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author | Martin Wilke <miwi@FreeBSD.org> | 2012-05-18 04:40:50 +0000 |
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committer | Martin Wilke <miwi@FreeBSD.org> | 2012-05-18 04:40:50 +0000 |
commit | cb208bc502607f6ffd5bc251b7e84cce4f1b8a10 (patch) | |
tree | d1acf53ae0656db74859f511d1239b66e083441d /graphics/radius-engine/Makefile | |
parent | 49b6b9e46a709d4aaf3345e58384068769ff5336 (diff) | |
download | ports-cb208bc502607f6ffd5bc251b7e84cce4f1b8a10.tar.gz ports-cb208bc502607f6ffd5bc251b7e84cce4f1b8a10.zip |
Radius Engine is a Lua script-based real-time 2D graphics engine designed
for rapidly prototyping games. Built on top of SDL and OpenGL,
games made with Radius Engine are portable to both Windows and Linux.
WWW: http://radius-engine.sourceforge.net/
PR: ports/168083
Submitted by: nemysis@gmx.ch
Notes
Notes:
svn path=/head/; revision=296880
Diffstat (limited to 'graphics/radius-engine/Makefile')
-rw-r--r-- | graphics/radius-engine/Makefile | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/graphics/radius-engine/Makefile b/graphics/radius-engine/Makefile new file mode 100644 index 000000000000..2163fc6fae1c --- /dev/null +++ b/graphics/radius-engine/Makefile @@ -0,0 +1,39 @@ +# New Ports collection makefile for: Radius Engine +# Date created: 2012-05-17 +# Whom: nemysis@gmx.ch +# +# $FreeBSD$ +# + +PORTNAME= radius-engine +PORTVERSION= 1.1 +CATEGORIES= graphics devel +MASTER_SITES= SF/${PORTNAME}/ + +MAINTAINER= nemysis@gmx.ch +COMMENT= Lua script-based 2D engine built on top of OpenGL and SDL + +LICENSE= MIT + +LIB_DEPENDS= lua-5.1:${PORTSDIR}/lang/lua \ + png:${PORTSDIR}/graphics/png \ + physfs.1:${PORTSDIR}/devel/physfs + +GNU_CONFIGURE= yes +CONFIGURE_ENV= LIBS="-L${LOCALBASE}/lib" +CFLAGS+= -I${LOCALBASE}/include +USE_SDL= sdl sound +USE_GL= glu +MAKE_JOBS_SAFE= yes + +PLIST_FILES= include/radius.h \ + lib/libradius-engine.a \ + libdata/pkgconfig/radius-engine.pc +PLIST_DIRSTRY= libdata/pkgconfig + +post-patch: + @${REINPLACE_CMD} -e 's|lua5.1|lua-5.1|g' \ + ${WRKSRC}/acinclude.m4 ${WRKSRC}/configure + @${REINPLACE_CMD} -e 's|(pkgconfigdir)|{PREFIX}/libdata/pkgconfig|g' ${WRKSRC}/Makefile.in + +.include <bsd.port.mk> |