD5 (tyrquake-0.54.tar.gz) = b8f89d85a8aaee88c7a7d3089c011059 +SHA256 (tyrquake-0.54.tar.gz) = 7370ffd3b485658ef769b76f25b179f76dae9eec9f83edb7b7f41efa44820f32 +SIZE (tyrquake-0.54.tar.gz) = 1214044 diff --git a/games/tyrquake/files/patch-NQ__model.c b/games/tyrquake/files/patch-NQ__model.c deleted file mode 100644 index 35db3af72577..000000000000 --- a/games/tyrquake/files/patch-NQ__model.c +++ /dev/null @@ -1,11 +0,0 @@ ---- ./NQ/model.c.orig Sat Mar 11 09:41:17 2006 -+++ ./NQ/model.c Sun May 14 16:20:57 2006 -@@ -22,7 +22,7 @@ - // models are the only shared resource between a client and server running - // on the same machine. - --#include <stdint.h> -+#include <inttypes.h> - - #include "console.h" - #include "quakedef.h" |